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Hmm it will be interesting if this difficulty adjuster allows for a mode between proud and crit

Like, make something hard but without the annoyances of crit

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A game called Bushido Blade

That's where he got the idea from

> Nomura: I originally wanted to make a mode harder than Critical, getting inspiration from Bushido Blade [a Square Enix title originally released in March 14, 1997] where there was a mode that you could adjust and enemies could one-hit-KO you. (laugh)

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