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The directing was weird for FFXIII for sure

Weeeeell.. you can argue that the linearity is for plot, actually

Funnily enough..

This is not an opinion I made , but it was one I saw someone make

For a point

They argued that.. the linearity is a reflection of how trapped the characters feel

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Well, maybe, but it's not like you couldn't have similar scenes in more open spaces

Well, you see, that's interesting, but it's subjective and there is really nothing in the game that supports it

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