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Probably thundaga, it's a great off stage option that covers a lot of verticality plus you can punish someone shielding thorough it with a grab

Firaga is good for spacing plus some funny combo set ups but can be punished by jumping over it.

Blizzaga is probably the weakest imo, since while freezing is neat and can be combod off, more often than not, they'll just mash out of it. It's great for shield pressure but it doesn't do enough to break shield and you can be punish for it if you aren't fast enough to get out of that interaction

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