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yeeees

k, so

something weird I noticed,

every noteworthy Vita game got a remaster (eventually),
several noteworthy PSP games have gotten remasters.

but I haven't heard of very many 3DS games-

oh shoot I-

oh no

HE'S COMING

GOLDY IS COMING

AAA-

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So, just let this settle in for a bit:

Nomura and his team actually made a KH game on the hardware equivalent of an N64

I don't care how you slice it, that's no small feat.

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1 hour ago, Daz-4th said:

yeah... that does make sense.
I can't imagine an engine built for the DS could handle PS2 level character models without completely breaking

It's impressive the 3DS was visually closer to the PS2 quality graphics than one would expect.

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ngl, that part has kinda confused me

Resolution wise (because the 3DS is 16:10), the 3DS is 240p

whilst the PSP is 480x272

although uh...

PSP BBS didn't run very consistently in some areas

although! fun fact, I put in the 60fps code for BBS on an actual PSP and set the colours to 32-bit

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oh?

I said that cuz of this line I read
> The top screen is a 15:9 (5:3) autostereoscopic liquid-crystal display (LCD) with a resolution of 800×240 pixels (effectively 400×240 pixels per eye, or WQVGA).

so I assumed in 2D mode it'd be 400x240

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KH4 if they plan to use the same engine as 3 yeah maybe 2022/2024 but if they plan to do something like add side entry installments and use something else entirely likely 2030.

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most likely tbh

we’ve always thought “oh the next entry will just carry out from the ending of the previous game”
but that usually entails a game happening after the events of the previous numbered entry, a spin-off prequel type game, and then a proper numbered sequel

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