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Re:coded Developer Interviews Part 1

Posted

Re:coded Developer Interviews Part 1

These are from Re:coded Ultimania.

 

Below are most of the developer interviews translated by gold_panner.

 

Takahito Ebato - Planning Director

 

From: Tokyo Development Team

Previous titles: Coded

 

What is something you paid careful attention to in this title?

 

Ebato: I wanted to make a game that could be looked at, played and enjoyed many many times, like a Disney Land attraction. I consider the bug blocks, system area, sidescroll action, 3D shooting etc as attractions that you should be able to adventure in through each world.

 

Was there something you were thinking to change since the mobile phone version of Coded?

 

Ebato: Because the controls were hugely improved, I was thinking I wanted to realize marvelous action on the DS. By adjusting and incorporating the Deck Command system and ShotLock options from Birth by Sleep, as well as adopting auto-jump and the like, I think it turned into an action RPG that can be played by a wide range of gamers.

 

What was the very hardest thing?

 

Ebato: Not having any time. Because the amount of time between Coded for the mobile phone and Re:Coded for the DS was short, we were late in drawing up modified points for the DS version and new plans.

 

If you have an unforgettable memory from during development, please share it with us.

 

Ebato: I will never forget the sashimi we ate at a bar we randomly went into on a business trip to Sapporo to make arrangements with h.a.n.d (the developement company who were given charge of producing this title). It was both huge and delicious.

 

What

Featured Replies

good lord thats a long read O_o

Nice! it's very interesting " debugging isn't as easy as slashing your keyblade" xD

Did you put it on there twice? It repeats itself. Any way thanks.

Great read. Thanks!

Did you put it on there twice? It repeats itself. Any way thanks.

 

Yeah, the part that is squished together is repeated.

Wow that looks like work :( Anyone wanna sum it up :D

Wow that looks like work :( Anyone wanna sum it up :D

 

Yes, someone sum it up PLEASE.

My eyes just feel out from all that writing.

 

Wow that looks like work :( Anyone wanna sum it up :D

 

Yes, someone sum it up PLEASE.

My eyes just feel out from all that writing.

 

Can't really. It's a whole bunch of small individual interviews.

OMG I stopped in Noda cant continue , nice find

well i guess this a start a LONG start of the ultimania interviews cant wait for the Nomura one

  • 2 weeks later...
  • Author

Nice find ^^

 

Bit late heartless, its been posted in News as well.

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