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Hey everyone! It's been a whole minute since I've seriously posted something here but I've been working on this particular topic for a few months now, and I would really appreciate being able to share it with all of you and hopefully spark a discussion. This particular topic is something I often like to think about and concerns the whole series and it's worldbuilding in KH. I've been typing it out in google docs to keep track of it but I'm feeling to lazy to rewrite up the whole thing so please click the link -.-'
https://docs.google.com/document/d/1WD1vxaPpc5mcez14LvyS_3WAaonR9lP-M7epAF71gGU/edit?usp=sharing

What do you think could be done to improve it, or do you even think it needs to be done?

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Reading your thoughts on KH1 was incredibly vindicating; it's the same stuff I've been saying for years about why I think KH1 integrates its Disney worlds into the main plot better than any other installment. I think you're also spot-on in saying how woefully underrated CoM is with regard to expanding the KH universe and introducing new characters. And reading your thoughts on Space Paranoids being KH2's best outing as far as Disney world integration goes is practically like reading my own mind. Interestingly your reason for why you prefer 2 over 1 is the reason why I prefer 1 over 2 lol. The lonelier and more intimidating atmosphere in 1 always prevailed over the friendlier, more-at-home mood of KH2 for me. But your opinion on BBS was also a nice change of pace, because it's always felt like a more "active" experience than KH2. There are long stretches in 2 where nothing of consequence (and in my opinion, interest) happen, but the nature of BBS' interwoven campaigns makes for a bit more of an engaging playthrough on the story side, at least for me. 2 has those meaty beginning, middle, and end sections, and I always prefer when OG/important stuff is sprinkled throughout instead. Overall your takes are incredibly refreshing, and selfishly, I liked reading it because it's mostly in line with my own philosophy on these games lol. Our opinions probably diverge a bit when it comes to KH3, I tend to feel like its worlds feel more "lived-in" than 2 or DDD, but I don't necessarily disagree with any of the points rattled off in that last KH3-centric paragraph.

As far as improvements, and only because you asked, the doc could benefit from just a bit of tidying on the grammar/punctuation side, but obviously the ideas are still properly conveyed and that's the most important thing. (If you're ever so inclined, I'd be happy to edit a separate copy; it's something I've done as a job in the past lol). I also think some of the strikethroughs and asides (not so much the images but in-text) can be a bit distracting and make it harder to read, but it does add personality. If your intention is for this to be viewed primarily through Google Docs, the comment feature might make it easier to include jokes/asides without interrupting your paragraphs. All just my opinion!

And of course, "paintings are great" is a reference to the mysterious Hotel hallway in KH1 :)

Edited by Regular Pat

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On 12/31/2019 at 7:32 PM, Regular Pat said:

Reading your thoughts on KH1 was incredibly vindicating; it's the same stuff I've been saying for years about why I think KH1 integrates its Disney worlds into the main plot better than any other installment. I think you're also spot-on in saying how woefully underrated CoM is with regard to expanding the KH universe and introducing new characters. And reading your thoughts on Space Paranoids being KH2's best outing as far as Disney world integration goes is practically like reading my own mind. Interestingly your reason for why you prefer 2 over 1 is the reason why I prefer 1 over 2 lol. The lonelier and more intimidating atmosphere in 1 always prevailed over the friendlier, more-at-home mood of KH2 for me. But your opinion on BBS was also a nice change of pace, because it's always felt like a more "active" experience than KH2. There are long stretches in 2 where nothing of consequence (and in my opinion, interest) happen, but the nature of BBS' interwoven campaigns makes for a bit more of an engaging playthrough on the story side, at least for me. 2 has those meaty beginning, middle, and end sections, and I always prefer when OG/important stuff is sprinkled throughout instead. Overall your takes are incredibly refreshing, and selfishly, I liked reading it because it's mostly in line with my own philosophy on these games lol. Our opinions probably diverge a bit when it comes to KH3, I tend to feel like its worlds feel more "lived-in" than 2 or DDD, but I don't necessarily disagree with any of the points rattled off in that last KH3-centric paragraph.

As far as improvements, and only because you asked, the doc could benefit from just a bit of tidying on the grammar/punctuation side, but obviously the ideas are still properly conveyed and that's the most important thing. (If you're ever so inclined, I'd be happy to edit a separate copy; it's something I've done as a job in the past lol). I also think some of the strikethroughs and asides (not so much the images but in-text) can be a bit distracting and make it harder to read, but it does add personality. If your intention is for this to be viewed primarily through Google Docs, the comment feature might make it easier to include jokes/asides without interrupting your paragraphs. All just my opinion!

Thank you so much for taking the time to read this! And I don't mind at all if you feel it's somewhat elfish, it's always nice to find agreeable things xD

And I just re read the document now and I'm definitely cringing at some of the mistakes I've made, thank you for the offer but I'll go through it myself haha, I probably should have at least proof read it properly but I guess I got too excited for that.

I definitely agree that there are long stretches of KH2, particularly towards the end of the Disney world lineup, that just make it feel pretty dragging to go through. As for KH3, I feel like in retrospect, the Disney worlds definitely include that "lived-in" feeling (except for Arendelle) however I feel like the original worlds being so lacklustre is a definite minus for me, so I suppose it balances out.

On 12/31/2019 at 7:32 PM, Regular Pat said:

And of course, "paintings are great" is a reference to the mysterious Hotel hallway in KH1 :)

I'm glad you got it! I've posted this in a few places and you're the first person to mention it, please enjoy your cookie! 0/*

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