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now with games like FF16 where they dont have to work on a PS4 version and dumbdown anything as well as keep frames stable

so those environments we saw wouldnt look like that on ps4 textures would be to the point of FF7Rs Jpegs

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that makes totaI sense, but frankIy
this game's LOD resembIes a PS4 game's far more than a PS5's (fortnite screenshot from PS5 here)

shadows are straight up disabIed on distant objects

something that is extremeIy Iike the previous gen, and something that doesn't show up as much on next-gen

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