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|SPOILER|Saving Sora....a Concept from KH1 Beta?

Posted

I don't know if all of you know this already but....

 

the Orignal idea for KH1 was that Sora has to be saved instead of kairi in the end in the original concept of KH1 as said by the beta trailer and nomura in an old interview

 

now we remember in KH3D...Riku saved Sora from the Abyss of the nightmare that was trapping him....

 

so Nomura used the old concept of KH1 here in KH3D when he found it would fit the plot since I remember he said(in KH3D..it's not Sora who you will be familiar with) because KH3D almost focused more on Riku

 

 

sooooo......do you think using that concept here was a good idea????

 

I think so....since Riku seriously needed to redeem himself after falling in to darkness and betraying his friend once.....KH3D made me respect Riku more than before if you ask me

 

also another note: if you noticed....Riku's experience in KH3D was more peaceful and light-hearted than Sora....I mean really:it's the first time I see Riku laugh more times than Sora did in a KH game

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I don't remember ever seeing Riku laugh in KH3D but I did notice he was much more cheerful than usual.

  • Author

I don't remember ever seeing Riku laugh in KH3D but I did notice he was much more cheerful than usual.

 

in Traverse Town (second visit) when Rhyme said that Beat is a Dofus....

Riku did showed a lighter side and less moping around about using the darkness.The game was enlightening and quickly made charas. grow more.

I don't remember ever seeing Riku laugh in KH3D but I did notice he was much more cheerful than usual.

 

It was a sort of smile and chuckle when

 

Meow Wow and Koromori Bat helped him out before the final boss.

 

 

He was also more lighthearted and made jokes and sarcastic comments along the way, especially with the Traverse Town cast.

It certainly is possible that nomu used that concept as an idea for DDD's story process. Thing about artist, they tend to look back at old ideas and find ways to interpret them in new ones~

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