November 5, 201311 yr I think it will be a Drive forms. I hope they will continue using the command decks, and all the limits will be there. (just like zantetsuken in bbs), Edited November 5, 201311 yr by tothecikpah
November 5, 201311 yr Author I think it will be a Drive forms. I hope they will continue using the command decks, and all the limits will be there. (just like zantetsuken in bbs), They're not using Command decks, the trailers confirm that its the Battle Menu from KH1 and KH2.
November 5, 201311 yr They're not using Command decks, the trailers confirm that its the Battle Menu from KH1 and KH2. well, it's not the final form, the game still in development..
November 5, 201311 yr well, it's not the final form, the game still in development.. Nomura said that he wanted to use the standard form of gameplay from KH I and II, so it's already final. Sorry, but maybe next game. Anyway, I'm hoping that they aren't replacing either of those things since I love them so much, but since the gameplay would be way too hard to keep track of with all of those fighting styles, I guess I'm going to have to go with...................one of them. I CAN'T DECIDE!! I LOVE THEM ALL SO MUCH!!!! AGHHHH!!!!
November 5, 201311 yr Nomura said that he wanted to use the standard form of gameplay from KH I and II, so it's already final. Sorry, but maybe next game. Anyway, I'm hoping that they aren't replacing either of those things since I love them so much, but since the gameplay would be way too hard to keep track of with all of those fighting styles, I guess I'm going to have to go with...................one of them. I CAN'T DECIDE!! I LOVE THEM ALL SO MUCH!!!! AGHHHH!!!! well then, I hope they make something like command decks .. because I don't like that we need to use MP for magic, I like it when you can use any magic or command freely but only wait for the gauge filled. just press triangle instead or moving the up down button or make a shortcut for it.
November 5, 201311 yr well then, I hope they make something like command decks .. because I don't like that we need to use MP for magic, I like it when you can use any magic or command freely but only wait for the gauge filled. just press triangle instead or moving the up down button or make a shortcut for it. Eh, it's nice to be back to basics, the command gauges made up for a lot of the other sacrifices they had to make for those games. I did like the command gauges, but I did have my pet peeves with them. For one thing, the charge time would be the death of me sometimes. I also didn't like how if I wanted to add a super move, I would have less choice in what else I could include. The inclusion of magic and special attacks under the same category was nice, but for the love of the gods, did they have to make the items deck commands too!? I always feel like I'm wasting a space when I add an item I need for a battle, because I could have added another attack that could have helped me. And my final peeve is that I would have a limited set of abilities each time and couldn't activate all of them like I could in Kingdom Hearts I and II. If I could have my way, I would have Terra use nothing but Dark attacks during his second to last battle with Xehanort, then as soon as he transforms into the Lingering Spirit, have all of his abilities changed to Earth and Power attacks. But no, I can only go in with what I equip. It's not a bad way to play a game, but it kind of hinders the way I play games. If anything though, Re:Coded's command deck system annoyed me even further!! Not only did I have a limited amount of deck capacity, but I had a limited amount of memory too. So even if a move fitted into the slot, I couldn't add anything else because it took up WAY TOO MUCH MEMORY!! WHAT IS THE POINT!!?? NOT EVERYTHING IN THAT GAME HAD TO BE LIKE A COMPUTER!!!! But anyway, I still loved the Deck Command system, but I'm glad I'm getting the old familiar system back, it will be nice to have equal access to every, and I mean EVERY move. No more deck capacity and command memory for me! I'm racking up on AP BABY!! YEAAAAH!!!!
November 5, 201311 yr Author well then, I hope they make something like command decks .. because I don't like that we need to use MP for magic, I like it when you can use any magic or command freely but only wait for the gauge filled. just press triangle instead or moving the up down button or make a shortcut for it. Well sorry, but nomura wants us KH players to not be able to spam curaga and to have to strategize with MP LIKE AN ACTUAL RPG.
November 5, 201311 yr I think they look like command styles personally, I actually hope the "power, really strong, invincible whatever" modes in KH3 are brand new and not something we've seen before, meaning I don't want Drive forms (sure a derivative yeah but I don't want rehashed drive forms, it'll just feel like a remastered final mix again)
What do y ou guys think? I feel that these are limits.