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Sora96

APZonerunner shuts down the FFVII remake discussion

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If I'm entirely honest, I don't know why anybody who really, truly loves the original FF7 would want this anyway. If they did this, they'd be undoubtedly doing it as a massive-budget game, aiming for a larger audience than even other FFs. Comments made by Wada, Kitase, Toriyama and the like all point plainly to this. They almost certainly wouldn't have the stones as a result to put it out with a turn-based ATB battle system in the current age when for all intents and purposes its big ticket RPG rivals are things like The Witcher, Elder Scrolls and Bioware's stuff. At the very least they'd make it faster-paced, less menu-command oriented and cinematically driven ala FF13, but more likely go even further. I can hear the PR copy for it already - battles that finally look like the hit movie, Advent Children, yadda yadda. 

 
To me -- at that point it wouldn't really be FF7 any more. I wouldn't want to see any of them rereleased in that fashion - 7 isn't some sacred thing, I just don't believe in significantly adjusting any of them to that level. 
 
I'd be all for a solidly budgeted remaster sort of deal, where maybe they yank out the blocky chibi field models and replace them with battle style ones (done by fans on the PC in mods), fixed the translation, that sort of stuff, but with so much of FF7's assets lost to time and poor archive keeping, it's an improbable if not impossible task - it'd have to be a ground-up rebuild, which brings us back to why it'd have to be a big-budget game with big-budget appeal and thus change things as a result.
 
I don't think some of FF7's deeper quirks like your Honey Bee Inns and the like would make it through that transition untouched either. They were a product of their time, and in a 'new' game they'd probably be adjusted accordingly.
 
That's the main reason I wouldn't really want this; I think they'd have to change too much of what gave the game its tone and flavour to be commercially viable as a big-budget remake. I also think most of the expanded universe compilation stuff (Dirge & AC in particular) completely tonally misfire and misunderstand what made the original game so special, so that doesn't fill me with confidence either. Dirge is widely regarded as a turd by everyone, Advent Children - especially the complete version - is a very competent trick that's fooled a lot of people but it too is also a terrible mess. I'd also just rather they spent their money on more timely development of more original products, FF and otherwise (how about a new big-budget console IP out of Japan?) rather than trying to relive past glories.
 
On the other hand, I do think this is more likely to happen (as a big budget remake with lots of changes to modernize the soul of the game as well as its skin) than ever. Wada as CEO was quite conservative about this particular issue, and was a bit scared around it due to FF7's reputation as a flagship game for the company, a legacy-definer. All signs from how he talks point to Matsuda being a bit more gung-ho as CEO. If he thinks it'll make a profit and not tank the company I think there's a fair chance he'll do it.
 
I would absolutely kill for Square to do flat-level remakes of 7-9, though, as I say - the same game, but with tweaked assets, fixes and minor adjustments, even if it was from the ground up, like what happened with the SNES games to GBA, or CT to DS. Because they were smaller budget, because they were on handheld, because they were intended to sell a couple hundred thousand, they were allowed to exist as B-tier games in the same form they did as S-tier games in their original time. If you put out a FF7 remake as a triple-A title in, say, 2020, it'll have to have the gameplay systems, attitude and style to potentially sell 10 million in 2020... and a simple visual overhaul layered upon the same systems wouldn't do that. Square plainly doesn't believe in that sort of battle system for a big budget game either; the FF13 series and FF15 are proof enough of that. Everything would need to be reconsidered at every level, and at that point - is it FF7 any more, or is it just a new game with the same characters, story and world?
 
TLDR: I was one of the people, then, who breathed a sign of relief when the PS4 announcement was just an uprezzed port and not a complete remake.
 
Given the resolution difference, I've always thought the 3DS would be an ideal place to fudge a low-level remake of the PS1 titles, as they wouldn't have to re-render all the old CG backgrounds (which in the case of FF7, only exist at what is essentially 320x240), but as the years pass that seems to become more and more unlikely, sadly.

 

APZonerunner

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If its a remake,I don't see why the developers would feel the need to change the battle system,as far as I know all the other FF remakes keep the ATB system,so I doubt they'd modernize the gameplay to appeal to this generation or whatever.

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If its a remake,I don't see why the developers would feel the need to change the battle system,as far as I know all the other FF remakes keep the ATB system,so I doubt they'd modernize the gameplay to appeal to this generation or whatever.

 

They haven't done a big budget remake for any game before. The only games they did a full remake for were III and IV, and they were only for DS and the aim with III was to still make it like the original for the international fans.

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I don't agree with this argument, I think Square should do a remake. It would only cost as much as a regular game like Final Fantasy 15 if they start from scratch. Also, the battle system is active ATB, so the gauge is always filling. There's not a stopping moment in battle. Again, people are entitled to their own opinions, but don't say it's going to be a failure before they've even started making it.

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I don't agree with this argument, I think Square should do a remake. It would only cost as much as a regular game like Final Fantasy 15 if they start from scratch. Also, the battle system is active ATB, so the gauge is always filling. There's not a stopping moment in battle. Again, people are entitled to their own opinions, but don't say it's going to be a failure before they've even started making it.

 

FFXV isn't a "regular game" though, it's a gigantic game. And if people aren't happy with the remake then Square Enix just wasted all that money.

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If they remake it with FFXV level graphics then of course a lot of changes would be made. I would WANT the game to be fast-paced and more combat oriented. Keeping the outdated battle system would just be silly in my opinion. I mean why would I want fight boring random battles with ATB bars when the battle system could be a lot more exciting like FFXV. I really don't understand why it's so important for the game to be exactly the same as it was in 97. I think FF7 fans just don't know what they want lol.

 

The game has already been heavily modded if it's just a plain remaster people want.

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this is a remarkably bizarre and not very solid argument

If Final Fantasy VII was remade, it'd be banking entirely on nostalgia, they would be TERRIFIED about making any big changes. Even when it made a drastic leap to 3D Final Fantasy 4 remained functionally the same, because Square knows that if they mess with things fans will be mad. That's why they make jokes about how they kept certain lines in remakes, like Son of a submariner, or You spoony bard!

FF7 would be preserved, if Square didn't care about remaking the game in its entirety they would have done it a long time ago

 

FFXV isn't a "regular game" though, it's a gigantic game. And if people aren't happy with the remake then Square Enix just wasted all that money.

that's just plain not true, if FF7 was remastered, even if people hated it it would sell GREAT. Square Enix would be cashing in most of their good will if it DID suck, but even that doesn't mean much. Stop and think about how many people said FF13 made them decide to never buy a FF again... and are now incredibly excited for FF15

so no

it wouldn't be a waste of money

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this is a remarkably bizarre and not very solid argument

If Final Fantasy VII was remade, it'd be banking entirely on nostalgia, they would be TERRIFIED about making any big changes. Even when it made a drastic leap to 3D Final Fantasy 4 remained functionally the same, because Square knows that if they mess with things fans will be mad. That's why they make jokes about how they kept certain lines in remakes, like Son of a submariner, or You spoony bard!

FF7 would be preserved, if Square didn't care about remaking the game in its entirety they would have done it a long time ago

 

that's just plain not true, if FF7 was remastered, even if people hated it it would sell GREAT. Square Enix would be cashing in most of their good will if it DID suck, but even that doesn't mean much. Stop and think about how many people said FF13 made them decide to never buy a FF again... and are now incredibly excited for FF15

so no

it wouldn't be a waste of money

 

And it's not happening so it's nothing to worry about. New experiences ftw!

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That reminds me of a video JoshscorcherThe Fiery Joker made a while back about why he didn't want the remake

 

 

 

If its a remake,I don't see why the developers would feel the need to change the battle system,as far as I know all the other FF remakes keep the ATB system,so I doubt they'd modernize the gameplay to appeal to this generation or whatever.

Maybe it's just me but the only people that I can think can do the remake justice would be Monolith Soft

 

They'd be faithful to the scope of the game just like with Xenoblade Chronicles X(that game is huuuuuge)while finding a way to keep the old battle system intact or change it to a new one but still remain faithful to the ATB system

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That reminds me of a video JoshscorcherThe Fiery Joker made a while back about why he didn't want the remakehttps://www.youtube.com/watch?v=4KoqO_1xxnEMaybe it's just me but the only people that I can think can do the remake justice would be Monolith SoftThey'd be faithful to the scope of the game just like with Xenoblade Chronicles X(that game is huuuuuge)while finding a way to keep the old battle system intact or change it to a new one but still remain faithful to the ATB system

you can't make a game as big as xenoblade x and have turned based battles and random encounters

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That reminds me of a video JoshscorcherThe Fiery Joker made a while back about why he didn't want the remakehttps://www.youtube.com/watch?v=4KoqO_1xxnEMaybe it's just me but the only people that I can think can do the remake justice would be Monolith SoftThey'd be faithful to the scope of the game just like with Xenoblade Chronicles X(that game is huuuuuge)while finding a way to keep the old battle system intact or change it to a new one but still remain faithful to the ATB system

Yeah,Square Enix are not as great as they used to,but I still have some faith that they could do a great job with the FFVII remake.The story is already written and the battle system doesn't need to be change so we don't need to worry about those and current Square ENIX are pretty good at making great looking cutscenes and remixing classic Final Fantasy music and the Crisis Core version of the Nibelheim incident was great,it was very faithful to the original for the most part,Nibelheim look just as you'd expect in that game.

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