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PlayStation 4 Pro announced, boasting improved game performance

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At the PlayStation Meeting on September 7th, Sony announced an enhanced version of their PlayStation 4 console, the PlayStation 4 Pro. This new console is incredibly powerful compared to its predecessor, demonstrating the capability to render upcoming games in 4K resolution. Other improvements were also shown. For those without a 4K television or monitor, some developers are implementing an alternate mode for their games, allowing them to be rendered at 1080p with a significantly improved framerate. Additionally, some previously released games may also be patched to offer improved performance on the PlayStation 4 Pro.

 

While it is not confirmed that Kingdom Hearts HD 2.8 Final Chapter Prologue or Kingdom Hearts III would benefit from the new hardware in terms of either resolution or framerate, Sony had this to say about the new features:

 

"Following PS4 Pro's launch on November 10 in North America, virtually all new PS4 game releases moving forward will be able to take advantage of PS4 Pro capabilities on day one, or in some cases shortly after launch via a downloadable update."

 

Sony notes that while most games will certainly utilize this new hardware after the launch date, there is the slight possibility that some games, possibly including the upcoming Kingdom Hearts releases, might not take advantage of it. However, since Final Fantasy XV was also shown briefly at this event, chances are high that Square Enix will fully utilize the improvements that the PlayStation 4 Pro offers.

 

The PlayStation 4 Pro launches in North America on November 10th, 2016.

 

Do you think we will see enhanced performance in games such as Kingdom Hearts HD 2.8 Final Chapter Prologue and Kingdom Hearts III? Let us know in the comments!

 

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Considering how they're opting to boast 60 frames per second in Kingdom Hearts Dream Drop Distance HD, it wouldn't surprise me if they were trying to work towards those kind of high specs for KH 2.8 and KH3 as well, and certainly for Final Fantasy XV. I hope they end up doing so for all of them, they definitely deserve it. <3

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As long the games aren't complete and utter crap on the original PS4, I don't care.

 

Sony has ordered developers to create two variants of the same game from the day that the PlayStation 4 Neo is released. That means, there will be a PS4 version and a PS4 Pro version of the same game.

 

Think of it like Twilight Princess.There was one dedicated to the GameCube whilst the other one was dedicated to the Nintendo Wii. That's how it's all gonna work out.

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I don't know why it wouldn't enhance the games. The only potential problem I could see happening is the lighting. The conference talked about dynamic lighting happening with all of the games. On numerous occasions Nomura and Yasue have mentioned how important the lighting system will be for the look of KH3 and the Disney worlds. The PS4 Pro could help or hurt the work they've already done.

But I'm not really a tech guy so who knows.

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Considering how they're opting to boast 60 frames per second in Kingdom Hearts Dream Drop Distance HD, it wouldn't surprise me if they were trying to work towards those kind of high specs for KH 2.8 and KH3 as well, and certainly for Final Fantasy XV. I hope they end up doing so for all of them, they definitely deserve it. <3

 

I certainly hope they'll be able to hit 60 FPS in A Fragmentary Passage. During the press conference, Crystal Dynamics stated that they'd be able to bring Rise of the Tomb Raider "north of 45 FPS" when running in high-framerate mode. However, that's a game that's already been released, not one that's one-month out of the launch window. So it's hard to tell either way if Square will be able to optimize 2.8, at the very least, to run at high framerates. I certainly am hopeful, though. I'll be picking up a PS4 Pro on launch day and testing it with FFXV, personally. I want to get an idea of the direction Square will take it.

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