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  1. Past hour
  2. ConnahDC

    General Chat

    Is this going to talk about job changes and new stuff to the game?
  3. -Kye-

    General Chat

    https://na.finalfantasyxiv.com/lodestone/topics/detail/353a451612771b0bb9533552a5c1e9aa96fdc42a
  4. ConnahDC

    General Chat

    What’s happening Thursday? Also I highly doubt FF14 will do anything similar to what I was talking about, they seem hellbent on the systems they’ve got in place already tbh
  5. -Kye-

    General Chat

    but heres one thing is the game does do a bad job of explaining what your skills are and how your rotation should be its not the sense of getting casual friendly trust me the game already is and at this point a lot just want hard content thats why ultimate was made savage clear rates in NA are like 10% this tier so its still good but japan has a different way of play that the clear rate is crazy high
  6. Le Weed

    General Chat

    ÁAAAAAAAAAAAAAAAA
  7. -Kye-

    General Chat

    honestly its fine the way it is for now we dont know what shadowbringers will do till thursday night
  8. ConnahDC

    General Chat

    I dunno, just feels like if done by a proper game designer or whatever it could really help FF14 Especially a spec system Like I said to ama last night, it could help the average/casual player Imagine getting to endgame, being absolutely bombarded by all these different abilities on your hotbar then be told “oh you don’t use them all, you use specific rotations and abilities in specific situations” Just seems more player friendly to split them up honestly
  9. ConnahDC

    General Chat

    Then that’s where the talent system could come in So for example, take the bard support You could have a talent that reduces mana cost of x ability, increase the length of a buff or debuff, do a certain combo and get mana refunded Obviously I’m not a game designer, but they’re very rough examples of how it could work on FF14
  10. -Kye-

    General Chat

    oh yea mostly you want 2 melee, 1 magic, and 1 support dps support dps is needed tho for healers cause they have a skill that regens mana faster but you can go without one if your healers are good and party not being stupid
  11. ConnahDC

    General Chat

    Yeah that’s what I mean with specs, be able to split the support and dps up
  12. -Kye-

    General Chat

    so its set as a rotation like in any MMO there are skills that help out for party and skill buffs that are for you now until you do a raid in savage and such most of this wont matter to you right now but once you reach max level you have skills that you just need to learn were to fit them in the only similar jobs in terms of skills would be brd and dancer when its out for they seem to both be support Dps
  13. ConnahDC

    General Chat

    Like I was talking about each job getting different specs, instead of the game pretty much being like “here’s all your abilities use what you need in x situation” And then I had a thought about a talent system that could help diversify builds in FF14
  14. ConnahDC

    General Chat

    Nah not sure if you saw but me and ama was talking last night about this stuff in FF14 and how it could help
  15. -Kye-

    General Chat

    well you can choose skills that are for the role so tanks get shared skills like rampart which is a defensive buff honestly tho ima say this pick what you want but know that people are leaving wow and coming to 14 for a reason
  16. ConnahDC

    General Chat

    Like in WoW where it modifies abilities Like passives or active abilities
  17. -Kye-

    General Chat

    and what you mean by that
  18. ConnahDC

    General Chat

    @Amaterasu_1549906707 I forgot to ask last night, does FF14 have a talent system? Or something similar @-Kye- you can answer this too I guess
  19. Today
  20. Cuz you didn't have as much MP I guess Idk fire was still pretty strong Tier 4s not sure
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