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Showing content with the highest reputation since 01/26/2020 in all areas

  1. 6 points
    Decided to continue on with the series of final battles for each game! So here is the one for 358/2 Days, with Roxas vs Xion!
  2. 5 points
    Wasn't sure if I had posted this here or not, but I don't believe I have. So here a piece I did of the Destiny Island trio!
  3. 4 points
    I’m curious if you could pick any songs to add into Melody of Memory what songs would you choose? as much as I would like to add every song that wasn’t in the game, I’m only going to pick a few which would be: Face My Fears Sora’s Sacrifice ( I know it could be counted as another version of Simple and Clean but it still considered it’s own song) Hearts as One ( Again I know it’s just the Other Promise and Vector To The Heavens combined and both are already in the game but once again it still counts) What songs would everyone else pick?
  4. 3 points
    For original worlds, Radiant Garden is my comfort area. It like a "home world" and it's a staple of many games in the series. I don't think I'll ever find a fictional place that's more special to me. Of course I couldn't help but be disappointed in how little there was of it in KH3 though As for Disney world, I LOVE San Fransokyo, I loved the Big Hero 6 movie and it's characters, so being able to explore that world even though it was relatively small compared to other KH3 worlds was still amazing. The background music was pretty nifty too. The world was definitely one of my highlights of KH3. Honourable mention to the Timeless River, which is really neat. It was all done so well, from the design and execution of it, and all the lil scenes with Steamboat era Mickey and Pete, and how it flowed so well into the overarching story of KH. Also, "Monochrome Dreams" might be one of my favourite tracks ever. In fact I think Timeless River beats San Fransokyo now that I look at it Edit: After reading all of the other replies, it makes me love KH even more; everyone has favourite worlds for different reasons, but I think we can all agree every single one of them was special and awesome in their own way, as proven by the range of worlds and reasons people here listed as their favourites. KH worlds are the home to many irreplaceable memories and despite it's flaws I don't think you could find a more heart-warming, special series!
  5. 3 points
  6. 3 points
    The official Japanese site for the Kingdom Hearts —III, II.8, Unchained χ & Union χ [Cross] —Original Soundtrack has been updated to reveal the tracklist from all 8 discs. You can check them out here. DISC 1 DISC 2 DISC 3 DISC 4 DISC 5 DISC 6 DISC 7 DISC 8 Along with this you can also take a closer look at the CD book and jacket, along with the eight discs in the gallery below. What do you think of Kingdom Hearts —III, II.8, Unchained χ & Union χ [Cross] —Original Soundtrack's tracklist? Let us know in the comments below! View full article
  7. 3 points
    Well, I finally got around to playing ReMind, and since I posted a review when I finished Kingdom Hearts III last year (found here if you're interested), I figured I should do one up for the Re Mind DLC. As it's harder for me to separate the non-spoilers and the spoilers, I am issuing a spoiler warning here for anyone who hasn't finished yet. So, what did I think of Re Mind? ..... Weeeeeell to be honest this was a bit of a mixed bag for me. Don't get me wrong, it wasn't bad by any means, just kind of... underwhelming. Also, before I dive in here, I’d like to paste my usual disclaimer that this is just my opinion and not intended to be forceful or aggressive. So without further ado, let's get started. On the whole, the DLC was good, but not great. Was it worth the money? Yeah. Will I replay the DLC? Absolutely. Are there issues? Oh yeah. But all in all, I enjoyed the experience. Thanks for reading, and may your heart be your guiding key.
  8. 2 points

    A Restrospective of The Other Promise

    Whether it's in the form of Roxas or The Other Promise, one thing is true-- if there's one theme in this franchise that everyone loves, it's this one. But what makes it work, and how do all the different versions across the years set each other apart? Who were the musicians besides Shimomura who contributed to building some of its most iconic renditions? What is the legacy of Roxas's theme when it comes to the music of Kingdom Hearts as a whole?Today, I'll be going through the answers to all of these different questions!
  9. 2 points
    Well, if the Dandelions and Union Leaders are the ancient masters, then I think that it would be safe to say that the stories of them vanishing did pass down since the stories of the ancient masters crossing over into another world would have most likely been about that. No matter who the ancient masters are though, I'm sure that some of the Dandelions or Union Leaders who made it back were the ones who told the stories since they would have been the only Keyblade wielders left that we know of who knew about what happened.
  10. 2 points
    Well, the bosses in KHIII(for most people, I would say) weren't that hard so that's probably why they made Re:Mind harder. I don't have the Re:Mind DLC, but from what I've seen on Youtube, those bosses look super hard Definitely agree. All the character interactions between the Guardians of Light were stuffed at the end, most of them being super cringy and awkward. They probably didn't use the touchpad because it was releasing on Xbox as well, which doesn't have a touchpad. I agree there should be a full screen map like DDD, like, just having that small one on the top right corner isn't that useful.
  11. 2 points
    If i respond on discord it shows up there right? lol For the doubles/triples, there's no sound indicator that makes it obvious when you should be doing them, it's just memorization(and sometimes cheesing it). The way I play blindfolded is just to play a song section by section until i memorize it all, then try to execute it properly with the blindfold on. For example I might play until the halfway point with the star targets, then restart the song a few times to memorize each segment up to that point, THEN blindfold and try to execute it up to that point. Then repeat the process for the second half of the song and then try doing it all together. As far as cheesing strats that work both with and without blindfold: if I have a section that I don't remember exactly but I know alternates between single/double, I'll just hit both shoulder buttons at the same time to the beat and it usually works lol. The only time it doesnt is if the notes are close enough together to mess up the next few notes with Misses. For example, in the ending of Vector I didn't remember the pattern exactly so I just mashed both shoulder buttons and got through it. But for All For One co op, me doing that in the middle segment messed things up bc it registered as me hitting the next note too soon you can watch my blindfolds on my youtube channel here: you can watch my blindfolds on my youtube channel here:
  12. 2 points

    Khux Console adaptation

    I wish Square Enix would make a khux console version where u create a character and kh3 like gamplay
  13. 2 points
    I know the discussion is through the main chat of Melody of Memory and this thread is predictable, but I want to create this thread on the worlds that will appear in the game, Melody of Memory. From what we know the game will have 47 worlds (31 Disney worlds and 16 original worlds) Confirmed: Disney: Wonderland Agrabah Olympus Coliseum Monstro Atlantica Halloween Town Neverland The Land of Dragons Beast's Castle Pride Lands Enchanted Dominion Disney Town Deep Space Country of the Musketeers Toy Box Arendelle Original Worlds: Destiny Islands Traverse Town Hollow Bastion End of the World Radiant Garden Keyblade Graveyard Castle Oblivion Twilight Town Mysterious Tower The World that Never Was Dive to the Heart Realm of Darkness/Dark World (0.2 BBS Destiny Islands section so far) Land of Departure The Final World So far 30 worlds confirmed and 17 remain so here are my likely obvious expectations for the remaining worlds:
  14. 2 points
    Thank y'all as always for the kind words!! 🙂 Yeah to be honest I really couldn't have cared less about Ansem SoD prior to KH3. But between the scene I highlighted and his acting like an agitated grandpa when Pence wouldn't get off his lawn, I came to appreciate him a lot more lol. I do think it's funny how Young Xehanort was just a jerk till the bitter end. For sure, I don't fault anyone at all for having mixed feelings about MX's end. I think it's probably smoother if they planned ahead a bit more and gave us a few more sympathetic scenes/character moments prior to KH3. But as I nod to in the vid, they really just kinda show us "Hey, he used to play chess as a lil boy! Isn't that nice??" And it's like well yes but also the murder...? I'm fine with the message, but the execution is admittedly lacking. Ultimately I think the scene ended up as high as it did because most KH scenes don't force me to confront like...morality ethics and philosophy lmao.
  15. 2 points
    I heard about this but didn't think much of it at first. It sucks, but I'd rather have them lean on the side of caution rather than hold it prematurely and potentially put people at risk. Interestingly pushing it back to 2022 makes it coincide with the Kingdom Hearts series' 20th anniversary, so it would be cool if KH made an appearance there in some sort of way.
  16. 2 points
    First off, thank you all for the kind words! I wavered on covering the Riku campaign in depth mostly because I felt like I didn't have too many outstanding points to make, positively or negatively, but I do have a scattershot of thoughts about it. The relative loneliness felt during Sora's campaign is ramped up to 11 in Riku's, and the game is definitely aware of that and references that in the Hollow Bastion floor. Considering Riku primarily interacts with villains both in the simulated worlds and in the CO interludes, it's that much more exciting and comforting to finally get to interact with a friendly character by way of Michael Mouse (also the first time we get to see him for more than a few seconds, which I feel is often overlooked.) Both Sora and Riku's campaigns are pretty introspective, but I think Riku's even more so. Sora is dealing with his own memory-related crisis, but not something he brought on to himself. Riku's campaign is the start of his attempt at seeking redemption and resolving his frankly self-inflicted crisis that he imposed on himself by giving into Ansem in KH1, due to his lust for power. Riku deals with Org members and his Ansem apparition, but he's also fighting a battle against his own demons, which I think is a natural progression for his type of character. The meat of Riku's campaign is funny in that it really is the recycled bits of already recycled material. Break KH1 down into Sora's CoM campaign, and then break Sora's CoM campaign down into Riku's. Having Riku exclusively fight the bosses through the Key to Beginnings is actually some decent story and gameplay integration, although your satisfaction with that may vary; just because these things integrate doesn't mean it's fun or super compelling. But yeah, having him only fight the villains to illustrate his ties to darkness is equal parts clever and a great cost-cutting measure. I know Riku's campaign is already considerably shorter than Sora's (which I never really minded, considering I actually had no idea it was coming despite my remark about his health bar during my video's cold open, and it was an awesome surprise when I first unlocked it) but it also doesn't make 100% sense contextually. It makes sense for Sora to revisit every KH1 world, since he's experiencing his memories (RIP Tarzan) but the same can't exactly be said for Riku. And I think the game knows this; the first batch of world cards you receive after HB are all worlds that Riku is physically seen in (sans HB itself and Destiny Islands). But you've got TT (from his meeting up with SDG in 3rd District), Agrabah (from kidnapping Jasmine), Monstro (messing around with Pinoke) and Neverland (being an asshole and creating shadow doppelgangers). Makes total sense to revisit these places. Idk why we're have him go to Wonderland, OC, Atlantica, and HT. But again, it's already so short, so cutting those doesn't leave you with much. Even if he had fleshed out stories in the first batch of worlds with all three Key cards, it's still quite short, but maybe that would've been fine. I'd rather it make sense than have more game to play, but that take may vary from player to player. Gameplay-wise, I'm pretty torn. Riku's playstyle is much more similar to something like a KH1 in that there isn't really any strategic deck-building to be done, and usually the answer to any battle is popping an Enemy Card with a good buff and just mashing. The duel system in specifically ReCoM is a great addition, and in fact it would've been nice to have in Sora's campaign as well. Although, the duel system usually does just amount to mashing, since actually shuffling through your deck to find the right card is liable to get ya killed. On a totally superficial, 3rd grader level, the addition of Dark Mode is SOOOOO cool. Wow. I was so hyped when I first got to whip out Dark Aura in 2004. It's not often that a game lets you essentially roleplay as one of the hardest bosses from the last installment and use his skills to devastate random enemies.
  17. 2 points
    In a series of tweets on the Kingdom Hearts Dark Road Japanese and English Twitter accounts, 4 new characters have been revealed. These new characters are Bragi, Hermod, Urd, and Vor. They were teased in earlier artwork by Tetsuya Nomura. Each of the new characters have a reference to Nordic mythology. Continue reading below for a list of each of the connections we have. First, we have Urd. Urd comes from one of the Norns in Norse Mythology. The Norns in Norse mythology are female beings who rule the destiny of gods and men. Urðr (Wyrd), Verðandi and Skuld are the three most important of the Norns. Located at the well Urðarbrunnr beneath the Yggdrasil of Asgard, they spin threads of life, cut marks in the pole figures and measure people's destinies, which shows the fate of all human beings and gods. Norns are always present when a child is born and decide its fate. Hermod's name comes from Hermóðr. Hermóðr is the son of the all-father Odin and the Goddess Frigg. When Baldr was killed he was the only one brave enough to ride to Hel and try and bring Baldr back from the dead. Bragi's name comes from a God with the same name. Bragi is the God of both poetry and music in Norse mythology, he is the son of the God Odin and the giantess Gunnlod. He is known for his wisdom he is very creative with words and he also has the most knowledge of poems and songs. His name Bragi means “Poet”. Bragi has runes carved on his tongue. He is married to the beautiful Goddess of youth Iðunn, and they live together in Asgard. And finally, we have Vor, who is based on Vör. In Norse mythology, Vör is a goddess associated with wisdom. The name means “aware” or more specifically, "Knowledge out of Darkness". Vör was said to be very wise as she searched out all things so nothing was hidden from her. Vör also had the gift of Providence, and of preparing well for the future. You can view a complete set of the character image teasers in our gallery below: More information will be announce on June 10th! View full article
  18. 2 points

    Surviving Self-Isolation with Sora

    This is my new favourite post on any site ever. Love it!
  19. 2 points
    According to what Marluxia and Larxene just mentioned in KH3, there's something about The New Seven Hearts. Who are the other princesses of The New Seven Hearts? All I know is that there's Kairi, Rapunzel, Elsa and Anna. Would it be possible if Moana, Merida and Tiana are the other princesses of the New Seven Hearts?
  20. 2 points
    Hate to break it to ya, but digital releases of games are ALWAYS full-price unless on a sale or part of a lower-priced rerelease that permanently decreases their price. The All-In-One physical release isn't surprising in the least, considering 2 of the discs are almost 3-year-old HD collections & one's a 1-year-old new game that's sold extremely well. Physical is always less than digital in these cases. The thing that's gonna be a bitch is the Xbox One ports of 1.5+2.5 & 2.8 because you can bet your ASS Square are gonna charge full price for older HD versions of older games brought on to a new platform, if the Final Fantasy HD remasters (that were on PS3/4 &/or PC in a few cases for several years beforehand) from last year are any indication. It's sad, but reality, unfortunately.
  21. 2 points
    Xion for me. Though Kairi is getting better. Aqua would be second...in fact I'll just make a list for the current cast. 1: Xion 2: Aqua 3: Kairi 4: Ava/Namine 5: Olette 6: Skuld 7: Invi 8: Streliztia...or however you spell it. I don't dislike any of them, but some just feel kinda there for me at the current time.
  22. 2 points
    That's fantastic - thank you! Haha, it's always satisfying when you find someone who lines up with your own feelings, isn't it? That's absolutely fine - I'm just grateful you're reading it, so definitely no rush! =D My absolute pleasure Estoria - thank YOU so much for the wonderful comment! Honestly, the points you make are such a relief to hear, because that was one of my goals - being polite, respectful, and as holistic as I could in covering these topics. Yeah, I'd read that quote from Nomura when it first came out and just found it amusing, but when writing the essay it suddenly occurred to me again. I know when I'm writing a game, I generally can relate to both my heroes and villains. So re-reading that quote suddenly made KH3 make a lot of sense (for exactly the reason you pointed out). Thanks! I've always found the anti-Final Fantasy argument bizarre on those grounds (being such integral characters in the larger story and world), so I wanted to get in something about them haha. I also come from a time in the fanbase where, when a new KH was announced, the discussion was 'Which FF characters are going to be included this time?', and I kind've miss that. Thank you very much Estoria - I sincerely appreciate you taking the time to write such an in-depth and wonderful comment. It's seeing these kinds of responses that make the past 9 months of writing all worthwhile! =D
  23. 1 point
    Cars would be... interesting to say the least
  24. 1 point
  25. 1 point
    Awesome would love to see it if/when you've completed it. Keep up the great work!
  26. 1 point
    Dustin Lübbers

    Happy New Year!

    I a bit late but what the heck Happpy new year
  27. 1 point
    Sam N

    KH General Chat

    I feel just the same, and it's a major reason why KH is my favorite video game franchise of all time. Even at its weakest, I don't think KH has ever truly let me down. Every game has something to offer and manages to stay fresh without reinventing the wheel. Sometimes it works, sometimes it doesn't, but I can usually say with confidence that if the game has KH on the box, I'm in for a good time.
  28. 1 point
    ah my initial reaction was: https://tenor.com/view/jfk-clone-high-i-like-your-funny-words-magic-man-jack-black-gif-18659433
  29. 1 point

    More MoM Answers Than You Even Want

    I had no idea there was so many elements, I already knew it, but so many? It's pretty crazy especially the tease from the world of Toy Story (the summon)
  30. 1 point
  31. 1 point
    I hate how socially distanced characters seem Let characters firetrucking hug
  32. 1 point
  33. 1 point
  34. 1 point
  35. 1 point
    Kingdom Hearts Dark Road Episode 1, "Unexpected Departure" has launched with a total of five story cutscenes! You can view all five story cutscenes below, courtesy of KH_Damo. As a quick note, the final cutscene will be marked in spoiler brackets due to the nature of its contents. View at your own discretion. What are your thoughts on the story of Kingdom Hearts Dark Road so far? Let us know in the comments below! View full article
  36. 1 point
    I really love fighting Hercules. However I have to give a shout out to "Put Peter Pan in his place!" Peter Pan has had that coming for a long time, and we finally gave it to him. lol.
  37. 1 point
    The best boss fight is Marshmallow, but Peter Pan is my favorite. I just wish it was a full boss fight.
  38. 1 point
    During Square Enix's September 26th livestream for Tokyo Game Show online, a new Kingdom Hearts III Chess Set was revealed to be in development, resembling the chess board Young Eraqus and Young Xehanort play on in Kingdom Hearts III. Information about the price and release date will be revealed at a later time. You can take a closer look in the gallery below Would you fancy a match using this Kingdom Hearts III Chess Set? Let us know in the comments below! View full article
  39. 1 point
    Am I the only one who feels like there’s more to these portraits than we think? Kairi, white background, a heart of pure* light. Sora, a dark background. You could brush it off as he became a heartless and had a Nobody so it would make sense. But does it? What if Sora had his own *Darkness hiding deep in his heart just like Ventus and it’s finally ready to show themselves. Idk... With every new post Nomura just gives us more theories to explore. I love it
  40. 1 point
    Q: Underwater in Scala ad Caelum, we can see part of what looks like the tower in Daybreak Town. Was Scala originally Daybreak Town? Nomura: Yes. The staff member who made the model sheet presented me with two options: put the tower standing upright on the bottom of the sea, or put it upside down. In the end I went with the second one. Taken from the KH3 Ultimania interview. So we basically get the confirmation that Scala Ad Caelum was built upon Daybreak Town's ruins. How that ended up unfolding is anybody's guess. But I think you'd be correct to assume the Keyblade Graveyard is separate from Daybreak Town based on this.
  41. 1 point
    As much as I feel Kairi got screwed in kh3, Yozora is my favorite character now. I wanna know more about him and his universe.
  42. 1 point
    2 quid is good

    Quid in KH3 Confirmed

    You can't fight this kind of logic
  43. 1 point
  44. 1 point
    This is a pretty solid idea! And you can bet Nomura will probably find ways to incorporate some of the mechanics of VII Remake into the next major KH game!
  45. 1 point
    Without FF I wouldn't have found or had interest in KH which I adore more than anything, and DQ is the only other one of those I've played (but I love it too, don't get me wrong) so FF wins by a mile. Nier might have changed things tho. Love those games.
  46. 1 point
    As a surprise to absolutely no one, I’m currently playing Persona 5 Royal! About 8 hours in and it’s still such a great game. Can’t believe it’s already been 3 years... I haven’t actually replayed the game since my initial playthrough, so it feels really good to be playing it again.
  47. 1 point
  48. 1 point
    Very interesting analysis.
  49. 1 point

    Anti-form vs Rage-form

    This is a tough one. Anti-form is a well designed punishment for over using drive forms while Rage-form is a helpful way to turn a battle around. It gives you an emergency option. I'm going with rage form because eventually you can eradicate using Anti-form by getting Final-form so it stops being an effective punishment from their. Rage-from has a consistent purpose throughout KH3 vs Anti-Form in KH2. In terms of combos especially now with Remind they are at least equal in that department
  50. 1 point
    Thank you very much! I'm so glad to hear that's the impression you took away from it. Yes, I really get turned off by any argument that's rude or over-the-top negative. Ideally I want anything I write to be constructive and purposeful, even if it is a critique (something I haven't really written before). I'm sure it helps that I do like KH3 and see so much potential in its ideas; I just consequently see a lot of confusing choices and missed opportunities, especially when viewed through the lens I apply to my own work as a game designer. Thanks again! =D
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