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Merilly

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  1. Like
    Merilly got a reaction from 2 quid is good in Nomura confirms that Kingdom Hearts III DLC is being worked on for 2019, with Critical Mode and story expansion coming   
    I'd like to believe that the sheer amount of negative comments will also impact the additional content we'll get to see. It won't be able to fix my main issue with the pacing but I'm happy nonetheless that we'll get more for the original plot.
    Maybe that will appease some of the overly negative fans as well, even when it can't change everything that was criticized (and shouldn't have to. Yes, there's a lot of understandable criticism but a lot of it is also extremely subjective in the manner that it's obvious where that person is coming from but KH3 still doesn't need to cater to every headcanon, no matter how nice it sounds).
    I'm not getting too hyped though. KH3 has shown me that I found it much more enjoyable and agreeable in the end when I had a more diverse view on it rather than hyping it up too much.
    For example, hearing about the spoiler-free rage toward the ending actually made me anxious only to find out it wasn't actually that bad in my opinion. Instant relief. It doesn't hide it's flaws but at least my expectations were reasonable so that might actually be something to be grateful for to the ones who were rather blunt in their hate for certain aspects.
  2. Haha
    Merilly reacted to Jingilator in Kingdom Hearts Union χ[Cross] to receive an update with a new world, and the main story starting to progress drastically   
    Okay, I think I’ll take a bet; if it’s Scala ad Caelum, I’ll change my profile picture to Bubsy until my high school graduation (and that’s assuming it gets revealed before then). If it’s a Disney world…well, Ursalink needs to have a quote from Bubsy himself as his emmener title.
  3. Like
    Merilly got a reaction from Tyranto Rex in Kingdom Hearts III’s development team share details of what it was like working with Disney and Pixar   
    As much as I love attention to detail, I still feel like the increased involvement of Disney and Pixar is not a good thing and is hindering the development of the original parts.
    I enjoyed KH3 but in some instances one could clearly feel Disney's influence. I dare say having the entire song in may not have been a decision made by the development team but rather by Disney since the movie is so popular. Subjectively, the song didn't need to be in there. It was completely random.
    Of course I can't know if the Disney properties have something to do with it but it feels like both Disney and Pixar have been very demanding and were protective to have their own works look as best as they can which ended up in the original worlds not getting enough development time because they had to spent so much time on every little detail.
    I love how it looks most of the time but sometimes the original characters fluctuate a lot in quality while the Disney/Pixar ones are relatively consistent. Especially the eyes for the original cast could have used more depth.
    All in all, it felt like they spent way more time on appearances and adjusting that than making sure that the pacing of the story is good. I liked what we got but as always, I feel they could have added more content for the original plot. It doesn't help that both Disney and Pixar, from my point of view, demanded a lot without actually sharing much of their assets and knowledge.
    Of course graphics, especially good models with lively expressions, are extremely important for Kingdom Hearts since that's what carries emotion across, but sometimes it felt like they had to cater more to Disney/Pixar's needs than what they wanted to do for the original plot.
    All in all I was happy with this game and also the Disney/Pixar worlds but I'm a little afraid Kingdom Hearts will get burried by demands of companies which only care about the things they created themselves without caring for the overall plot. It feels like a lot of time was wasted to make things overly accurate to the source material. Which is fine if you have the time but KH3 clearly showed that they could have used some more toward the original plot in my opinion. Just to give the characters and their plot points the attention and time they need and deserve and make it feel less rushed.
    I'm concerned this will continue into the future with how successful KH3 was and Disney suddenly realizing that it does have a rather large fanbase. Judging from interviews, they're not as lenient toward depiction of violence for example as with the other KH titles anymore. (Which is kinda ironic, considering their own movies have tons of violence and mature references.)
    It isn't always bad to have more people look toward the game and make sure it turns out great but that only works if they're not solely looking out for their own works. Disney owns the franchise after all so they shouldn't only care to look visually appealing.
    I enjoyed KH3 a lot more than others obviously, considering all the negative comments, but I can't ignore the flaws and also can't help to attribute some of the blame to Disney/Pixar for burying everything pertaining to Kingdom Hearts itself beneath their properties and making them feel rushed in return, no matter how good it looks. Disney may be a major part of KH but it's not good to be too much of a perfectionist with a game that has another focus beyond Disney movie representations.
    I was satisfied with a lot of the Disney worlds. I truly did enjoy most of them and also the original story wasn't half as outrageous as I had feared based on the spoiler-free impressions and reviews. But I can't deny that I would have rather sacrificed some of their content and detail in favor of more original content and a more even pacing. It sometimes wasn't as directed as they clearly could have managed and then realized after all the Disney worlds that "whoops, we actually have to do the stuff we teased 10 hours ago."
    Nomura said there are enough original characters so that FF characters aren't as needed anymore. (Something I couldn't disagree more with.) But the same could be said for the Disney properties then. Apart from a few plot points intertwining, I dare say a lot of us have stayed with KH due to its original plot. Not because it has Disney slapped onto it. I couldn't imagine Kingdom Hearts without Disney and neither without Final Fantasy, but at the same time it felt like the focus sometimes shifted too much away from the overarching plot that actually matters toward excessive visual Disney/Pixar representation for high quality copy and paste scenes from their movies which aren't always necessary.
    It's entirely subjective of course and I can't say I can prove my claims since I don't know what's going on behind closed doors. I just know that KH3 was lacking in certain areas. Which is completely normal for a game and it was the same in all other KH titles, but especially when trying to connect this many characters and plot elements, they could have used more time toward that and the actual final confrontation instead of focusing on the tiniest visual details.
    I still loved the game though. I just like to view the game from all perspectives, both negative and positive and for me, Disney's increased involvement does not appear positive. KH stands and falls with Disney of course but I couldn't help but feel that their trouble with the engine slowed down development which ended in other parts being rushed.
  4. Like
    Merilly reacted to Green Sparrow in Kingdom Hearts III’s development team share details of what it was like working with Disney and Pixar   
    @Merilly
    I couldn't agree more. I joined the KH series because I love the Disney stuff, and I'm partially still here because of it, but there's no doubt it definitely took focus away from the original parts.

    Having the original Disney & Pixar creators give input is a great idea on paper, but was it really needed? As a big Disney finatic, I have never played a KH game and thought "Hey, that's not what Ariel sounds like!" or "Yuck, Aladdin's hair is wrong!" or "What is wrong with Simba's eye direction?". Square has always done the Disney properties justice, so I don't know why Disney needed to be more nitpicky now?
     
    Personally, I would've been willing to sacrifice Monstropolis (or the Caribbean) to have a fully playable Radiant Garden with FF characters.

    I wish there was a proper way to voice our complaints, but with the high scores and sales numbers of KH3, Disney & Square are going to go with the whole "If it ain't broke, don't fix it" plan
  5. Like
    Merilly got a reaction from Green Sparrow in Kingdom Hearts III’s development team share details of what it was like working with Disney and Pixar   
    As much as I love attention to detail, I still feel like the increased involvement of Disney and Pixar is not a good thing and is hindering the development of the original parts.
    I enjoyed KH3 but in some instances one could clearly feel Disney's influence. I dare say having the entire song in may not have been a decision made by the development team but rather by Disney since the movie is so popular. Subjectively, the song didn't need to be in there. It was completely random.
    Of course I can't know if the Disney properties have something to do with it but it feels like both Disney and Pixar have been very demanding and were protective to have their own works look as best as they can which ended up in the original worlds not getting enough development time because they had to spent so much time on every little detail.
    I love how it looks most of the time but sometimes the original characters fluctuate a lot in quality while the Disney/Pixar ones are relatively consistent. Especially the eyes for the original cast could have used more depth.
    All in all, it felt like they spent way more time on appearances and adjusting that than making sure that the pacing of the story is good. I liked what we got but as always, I feel they could have added more content for the original plot. It doesn't help that both Disney and Pixar, from my point of view, demanded a lot without actually sharing much of their assets and knowledge.
    Of course graphics, especially good models with lively expressions, are extremely important for Kingdom Hearts since that's what carries emotion across, but sometimes it felt like they had to cater more to Disney/Pixar's needs than what they wanted to do for the original plot.
    All in all I was happy with this game and also the Disney/Pixar worlds but I'm a little afraid Kingdom Hearts will get burried by demands of companies which only care about the things they created themselves without caring for the overall plot. It feels like a lot of time was wasted to make things overly accurate to the source material. Which is fine if you have the time but KH3 clearly showed that they could have used some more toward the original plot in my opinion. Just to give the characters and their plot points the attention and time they need and deserve and make it feel less rushed.
    I'm concerned this will continue into the future with how successful KH3 was and Disney suddenly realizing that it does have a rather large fanbase. Judging from interviews, they're not as lenient toward depiction of violence for example as with the other KH titles anymore. (Which is kinda ironic, considering their own movies have tons of violence and mature references.)
    It isn't always bad to have more people look toward the game and make sure it turns out great but that only works if they're not solely looking out for their own works. Disney owns the franchise after all so they shouldn't only care to look visually appealing.
    I enjoyed KH3 a lot more than others obviously, considering all the negative comments, but I can't ignore the flaws and also can't help to attribute some of the blame to Disney/Pixar for burying everything pertaining to Kingdom Hearts itself beneath their properties and making them feel rushed in return, no matter how good it looks. Disney may be a major part of KH but it's not good to be too much of a perfectionist with a game that has another focus beyond Disney movie representations.
    I was satisfied with a lot of the Disney worlds. I truly did enjoy most of them and also the original story wasn't half as outrageous as I had feared based on the spoiler-free impressions and reviews. But I can't deny that I would have rather sacrificed some of their content and detail in favor of more original content and a more even pacing. It sometimes wasn't as directed as they clearly could have managed and then realized after all the Disney worlds that "whoops, we actually have to do the stuff we teased 10 hours ago."
    Nomura said there are enough original characters so that FF characters aren't as needed anymore. (Something I couldn't disagree more with.) But the same could be said for the Disney properties then. Apart from a few plot points intertwining, I dare say a lot of us have stayed with KH due to its original plot. Not because it has Disney slapped onto it. I couldn't imagine Kingdom Hearts without Disney and neither without Final Fantasy, but at the same time it felt like the focus sometimes shifted too much away from the overarching plot that actually matters toward excessive visual Disney/Pixar representation for high quality copy and paste scenes from their movies which aren't always necessary.
    It's entirely subjective of course and I can't say I can prove my claims since I don't know what's going on behind closed doors. I just know that KH3 was lacking in certain areas. Which is completely normal for a game and it was the same in all other KH titles, but especially when trying to connect this many characters and plot elements, they could have used more time toward that and the actual final confrontation instead of focusing on the tiniest visual details.
    I still loved the game though. I just like to view the game from all perspectives, both negative and positive and for me, Disney's increased involvement does not appear positive. KH stands and falls with Disney of course but I couldn't help but feel that their trouble with the engine slowed down development which ended in other parts being rushed.
  6. Like
    Merilly got a reaction from Green Sparrow in Kingdom Hearts III Co-Director Tai Yasue interviewed by Xbox Wire about the enhancements of Xbox One X for Kingdom Hearts III   
    That legitimately made me chuckle a bit, but I agree.
    Which isn't to say it doesn't have the better hardware but if that really required an interview to state that KH3 is running smoothly on Xbox One X is debatable... I'm not sure if it's even that much better than the PS4 Pro though performance-wise since I never had the opportunity to compare them. Other than that, I don't care much for 4k or 60 FPS, as long as the latter is mostly consistent. (Yes, the difference is noticeable but the other KH games, or games in general, were never less fun when they ran at 30 FPS in my opinion.)
    I played the game on a regular PS4 (one of the older models) and it was mostly smooth. It was obvious it was reaching its limits from time to time which resulted in a few unstable scenes but other than that I see no real reason to buy an entirely new console for one game for slight enhancements.
    I'm not hating on the Xbox but I'm still questioning whether such an interview was really necessary because it makes it seem as though it is a whole different game all of a sudden. It may have the better hardware but I seriously doubt it's that much better to warrant such excitement... 
  7. Haha
    Merilly reacted to Green Sparrow in Kingdom Hearts III Co-Director Tai Yasue interviewed by Xbox Wire about the enhancements of Xbox One X for Kingdom Hearts III   
    It's probably just me, but this interview makes it seem like Xbox Wire are holding a (water) gun to his head.

    Xbox Wire: "Isn't Xbox One X the BEST console EVER!?!?"
    *points gun to Tai's temple
    Tai Yasue: "O-Oh yes! It is the bestest! Most supreme! A BEAST of a machine".

     
  8. Like
    Merilly got a reaction from SomecallmeSonGoku in This is the worst Kingdom Hearts game ever made. Even worse than Coded.   
    I wouldn't call this "beating the crap" out of them just because some are defending their own opinion... No one really insulted them nor have they been immensely disrespectful.
    Of course they have a right to state their opinion, as negative as it may be, but freedom of speech doesn't mean others aren't allowed to do the same and answer with disagreement as long as it's kept civil. 
    That's the point of a discussion, isn't it? If everyone only ever agreed with each other it would hardly be more than a superficial conversation of perpetually agreeing parties that doesn't lead anywhere beyond "I agree".
    No offense, but they chose to post a one-sided perspective on a public forum. If they didn't want people to disagree with them too then it would be better not to post them openly and talk to people privately who share the same opinion. 
    Which doesn't mean that it wouldn't be better if the discussions would become a little less heated but in this thread in particular, I didn't really see much to warrant it being called "beating the crap" out of them. If it was, I'm sure the moderators would have interfered the moment people went way out of line.
  9. Like
    Merilly got a reaction from EchoFox23* in This is the worst Kingdom Hearts game ever made. Even worse than Coded.   
    I agree with Dustin Lübbers on this. "The" game is a standard that cannot be fulfilled, not only because the entirety of what fans would have wanted would have gone way past the amount they could fit into one game without passing the 200 hours mark but also because each fan has a different concept of what "the" game would entail since everyone loves different things, cherishes different characters and needs different things for a game to be amazing. Some need more gameplay, other more story. Some want more focus on this character, others want to know more about that one. Quite a few want a happy ending, others prefer a tragic or at least bittersweet one. 
    That's simply the problem. When we say it isn't "the" game we were hoping for, we have to be aware of the fact that it could never be what we're hoping for. Not only due to the amount of time and lore adding to the difficulty of resolving everything in a satisfying manner, but also because that's super subjective. For some it may have even exceeded their expectations and it's 90% what they had hoped for. (Since 100% is only possible if you wish for merely a few things, which is fairly unlikely at this point in the franchise.)
    There's really no issue with being disappointed in certain aspects of the game or even a lot of decisions they made. I also have my gripes, just like with any game out there.
    But we can't glorify the other KH titles as if they didn't have exactly the same issues or others for that matter. I also had to stop myself at times and remind myself that the franchise has done that time and time again. And that does help. Once I made myself aware again that I wasn't disappointed with how the other games handled it, the thing which I was disturbed about became different. It was still an issue, there's no justification for that, but it falls in line with what KH has always done. Does it make it better? No, but it makes it easier to accept.
    I have my own gripes with the game. Things which have disappointed me, things which I would have liked to be resolved differently and things which could have been improved from my subjective point of view. But there are also many things which have made me happy, which made me laugh at how silly and how much KH it simply was, and things which left me in awe.
    I think the best way to treat this game is to be open to have our perception of what would have been perfect challenged. This doesn't mean that we should support everything blindly or put some sort of artificial halo above the game and ignore its flaws. It just means that we can still find a lot of brilliance in something even if it defies our desires.
    Our perception of what KH3 should have been has changed again and again over the years with each additional game. The KH3 we've been waiting for after KH2 isn't the same as the one we've expected after DDD. Mainly because so much has happened in the meantime. There was no Master Xehanort in KH2. The most we had was the secret ending which I remember many believed to be hinting at KH3. Actually, there was not much to envision after KH2 because the story had been pretty much concluded with a few loose ends here and there but all in all, everyone was together, the bad guys defeated and the worlds safe. Had a KH3 followed then, people wouldn't have had much time to really expect anything. There would have been little to theorize about. But now that we've been given all that time, our own view of KH has expanded to a point where no game would have become "the" game everyone was hoping for. Because that wouldn't be attainable after so many different theories and desires and after throwing so much into the games which followed KH2. Which isn't bad, but once you realize that it can't achieve what everyone wants, it becomes easier to accept certain things as just being there. Maybe not as ideal as we imagined for ourselves, but a lot was still acceptable, regardless of what I personally would have wanted.  
    Long story short: I believe KH3 doesn't have more flaws than any other KH game. Not necessarily fewer either though. In a lot of aspects it's pretty much what the franchise is known for, be it positive or negative. I'm not taking anyone's right away to be disappointed or hate the game either. I just think that at least some people wouldn't be as negative if they wouldn't cling to their expectations to such a degree and be a little more open-minded to the fact that the game could have never been perfect with how much hype was built up over the years. Some things always have to suffer or have to be crushed beneath that heavy weight since you cannot have everything in a game that's been in development for roughly 5 years. Even my own idea of what should have been in KH3 to make it perfect would have easily spanned 200-300 hours all in all. Now imagine adding all other opinions and reaching a common ground. The game would have never been finished.
  10. Like
    Merilly got a reaction from drew0594 in Why is KH3 already getting so much hate?   
    While I get the desire to know more about the motivations of the antagonist, I sometimes don't need to know everything because each answer can make new questions surface into an endless cycle, like a child asking 'why?' for every answer given and demanding even more detail. At some point we just have to accept that not everything can and will be answered without drifting off into territories which are simply not important anymore.
    To be honest, I am absolutely fine with Xehanort not needing a motivation but rather hearing a story and a prediction for the future and wishing to fulfill it. Might be simple, but not every villain needs to have a terrible past to justify their behavior. Sometimes it's the characters who do things just because they can that are the most interesting. Not to mention that it wouldn't surprise me that he knows about those means through the stories his master told him. No Name was basically hanging on the wall, too. I don't need to know how it got there in detail, considering Keyblades can be passed down.
    Still, I also wished to have more here and there, especially for those parts which are likely not going to get picked up again in the future.
     
    I agree though that the hate is very excessive and not all of that seems justified in my opinion. I saw a lot of hate which wasn't formulated in a way of legitimate and civil criticism but rather just ranting about every single little flaw while praising the glorious KH2. I love KH2 but I find it hard to criticize KH3 for something and then proceed to compliment KH2 for the same procedure in the very same sentence. It's nonsense to insult one game for empty areas but claim they were so much more alive in the other when in reality, they weren't. I remember people complaining about exactly that issue back in the day and suddenly KH3 is that much worse? Just to give an example.
    Every game has flaws. I have no issue with addressing them or seeing them addressed, as subjective as most of them tend to be. But what KH3 is suffering from are the high expectations and all the fan ideas what the perfect conclusion should look like which is simply impossible to achieve.
    Which is not to say that KH3 doesn't have flaws galore. Just as all the other games had. Speaking for myself, it's not actually worse or better than the rest of the franchise but simply falls in line with what Kingdom Hearts has always done, both in negative and positive aspects.
    I think most of the hate stems from overblown hype and expectations and a huge blindness resulting from nostalgia. A lot of fans compare it to the numbered titles which they have first played years upon years ago and quite frankly, nostalgia is a powerful force which lets us forget the issues we would have seen if we were to play it now for the first time.
    There are things I don't like, things I would have most certainly done differently, and there's no denying that they may have tried to do too much and lost focus of what they actually wanted to accomplish, but for me, the game is still a Kingdom Hearts title at heart. 
    But no one can tell me that they hated every minute of it. And that's where good reviews can be told apart from bad ones. Regardless of score, they should always mention the good and the bad. No game is perfect but in this case, I find it hard to believe there weren't any enjoyable parts either.
    I hope that what some of the others are saying comes true and that the initial disappointment because SE/Disney didn't cater to a lot of people's overblown demands dies down a little and that they can see things in a little more diverse fashion. Flaws as well as some opinions can't be changed and I won't blatantly disregard them either, but views do change over time in all directions for the more subjective points.
    For example, the pacing of the KH titles will forever be off for me as I structure my stories differently, but I still enjoy what we get, despite longing for more coverage of the original plot lines and character exposition.
    I personally decided not to take part in too many discussions and just keep my enjoyment quietly to myself and my closest friends. I won't let my overall positive feeling be crushed by unnecessary hate which completely ignores the same issues in other KH titles. One does not have to be ignorant of the flaws to ultimately enjoy something after all.
    In the end, most KH games had their outrage. A lot of the fans have just forgotten what they initially disliked about the other games they celebrate even more now and I think the same might happen to KH3.
    Or do I have to remind everyone of all the complaints the extremely long prologue of KH2 received? The barren rooms at times? How disconnected some Disney plots were from the overall plot? Atlantica? How a lot of fans criticized mashing triangle for fancy moves they otherwise had no control over? Or how the story also only picked up more around the 50-60% mark? Cutscenes following after taking a few steps for things which really weren't all that necessary? And so on and so forth. I remember that clearly. But a lot of that criticism apparently is now forgotten with acquiring a new target.
    In the end I'd say let the people hate the game as much as they desire. Just like you can't tell others to see the flaws, you won't change anyone's opinion if they have made up their mind. For those two extremes, there's seemingly no option for a civil discussion and I'd rather not get involved with unnecessary bashing or over the top glorification. In the end, it only matters what you personally thought of it. There's always the possibility to take other opinions into account to look at it from different perspectives but if you feel uncomfortable about it, there's no use in trying to talk something worse that wasn't bad to you just to fit in.
    After all, likes and dislikes are personal and if you enjoy something, I'd hold onto that. There are tons of bad news and stressful situations out there that you don't need to deliberately ruin something for yourself just to understand those who hate on the game, especially when you were mostly content. It yields much more enjoyment to prevent needless arguments and just love the games you do and only discuss it with those you feel comfortable with. Games are made to be fun. If it wasn't, then too bad but at some point, it's easier to move on if it only upsets them.
    There's little pleasure to be found if they can only talk about the bad and that's why it's sometimes easier to just indulge in your own fun and keep away from negative outbursts. As much as I cherish the franchise, it's still just a game and I don't need to get into arguments over this if a friendly discussion is impossible from the start.
  11. Like
    Merilly got a reaction from Goyan-Tanuki in Why is KH3 already getting so much hate?   
    While I get the desire to know more about the motivations of the antagonist, I sometimes don't need to know everything because each answer can make new questions surface into an endless cycle, like a child asking 'why?' for every answer given and demanding even more detail. At some point we just have to accept that not everything can and will be answered without drifting off into territories which are simply not important anymore.
    To be honest, I am absolutely fine with Xehanort not needing a motivation but rather hearing a story and a prediction for the future and wishing to fulfill it. Might be simple, but not every villain needs to have a terrible past to justify their behavior. Sometimes it's the characters who do things just because they can that are the most interesting. Not to mention that it wouldn't surprise me that he knows about those means through the stories his master told him. No Name was basically hanging on the wall, too. I don't need to know how it got there in detail, considering Keyblades can be passed down.
    Still, I also wished to have more here and there, especially for those parts which are likely not going to get picked up again in the future.
     
    I agree though that the hate is very excessive and not all of that seems justified in my opinion. I saw a lot of hate which wasn't formulated in a way of legitimate and civil criticism but rather just ranting about every single little flaw while praising the glorious KH2. I love KH2 but I find it hard to criticize KH3 for something and then proceed to compliment KH2 for the same procedure in the very same sentence. It's nonsense to insult one game for empty areas but claim they were so much more alive in the other when in reality, they weren't. I remember people complaining about exactly that issue back in the day and suddenly KH3 is that much worse? Just to give an example.
    Every game has flaws. I have no issue with addressing them or seeing them addressed, as subjective as most of them tend to be. But what KH3 is suffering from are the high expectations and all the fan ideas what the perfect conclusion should look like which is simply impossible to achieve.
    Which is not to say that KH3 doesn't have flaws galore. Just as all the other games had. Speaking for myself, it's not actually worse or better than the rest of the franchise but simply falls in line with what Kingdom Hearts has always done, both in negative and positive aspects.
    I think most of the hate stems from overblown hype and expectations and a huge blindness resulting from nostalgia. A lot of fans compare it to the numbered titles which they have first played years upon years ago and quite frankly, nostalgia is a powerful force which lets us forget the issues we would have seen if we were to play it now for the first time.
    There are things I don't like, things I would have most certainly done differently, and there's no denying that they may have tried to do too much and lost focus of what they actually wanted to accomplish, but for me, the game is still a Kingdom Hearts title at heart. 
    But no one can tell me that they hated every minute of it. And that's where good reviews can be told apart from bad ones. Regardless of score, they should always mention the good and the bad. No game is perfect but in this case, I find it hard to believe there weren't any enjoyable parts either.
    I hope that what some of the others are saying comes true and that the initial disappointment because SE/Disney didn't cater to a lot of people's overblown demands dies down a little and that they can see things in a little more diverse fashion. Flaws as well as some opinions can't be changed and I won't blatantly disregard them either, but views do change over time in all directions for the more subjective points.
    For example, the pacing of the KH titles will forever be off for me as I structure my stories differently, but I still enjoy what we get, despite longing for more coverage of the original plot lines and character exposition.
    I personally decided not to take part in too many discussions and just keep my enjoyment quietly to myself and my closest friends. I won't let my overall positive feeling be crushed by unnecessary hate which completely ignores the same issues in other KH titles. One does not have to be ignorant of the flaws to ultimately enjoy something after all.
    In the end, most KH games had their outrage. A lot of the fans have just forgotten what they initially disliked about the other games they celebrate even more now and I think the same might happen to KH3.
    Or do I have to remind everyone of all the complaints the extremely long prologue of KH2 received? The barren rooms at times? How disconnected some Disney plots were from the overall plot? Atlantica? How a lot of fans criticized mashing triangle for fancy moves they otherwise had no control over? Or how the story also only picked up more around the 50-60% mark? Cutscenes following after taking a few steps for things which really weren't all that necessary? And so on and so forth. I remember that clearly. But a lot of that criticism apparently is now forgotten with acquiring a new target.
    In the end I'd say let the people hate the game as much as they desire. Just like you can't tell others to see the flaws, you won't change anyone's opinion if they have made up their mind. For those two extremes, there's seemingly no option for a civil discussion and I'd rather not get involved with unnecessary bashing or over the top glorification. In the end, it only matters what you personally thought of it. There's always the possibility to take other opinions into account to look at it from different perspectives but if you feel uncomfortable about it, there's no use in trying to talk something worse that wasn't bad to you just to fit in.
    After all, likes and dislikes are personal and if you enjoy something, I'd hold onto that. There are tons of bad news and stressful situations out there that you don't need to deliberately ruin something for yourself just to understand those who hate on the game, especially when you were mostly content. It yields much more enjoyment to prevent needless arguments and just love the games you do and only discuss it with those you feel comfortable with. Games are made to be fun. If it wasn't, then too bad but at some point, it's easier to move on if it only upsets them.
    There's little pleasure to be found if they can only talk about the bad and that's why it's sometimes easier to just indulge in your own fun and keep away from negative outbursts. As much as I cherish the franchise, it's still just a game and I don't need to get into arguments over this if a friendly discussion is impossible from the start.
  12. Like
    Merilly got a reaction from Tyranto Rex in Why is KH3 already getting so much hate?   
    While I get the desire to know more about the motivations of the antagonist, I sometimes don't need to know everything because each answer can make new questions surface into an endless cycle, like a child asking 'why?' for every answer given and demanding even more detail. At some point we just have to accept that not everything can and will be answered without drifting off into territories which are simply not important anymore.
    To be honest, I am absolutely fine with Xehanort not needing a motivation but rather hearing a story and a prediction for the future and wishing to fulfill it. Might be simple, but not every villain needs to have a terrible past to justify their behavior. Sometimes it's the characters who do things just because they can that are the most interesting. Not to mention that it wouldn't surprise me that he knows about those means through the stories his master told him. No Name was basically hanging on the wall, too. I don't need to know how it got there in detail, considering Keyblades can be passed down.
    Still, I also wished to have more here and there, especially for those parts which are likely not going to get picked up again in the future.
     
    I agree though that the hate is very excessive and not all of that seems justified in my opinion. I saw a lot of hate which wasn't formulated in a way of legitimate and civil criticism but rather just ranting about every single little flaw while praising the glorious KH2. I love KH2 but I find it hard to criticize KH3 for something and then proceed to compliment KH2 for the same procedure in the very same sentence. It's nonsense to insult one game for empty areas but claim they were so much more alive in the other when in reality, they weren't. I remember people complaining about exactly that issue back in the day and suddenly KH3 is that much worse? Just to give an example.
    Every game has flaws. I have no issue with addressing them or seeing them addressed, as subjective as most of them tend to be. But what KH3 is suffering from are the high expectations and all the fan ideas what the perfect conclusion should look like which is simply impossible to achieve.
    Which is not to say that KH3 doesn't have flaws galore. Just as all the other games had. Speaking for myself, it's not actually worse or better than the rest of the franchise but simply falls in line with what Kingdom Hearts has always done, both in negative and positive aspects.
    I think most of the hate stems from overblown hype and expectations and a huge blindness resulting from nostalgia. A lot of fans compare it to the numbered titles which they have first played years upon years ago and quite frankly, nostalgia is a powerful force which lets us forget the issues we would have seen if we were to play it now for the first time.
    There are things I don't like, things I would have most certainly done differently, and there's no denying that they may have tried to do too much and lost focus of what they actually wanted to accomplish, but for me, the game is still a Kingdom Hearts title at heart. 
    But no one can tell me that they hated every minute of it. And that's where good reviews can be told apart from bad ones. Regardless of score, they should always mention the good and the bad. No game is perfect but in this case, I find it hard to believe there weren't any enjoyable parts either.
    I hope that what some of the others are saying comes true and that the initial disappointment because SE/Disney didn't cater to a lot of people's overblown demands dies down a little and that they can see things in a little more diverse fashion. Flaws as well as some opinions can't be changed and I won't blatantly disregard them either, but views do change over time in all directions for the more subjective points.
    For example, the pacing of the KH titles will forever be off for me as I structure my stories differently, but I still enjoy what we get, despite longing for more coverage of the original plot lines and character exposition.
    I personally decided not to take part in too many discussions and just keep my enjoyment quietly to myself and my closest friends. I won't let my overall positive feeling be crushed by unnecessary hate which completely ignores the same issues in other KH titles. One does not have to be ignorant of the flaws to ultimately enjoy something after all.
    In the end, most KH games had their outrage. A lot of the fans have just forgotten what they initially disliked about the other games they celebrate even more now and I think the same might happen to KH3.
    Or do I have to remind everyone of all the complaints the extremely long prologue of KH2 received? The barren rooms at times? How disconnected some Disney plots were from the overall plot? Atlantica? How a lot of fans criticized mashing triangle for fancy moves they otherwise had no control over? Or how the story also only picked up more around the 50-60% mark? Cutscenes following after taking a few steps for things which really weren't all that necessary? And so on and so forth. I remember that clearly. But a lot of that criticism apparently is now forgotten with acquiring a new target.
    In the end I'd say let the people hate the game as much as they desire. Just like you can't tell others to see the flaws, you won't change anyone's opinion if they have made up their mind. For those two extremes, there's seemingly no option for a civil discussion and I'd rather not get involved with unnecessary bashing or over the top glorification. In the end, it only matters what you personally thought of it. There's always the possibility to take other opinions into account to look at it from different perspectives but if you feel uncomfortable about it, there's no use in trying to talk something worse that wasn't bad to you just to fit in.
    After all, likes and dislikes are personal and if you enjoy something, I'd hold onto that. There are tons of bad news and stressful situations out there that you don't need to deliberately ruin something for yourself just to understand those who hate on the game, especially when you were mostly content. It yields much more enjoyment to prevent needless arguments and just love the games you do and only discuss it with those you feel comfortable with. Games are made to be fun. If it wasn't, then too bad but at some point, it's easier to move on if it only upsets them.
    There's little pleasure to be found if they can only talk about the bad and that's why it's sometimes easier to just indulge in your own fun and keep away from negative outbursts. As much as I cherish the franchise, it's still just a game and I don't need to get into arguments over this if a friendly discussion is impossible from the start.
  13. Like
    Merilly got a reaction from Sora=myhero in What is your favorite Classic Kingdom mini-game?   
    I don't like any of them. I already thought the ones in KHUx were a pain (much like a majority of the people I'm in contact with), but the amount of minigames in KH3 is ridiculous and probably among my biggeet gripes with the game. It's no secret that I loathe minigames and I still wonder what made them think that KH3 needed even more than the rest of the franchise. 
    When you ask people what they like about the franchise, I've never heard the minigames being mentioned a whole lot except for a few side remarks somewhere down the list perhaps in a few select cases. Most of the time people expressed their frustrationnor simply didn't care for them.
    I really would have appreciated if they had toned that down a little and traded it for something else. Like a quest system, more interactions between original characters, some original worlds being a little larger, a good coliseum like in KH1 or at least an arena like in BBS, or whatever else to make it feel like KH3 isn't 40% minigames (if you were to do all of them)...
    I'm not even debating to try any of them unless they have to be done or provide something extremely valuable and even then it would mostly be a pain in the neck and nothing to enjoy.
  14. Like
    Merilly reacted to Fates Chance XIII in Why is KH3 already getting so much hate?   
    The hype and wait for this game was so high and the wait (seemingly) so long that hate was kind of inevitable. 
    But at the same time, no game or anything is perfect and yes, KH3 have some very significant flaws. And with so many people having celebrated the lead up to KH3 with marathoning streams or even replaying older KH games, the merits of the old game to compare to this one are fresh in a lot of peoples mind.
    I dont agree with out right bashing of any of the KH games because they all have good and bad points, but at least from what I have heard of the (coherent and civil) complaints a lot of them I see where they are coming from and many I even agree with. I put 40hrs into KH3 on my first playthrough and yeah....it has problems. Some are big problems. And I can see where peopl would be super disappointed with it. 
    But they cant just remake the game and story, so this is what we've got and we need to reach a place of acceptance with what we got and realize it is what it is. But people need to get that anger and frustration out of their systems first and so here we are. 
    This has happend with other KH games too (it was particularly bad with Days- oh the flame wars *flashbacks*) and it goes through a cycle.
    The ship wars, the story bashing, the character bashing, the gameplay bashing, the lore and why-god-why-is-this-game-so-dang-convoluted bashing, the failure to meet expectations bashing it's all here and gonna happen.
    But afterwards things will kind of settle down a bit a well be able to collectively discuss without out right bashing (mostly)
    Give it time, it'll be over soon. 
  15. Like
    Merilly got a reaction from Goyan-Tanuki in Kingdom Hearts III’s development team share details of what it was like working with Disney and Pixar   
    As much as I love attention to detail, I still feel like the increased involvement of Disney and Pixar is not a good thing and is hindering the development of the original parts.
    I enjoyed KH3 but in some instances one could clearly feel Disney's influence. I dare say having the entire song in may not have been a decision made by the development team but rather by Disney since the movie is so popular. Subjectively, the song didn't need to be in there. It was completely random.
    Of course I can't know if the Disney properties have something to do with it but it feels like both Disney and Pixar have been very demanding and were protective to have their own works look as best as they can which ended up in the original worlds not getting enough development time because they had to spent so much time on every little detail.
    I love how it looks most of the time but sometimes the original characters fluctuate a lot in quality while the Disney/Pixar ones are relatively consistent. Especially the eyes for the original cast could have used more depth.
    All in all, it felt like they spent way more time on appearances and adjusting that than making sure that the pacing of the story is good. I liked what we got but as always, I feel they could have added more content for the original plot. It doesn't help that both Disney and Pixar, from my point of view, demanded a lot without actually sharing much of their assets and knowledge.
    Of course graphics, especially good models with lively expressions, are extremely important for Kingdom Hearts since that's what carries emotion across, but sometimes it felt like they had to cater more to Disney/Pixar's needs than what they wanted to do for the original plot.
    All in all I was happy with this game and also the Disney/Pixar worlds but I'm a little afraid Kingdom Hearts will get burried by demands of companies which only care about the things they created themselves without caring for the overall plot. It feels like a lot of time was wasted to make things overly accurate to the source material. Which is fine if you have the time but KH3 clearly showed that they could have used some more toward the original plot in my opinion. Just to give the characters and their plot points the attention and time they need and deserve and make it feel less rushed.
    I'm concerned this will continue into the future with how successful KH3 was and Disney suddenly realizing that it does have a rather large fanbase. Judging from interviews, they're not as lenient toward depiction of violence for example as with the other KH titles anymore. (Which is kinda ironic, considering their own movies have tons of violence and mature references.)
    It isn't always bad to have more people look toward the game and make sure it turns out great but that only works if they're not solely looking out for their own works. Disney owns the franchise after all so they shouldn't only care to look visually appealing.
    I enjoyed KH3 a lot more than others obviously, considering all the negative comments, but I can't ignore the flaws and also can't help to attribute some of the blame to Disney/Pixar for burying everything pertaining to Kingdom Hearts itself beneath their properties and making them feel rushed in return, no matter how good it looks. Disney may be a major part of KH but it's not good to be too much of a perfectionist with a game that has another focus beyond Disney movie representations.
    I was satisfied with a lot of the Disney worlds. I truly did enjoy most of them and also the original story wasn't half as outrageous as I had feared based on the spoiler-free impressions and reviews. But I can't deny that I would have rather sacrificed some of their content and detail in favor of more original content and a more even pacing. It sometimes wasn't as directed as they clearly could have managed and then realized after all the Disney worlds that "whoops, we actually have to do the stuff we teased 10 hours ago."
    Nomura said there are enough original characters so that FF characters aren't as needed anymore. (Something I couldn't disagree more with.) But the same could be said for the Disney properties then. Apart from a few plot points intertwining, I dare say a lot of us have stayed with KH due to its original plot. Not because it has Disney slapped onto it. I couldn't imagine Kingdom Hearts without Disney and neither without Final Fantasy, but at the same time it felt like the focus sometimes shifted too much away from the overarching plot that actually matters toward excessive visual Disney/Pixar representation for high quality copy and paste scenes from their movies which aren't always necessary.
    It's entirely subjective of course and I can't say I can prove my claims since I don't know what's going on behind closed doors. I just know that KH3 was lacking in certain areas. Which is completely normal for a game and it was the same in all other KH titles, but especially when trying to connect this many characters and plot elements, they could have used more time toward that and the actual final confrontation instead of focusing on the tiniest visual details.
    I still loved the game though. I just like to view the game from all perspectives, both negative and positive and for me, Disney's increased involvement does not appear positive. KH stands and falls with Disney of course but I couldn't help but feel that their trouble with the engine slowed down development which ended in other parts being rushed.
  16. Like
    Merilly got a reaction from AxelRoxasXionKH in Kingdom Hearts III’s development team share details of what it was like working with Disney and Pixar   
    As much as I love attention to detail, I still feel like the increased involvement of Disney and Pixar is not a good thing and is hindering the development of the original parts.
    I enjoyed KH3 but in some instances one could clearly feel Disney's influence. I dare say having the entire song in may not have been a decision made by the development team but rather by Disney since the movie is so popular. Subjectively, the song didn't need to be in there. It was completely random.
    Of course I can't know if the Disney properties have something to do with it but it feels like both Disney and Pixar have been very demanding and were protective to have their own works look as best as they can which ended up in the original worlds not getting enough development time because they had to spent so much time on every little detail.
    I love how it looks most of the time but sometimes the original characters fluctuate a lot in quality while the Disney/Pixar ones are relatively consistent. Especially the eyes for the original cast could have used more depth.
    All in all, it felt like they spent way more time on appearances and adjusting that than making sure that the pacing of the story is good. I liked what we got but as always, I feel they could have added more content for the original plot. It doesn't help that both Disney and Pixar, from my point of view, demanded a lot without actually sharing much of their assets and knowledge.
    Of course graphics, especially good models with lively expressions, are extremely important for Kingdom Hearts since that's what carries emotion across, but sometimes it felt like they had to cater more to Disney/Pixar's needs than what they wanted to do for the original plot.
    All in all I was happy with this game and also the Disney/Pixar worlds but I'm a little afraid Kingdom Hearts will get burried by demands of companies which only care about the things they created themselves without caring for the overall plot. It feels like a lot of time was wasted to make things overly accurate to the source material. Which is fine if you have the time but KH3 clearly showed that they could have used some more toward the original plot in my opinion. Just to give the characters and their plot points the attention and time they need and deserve and make it feel less rushed.
    I'm concerned this will continue into the future with how successful KH3 was and Disney suddenly realizing that it does have a rather large fanbase. Judging from interviews, they're not as lenient toward depiction of violence for example as with the other KH titles anymore. (Which is kinda ironic, considering their own movies have tons of violence and mature references.)
    It isn't always bad to have more people look toward the game and make sure it turns out great but that only works if they're not solely looking out for their own works. Disney owns the franchise after all so they shouldn't only care to look visually appealing.
    I enjoyed KH3 a lot more than others obviously, considering all the negative comments, but I can't ignore the flaws and also can't help to attribute some of the blame to Disney/Pixar for burying everything pertaining to Kingdom Hearts itself beneath their properties and making them feel rushed in return, no matter how good it looks. Disney may be a major part of KH but it's not good to be too much of a perfectionist with a game that has another focus beyond Disney movie representations.
    I was satisfied with a lot of the Disney worlds. I truly did enjoy most of them and also the original story wasn't half as outrageous as I had feared based on the spoiler-free impressions and reviews. But I can't deny that I would have rather sacrificed some of their content and detail in favor of more original content and a more even pacing. It sometimes wasn't as directed as they clearly could have managed and then realized after all the Disney worlds that "whoops, we actually have to do the stuff we teased 10 hours ago."
    Nomura said there are enough original characters so that FF characters aren't as needed anymore. (Something I couldn't disagree more with.) But the same could be said for the Disney properties then. Apart from a few plot points intertwining, I dare say a lot of us have stayed with KH due to its original plot. Not because it has Disney slapped onto it. I couldn't imagine Kingdom Hearts without Disney and neither without Final Fantasy, but at the same time it felt like the focus sometimes shifted too much away from the overarching plot that actually matters toward excessive visual Disney/Pixar representation for high quality copy and paste scenes from their movies which aren't always necessary.
    It's entirely subjective of course and I can't say I can prove my claims since I don't know what's going on behind closed doors. I just know that KH3 was lacking in certain areas. Which is completely normal for a game and it was the same in all other KH titles, but especially when trying to connect this many characters and plot elements, they could have used more time toward that and the actual final confrontation instead of focusing on the tiniest visual details.
    I still loved the game though. I just like to view the game from all perspectives, both negative and positive and for me, Disney's increased involvement does not appear positive. KH stands and falls with Disney of course but I couldn't help but feel that their trouble with the engine slowed down development which ended in other parts being rushed.
  17. Like
    Merilly got a reaction from Goyan-Tanuki in Famitsu releases review for Kingdom Hearts III, rating it 39/40   
    I think that depends on the expectation and what the individual considers satisfying. I've seen very mixed feelings even from the most die-hard fans. Some found it to be everything they needed, others are unhappy with just about everything.
    There's just no way to please everyone and I think if it seems more satisfying to the general public, it's because they didn't have extremely high expectations which are simply impossible to fulfill. I can imagine that the general public was not satisfied by the story since they wouldn't be able to understand everything.
    Which is not to say KH3 doesn't have flaws. I do have quite a few gripes as well. And there's also the possibility to just dislike something. But I dare say some of that loathing for some is due to overblown hype.
  18. Like
    Merilly got a reaction from VocaloidLover13 in Famitsu releases review for Kingdom Hearts III, rating it 39/40   
    I think that depends on the expectation and what the individual considers satisfying. I've seen very mixed feelings even from the most die-hard fans. Some found it to be everything they needed, others are unhappy with just about everything.
    There's just no way to please everyone and I think if it seems more satisfying to the general public, it's because they didn't have extremely high expectations which are simply impossible to fulfill. I can imagine that the general public was not satisfied by the story since they wouldn't be able to understand everything.
    Which is not to say KH3 doesn't have flaws. I do have quite a few gripes as well. And there's also the possibility to just dislike something. But I dare say some of that loathing for some is due to overblown hype.
  19. Like
    Merilly got a reaction from Dagesh Lene in This is the worst Kingdom Hearts game ever made. Even worse than Coded.   
    I agree with Dustin Lübbers on this. "The" game is a standard that cannot be fulfilled, not only because the entirety of what fans would have wanted would have gone way past the amount they could fit into one game without passing the 200 hours mark but also because each fan has a different concept of what "the" game would entail since everyone loves different things, cherishes different characters and needs different things for a game to be amazing. Some need more gameplay, other more story. Some want more focus on this character, others want to know more about that one. Quite a few want a happy ending, others prefer a tragic or at least bittersweet one. 
    That's simply the problem. When we say it isn't "the" game we were hoping for, we have to be aware of the fact that it could never be what we're hoping for. Not only due to the amount of time and lore adding to the difficulty of resolving everything in a satisfying manner, but also because that's super subjective. For some it may have even exceeded their expectations and it's 90% what they had hoped for. (Since 100% is only possible if you wish for merely a few things, which is fairly unlikely at this point in the franchise.)
    There's really no issue with being disappointed in certain aspects of the game or even a lot of decisions they made. I also have my gripes, just like with any game out there.
    But we can't glorify the other KH titles as if they didn't have exactly the same issues or others for that matter. I also had to stop myself at times and remind myself that the franchise has done that time and time again. And that does help. Once I made myself aware again that I wasn't disappointed with how the other games handled it, the thing which I was disturbed about became different. It was still an issue, there's no justification for that, but it falls in line with what KH has always done. Does it make it better? No, but it makes it easier to accept.
    I have my own gripes with the game. Things which have disappointed me, things which I would have liked to be resolved differently and things which could have been improved from my subjective point of view. But there are also many things which have made me happy, which made me laugh at how silly and how much KH it simply was, and things which left me in awe.
    I think the best way to treat this game is to be open to have our perception of what would have been perfect challenged. This doesn't mean that we should support everything blindly or put some sort of artificial halo above the game and ignore its flaws. It just means that we can still find a lot of brilliance in something even if it defies our desires.
    Our perception of what KH3 should have been has changed again and again over the years with each additional game. The KH3 we've been waiting for after KH2 isn't the same as the one we've expected after DDD. Mainly because so much has happened in the meantime. There was no Master Xehanort in KH2. The most we had was the secret ending which I remember many believed to be hinting at KH3. Actually, there was not much to envision after KH2 because the story had been pretty much concluded with a few loose ends here and there but all in all, everyone was together, the bad guys defeated and the worlds safe. Had a KH3 followed then, people wouldn't have had much time to really expect anything. There would have been little to theorize about. But now that we've been given all that time, our own view of KH has expanded to a point where no game would have become "the" game everyone was hoping for. Because that wouldn't be attainable after so many different theories and desires and after throwing so much into the games which followed KH2. Which isn't bad, but once you realize that it can't achieve what everyone wants, it becomes easier to accept certain things as just being there. Maybe not as ideal as we imagined for ourselves, but a lot was still acceptable, regardless of what I personally would have wanted.  
    Long story short: I believe KH3 doesn't have more flaws than any other KH game. Not necessarily fewer either though. In a lot of aspects it's pretty much what the franchise is known for, be it positive or negative. I'm not taking anyone's right away to be disappointed or hate the game either. I just think that at least some people wouldn't be as negative if they wouldn't cling to their expectations to such a degree and be a little more open-minded to the fact that the game could have never been perfect with how much hype was built up over the years. Some things always have to suffer or have to be crushed beneath that heavy weight since you cannot have everything in a game that's been in development for roughly 5 years. Even my own idea of what should have been in KH3 to make it perfect would have easily spanned 200-300 hours all in all. Now imagine adding all other opinions and reaching a common ground. The game would have never been finished.
  20. Like
    Merilly got a reaction from Goyan-Tanuki in This is the worst Kingdom Hearts game ever made. Even worse than Coded.   
    I agree with Dustin Lübbers on this. "The" game is a standard that cannot be fulfilled, not only because the entirety of what fans would have wanted would have gone way past the amount they could fit into one game without passing the 200 hours mark but also because each fan has a different concept of what "the" game would entail since everyone loves different things, cherishes different characters and needs different things for a game to be amazing. Some need more gameplay, other more story. Some want more focus on this character, others want to know more about that one. Quite a few want a happy ending, others prefer a tragic or at least bittersweet one. 
    That's simply the problem. When we say it isn't "the" game we were hoping for, we have to be aware of the fact that it could never be what we're hoping for. Not only due to the amount of time and lore adding to the difficulty of resolving everything in a satisfying manner, but also because that's super subjective. For some it may have even exceeded their expectations and it's 90% what they had hoped for. (Since 100% is only possible if you wish for merely a few things, which is fairly unlikely at this point in the franchise.)
    There's really no issue with being disappointed in certain aspects of the game or even a lot of decisions they made. I also have my gripes, just like with any game out there.
    But we can't glorify the other KH titles as if they didn't have exactly the same issues or others for that matter. I also had to stop myself at times and remind myself that the franchise has done that time and time again. And that does help. Once I made myself aware again that I wasn't disappointed with how the other games handled it, the thing which I was disturbed about became different. It was still an issue, there's no justification for that, but it falls in line with what KH has always done. Does it make it better? No, but it makes it easier to accept.
    I have my own gripes with the game. Things which have disappointed me, things which I would have liked to be resolved differently and things which could have been improved from my subjective point of view. But there are also many things which have made me happy, which made me laugh at how silly and how much KH it simply was, and things which left me in awe.
    I think the best way to treat this game is to be open to have our perception of what would have been perfect challenged. This doesn't mean that we should support everything blindly or put some sort of artificial halo above the game and ignore its flaws. It just means that we can still find a lot of brilliance in something even if it defies our desires.
    Our perception of what KH3 should have been has changed again and again over the years with each additional game. The KH3 we've been waiting for after KH2 isn't the same as the one we've expected after DDD. Mainly because so much has happened in the meantime. There was no Master Xehanort in KH2. The most we had was the secret ending which I remember many believed to be hinting at KH3. Actually, there was not much to envision after KH2 because the story had been pretty much concluded with a few loose ends here and there but all in all, everyone was together, the bad guys defeated and the worlds safe. Had a KH3 followed then, people wouldn't have had much time to really expect anything. There would have been little to theorize about. But now that we've been given all that time, our own view of KH has expanded to a point where no game would have become "the" game everyone was hoping for. Because that wouldn't be attainable after so many different theories and desires and after throwing so much into the games which followed KH2. Which isn't bad, but once you realize that it can't achieve what everyone wants, it becomes easier to accept certain things as just being there. Maybe not as ideal as we imagined for ourselves, but a lot was still acceptable, regardless of what I personally would have wanted.  
    Long story short: I believe KH3 doesn't have more flaws than any other KH game. Not necessarily fewer either though. In a lot of aspects it's pretty much what the franchise is known for, be it positive or negative. I'm not taking anyone's right away to be disappointed or hate the game either. I just think that at least some people wouldn't be as negative if they wouldn't cling to their expectations to such a degree and be a little more open-minded to the fact that the game could have never been perfect with how much hype was built up over the years. Some things always have to suffer or have to be crushed beneath that heavy weight since you cannot have everything in a game that's been in development for roughly 5 years. Even my own idea of what should have been in KH3 to make it perfect would have easily spanned 200-300 hours all in all. Now imagine adding all other opinions and reaching a common ground. The game would have never been finished.
  21. Like
    Merilly got a reaction from Tyranto Rex in This is the worst Kingdom Hearts game ever made. Even worse than Coded.   
    I agree with Dustin Lübbers on this. "The" game is a standard that cannot be fulfilled, not only because the entirety of what fans would have wanted would have gone way past the amount they could fit into one game without passing the 200 hours mark but also because each fan has a different concept of what "the" game would entail since everyone loves different things, cherishes different characters and needs different things for a game to be amazing. Some need more gameplay, other more story. Some want more focus on this character, others want to know more about that one. Quite a few want a happy ending, others prefer a tragic or at least bittersweet one. 
    That's simply the problem. When we say it isn't "the" game we were hoping for, we have to be aware of the fact that it could never be what we're hoping for. Not only due to the amount of time and lore adding to the difficulty of resolving everything in a satisfying manner, but also because that's super subjective. For some it may have even exceeded their expectations and it's 90% what they had hoped for. (Since 100% is only possible if you wish for merely a few things, which is fairly unlikely at this point in the franchise.)
    There's really no issue with being disappointed in certain aspects of the game or even a lot of decisions they made. I also have my gripes, just like with any game out there.
    But we can't glorify the other KH titles as if they didn't have exactly the same issues or others for that matter. I also had to stop myself at times and remind myself that the franchise has done that time and time again. And that does help. Once I made myself aware again that I wasn't disappointed with how the other games handled it, the thing which I was disturbed about became different. It was still an issue, there's no justification for that, but it falls in line with what KH has always done. Does it make it better? No, but it makes it easier to accept.
    I have my own gripes with the game. Things which have disappointed me, things which I would have liked to be resolved differently and things which could have been improved from my subjective point of view. But there are also many things which have made me happy, which made me laugh at how silly and how much KH it simply was, and things which left me in awe.
    I think the best way to treat this game is to be open to have our perception of what would have been perfect challenged. This doesn't mean that we should support everything blindly or put some sort of artificial halo above the game and ignore its flaws. It just means that we can still find a lot of brilliance in something even if it defies our desires.
    Our perception of what KH3 should have been has changed again and again over the years with each additional game. The KH3 we've been waiting for after KH2 isn't the same as the one we've expected after DDD. Mainly because so much has happened in the meantime. There was no Master Xehanort in KH2. The most we had was the secret ending which I remember many believed to be hinting at KH3. Actually, there was not much to envision after KH2 because the story had been pretty much concluded with a few loose ends here and there but all in all, everyone was together, the bad guys defeated and the worlds safe. Had a KH3 followed then, people wouldn't have had much time to really expect anything. There would have been little to theorize about. But now that we've been given all that time, our own view of KH has expanded to a point where no game would have become "the" game everyone was hoping for. Because that wouldn't be attainable after so many different theories and desires and after throwing so much into the games which followed KH2. Which isn't bad, but once you realize that it can't achieve what everyone wants, it becomes easier to accept certain things as just being there. Maybe not as ideal as we imagined for ourselves, but a lot was still acceptable, regardless of what I personally would have wanted.  
    Long story short: I believe KH3 doesn't have more flaws than any other KH game. Not necessarily fewer either though. In a lot of aspects it's pretty much what the franchise is known for, be it positive or negative. I'm not taking anyone's right away to be disappointed or hate the game either. I just think that at least some people wouldn't be as negative if they wouldn't cling to their expectations to such a degree and be a little more open-minded to the fact that the game could have never been perfect with how much hype was built up over the years. Some things always have to suffer or have to be crushed beneath that heavy weight since you cannot have everything in a game that's been in development for roughly 5 years. Even my own idea of what should have been in KH3 to make it perfect would have easily spanned 200-300 hours all in all. Now imagine adding all other opinions and reaching a common ground. The game would have never been finished.
  22. Like
    Merilly reacted to Dustin Lübbers in This is the worst Kingdom Hearts game ever made. Even worse than Coded.   
    This is basically the reason why half life 3 wont come out. Because "THE game" everyone is waiting for is almost Impossible to make. Even if you were to make a game that has absolutely everything people will still find Something that they think is Missing. If you have Impossible Standards than disappointment is a guarantee
  23. Like
    Merilly got a reaction from Iamkingdomhearts1000 in This is the worst Kingdom Hearts game ever made. Even worse than Coded.   
    I can't and won't tell you to think differently but saying you feel like you were betrayed is heavily exaggerated and not reasonable. If anything can be betrayed, it's your own expectations of what the perfect conclusion should have looked like but quite frankly, that's no betrayal. You are free to dislike it and criticize it as I have seen plenty of others do, but claiming this feels like a betrayal is exactly the reason why some outside the fandom think the fans indulge in a huge sense of entitlement.
    As I said, I have nothing against people criticizing and hating the decisions they made. It's impossible to like everything and seeing the game through a thick layer of pure fanatism isn't healthy either. But let's not act like we have any say in the matter of how it should have played out. We can be disappointed or frustrated but as some said, many years of expectations are bound to backlash because by now, we all have had expectations of some sort, be they high or low.
    I don't want to say something to every point but rather generalize something. Like others said before, after years of predictions it made sense the game would be fairly predictable. If you want to see that as a negative aspect, be my guest, but I don't see much value in incorporating shocking plot twists just for the sake of being shocking, not because they actually make sense in the end.
    As for the people who are so intent on having their favorite pairing confirmed by bold declarations of love: Nomura said in an interview years ago that this series is primarily about friendship. It's the main topic. Ship whoever you like but suddenly trying to determine the worth of the game based on whether character x kisses character y in a game that clearly has a different focus than a sloppily written romance is simply not understandable for me and shouldn't even be part of any list on why the game is bad. Not when romance outside of the Disney universe has never been such a huge deal in Kingdom Hearts. That's something I believe should be left to the imagination of the individual player.
    I'm not saying you don't have some valid points. Some are fine to criticize or even show some anger about. It's just that I feel some criticism is worded in a way that makes little sense, especially when comparing it to previous entries. For example, it's fine to criticize a lack of socializing or empty areas as a whole but it's not like all other KH games did not suffer from the same issues, hence not making KH3 worse than any other game in the franchise and making a comparison in those aspects impossible. KH2 has just as many empty areas as KH3 does, if not more. Outside of SDG, there's not a lot of out-of-context socializing done throughout the games for any of the original characters. I also wish for more in that area, the criticism is certainly legitimate, but KH3 is not any worse in that aspect than the other games.
  24. Like
    Merilly got a reaction from Dagesh Lene in This is the worst Kingdom Hearts game ever made. Even worse than Coded.   
    I can't and won't tell you to think differently but saying you feel like you were betrayed is heavily exaggerated and not reasonable. If anything can be betrayed, it's your own expectations of what the perfect conclusion should have looked like but quite frankly, that's no betrayal. You are free to dislike it and criticize it as I have seen plenty of others do, but claiming this feels like a betrayal is exactly the reason why some outside the fandom think the fans indulge in a huge sense of entitlement.
    As I said, I have nothing against people criticizing and hating the decisions they made. It's impossible to like everything and seeing the game through a thick layer of pure fanatism isn't healthy either. But let's not act like we have any say in the matter of how it should have played out. We can be disappointed or frustrated but as some said, many years of expectations are bound to backlash because by now, we all have had expectations of some sort, be they high or low.
    I don't want to say something to every point but rather generalize something. Like others said before, after years of predictions it made sense the game would be fairly predictable. If you want to see that as a negative aspect, be my guest, but I don't see much value in incorporating shocking plot twists just for the sake of being shocking, not because they actually make sense in the end.
    As for the people who are so intent on having their favorite pairing confirmed by bold declarations of love: Nomura said in an interview years ago that this series is primarily about friendship. It's the main topic. Ship whoever you like but suddenly trying to determine the worth of the game based on whether character x kisses character y in a game that clearly has a different focus than a sloppily written romance is simply not understandable for me and shouldn't even be part of any list on why the game is bad. Not when romance outside of the Disney universe has never been such a huge deal in Kingdom Hearts. That's something I believe should be left to the imagination of the individual player.
    I'm not saying you don't have some valid points. Some are fine to criticize or even show some anger about. It's just that I feel some criticism is worded in a way that makes little sense, especially when comparing it to previous entries. For example, it's fine to criticize a lack of socializing or empty areas as a whole but it's not like all other KH games did not suffer from the same issues, hence not making KH3 worse than any other game in the franchise and making a comparison in those aspects impossible. KH2 has just as many empty areas as KH3 does, if not more. Outside of SDG, there's not a lot of out-of-context socializing done throughout the games for any of the original characters. I also wish for more in that area, the criticism is certainly legitimate, but KH3 is not any worse in that aspect than the other games.
  25. Like
    Merilly got a reaction from Keith Harris in This is the worst Kingdom Hearts game ever made. Even worse than Coded.   
    I can't and won't tell you to think differently but saying you feel like you were betrayed is heavily exaggerated and not reasonable. If anything can be betrayed, it's your own expectations of what the perfect conclusion should have looked like but quite frankly, that's no betrayal. You are free to dislike it and criticize it as I have seen plenty of others do, but claiming this feels like a betrayal is exactly the reason why some outside the fandom think the fans indulge in a huge sense of entitlement.
    As I said, I have nothing against people criticizing and hating the decisions they made. It's impossible to like everything and seeing the game through a thick layer of pure fanatism isn't healthy either. But let's not act like we have any say in the matter of how it should have played out. We can be disappointed or frustrated but as some said, many years of expectations are bound to backlash because by now, we all have had expectations of some sort, be they high or low.
    I don't want to say something to every point but rather generalize something. Like others said before, after years of predictions it made sense the game would be fairly predictable. If you want to see that as a negative aspect, be my guest, but I don't see much value in incorporating shocking plot twists just for the sake of being shocking, not because they actually make sense in the end.
    As for the people who are so intent on having their favorite pairing confirmed by bold declarations of love: Nomura said in an interview years ago that this series is primarily about friendship. It's the main topic. Ship whoever you like but suddenly trying to determine the worth of the game based on whether character x kisses character y in a game that clearly has a different focus than a sloppily written romance is simply not understandable for me and shouldn't even be part of any list on why the game is bad. Not when romance outside of the Disney universe has never been such a huge deal in Kingdom Hearts. That's something I believe should be left to the imagination of the individual player.
    I'm not saying you don't have some valid points. Some are fine to criticize or even show some anger about. It's just that I feel some criticism is worded in a way that makes little sense, especially when comparing it to previous entries. For example, it's fine to criticize a lack of socializing or empty areas as a whole but it's not like all other KH games did not suffer from the same issues, hence not making KH3 worse than any other game in the franchise and making a comparison in those aspects impossible. KH2 has just as many empty areas as KH3 does, if not more. Outside of SDG, there's not a lot of out-of-context socializing done throughout the games for any of the original characters. I also wish for more in that area, the criticism is certainly legitimate, but KH3 is not any worse in that aspect than the other games.
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