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CriticalAssension

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  1. Like
    CriticalAssension got a reaction from RikuFangirl2008 in Proud Mode Explaination   
    There's no downside to using restricted medals other then the fact that their special ability cannot be utilized. You can still collect the objective rewards as long as you meet the criteria of the objective. 
  2. Like
    CriticalAssension reacted to Felixx in Cannibalism   
    Kiwis eating Kiwis...
  3. Like
    CriticalAssension got a reaction from SoraUltimateKeybladeMaster in Cannibalism   
    Never thought cannibalism could be this cute...DAMMIT someone fetch me their arm!
  4. Like
  5. Like
    CriticalAssension got a reaction from Kingdomhe in After 15 years 0.2 Spoilers Aqua   
    Never have I felt so satisfied
  6. Like
    CriticalAssension got a reaction from Trece the Xam ( ▀ ͜͞ʖ▀) in PePe The Forbidden One   
    *Stares at Performapal Turn Toad
     
    *Stares at PEPEXODIA
     
    IT WAS PLANNED FROM THE VERY BEGINNING!
    GENIUS
  7. Like
    CriticalAssension got a reaction from Yuya Sakaki in PePe The Forbidden One   
    *Stares at Performapal Turn Toad
     
    *Stares at PEPEXODIA
     
    IT WAS PLANNED FROM THE VERY BEGINNING!
    GENIUS
  8. Like
    CriticalAssension reacted to xs_xs in Only 1 Day~   
    Do u think we'll see Namine in 2.8?

  9. Like
    CriticalAssension reacted to animemylove in [Spoilers] Anyone else disappointed with 2.8   
    yea, but most the minor questions didn't really need answers to them, i thought we'd get a look at what aqua was doing more recently instead of up until the end of kh1.
     
    the back cover was pretty bad with leaving a lot more questions, but maybe they are adding that stuff into X or whatever (I don't really bother with it, but i really want to now.) Definitely has me curious on how the events of the keyblade war came to be and how it will tie into the main story
    it's just too bad we didn't get more meat with Mickey and Aqua's story, I really wanted to see what Mickey had planned, but he was only in there for a few minutes.
    (really sounds bad lol)
  10. Like
    CriticalAssension got a reaction from Alja in [Spoilers] Anyone else disappointed with 2.8   
    Honestly I felt the opposite, I found that 0.2 kind of solved some of my minor questions and helped clear a few lil things about the story. Not a lot, not at all but I found it helped more rather then raised more questions.
    I wasn't too fond of Back Cover mostly because it was kind of Anti-Climatic and while it did give us a few more new details and unveiled more information about the Foretellers personalities, goals etc, I found most of Back Cover was just hints and not actual straightforward answers.
  11. Like
    CriticalAssension got a reaction from Nick Sideris in [Spoilers] Anyone else disappointed with 2.8   
    Honestly I felt the opposite, I found that 0.2 kind of solved some of my minor questions and helped clear a few lil things about the story. Not a lot, not at all but I found it helped more rather then raised more questions.
    I wasn't too fond of Back Cover mostly because it was kind of Anti-Climatic and while it did give us a few more new details and unveiled more information about the Foretellers personalities, goals etc, I found most of Back Cover was just hints and not actual straightforward answers.
  12. Like
    CriticalAssension got a reaction from catmaster0116 in What if Organisation XIII members had Keyblades?   
    Those all look really great! Had a hard time deciding but decided to go with the Scary Pedo Scientist. You did a really good job!
    I'm grateful you decided to not call it Let it Go.
  13. Like
    CriticalAssension reacted to catmaster0116 in What if Organisation XIII members had Keyblades?   
    I made a bunch of Keyblades for the other organisation XIII members who don't have a Keyblade yet. Saix's was designed by a friend of mine (but I made a 3D model of it) and Xigbar was basically an editted version of his standard arrowguns.
     
    Many of the keyblades are designed with their other day's weapons as inspiration, for instance Xemnas's Keyblade is coloured red but has elements of Infinity, Judgement, magnificence and young Xehanort's laser sword which are his other ethereal blades.
     
    Let me know what you think and which ones are your favourite ^^
     
    Xemnas: Vain and Vanity

     
     
    Xigbar: Freischutz (German for Freeshooter, also the name of a German story of a man who made a deal with the devil to receive a set of homing demon bullets...sounds like Xigbar right?)

     
    Xaldin: Pride of the Dragoon

     
    Vexen: Philosophy of Frost (At one point, I had wanted to name this Keyblade 'Let it go')

     
    Lexaeus: Avalon

     
    Zexion: Grimm's Glossary

     
    Saix: Locura Lunar (Spanish for 'Mad moon' or 'Berserk Moon')

     
    Demyx: Virtuoso

     
    Luxord: Felix Fortuna (Latin for Lucky Fortune)

     
    Marluxia: Fleur de Mort (French for Flower of Death)

     
    Larxene: Tout Puissant (French Tout Puissant)

  14. Like
    CriticalAssension reacted to Felixx in Me dodging KH2.8 spoilers like...   
  15. Like
    CriticalAssension reacted to TheFinalPersonaKeyblade in Poor Sora...   
  16. Like
    CriticalAssension reacted to Felixx in Some KH fans will be like...   
  17. Like
    CriticalAssension reacted to Qrow in Complete trophy lists for Kingdom Hearts HD 2.8 Final Chapter Prologue revealed, with their names, images, descriptions and types   
    The trophy lists for Kingdom Hearts HD 2.8 Final Chapter Prologue have been revealed, thanks to Exophase. You can see the trophy lists below. Note that while trophies are available for Kingdom Hearts Dream Drop Distance HD and Kingdom Hearts 0.2 Birth by Sleep - A Fragmentary Passage -, they seem to not be included in Kingdom Hearts χ Back Cover.
     
    Note: Some of the trophy descriptions in Kingdom Hearts 0.2 Birth by Sleep could be considered spoilers - they contain the names of each episode within the game. Proceed at your own risk.
     

    Kingdom Hearts Dream Drop Distance - 55 trophies (1 Platinum, 2 Gold, 5 Silver, 47 Bronze)
    Kingdom Hearts 0.2 Birth by Sleep - 15 trophies (0 Platinum, 1 Gold, 1 Silver, 13 Bronze)
    Kingdom Hearts χ Back Cover - 0 trophies
     

    Kingdom Hearts Dream Drop Distance HD
    Image Trophy Description Type Dream Drop Distance Master Obtain all trophies. Platinum Record Keeper Achieve 100% completion in Combat, Story, Items, and Game Records. Gold Star Combatant Achieve 100% completion in Combat. Silver Storyteller Achieve 100% completion in Story. Silver Item Collector Achieve 100% completion in Items. Silver Level Masters Achieve a cumulative level of 100. Silver Droplet Magnet Rack up 300 or more Drop Points in a single turn. Bronze Dream Dropper Drop 100 or more times. Bronze Deft Diver Complete a dive without taking damage. Bronze Ace Diver Perform an A-Rank dive. Bronze Loyal Customer Make a purchase at every Moogle Shop. Bronze Command Collector Obtain all commands. Bronze Recipe Collector Obtain all recipes. Bronze Dream Piece Collector Obtain all Dream Pieces. Bronze Mark of Mastery Defeat the phantom Ursula and begin the Mark of Mastery exam. Bronze A Divided World Complete Traverse Town as both Sora and Riku. Bronze Dark Intervention Complete La Cité des Cloches as both Sora and Riku. Bronze Memory and Heart Complete The Grid as both Sora and Riku. Bronze Inhabitants of the Sleeping Worlds Complete Prankster's Paradise as both Sora and Riku. Bronze Distinct Worlds Revisit and complete Traverse Town as both Sora and Riku. Bronze All for One, and One for All Complete Country of the Musketeers as both Sora and Riku. Bronze A Sound Idea Complete Symphony of Sorcery as both Sora and Riku. Bronze The Depths of Darkness Complete The World That Never Was as both Sora and Riku. Bronze Nostalgic View all flashbacks. Bronze Flick Rush Fever Achieve a Rush Level of 20. Silver Medal Master Obtain 3,000 or more medals in Flick Rush. Bronze Lucky Seven Win a Flick Rush duel by lining up three 7s. Bronze Super Cyclist Earn a score of 1,000 or higher on the Light Cycle. Bronze Balloon Master Earn a score of 200 or higher in the Balloon mini-game. Bronze Water Barrel Master Earn a score of 400 or higher in the Water Barrel mini-game. Bronze Candy Goggles Master Earn a score of 800 or higher in the Candy Goggles mini-game. Bronze Easy as 1-2-3 Create a party with 3 Spirits. Bronze True Trainer Use every Training Toy. Bronze Happy Campters Create a party with 3 Spirits and make them all very happy. Bronze Kindred Spirits Max out a Spirit's Affinity Level. Bronze Golden Egg Breed a ★ Rank Spirit. Bronze Strongest Link Unlock all nodes on any Spirit's Ability Link board. Bronze Lifesaver Rescue Spirits 3 times in battle. Bronze Ability Ace Max out and install all Support and Spirits abilities. Bronze Bull's-Eye Defeat 5 or more enemies with a single hit in Slingshot. Bronze Sliding By Connect 6 or more points with a single Faithline. Bronze Super Hacker Activate all Code Break commands. Bronze Bubble Burster Trap 6 or more enemies in Bubble Burst. Bronze Comic King Activate all of Wonder Comic's effects at least once. Bronze Maestro Defeat 4 or more enemies in one turn of Melody Catcher. Bronze Chain Reaction Sever all chains with a single slash 3 times in a row using Nightmare's End or Mirage Split. Bronze Champions of All Districts Complete all Special Portals in Traverse Town as both Sora and Riku. Bronze Champions of the Cathedral Complete all Special Portals in La Cité des Cloches as both Sora and Riku. Bronze Champions of the Digital World Complete all Special Portals in The Grid as both Sora and Riku. Bronze Champions of the Endless Ocean Complete all Special Portals in Prankster's Paradise as both Sora and Riku. Bronze Champions of the Opéra House Complete all Special Portals in Country of the Musketeers as both Sora and Riku. Bronze Champions of the Harmonic Score Complete all Special Portals in Symphony of Sorcery as both Sora and Riku. Bronze Champions of the Dark City Complete all Special Portals in The World That Never Was as both Sora and Riku. Bronze Brave Challengers Complete all 7 Link Portal bonus objectives. Bronze Seekers of Secrets Complete all Secret Portals as both Sora and Riku. Gold
    Kingdom Hearts 0.2 Birth by Sleep - A Fragmentary Passage -
    Image Trophy Description Type Wandering in the Dark Begin a journey to escape the Dark World. Bronze Flow of Time Complete the Castle Town episode. Bronze False Temptations Complete the World Within episode. Bronze Real or Illusion? Complete the Forest of Thorns episode. Bronze Into the Depths of Darkness Complete KINGDOM HEARTS 0.2 Birth by Sleep - A fragmentary passage -. Bronze Treasure Hunter Open all treasure chests in the Dark World. Bronze Ambitious Complete all objectives. Gold Undefeated Complete the story without having to Retry or Continue. Bronze Heartless Hunter Defeat 500 Heartless. Bronze Ice Queen Execute Spellweaver's Finish command 5 times. Bronze Proud Player/Critial Competitor Complete the game in Proud or Critical Mode. Silver A Magical Finale Execute all Magic Situation Commands. Bronze Shotlock Star Earn an Excellent rating in Shotlock. Bronze Dark Explorer Walk a long distance within a single map. Bronze Fashionista Equip an item in all wardrobe slots. Bronze  
    Click here to view the article
  18. Like
    CriticalAssension reacted to DaxovanHearts in KINGDOM HEARTS III FINAL MIX BOX ART (FAN)   
    Here's a box art I made for a Final Mix of Kingdom Hearts III. As always, if you like this then please follow my twitter at camdayx or my facebook page DaxovanArt (link below) to see more updates. Thanks, guys.  


  19. Like
    CriticalAssension reacted to thatkingdomheartsguy in KH1.5 Review from a first time player   
    So about a month ago I discovered Kingdom Hearts 1.5 on the PS3 and figured I'd give it a go, especially having seen a lot of love from fans of the Kingdom Hearts games all over the internet. I finished 1 Final mix and ReChain of Memories in about 3 weeks, and I think I've had enough time to digest the games to give a *quick* review of it. I figured this might be interesting to post on these Kingdom Hearts forums, since I doubt there's much newbies on here. Also I'm planning to play 2.5 and maybe make some review on it. Who knows, I might even consider a 358/2 Days and Re Coded (I hope I got those names right lol) playthrough after all this. For now though, I think I'll stick with the movies.
     
    Quick note: I played all the games so far on Standard Mode, although I might consider revisiting them on higher difficulties. 
     
    Kingdom Hearts 1 Final Mix was, overall, an excellent game. I've heard people calling the game a button masher, and I can see where they're coming from, at least to some degree. The attacking options are pretty primitive, and there's really not much you can do aside from spam physical attacks over and over. Magic is the other main option of attacking, and while it can be useful in areas, I don't see myself using it all that often. Perhaps there's some trick that I'm just not getting, but I find mashing out physical combos to be easier and it works just fine (at least on Standard Mode). 
     
    It's always cool to see action RPGs incorporate fancy combo abilities, as you get to see how your characters evolve and get stronger throughout the game. I think that's a big aspect in my liking of the game's gameplay; sure, it's simple, but it works and you get stronger as you go on. My personal favorite has to be Ripple Drive; I dunno, something about the flourish Sora does with his Keyblade at the end makes it look super awesome. Practically, it launches enemies into the air which allows me to usually follow up with some type of aerial combo. Pretty cool.
     
    I don't have much to say about the other gameplay elements; perhaps it requires more experimentation, but stuff like Magic, Limits, and such really didn't have too big of an impact on my gameplay. I will say that Cure is definitely the most useful Magic in my opinion, although its usefulness is so good that items such as Potions and Hi-Potions became kinda pointless, especially near the end. I ended up using a bunch of Ethers and Elixirs for the final world and final boss, mainly so I can Cure and maybe use Aero on myself. Otherwise, the other magics just sort of...sat there. The same can be said about the Limits. While they are flashy and cool looking, I never found myself using them too much because I really didn't need to, and I'd much rather conserve the MP in case of an emergency Cure. 
     
    The world design was...clunky at times (most notably, Agrabah). Platforming was attempted, but because you don't really get much movement options until the end of the game, it wasn't the best executed. Also, Atlantica swimming controls are godawful, and if you say otherwise, you're wrong. On the other hand, I did enjoy the typical exploration aspect that many action RPGs have, and the fact that these were my childhood Disney worlds made it all the more exciting. So yeah, while platforming in Agrabah or swimming in Atlantica may not have been the best, I damn well still enjoyed those worlds for the exploration and many things to interact with.
     
    The story was pretty typical and I don't have much to say; it was definitely interesting to see how they intertwined Disney stories with its own Kingdom Hearts plotline though, and I'd say they did a pretty decent job at it. The main game uses the whole "7 Princesses of Light" as its driving plot, and it works...kinda. While it did drag on sometimes, I think the most impressive part is they managed to fit individual Disney World stories into this overall "big" plotline. I was a big fan of Disney movies as a kid, so seeing them in this game created this air of nostalgia for me that I appreciated very much. The big problem however, is when the ending occurs. It feels very...rushed. You have Riku, who is taken over by Ansem, and then a giant clusterfiretruck of things occur in a short span of time (one world, mind you) and then suddenly Mickey's there, and Riku's behind the door, and wait what's Kindgom Hearts again? Overall, it felt really confusing and I actually had to personally go online and look it up to fully understand what happened (at the risk of finding spoilers; luckily, I came out unscathed). I would've enjoyed the ending a lot more if they just took more time to explain the whole thing, and maybe hint and build up at it a bit more.
     
    Overall, a solid 8.5/10. Pretty damn good.
     
    Re:CoM was apparently highly controversial on whether it's good or bad, and I can see why; it's so vastly different from the very first game that I was taken by surprise at first. What are all these cards doing here? What's with Sora's voice? wtf is happening man
     
    Okay, the incredible thing about this game is that you get immersed in the gameplay after you understand the concept, which is definitely not easy. However, I find myself understanding more and more as the game goes on, and eventually it all starts making sense to me. How to arrange my deck, how to use Sleights, how to manipulate my attacks in such way to deal maximum damage, etc. I'd say the gameplay is only for certain types of gamers, but it definitely hit my sweet spot and I loved it. On the otherhand, I can see why people would dislike it, especially with a LOT of the game time being spent on arranging your deck for bosses. Oh yeah, bosses. Some get REALLY damn hard near the end, such as the last Axel fight (took me a dozen attempts for that one). There's a pretty big difficulty spike within the last few floors, and it caught me kind of by surprise. Also, holy crap the Castle Oblivion map was ginormous. 
     
    Despite that though, I loved the experimentation aspect of the game, and had a lot of fun with it. Trying new sleights, attack patterns, and just new combos; it was super fun to play around with, and I appreciate the game devs changing up the concepts between games just for a more diversified gameplay. On the other hand, I did find the repetition and layout of the worlds somewhat boring, especially in giant worlds such as Hollow Bastion or Castle Oblivion; by the end, you see the pattern and layout of each and every map card, so the feeling of exploration that the first game had sort of disappeared. 
     
     The story is excellent. I was wondering how they were going to expand upon the ending of Kingdom Hearts 1, because it clearly was not finished, especially with Riku being locked behind the door. Turns out, they were gonna have Sora and co. go into a castle and lose all their memories. Yeah, it sounds absurd, but after we reveal the whole Namine plot, it genuinely made sense. Some parts are still confusing though, although I assume that Kingdom Hearts 2 will answer all my questions. The Organization is a pretty cool group, and having only seen a few of them makes me excited to see the rest. I also got the whole thing about Axel kind of being an assassin for the group that's supposed to sniff out and disloyalty, and considering the whole gang in Castle Oblivion were plotting a plan to overthrow the leader or something, seeing Axel slowly change sides was one of my favorite parts.
     
    Sora is really damn angry in this game, way more than the first game where he was always this light hearted naive kid. It's nice to see this type of character development, especially since a lot of his anger is justified. His best friend is gone, he's just trying to save everyone, he's the Keyblade Master so he has a lot on his shoulders, and to top it all off, he's losing his memories thanks to Namine's shenanigans. Riku Replica was such an interesting character with really weird and philosophical motivations behind him, and that eventually lead to his demise; questioning his own existence, as he was a mere puppet. This was super cool to me, and I hope he would somehow return in the future games (although I don't personally see it happening). The other characters were interesting too; it's cool to see how they had individual personalities to them, although I did find Marluxia as sort of the "main villain" to be the cliche "cool, monologue" type. 
     
    Reverse/Rebirth was a post game thing that changed up the gameplay mechanics as you can no longer rearrange your deck, which is set in stone for you in each world. So yeah, while I enjoyed the whole Card Duel mechanic, I felt that it was merely an extension to further your understanding of the story and nothing more, so I dont' have much to say on it. I appreciate the effort, but I still enjoy Sora gameplay more. Sorry Riku!
     
    Really fun gameplay and excellent story, so it earns a 9/10 for me.
     
    So yeah, that's my "short" opinion on the two games I played so far. I have yet to watch the 358/2 Days movie (how do you SAY that name?) and I already have a copy of 2.5 ready to play. Honestly, I've enjoyed this series much more than I expected so far. Hope I can say the same for the rest of the games; but yeah. I might post something once I finish the others, but for now, this should suffice
  20. Like
  21. Like
    CriticalAssension reacted to Soul_Seeker in 43 Big Words For IGN In 2017   
    1. Do
    2. Your
    3. Research
     
    4. It
    5. Is
    6. Not
    7. Hard
    8. To
    9. Type
    10. A
    11. Few
    12. Words
    13. Into
    14. Google
     
    15. There
    16. Is
    17. A
    18. Difference
    19. Between
    20. The
    21. Number
    22. Three
    23. And
    24. The
    25. Decimal
    26. "2.8"
     
    27. Normally
    28. I
    29. Would
    30. Not
    31. Care
    32. And
    33. Would
    34. Roll
    35. My
    36. Eyes
    37. But
    38. You
    39. Deserve
    40. The
    41. Incoming
    42. Backlash
    43. Today
     
    thanks for reading
     
    i'm sure there was more effort put into this post than there was in the kingdom hearts 3 section of ign's article
  22. Like
    CriticalAssension reacted to The Transcendent Key in Remember Back When We Thought This Was Kingdom Hearts III? :)   
    Hey everyone, how's it going? So then, earlier today, I was listening to some Kingdom Hearts music, when I decided to look up Fate Of The Unknown! When I started hearing the song, I decided to watch Kingdom Hearts II Final Mix's secret movie, you know, the Birth By Sleep one?  And well, when I sat down to watch it, seeing that video really took me back!
     

     
    It's amazing just how many years it's been since Birth By Sleep came out, huh? More nostalgic, though, is that way back when, at the time of this secret movie, we thought that this was going to be Kingdom Hearts III, and many fans thought it'd be called Kingdom Hearts III: The Keyblade Wars! I remember watching this video so many times, and it never got old for me, and it still never gets old!  And to think that this secret movie is 9 years old! The CG at work in this secret movie still holds up to this very day! Ah, memories!
     
    What about all of you? Did you all also think that Birth By Sleep was Kingdom Hearts III?
  23. Like
    CriticalAssension reacted to MythrilMagician in CALM YO TITS, BOTS   
    You see Yoyo
    When you don't follow sections like me
     
    You never ever see the bots
    For fear of being spammed notifications
     
     
    Kudos if you get the meme I tried to relate this post to
  24. Like
    CriticalAssension reacted to Yuya Sakaki in CALM YO TITS, BOTS   
    HOLY CRAP, DUDE!
  25. Like
    CriticalAssension reacted to Oli in Kingdom Hearts III looks amazing   
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