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Found 2,044 results

  1. Alicia Maddox

    X-Blade Theories

    Once again, this came from a conversation with my sister. Now I have seen MANY theories and speculation concerning Kingdom Hearts 3, but I have yet to see, or read one specifically addressing a certain object mentioned in the official KH3 summery released back last year. Allow me to quote: "In an effort to undermine Xehanort's plot, Sora, Donald and Goofy search for seven guardians of light and the 'Key to Return Hearts'". So what exactly IS this "Key to Return Hearts"? I have two theories about this. 1: What if the KTRH is in fact the X-Blade itself? Let's think about this. What is the X-Blade? Well, it's supposed to be the guardian to the true Kingdom Hearts right? And what is KH? The heart of all worlds. At the present though, KH is hidden in darkness and the world is scattered throughout the universe in the form of smaller worlds. It is known that these worlds have their own individual hearts deep inside them. So could it be that maybe the X-Blade, once it's brought into being, possibly have the power to restore all the worlds back to their original state, and create a "one world" again? If this is the case, then the X-Blade would be returning the hearts back into ONE heart again in one world. This would also lead to the rediscovery of the true KH once again.Theory number 2: Maybe the KTRH isn't the X-Blade at all. And maybe it doesn't involve restoring the worlds. It could be that the KTRH is in fact an average Keyblade, like the one Sora wields, but with a very special ability. We know that true Keyblades are the only weapons that can truly kill a Heartless and separate it's heart from it's manifest body. Well, what if this special Keyblade has the power to restore the Heartless back to their original bodies? This includes Heartless that have already been "killed" by another Keyblade. This would explain the "Return Hearts" bit at least.Alternant theory number 3: We all know that illogic = Namura logic right? So maybe our dear Namura-senpai might throw us a curve and the KTRH might be something complete different! But what? A person? (Sora?) An object? (Keyblade?) A place? (The Keyblade Graveyard?) Who knows! What we DO know is that Namura knows. And he's not telling. Not yet anyway. So, what do you guys think? Have some theories of your own?
  2. Kingdom Hearts series producer, Shinji Hashimoto has recently teased in a Q&A at Thailand Comicon Event in Siam Paragon, Bangkok on May 10, 2014 that Kingdom Hearts III may appear at E3 2014 and Tokyo Game Show 2014 along with other events. --In E3 that will be arranged in this June, is there any new information about FFXV or KHIII? We would like to keep it secret. It just only a few months from now. I'm pretty sure you will be surprised. We might tell you what is our plans, but it's better you see by yourself at Tokyo. (laugh) --About KHIII, could you tell more about characters, systems, story? We are sorry. They are secret. Please wait. The game will come out fantastic. E3 2014 starts June 10 and KH13.com will be covering it. Thanks go to a member at Mognet Central.
  3. Yosuke Matsuda, president and CEO of Square Enix, has talked with Nikkei Trendy today and shared some information about the future of the company. When asked about 2014, Matsuda had this to say about Kingdom Hearts III: There’s remarkable confidence in Final Fantasy XV and and Kingdom Hearts 3. [I] can’t talk details at the moment, [but I think] SE will be able to share more in the future, like at E3. Thanks go to DualShockers for the translation, and to @abyssviola for the find.
  4. Sony Computer Entertainment Japan have announced that a PlayStation 4 launch event will be held on February 21, 2014, starting at 10:30PM JST. Kingdom Hearts III producer Shinji Hashimoto has been annouced as a guest creator for the event, which will be live streamed on Ustream and Nico Nico. It is currently unknown if Hashimoto will reveal any new Kingdom Hearts III information, but we will keep you updated with more information as it appears. Update 2: Shinji Hashimoto appeared on stage at the event and asked fans to "Please wait a little longer." concerning Kingdom Hearts III. Update: Sony have uploaded the videos to be shown at the event to their PlayStation Japan YouTube channel, and unfortunately, the video containing Kingdom Hearts III is old footage from the E3 2013 announcement trailer. This can be seen below. There is still a chance that Hashimoto could reveal some small new information while on stage, so stay tuned and we will keep you updated-- no guarantee, though!
  5. Earlier in the week, a leaked internal document from Square Enix Europe showed that Kingdom Hearts III had been given a 2014 release date-- however, Square Enix have today confirmed that this release date is inaccurate, and simply a placeholder. Square Enix released the following statement to GameSpot: We're aware an internal document has been in circulation listing release dates for select Square Enix titles. This information contained in this document is inaccurate and features placeholder timing. Specifically, no announcement has been made to date for Kingdom Hearts III and Final Fantasy XV--their projected release window remains to be advised.
  6. This week's issue of Famitsu Weekly magazine contains the opinions of various Japanese video game developers about the PlayStation 4 and the games they're developing ahead of the PlayStation 4's release in Japan next month. Tetsuya Nomura is one of those developers and he speaks about developing Kingdom Hearts III for the PlayStation 4. You can read it below, thanks to Kotaku. Looking at the PS4, I thought "they've gone too far." I wish they would just let us off the hook. For the player, having a game that's "thoroughly made" makes them excited with anticipation, but for a developer, it's a hurdle we have to overcome. The number of things we have to do keeps increasing and if we keep trying to expand as far as it will go, we'll never be finished. I think we're going to end up being faced with the choice of what to keep and what to give up on [for Kingdom Hearts III]. I really felt the immense response to the Kingdom Hearts III announcement and so it's now my task to figure out how to satisfy all those people who are looking forward to it. There have been a lot of different consoles in the past, but I feel that this one is the biggest mountain we've had to climb yet, in a good way.
  7. The connection between Kingdom Hearts χ and Kingdom Hearts III is believed to have been touched upon in the latest update for Kingdom Hearts χ, via the Fortuneteller's Script. goldpanner has translated this script via KHInsider, and it can be read below. Chirithy: You've really shaped up as a Keyblade Wielder, haven't you. Uh-huh, you're looking really fine, too! I think it's time to tell you, then. Before my master, He who created me, disappeared, He bestowed His six followers with new names, and gave five of them a tome of prophecy. These five followers, who were to become the Foretellers, read the future written in the tome. Apparently a passage written on the last page shocked them. "The war in that place will lead to the defeat and destruction of the Light. The World will be enveloped in eternal Darkness." In order to save the future World, the five Foretellers thought to use the power hidden in the tome of prophecy. That's the power you are all using now. Through the cards, you are using the power of the future to try and protect the light from the darkness, and avert the future enveloped in darkness. Also, as you know, even though the five Foretellers share the same goal, they by no means share the same will. So, you mustn't lose sight of it yourself.
  8. Haley Joel Osment, the English voice actor for Sora in the Kingdom Hearts series, is currently holding an "ask me anything" on reddit. Here, people can ask HJO anything they like, and he will choose questions to answer. Hopefully he answers a few Kingdom Hearts-related questions! We will keep updating below with any that he answers. Artvandelay1: Have you started working on Kingdom Hearts 3 yet? What do you know about it that you can legally share with us? HJOsment: Wow, lots of Kingdom Hearts questions! I am a fan of the series too, so I am excited to see what they do with KH3. I only have about as much information as you all do at the moment; they are still making the game, and my part is one of the last steps in the process. I won't be involved until later in the year at the earliest. But I will let you all know if I hear anything more! lanxner: The Kingdom Hearts plot is really hard to follow, but seeing as you’ve provided your voice for most of the games, can you understand most of it? Do you tend to play the games yourself? HJOsment: I will never forget walking in for the first session of KH2 and seeing that the producers had set up a bulletin board with a flow chart explaining the sequence of events in different universes and watching them almost struggle to sort it out. It wasn't that they weren't knowledgeable, they just were still unraveling the story for themselves and dealing with the huge amount of information Nomura-San puts out. That was when I personally realized how video games had reached the level of art. Or maybe when I beat the Spirit Temple for the first time on N64.... KMA10k: With regards to Kingdom Hearts, how does it feel to have played the character of Sora for essentially half your life now? Is it an honor, a burden, or something else entirely? HJOsment: It is weird to think that this is the character I've been with the longest! It's a great series though and I hope it goes on and on and on.....I did a play in Philadelphia a few years ago ( "Red" by John Logan) and we had a talkback after one Student Matinee....every single question was "WHEN IS THE NEXT ONE COMING OUT?" I enjoyed that. Driz51: Who is your favorite Kingdom Hearts character besides Sora and what is your favorite line of Sora's? HJOsment: the number of times i have screamed "RI KUUUUUU"... Kairi's great too....not playing favorites Be sure to check out his non-KH answers as well: Hey reddit, it's me Haley Joel Osment, here to answer your questions.
  9. Zap2it recently interviewed Haley Joel Osment, the English voice actor for Sora and he briefly commented on Kingdom Hearts III. He confirms that he spoke with Square Enix following the announcement at E3 2013 and that he hopes to voice Sora in Kingdom Hearts III. You can watch the video and read the transcript below, thanks to opinion from KH13 for the tip. Zap2it: "Now, one last question. I'm going to nerd out a little on you, but you've been involved in the Kingdom Hearts franchise for a really long time, and people are excited about 'Kingdom Hearts III' finally coming out. Can you talk a little bit about that? Have you seen the script or anything?" HJO: "I saw the announcement and then talked with them a little on the phone. I started doing ‘Kingdom Hearts’ in 2001, and we’ve done the main series and then the Game Boy one. I feel like I’ve done seven or eight installments, which is awesome but with this, they’re making it now and the recording of the dialogue is one of the last parts of the process. Probably this summer or later." Zap2it: "But we'll have you back for Sora?" HJO: "That’s what I hear. Sometimes Sora goes back to being a child or goes to another universe or changes into somebody else so I can never say for sure, but hopefully I’ll be back."
  10. The latest issue of Famitsu Weekly, releasing on December 26, 2013, has contained an interview with the director of the Kingdom Hearts series, Tetsuya Nomura. Here, Nomura reveals new information regarding Kingdom Hearts HD 2.5 ReMIX, Kingdom Hearts III and Kingdom Hearts χ. hokanko-alt have published a summary of this interview, and staff translator goldpanner has translated it. Thanks to her, it can be read below. > Game Information - Final Mix version as base, plus Japanese voices - Re:Coded has been fully remade as a movie, with new scenes > Interview Kingdom Hearts HD 2.5 ReMIX - KH2.5 was created by the same team as 1.5, the Osaka Team. However, as the HD-ifying process had already been established, it went a lot more smoothly than 1.5 did - A release time frame is in sight but they still aren't at a stage where they can announce a date - They didn't have to change as much this time as they did for KH1.5, but the volume was equivalent - Re:Coded isn't as long as 358/2 days, and most of the main story was already in cutscene form, which means they are applying new cutscenes to things that happened in Disney Worlds. Those require new voicing work, and last week they carried out the voice recording for Alice's world - They are also adding battle scenes and a just little more to the scenario - There's a scene connecting from Re:Coded to KH3D - The reason for the HD remasters is to recap the story that leads to KH3, and since a) it's sad to think of just one title getting left out of being in HD and b) KH3D is a vital part in laying out KHIII, he knows he has to think of something Kingdom Hearts χ - He is currently being conscious of putting in mysteries and twists for the story. There's an episode of KHχ added that begins with a simple conversation with Chirithy, but then another Chirithy appears in the scene. - The Guilt System had the working title of 'Orb', but they changed it. Perhaps you could expand on imagining collecting the sins (guilt) of the Heartless -There is a natural predetermined meshing if he writes the scenarios himself, but as the goal approaches, he is becoming less convinced of that answer. He's exploring solutions to the question of how to surprise himself - He thinks the KHχ scenario will actually be a surprise. An episode dedicated to the Foretellers will reveal, written in a tome of prophecy, events that are to happen in the future - The last passage in the tome of prophecy is something shocking that connects to KH3 - As KHχ is online, it is by nature difficult to establish an ending to the story, but he has thought of a tentative conclusion. He's also currently thinking of online components for KH3, so he's hoping he can link them nicely, but he still doesn't know Kingdom Hearts III - He was happy that the KH3 promo released in October had such a massive reception, but there is still way way not enough on the development side - 'Attraction Flow', which allows the selection of techniques that respond to enemies and locations, has techniques particularly rich in individuality during boss battles. It's one of the core gameplay elements of KH3, evolved from KH3D's Flowmotion - Other than the gun form, there are some out-of-this-world transformations for the Keyblade. When the staff told me it would become a [redacted] I burst out laughing - I hope to use all sorts of gimmicks on the suggestion of the planning department - KH3 and KH2.5 are both by the Osaka Team; they are being worked on side by side - Nomura is currently rewriting the scenario for KH3 Update 1: Famitsu.com have posted a preview scan of the article concerning HD 2.5 ReMIX. You can view it below. Update 2: SQEX.INFO have done a full translation of Nomura's interview, and thanks to them, this can be read below. Today we’re speaking with Kingdom Hearts series creator Tetsuya Nomura about KH2.5 and KHX, as well as the latest title KH3 announced for PS4 and XB1. Get the inside scoop about what Nomura has in store for the undoubtedly amazing story! - First off, I’d like to ask about Kingdom Hearts HD 2.5 Remix. Did development start right after Kingdom Hearts HD 1.5 Remix was finished? Nomura: That’s right. Just like KH1.5, KH2.5 is being handled by the Osaka team. Programmers established the system for making things HD with KH1.5, so this time it’s progressing even smoother than that. - So it’s not as difficult this time around? Nomura: I think I mentioned this before, but it was more difficult with KH 1.5 since there was no remaining data to go off of. (wry laugh) This time Birth by Sleep is included in the compilation and originally the Osaka team worked on that, so they have the know how and there haven’t been any problems so far. - KH2.5 was recently exhibited at Jump Festa 2014. If development is going so well, is the release date close at hand? Nomura: The release period is in sight, but I can’t say yet. - Alright, let’s talk about content. For KH1.5, there were changes made to KH’s technical specifications to make it closer to KH2, what about this time? Nomura: There haven’t been any changes so far. Nonetheless, we are not only making an HD version of KH2, but BBS and the Final Mix parts as well, and of course we’re implementing trophies, so it has considerable volume and I think it’s something players can enjoy thoroughly. - Scenes from KH Recoded are also included in the compilation. How much footage from it will be included? And are voiced scenes being recorded? Nomura: The scenarios of Recoded itself are rather short within the series, so it’s not as abundant as Kingdom Hearts 358/2 Days was in KH1.5. But in accordance with the length of Days, scenes from it were structured mainly around the story involving Roxas and the series’ original characters. This time around, Recoded isn’t as long as Days, so most of the main story from the original has been converted to movie cutscenes. The events that took place in the Disney worlds have been newly made into movie cutscenes as well. Of course that means there will be new scenes that need voice recordings. Just last week they were recording the voices for events in the Alice in Wonderland world. - That’s good news for Disney fans! Nomura: After that we’re including battle scenes that we couldn’t put in at the time of Days and though they are few, we’ll be adding new scenarios too. - Scenes that didn’t take place during the game version? Nomura: Yes. Chronologically, Kingdom Hearts 3D Dream Drop Distance takes place after Recoded, so there will be scenes that fill in that gap. - Speaking of which, KH3D isn’t getting an HD remake. Nomura: The HD remastered versions are meant to recap the story leading to KH3. While we’re remaking the series, it’s a shame that only one won’t be in HD, but KH3 picks up where KH3D leaves off so it’s an important title to the series, you can’t forget about it. Side Note: According to Famitsu’s data as of 2013/12/8, Kingdom Hearts HD 1.5 Remix is the 2nd best selling HD title, behind Monster Hunter Portable 3rd HD Ver. from Capcom. It sold 131,940 copies in it’s first week and has sold 222,995 total. - KH1.5 remains the 2nd best selling HD remaster title in Japan’s history. Even though the final mix remake came out before the HD version, the HD version is selling. What do you think the main factor for this is? Nomura: Well, probably because it’s in HD and it’s easier to play. (laughs) - I think that’s the case too. (laughs) I think there are many people who want to play it on the high def screen and reaffirm the mysterious story. Nomura: I keep it in mind when I put mysterious and captivating parts into the story. That way fans can imagine how things might turn out. For example, the other day a new episode was added to KHX and it has the first conversation with Chirishi. A scene where another Chirishi appears is added there, but the rest is left to your imagination. It’s established even if you only finish the conversation, I tweaked it a little bit, so it has some meaning. - I see. Since it’s a scene you participated in, we’ll want to check it out. The new system in KHX involving “guilt” seems significant too. Nomura: That too. At first in development they were called “orbs”, but the name has changed to “guilt” which has to do with “sin.” About the act of “gathering guilt from Heartless”, I think fans of the series will remember the connection it has. And then your imagination goes from there. - Certainly we’ll pay attention and imagine something from there. But I doubt that we’ll be absolutely correct. How do you always think this stuff up? Nomura: When I’m writing the scenarios on my own, it’s a combination of stuff coming naturally and the pre-established harmony. It’s because I keep writing towards my original goal. It becomes impossible to understand just by the visible answers. I want to be able to betray myself, by myself. From there I ask, “How can I surprise myself?” And then I begin to grope for a different answer. I also put thorough consideration into the fans viewpoint, wondering what might happen if this happened, etc. - I see. Doing it like that, no one would be able to guess what’s coming, moreover a configuration with integrity is made. We will no doubt be surprised every time. Nomura: I think that the scenarios of KHX from here on out will be surprising as well. In the episode concerning the clairvoyant, the prophesied events occurring in the future written by the clairvoyant will be revealed. - By “the future”, what point of time do you mean? Nomura: As for that, you’ll have to see for yourself. At any rate, the last verse of the clairvoyant is a major shocker. It’s something that connects to KH3. - That’s a must see then! By the way, is there an ending to the story of KHX? Nomura: As far as online characteristics go, it’s the hard part, but I am tentatively thinking about the conclusion. I’m also thinking about online elements for KH3, so if I could link them somehow that’d be cool, but I don’t know about that yet. - At an event in October of this year a new KH3 trailer was premiered. How was the response? Nomura: Everyone was really happy to see it, so that was good. But from the development side, only we knew what point it’s progress was at, and we showed something that still has a long way to go, something “insufficient.” - But it looked immediately playable… Anyways in the trailer, we saw Attraction Flow, the system based on theme park attractions like Jet Coaster, etc. Are those kind of features going to be abundant? Nomura: With Attraction Flow, you can choose techniques corresponding to the place, enemy, etc., so especially in boss fights you’ll be able to use techniques as abundantly as you like. It’s an evolution of KH3D’s Flowmotion and is one of the systems central to KH3. - Speaking of new systems, we saw Sora’s Keyblade do a full on transformation. Nomura: In the trailer, it became gun shaped, but it has unexpected transformations as well. The other day when I was doing a check up, a staff member said to me, “It turns into ___”, and I blurted out, “Are you serious!?” (laughs) - What!? So already it’s not just a weapon? (laughs) After all, it was a vehicle in BBS… Nomura: The planning side has suggested it should be used for some kind of feature. There are infinite possibilities with the Keyblade. (laughs) - I’m sure we’ll be surprised. By the way, the Osaka team is also working on KH3, so does that mean they’ve stopped development to work on KH2.5 in the meantime? Nomura: They’re working alongside one another. - What are you currently working on? Nomura: I’m working on KH3’s scenarios. Writing and editing, writing and editing. - KH2.5 comes first huh. Lastly, I’d like to ask about the other titles that you’re involved with. How is Final Fantasy XV coming along? Nomura: Right now we’re centralizing development. I hope you can wait until the time we can put out subsequent information. - Alright well the other day it was announced that you are in charge of the character design for the arcade version of Puzzle & Dragons Battle Tournament. I’d like to ask about the details regarding that. Nomura: I had the request for Gunslingers Stratos 2 and then a request from Producer Nobuki Kadoi, so I thought, “Me again?” (laughs) I was happy to hear there was a request from Gungho. At first they requested character designs with shorter body proportions, but I was being selfish and made them a little taller. I listened to the requests from the voice cast as well, and I think that the character casting came out pretty well. - Sounds like there was a good collaboration effect going on. Lastly, is it challenging when you have those kind of jobs? Nomura: I thought so with Gunslingers Stratos 2. It had been a long time since I designed characters for a new title and I was drawing freshly, so I thought that if I get the opportunity again, I’ll definitely go for it… Well, that’s how I felt anyways. We were able to talk about a lot of things this time. This old soldier is grateful for that. Update 3: Famitsu.com have updated with an online companion article to the magazine article, containing many screenshots from HD 2.5 ReMIX and Kingdom Hearts χ. These can all be seen below, in our gallery. 4Gamer.net have also updated with some screenshots, including one extra that Famitsu did not. This is also included below.
  11. The January 2014 issue of Game Informer has released, and the magazine includes a preview for Kingdom Hearts III. Most of the preview is a re-telling of what we learned from the game's appearance at D23 Expo Japan, however, Tetsuya Nomura (the director of the Kingdom Hearts series) has left some comments explaining some of these revelations in more detail! Nomura's quotes are below (with indirect quotes [in square brackets]): Nomura: [Kingdom Hearts III's main story concludes Xehanort's arc, and it picks up] "immediately after the events of Dream Drop Distance." Nomura: "The process of the wielders coming together will be the main storyline, but one of the highlights of the climax is going to be who is part of the seven lights and thirteen darkness when they get to the final battle. Would it be as everyone expected, or will there be unexpected members added to the mix? That is something to look forward to." Nomura: "All Keyblades transform, and in many different ways. Through the series, various other skilled Keyblade wielders had transformed their weapon; it may serve as a hint to see what they transformed their Keyblades into, in order to understand the different ways in which they changed their form." Nomura: [The special Keyblade moves seen in the trailer are not tied to the Keyblade abilities, but instead to the enemy you're up against.] "When the appropriate attack becomes available, the player can activate it." Nomura: [Kingdom Hearts III] "will be a summation of everything accumulated up to this point, in terms of both story and game mechanics. I'm sure that those who've followed the series up to now are very eager to see what's next, but I think it's also important to create wonder and awe, much like when the first game in the series came out." Nomura: "The end also means a new beginning, and I'm certain that as this story arc ends, players will be able to look forward -- carrying this excitement -- for something new and different, never-before-seen in the series." Thanks go to Kimberley Wallace from Game Informer for the original article, and to KH-Vids for the tip.
  12. The latest issue of Dengeki PlayStation has included an interview with 55 game creators. Tetsuya Nomura, the director of the Kingdom Hearts series, was one of these creators, and he has shared his thoughts on gaming and Kingdom Hearts in 5 interview questions. SQEX.INFO have translated this portion of the interview, and thanks to them, this can be read below. Q1. What titles have left an impression on you, outside of your own works? Nomura: Titanfall. Q2. What about it left an impression? Nomura: The high presence, realistic battles utilizing extraordinary, giant robots. Q3. Do you have a message regarding memories of your works and plans for upcoming titles? Nomura: Mainly that Kingdom Hearts 1.5 HD Remix came out this year, and I tried participating proactively in an overseas event, but I was even more pleased to experience the fan’s excitement for myself. Here as well at D23 Expo Japan, I got to stand in front of fans again after such a long absence, and was happy that the fan’s fervor wasn’t outdone by the overseas experience. We are still preparing to release Kingdom Hearts 2.5 HD Remix next year, but we’ll continue working our hardest on Final Fantasy XV and Kingdom Hearts 3 as well. Q4. Besides games, what are you most interested in next year and why? Nomura: Obviously, I think there will be a trend towards new hardware systems. You can’t predict what players will think until they’ve used the new systems, so once we know, I expect that the player’s opinions will partly influence the titles currently being developed. Q5. What are your thoughts on the 2013 gaming market and prospects regarding the future? Nomura: I think that the current gen will push the social market trend for another year and next year onward the future of the consumer market will be decided by the next generation hardware. I have a multifunctional hybrid market in mind, something that interacts with other devices, etc.
  13. The latest issue of Famitsu Weekly, releasing on October 24, 2013, has contained an interview with the director of the Kingdom Hearts series, Tetsuya Nomura. Here, Nomura discusses both Kingdom Hearts III and Kingdom Hearts HD 2.5 ReMIX, revealing new details about the upcoming titles. Although the full interview has not yet appeared online, @aibo_ac7 has been supplying major details from the interview, and SQEX.INFO have translated these details. This can be read below. - We’re doing our best to brush up Kingdom Hearts HD 2.5 as much as possible, even more than 1.5. - The Kingdom Hearts 3 trailer showed in game footage, but it’s not in a condition where viewers can fully grasp it. We’re going to improve the quality much more still. - In the trailer you see 3 of Sora’s new moves, and they demonstrate the 2 attack systems. First is Keyblade transformation, and second is the Disney attraction inspired moves. - The Keyblade transformations will vary for each different Keyblade, their styles as well. - Attractions are an evolution of KH3D’s Flowmotion. You can choose which move you want to use against enemies on the spot. - Even during an enemy outbreak, Sora’s attacks perform naturally. These new actions are just a fraction of Kingdom Hearts 3‘s new components. Update: SQEX.INFO have translated the full interview segment, and this translation can be read below. It’s a privilege to be apart of today’s event, the first D23 Expo Japan. The last time I stood in front of fans was for the premier presentation of Final Fantasy VII Advent Children, so it’s been a long time. I was moved by everyone’s excited response. If I have the chance I’d like to do this sort of thing again. I wanted to put out the information for Kingdom Hearts HD 2.5 and Kingdom Hearts 3 quickly for those who couldn’t attend, so we made the trailers public online. Since they’re both still in production, the trailers are short, but I hope that fans enjoy them. We are brushing up Kingdom Hearts HD 2.5 even more that 1.5, even the staff is doing their best to improve it as much as possible. Also, this is the first time that KH3 was shown using in-engine footage, but it’s not in a condition where viewers can fully grasp it. We’re going to improve the quality much more still after this. In the trailer you see 3 of Sora’s new moves, and they demonstrate the 2 attack systems, the first being Keyblade transformation. The Keyblade transformation is different for each Keyblade, and the battle style changes as well. The second is the Disney attraction inspired Attraction Flow. Attraction Flow is an evolution of Kingdom Hearts 3D’s Flowmotion. With Attraction Flow, you can choose which move you want to use against which enemies on the spot, and even during an enemy outbreak you control Sora’s attacks. These new actions are just a fraction of Kingdom Hearts 3′s new components, so please wait for information hereafter.
  14. Update: Unfortunately, there was a misunderstanding and Utada Hikaru's father interpreted the question wrong. It is currently undecided whether or not Utada will be returning for Kingdom Hearts III.
  15. Series director Tetsuya Nomura has discussed Kingdom Hearts III on the playstationjp YouTube channel, as part of their 'Conversations with Creators' series. Famitsu.com have published a full transcript of the interview, and @sqexgal has now done a complete translation of it. With a very big thanks to her, the full interview can now be read below. Enjoy! --So many fans were ecstatic with the announcement of Kingdom Hearts 3 back in June. Could you give us another run down of the series and the new title Kingdom Hearts 3? Nomura: The Kingdom Hearts series has a lot of Disney characters, and you play as original characters, traveling to the various Disney worlds. It’s a story about the “heart” as the series unfolds. It’s a story that’s been ongoing for more than 10 years and continues into Kingdom Hearts 3 where we’ll see the conclusion of the Dark Seeker Saga. --Since it’s the latest console game in the series since Kingdom Hearts 2 which released in 2005, what kind of changes and evolutions can we expect to see? Nomura: I think when you watch the in development trailers, you get a feel of the depth that's possible on a console title. In the case of mobile systems, the amount of information is limited, but with the home consoles you can make a game with a wide field of view. It's been such a long time since Kingdom Hearts has been on the home console, that I think you can feel the considerable scale of it. --On that large a scale, I expect we’ll be able to enjoy even more dynamic action. Nomura: Kingdom Hearts is a series where action continues to evolve. With the past spin off titles, we did something new and the bold action elements changed each time. One thing I want to do with KH3 is to pick and choose the challenges and unique systems from the spin off titles while keeping the system based in the flow of KH1 & KH2. --What’s an example of bold action? Nomura: Sora's mobility has really improved. There are so many possibilities, but implementing all of them would be extravagant, so right now I'm considering what elements and to what degree they'll be liberalized. After all, it's an RPG as well as an action game. It does have that "jump as far as you want" kind of the action characteristic. --Jump as far as you want? That’s insane! Nomura: In the actual game there will be some sort of limit, but this time we are adopting the "free run" style like in current action games, where you can run around, climb, etc. Additionally, your aerial ability and jump ability rise rapidly, so it feels like the action elements are really extravagant. I think people who have played KH2 might understand it easily, it already has greater mobility than Sora's Final Form from that game. --That kind of mobility, no doubt the next gen system PS4 has the ability to realize it? Nomura: I think that the PS4's power is capable of handling a diverse array of actions in a wide area and battles against large numbers of enemies. --Are you powering up the map's traits as well? Nomura: We're preparing a fair number of actions that involve the world maps. Things like climbing up a cliff that crumbles with falling stones, and enemies lifting up a building that you are in. --In the E3 2013 trailer, we see a large number of Shadow Heartless squirming and moving almost like a tidal wave. It seems like the enemies' mobility has evolved too. Nomura: This time we are focusing our attention on developing the AI. The AI of both your allies and enemies has evolved in a way that hasn't been seen so far. Before when a large number of enemies appeared, they all followed a program action pattern. But this time each enemy behaves according to it's own thought process. I think it's something that has been drastically powered up compared to the previous KH titles. --Speaking of allies, will the actions of our travel partners Goofy and Donald change as well? Nomura: Their AI is also being powered up considerably. Since Disney characters have concrete personalities, I want them to act according to their own thoughts instead of just giving them an order and having them obey like in the Final Fantasy series. Relating to their AI, we're configuring it so Donald and Goofy act more like themselves. --Even when they cooperate and mobile, it's not like you give them clear instructions like before. Nomura: The direction we're taking in their growth is to have it so they consider the situation, and help out accordingly. As the player is busy controlling Sora in battle, they consider how they'll participate and their actions increase accordingly. --With the PS4's specs and memory volume, the PS4 is able to implement those features? Nomura: Well, even with the KH games so far, we've made it as seamless to the best of our ability, but the data is resident in the memory... So we include as many actions, motions and effects as possible. Luckily, the PS4's memory volume is big, so it helps. --Bold action, map features, and enemy AI. That's a lot to squeeze into one screen. When I consider it compared to KH2, it seems to become a pretty different game. Nomura: Since it's a numbering KH title that crosses into the next gen, I think you'll be able to feel how it's evolved proportionately. --How about the graphics? Nomura: We're aiming for a photo realistic representation combined with a tone of each Disney world. --You’ve mentioned before that KH3 has a new shader being developed for it, can you tell us about it again? Nomura: This isn't the official name, but it's something we call the Kingdom Shader. You saw it a little bit in the E3 trailer, this visual of a Disney 2D produced painted image represented in 3D. This time, when I was thinking about how the graphics in KH3 would be visualized, it started with Takeshi Nozue working in Visual Works, and he made patterns of various visuals for me. He gave me this "painted looking visual" pattern and I wound up showing it at E3. Visual Works makes pre-rendered footage, and this is based on a way to make it work in real time. --Is the painted looking visual something that you’ve wanted to implement for a long time? Nomura: Since the very first title, the graphic gradation was made with the intention of representing the painted look of Disney's animations. But with the hardware back then didn't have the capability to adjust the lighting freely, so we tried to portray a painted visual in the textures we used. But this time the hardware's capabilities are better, there is no option of "not using light." You don't get a sense of graphical evolution just by setting old graphics to HD, my goal with the next gen isn't to do something that reproduces the pre-rendered scenes from KH1 & KH2 in real time. I considered the concept of the visuals and thus the representation Kingdom Shader was created. --I think all the fans are wondering, what worlds will appear, what enemies will we battle against, etc... Do you have anything to share about that? Nomura: Not yet right now. (laughs) --Nothing, huh? But of course new worlds will be introduced, right? Nomura: As for worlds, I've made some choices and started making them, but at this stage I can't announce what world and which characters. Information will come little by little... There are a lot of new worlds since there are so many Disney titles that haven't appeared yet. As for familiar worlds and characters, you can expect that the locations will be completely, the visuals will be different. --Are the plans for KH3 to utilize the DUALSHOCK 4 functions? Nomura: Like Final Fantasy XV, KH3 is being developed in DirectX 11, so in what ways it will use the PS4's functions hasn't been decided concretely yet. Right now we're in a stage where we are making note of the hardware and it'll become clearer in the future. When I have an idea, I think how about we use the DUALSHOCK 4 touch pad? So I think I'd use it in some form, but right now nothing is decided. --Are you thinking about corresponding functions with tablets or the PS Vita? Nomura: Naturally I'm considering external devices, but I'm still thinking of ideas right now. --Many things can be realized with the PS4, but there seems to be a lot of troubling things too. Nomura: I suppose so. Ideas I think are original are already being realized by other makers, so we are waiting to see what they do, but it's also nerve wracking. So far I've made games on a variety of hardware, but since I want put in as many elements as I can, I have a lot to think about. Because there are various possibilities, I want to make the kinda games that stand out as interesting. --As someone who has seen the generation changes of many systems, what about the PS4 has impacted you? Nomura: I thought it was overkill. (laughs) As expected I gradually accepted it and then I wanted one. (laughs) Players are swelling with expectations, but to make something suitable for this system, this is a hurdle that developers must overcome. The things you can do have increased immensely, so once you start broadening the possibilities, it doesn't end, the possibilities just grow. You're pressed to choose what ideas to keep and what to toss. The announcement at E3 has passed, and I am still feeling the huge response that KH3 received. Everyone was so happy in that moment, I'm challenged by how I'll live up to that expectation with this title. It's a big challenge when you have this system where the power of expression is so high. There have been a variety of systems so far, but I feel like this one is the greatest mountain to overcome. --Not just in Japan, but fans around the world are waiting. Nomura: The mountain is being exceeded so far. I think we'll be able to do something, I believe in my staff. --So are the Final Fantasy XV team and Kingdom Hearts 3 team influencing each other in any way? Nomura: Well, when they see the other team, they get inspired by the great things they see, but that's because that's how things were created in the Square era. KH3's development started later, so it's not as far along, but I think that it's good motivation. --By the way, we'll see the end of the Dark Seeker Saga in KH3, but what will happen after that? Nomura: Kingdom Hearts is a Disney title, so I can't speak for them, but naturally, in my own mind I have ideas about what happens after KH3. About characters, and developments. Maybe sometime there will be a chance to talk about that, but rather than thinking out the concrete details regarding that, right now my first priority is completing KH3. I want to put out KH3 quickly. --We're looking forward to it. Alright, any last messages for the viewers? Nomura: Kingdom Hearts and Kingdom Hearts 2 were for PS2 and we skipped the PS3 and now we are releasing Kingdom Hearts 3 onto PS4. The power of expression has increased drastically, and from the developments accumulated so far, even the gameplay by itself, I think that it's become something with depth. So that the day fans can experience it for themselves, we are all working are hardest, so please look forward to the next update.
  16. Earlier, it was announced that series director Tetsuya Nomura would discuss Kingdom Hearts III on the playstationjp YouTube channel, as part of their 'Conversations with Creators' series. Today, this video has finally been uploaded, and it can be seen below. It features footage from both Kingdom Hearts III trailers, as well as an interview with Nomura in Japanese. Famitsu.com have published a full transcript of the interview. We will have a full, proper translation of this interview up ASAP. Until then, enjoy! Update 1: @sqexgal has translated a detailed summary of Nomura's points in the interview, and this summary can be read below. Stay tuned for a full translation! Update 2: @sqexgal has now done a complete translation of the interview, and this full translation can be read here. With a very big thanks to her, enjoy!
  17. Earlier at D23 Expo Japan, Kingdom Hearts III appeared with an all-new gameplay trailer, showing off new abilities, attacks and enemies from the game. This trailer has now been released online, and it can be seen below in 720p. Enjoy! Update 1: Disney Japan have uploaded the Japanese version of the trailer in 1080p. This can be seen below. Update 2: goldpanner has translated all of the command windows appearing in this gameplay trailer, and these translations can be seen below. Images are thanks to Water Block. Roll Splash Jump Off Attack Magic Item Summon Raid Ride Jump Dodge Get Off Update 3: Tealgamemaster and Zimfan506 have together created a detailed analysis of the new Kingdom Hearts III trailer, pointing out many things that you may not have noticed. We think this is worth a watch, so check it out below.
  18. Update: The trailer is now live! Square Enix have announced that the new Kingdom Hearts III trailer from D23 Expo Japan will be online at 11PM PDT. This is less than 3 hours away! (Check the time of this post.) The trailer will feature all-new gameplay, including new abilities, attacks and enemies from the game. The thumbnails of this currently private YouTube video are already available, and they can be seen below. Enjoy!
  19. Today at D23 Expo Japan, Kingdom Hearts III appeared with an all-new trailer, showing off the game. Although this trailer has not yet appeared online, attendees of the event have been sharing their impressions, and @sqexgal has been translating them. These details can be read below. - The new KH3 trailer shows something like attractions, a train summon like the electrical parade? Also fighting the Rock titan. - Movements on screen are really dynamic. Just as beautiful as expected for the PS4. - I also noticed a scene where it looked like a Keyblade variation where Sora dual shooting 2 guns. - Sora's new attack! Disney attractions! In the new trailer, you see the pirate ship from Peter Pan, but it's lit up like in the Electrical Parade! - Fighting Heartless and the Rock Titan in Traverse Town. Sora is in front of the electrical parade attraction like boat, attacking. The Rock Titan line gradually appears in front of the electric parade coaster. It seems to attack by spinning around the Titan. - They already said that KH3 uses an exclusive tool called Kingdom Shader, but seeing it, it's really amazing! Sora's hair sways naturally, his expression is soft and realistic, his caricature is portrayed beautifully. I want this trailer to be released immediately! - On the scene where Sora wields 2 guns, it seems that the guns are related to an attraction with the little green men. リトルグリーンメン is what the little green men in Toy Story are called officially in Japanese, so maybe we have Toy Story confirmed. Maybe. - It goes without saying that the action is great, but even flames appear really realistic! I can't wait to see what the magic will look like from here on out! - The special attraction attack used against Rock Titan is the Electric Parade like roller coaster you can ride! It looks a lot like the Big Thunder Mountain attraction from Disneyland. Donald and Goofy are secured by the safety bar, lol. - Also, there was a scene where the Keyblade transformed into 2 guns. - The KH3 trailer we've been waiting for centered on a battle scene with Sora Donald and Goofy in Traverse Town. It looked like Sora was using Aqua's Magic Wish command style. Lastly, the Keyblade separated and was held in both hands, shooting balls of light. - Then the scene changes and we see Sora operating a boat like in an amusement park. Probably Peter Pan. It looks like the night version of the float that Peter Pan rides in the Disneyland Jubilation parade. - The next scene looks like Big Thunder Mountain from Disneyland. You attack while riding on top of a shining coaster as the tracks surround Rock Titan, sending him spinning. Finally, Sora and co get off the coaster as it crashes into the Titan. - This trailer seems to show practical in game footage judging by the movement conditions. The motif this time was the attractions of Disney. The latest KH3 trailer was only battle scenes that confirm the appearance of Sora and Riku. Look forward to Roxas, Ven, and the rest from here on out. A new trailer showing off the past games in the Kingdom Hearts series was also shown, and the details of this trailer are below, again thanks to @sqexgal. - The compilation trailer shows memorable scenes. Lastly the line "To you, wherever you are in this world", followed by Keyblade/key confetti. - The compilation trailer included flashback scenes of hugs, handshakes, arm grabs, Keyblade succession, head pats, etc. Very heartwarming. Xion, Namine, and Vanitas also appeared. Lastly, Kingdom Hearts HD 2.5 ReMIX was announced at the event. Make sure you check out this article below.
  20. D23 Expo Japan is an event taking place from October 12-14, 2013. Here, the Kingdom Hearts series will be featured, with Kingdom Hearts III confirmed to appear, and likely to be receiving new footage. Our coverage of D23 Expo Japan has begun. Keep checking back for more info. Photos Gamer have posted an article about the Kingdom Hearts Limited Stage, and with the article, shared many phots of the event. These can all be seen below. Monday, October 14, 2013 The Kingdom Hearts Limited Stage has begun! We will provide live updates here, so keep checking back. The event goes for 1 hour in total, so stay tuned. All times below are in JST. (With thanks to @aibo_ac7, @sqexgal & @shinkansen3000) 15:00 - The event has begun! 3D Keyblade holograms are being shown, with the Keyblades rotating. The χ-blade is one Keyblade shown. Mickey Mouse is on the screen, with a trailer introducing the past Kingdom Hearts games showing. 15:05 - Disney's CEO is on-stage. Past KH games are being shown. 15:10 - Kingdom Hearts III info is coming soon! Tetsuya Nomura and Shinji Hashimoto are on-stage. 15:14 - The Kingdom Hearts series has shipped over 20 million units worldwide! 15:16 - They are showing early artwork of Sora on the screen. Originally, Sora's pants were orange. 15:18 - They are showing a new trailer about the early stages of the Kingdom Hearts series! 15:24 - Hashimoto is going over the history of KH. Kingdom Hearts III is announced, and χ[chi] is now being discussed. New world(s) and scenarios are coming to Kingdom Hearts χ[chi]. 15:27 - Kingdom Hearts HD 2.5 ReMIX has been officially announced. HD 2.5 ReMIX will release in 2014, and will contain Kingdom Hearts II Final Mix, Kingdom Hearts Birth by Sleep Final Mix, and Kingdom Hearts Re:coded. 15:50 - They are showing a Kingdom Hearts III trailer now! It looks much higher quality that the E3 2013 trailer. Sora and Riku are definitely appearing in KH3. Look forward to Roxas. In the new Kingdom Hearts III trailer, you are riding on a boat with attractions like Disneyland. Trailer is like you are playing the game. More details soon. Upcoming announcements Most Kingdom Hearts announcements at the event will occur within the "Kingdom Hearts Limited Stage", an event on October 14 at 3PM JST. A countdown to this event is above. Here, Kingdom Hearts III information and footage is likely to appear. Nomura has also mentioned his wishes to make another announcement on the stage (quote below | full interview here). Could this be Kingdom Hearts HD 2.5 ReMIX? We'll find out soon. Nomura : Regarding D23 Expo Japan, this is the first time that Disney holds such an event outside the U.S., so it is a great honor for us to be invited. I’m very happy that we have the opportunity to hold a special conference for Kingdom Hearts. I really want to make a surprise announcement for this event but it is currently under discussion, so we’ll see (laughs). Since we announced Kingdom Hearts III at E3, we cannot make another announcement for the same game. Instead we will announce something else, which you will see soon enough. Saturday, October 12, 2013 Update 1: An exclusive drawing of Sora, signed by Tetsuya Nomura, is being auctioned off at the event. @luce10wa & @hinako1014 have uploaded a photo of this, and it can be seen below. Update 2: In a speech from Bob Iger, Walt Disney Company CEO, Kingdom Hearts was mentioned, with reference to the Kingdom Hearts event at D23 Expo Japan occurring on October 14, 2013. (Source: @aibo_ac7)
  21. Earlier, it was announced that series director Tetsuya Nomura would discuss Kingdom Hearts III on the playstationjp YouTube channel, as part of their 'Conversations with Creators' series. Today, Play Community have shared new details about the video-- @bKvEBVAvUq has shared these details, and thanks to goldpanner for translations, this can be read below. Hello everyone!! Play Community Admin here. Conversations with Creators is a video series in which we interview the creators of the PlayStation 4 titles that have been revealed so far. Before the video goes public on the Play Community blog, just our Play Community registered members get the next new info early! The next episode of Conversations with Creators is, once again, Tetsuya Nomura, director of Square Enix's Kingdom Hearts III! He gave us a perspective on the PS4 and on this title that was different yet again from his Final Fantasy XV video that went up the other day. He gave us a comment especially for the members of Play Community to see before the video releases. Take a look. ------ I still don't have much information on KHIII that I can release to the public, but I spoke to the extent I was able. Please enjoy the interview, along with part of the new clip that will be released at the event this month. ------- We hope you enjoyed this new info, please look forward to the interview video! Nomura's bolded quote above seems to imply that his 'Conversations with Creators' interview will contain part of a new clip that will be released at the Kingdom Hearts event at D23 Expo Japan, which occurs in a few days time. Stay tuned, as it won't be long before we know exactly what is shown.
  22. RPG Site have conducted an interview with the executive producer and composer of the Kingdom Hearts series, Shinji Hashimoto and Yoko Shimomura. Here, they discuss the production and music of Kingdom Hearts HD 1.5 ReMIX. Most of this we've heard before, but it is always interesting to get some new details about the insight behind the game! Check out the full interview at the link below. RPG Site's HD 1.5 ReMIX interview with Shinji Hashimoto & Yoko Shimomura One interesting thing asked was about the possibility of a Kingdom Hearts II HD, and of HD collections for the Xbox. We've copied this question and its response below, with thanks to RPG Site. RPG Site: Having played the Japanese version already, I feel that it's really raised the bar for what can be expected from HD remakes. With Final Fantasy X / X-2 HD Remaster now also on the way, has it allowed Square Enix to streamline the process to consider revisiting more of their PlayStation 2 output? Hashimoto: To be able to make all those different Kingdom Hearts games within the series in HD we need your support and we need everyone's support worldwide. If everyone played HD 1.5 ReMIX and they loved it, then we could then move on to the next one...? At the moment, we'd just like everyone to enjoy HD 1.5 ReMIX. As you know we've done HD 1.5 ReMIX, Final Fantasy X / X-2 HD Remaster, and Final Fantasy VII on PC, so the art team is currently working non-stop at the moment. It's very difficult to catch up with all the latest technology alongside that. RPG Site: If Kingdom Hearts II HD was ever considered down the line, it would obviously help bridge the gap ahead of Kingdom Hearts III on PlayStation 4 and Xbox One. 1.5 has only seen release on PlayStation 3 - but could Xbox owners ever see a HD version to help prepare them for the next title hitting their platform of choice? Hashimoto: I've been asked so many times about this! I need to ask one in return -- would you like to see the games on Xbox? RPG Site: I'm personally already familiar with the games on PlayStation, but obviously there are a lot of Xbox owners in the West, especially the UK and North America, who won't be. It may seem like something of a dodging answer, but I just see it as an area of the market that might currently be missed - even if it wouldn't effect me personally. Hashimoto: [chuckles and nods] Thank you for explaining. We'll continue to consider this prospect.
  23. According to some 2ch.net users, series director Tetsuya Nomura will discuss Kingdom Hearts III in an interview on the playstationjp YouTube channel, as part of their 'Conversations with Creators' series. Last time on Conversations with Creators, Nomura discussed Final Fantasy XV. The Kingdom Hearts III interview is said to be published sometime during October 2013. Thanks go to @aibo_ac7 for the find! Disney D23 Japan is also coming up around that time, with the Kingdom Hearts presentation occurring at 3PM JST on October 14, 2013-- here, new information is likely to appear. We've added a countdown until this event to the right of the news posts.
  24. IGN have posted an article containing an interview with Shinji Hashimoto, the executive producer of the Kingdom Hearts series. Hashimoto discusses Kingdom Hearts III and Kingdom Hearts HD 1.5 ReMIX, and hints towards a possible Kingdom Hearts HD 2.5 ReMIX! Comments from series composer Yoko Shimomura are also included. Here are the quotes from the interview, thanks to Luke Karmali from IGN. Hashimoto: "It’s been 11 years since the original game was out and now we’ll have Kingdom Hearts III at some stage in the future. The people who played the original game, at the time they were probably around 12 or 13…but now they’re in their twenties." Hashimoto: "While fans of Disney are usually quite young and Final Fantasy players are much older, they come together to create a Kingdom Hearts audience that’s very unique. The feelings people have towards the series are so deep these days because they spent many of their teenage years, which is a very sensitive period of your personal life, with Kingdom Hearts." Hashimoto: "As the game was originally released more than ten years ago, it was quite difficult even to get all the data! Also, updating the screen size to look its best in the HD format was a challenge, as the ratio is completely different. That kind of detail was hard to do." [Meeting Shimomura, I asked her whether or not she was tempted to rework aspects of the original soundtrack she perhaps wasn’t completely satisfied with. She quickly told me that this never entered her head. From the moment she revisited the tunes she knew they’d stood the test of time; they still had the ability to affect her.] Shimomura: "I felt really nostalgic revisiting my old project, but at the same time I found lots of new things too, things that I’d forgotten doing. So it somehow felt strangely new, too. It was fun." Shimomura: "Of course the basic music across the series is all the same in terms of themes and the like, although it does vary slightly depending on which Kingdom Hearts game it is. But I always want to bring something new to the games." Hashimoto: "If everyone plays 1.5 HD ReMix, if everyone likes it and everyone supports us, then 2.5 HD ReMix could happen. So at this stage, we just have to encourage people to play 1.5 HD ReMix!" [Though Kingdom Hearts III was confirmed at long last at E3 this year, Hashimoto reiterated this was more an attempt to reassure fans that the final instalment in Sora’s story is on the way, rather than suggest its arrival is imminent.] [One thing Hashimoto point blank refuses to do is rush the game out the door. Picking up the thread of our earlier conversation, he argues that the franchise remains so important to people not just because they played through it during a formative stage of their lives, but also because Sora’s growth and development now mirrors their own. It’s this powerful feature of the series that Square Enix hopes to focus on in Kingdom Hearts III in order to provoke a reaction that is in equal parts nostalgic and reflective.] Hashimoto: "The fact is that the main focus of the series is Sora and Riku; how their friendship develops, but also how they grow up. After so many years, the players’ personal growth is closely tied to the game’s story at this point, so that’s the most important thing about the series and what we want to put into the game. For Kingdom Hearts III, players will be able to resurrect the happy memories they have from being teenagers when playing Kingdom Hearts III. So it’s very contemplative, and will match the personal experiences of much of the audience very closely." Hashimoto: "I can’t really say anything about the future beyond Kingdom Hearts III. I’m the producer, not the director, so it’s totally out of my hands. It’s up to Tetsuya Nomura whether or not we’ll see Sora in future Kingdom Hearts. Hashimoto: "As I said earlier though, the Kingdom Hearts storyline is designed to mirror the player’s personal experiences. If people play HD 1.5 ReMix they remember what it’s like to be a teenager again, access those memories and experience some enjoyable nostalgia from their past. That theme is something we want to keep with future titles as well. About the characters, we can’t say anything…but that’s the theme we want to continue."
  25. Square Enix have sent out a press release revealing new Kingdom Hearts III key artwork. You can view this below. Update: @Obsqura has uploaded an extremely high quality version of this render, 10,400 pixels by 8,000 pixels! This shows just how detailed Sora, Donald and Goofy's models are for Kingdom Hearts III are! This can be downloaded here.