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Found 8 results

  1. We have seen many interview questions about the story of Kingdom Hearts III recently with sources from Dengiki and the game’s Ultimania. However, I feel that some of those questions aren’t fully satisfying, partly because of the interviews weren’t fully going into the development choices of the game (as in asking about the Lingering Will or stuff related to Union Cross) and they may have received dodgy answers (the whereabouts of Demyx for example). As someone who has followed and played the game, I’d like to present some of my own interview questions that I would like answered by the developers in a clear way (that means actually talking about the details and not just dodging it). For this list, I want to present possibly good questions about the storyline, character, and development choices which affected the game’s story. A quick warning though, there will be points where I may end up having to go on a ranting phase. Sorry about that guys. Here we go:
  2. Hey guys, how are you? I've had this wish of fighting almost every type of enemy in the game since ever, and now I decided to create this topic to know what you guys think about the current information we already have and to go on further and create theories for information we don't know. But more importantly to hear out your wishes too. From the trailers, we can guess the following (though it may be subject to change until the end product is finished): Twillight Town (Heartless and Nobodies) Mysterious Tower (Heartless) Olympus (Heartless) Monstropolis (Unversed (yay) and Heartless) Toy Box (Heartless) Kingdom of Corona (Heartless and supposedly Marluxia's nobody army) Arendelle (Heartless) The Caribbean (Heartless) If there is some enemy type you found on the trailers and that isn't listed, you can tell me and I'll update the list. I am very sure that Arendelle may too have a nobody army of Larxene, given she's there. So now, are you happy that we've got almost every type of enemy in KH3? I am insanely hyped, maybe because I am some kind of perfeccionist or whatever is the right word. It is said that all worlds will only have to be visited once. Yet, as they might be veery huge, it's possible that we may find Nobodies in all kind of worlds. But I believe that for the Unversed, it may depend of Vanitas' presence. After all he's on Monstropolis, the only world who has revealed it yet. Yet on KHBBS, Unversed were in all places. Vanitas surely just sent them there...However there may be no need of him to do so in KH3 since Heartless and Nobodies may be enough. If the worlds had a second visit, they would have to have stronger enemies and there'd be a chance that Vanitas would send his Unversed there. But that doesn't seem to be happening (unfortunately for me). Do you believe and do you wish we get all enemy types in every world? Having Heartless, Nobodies and Unversed together seems fun. I am just imaginating Shadows and Floods and Dusks together lol. For the last world, that will surely be a must
  3. Nomura has already mentioned several times that KH3 will have a darker theme. But only now it has ocurred to me to make a pool to see what you guys think. I don't believe we'll see blood at all, given it has Disney characters and all. But I decided to give that option anyways. I may not have covered everything. I just had the idea to create this post now,
  4. Looking over the wiki I'm still unsure where to start. First things first: Will new information from the Japanese version still be added and then slowly replaced by the NA version or are we simply focussing on the NA version now? Either way it would be good to know which pages are still based on the Japanese version and which pages have already been adjusted for the NA version. I don't think there will be many differences, but I can probably already name three: the Avatar Coins are awared in 4 and 6 pairs now, Guilt is unlocked after mission 200 instead of 350 and there will probably no Jack Skellington medal in the NA version. Should Avatar Boards get their own pages or will they be listed? Should the Keyblade pages all look like the one for Divine Rose or a table/template route prefered? What information should be added to the mission pages besides the challanges and the materials? Enemies, world, maps, chests, etc.? I know a lot of design questions are still in the air and things will often get changed when a better idea presents itself. It would still be good to know some general intentions before stepping on anyone's toes. :wink:
  5. Okay I am working on a kingdom hearts comic series, I'm still planning out the overall story, but I'm at a point where I'm trying to decide on the worlds I'm going to use. There are supposed to 13 worlds in total. Not let me tell you, the worlds I want in this are not only worlds that haven't been used in any of the games, but also ones that surely won't be used in KHIII. And as you can tell it's a bit difficult, especially after hearing that there are going to be more worlds than any of the other games. So I'm going to put down the list I've already made. If you're okay with how it is then tell me and it'd make me more comfortable, but if you have any suggestions to help me out, please do so. 1. Nightfall City (Original) 2. DunBroch (Brave) 3. Devil’s Bayou (The Rescuers) 4. New Orleans (Princess and the Frog) 5. Game Central Station (Wreck it Ralph) 6. Metroville (Incredibles) 7. Spirit Wilderness (Brother Bear) 8. Monstrpolis (Monster's Inc.) 9. Xandar (Guadians of the Galaxy) 10. Yubaba's Bathhouese (Spirited Away) 11. Sherwood Forest (Robin Hood) 12. Wild Jungle (Jungle Book) 13. Prydain (Black Cauldron) Please help me, I'm so stuck. Edit: You know what, I'm thinking of using Spirited Away instead of Arrietty, but if none of those work out I was also thinking of using Kuzo's Empire from The Emperer's New Groove.
  6. Ok I basically made this to ask about preferences on the stories for the worlds. I would like to know if people would rather the worlds follow the stories of their respective movies with no relevance to the plot similar to the later games or if they would want the worlds to have their own unique stories with slight references to scenes from the movies, and have the worlds actually have importance to the plot overall. I'm not sure if BH6 is going to be relevant to the plot, but I do know that it is going to have it's own story.
  7. In KH1 I really enjoyed the Trinity marks and all the other little puzzles, and extra things like the shrinking potion in Wonderland that made me feel invested as part of the world by giving me multiple ways to get around, and it also required backtracking. I'm just wondering if anyone else would like to see a return of this.
  8. I really like Donald, and Goofy, but they do sometimes ruin serious moments in the game. I'd like in a future game to have Sora travel with kairI, and Riku, and have all them be playable. I don't want it like birth by sleep, but more so where we can switch between who we are controlling more like a final fantasy game, and of course they would have different fighting styles and roles. kairi of course would take the role of the mage since that's the same role Aqua had. I'm not saying for all games in the future or in KH4, but just a future game, but I would rather it be on an actual console rather than the handhelds. I know in KH3 we will still be traveling with Donald, and Goofy, but my thought is after the Xehanort Saga is finished that they would return to the castle with King Mickey, and maybe even have a trio with mickey, donald, and goofy.
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