Web
Analytics Made Easy - StatCounter
Jump to content
  • Sign Up

Search the Community

Showing results for tags 'keyblade'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Kingdom Hearts Forums
    • Kingdom Hearts - General
    • Kingdom Hearts III & Kingdom Hearts III Re Mind
    • Kingdom Hearts Dark Road
  • Off-topic Forums
    • General Discussion
    • Creative Media
    • Poll of the Week
  • Archived KH13 Parties's Discussion
  • Braveheart's Topics
  • KH13 Leopardos's Topics

Categories

  • Kingdom Hearts Guides
  • Kingdom Hearts Guides

Categories

  • Kingdom Hearts Weapons
  • Kingdom Hearts Weapons

Categories

  • Kingdom Hearts Companion Books

Categories

  • Playthroughs / Let's Plays
    • Kingdom Hearts | Final Mix | HD
    • Kingdom Hearts: Chain of Memories | Re:Chain of Memories | HD
    • Kingdom Hearts II | Final Mix | HD
    • Kingdom Hearts 358/2 Days
    • Kingdom Hearts Birth by Sleep | Final Mix | HD
    • Kingdom Hearts coded | Re:coded
    • Kingdom Hearts 3D: Dream Drop Distance | HD
    • Kingdom Hearts HD 1.5 ReMIX
    • Kingdom Hearts HD 2.5 ReMIX
    • Kingdom Hearts χ[chi] | Unchained χ | Union χ[Cross]
    • Kingdom Hearts HD 2.8 Final Chapter Prologue
    • Kingdom Hearts III
    • Kingdom Hearts VR Experience
    • Kingdom Hearts Dark Road
    • Kingdom Hearts Melody of Memory
  • Trailers
    • Kingdom Hearts
    • Kingdom Hearts Final Mix
    • Kingdom Hearts: Chain of Memories
    • Kingdom Hearts II
    • Kingdom Hearts II Final Mix+
    • Kingdom Hearts Re:Chain of Memories
    • Kingdom Hearts 358/2 Days
    • Kingdom Hearts coded
    • Kingdom Hearts Birth by Sleep
    • Kingdom Hearts Re:coded
    • Kingdom Hearts Birth by Sleep Final Mix
    • Kingdom Hearts 3D: Dream Drop Distance
    • Kingdom Hearts HD 1.5 ReMIX
    • Kingdom Hearts HD 2.5 ReMIX
    • Kingdom Hearts χ[chi]
    • Kingdom Hearts Unchained χ | Union χ[Cross]
    • Kingdom Hearts HD 2.8 Final Chapter Prologue
    • Kingdom Hearts III & Kingdom Hearts III Re Mind
    • Kingdom Hearts VR Experience
    • Kingdom Hearts Dark Road
    • Kingdom Hearts Melody of Memory
    • Kingdom Hearts Missing-Link
    • Kingdom Hearts IV
  • Fan-made videos
    • Analysis
    • Cutscenes & gameplay
    • Music videos
    • Parodies
  • Cutscenes (Note: Currently broken)
    • Kingdom Hearts | Final Mix | HD
    • Kingdom Hearts: Chain of Memories | Re:Chain of Memories | HD
    • Kingdom Hearts II | Final Mix | HD
    • Kingdom Hearts 358/2 Days | HD
    • Kingdom Hearts Birth by Sleep | Final Mix | HD
    • Kingdom Hearts coded | Re:coded | HD
    • Kingdom Hearts 3D: Dream Drop Distance | HD
    • Kingdom Hearts HD 1.5 ReMIX
    • Kingdom Hearts HD 2.5 ReMIX
    • Kingdom Hearts χ[chi] | Unchained χ | Union χ[Cross]
    • Kingdom Hearts HD 2.8 Final Chapter Prologue
    • Kingdom Hearts III

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Member Title


Website URL

Found 231 results

  1. SELF REFLECTION - A Keyblade modeled after the land of the Mirror World from Kirby and the Amazing Mirror! This Keyblade is designed to have barrier and Aero capabilities! The hilt of the blade is designed after the background architecture of the main hub of the Mirror World. The shaft of the blade is designed to reflect the Dimension Mirror with the teeth being the wings of the Mirror. The keychain is a series of Stars, and the Token being a Mirror shard! The name comes from the fact that reflecting in the Dimension Mirror leads to corrupting your body and powers. The World Logo comes from the Dimension Mirror reflecting the world.
  2. CRYSTAL CLEAR - A Keyblade modeled after the crystals, 0^2 and Ripple Star from Kirby 64 the Crystal Shards! This Keyblade is designed to have a combo extender and Aero capabilities! The hilt of the blade is designed after the crystal shards that Kirby has to collect. The shaft of the blade is that of 0^2, forming into the shaft, with Ribbon's wings framing it. The top of the Keyblade is that of Ripple Star, with 0^2's wings forming from the teeth. The name comes from the fact that the main game is focus on the Crystal Shards. The world logo is based on the fact that you travel through different Stars to collect everything and beat 0^2.
  3. HEART STAR - A Keyblade modeled after the Love-Love Stick from Kirby's Dream Land 3! This Keyblade is designed to have incredible reach, Light and Aero capabilities! The hilt of the blade is a grand star surrounded by hearts, and the shaft of the blade is that of the Love-Love Stick. The teeth of the blade is that of another Star. The chain is a series of Stars and hearts, eventually forming into the Token of the Heart Star! The name comes from the collectible found within the game for doing all of the side missions, the Heart Star. The World Logo is named after of Popstar proper.
  4. NIGHTMARE CUTTER - A Keyblade modeled after the Rainbow Sword and Animal friends in Kirby's Dream Land 2! This Keyblade is designed to have better reach and Aero capabilities! The hilt of the blade forms from a Star Block in the center, with Coo's wings and Kine's fins forming the rest of the Guard. The pomel is the head of Rick, with the shaft of the blade being the Rainbow Sword, with the rainbow that forms from it forming into the teeth of the blade. The chain is a series of stars, with the Rainbow Crystal being the token! The name comes from Kirby and Friends fighting off Nightmare/Dark Matter. The World Logo is named after the Rainbow Islands, which each set of letters corresponding to the colors of the islands.
  5. DAYDREAM - A Keyblade modeled after the star power of Kirby's Adventure! This Keyblade is designed to have Aero and Treasure Magnet capabilities! The hilt is designed after the crane minigame found in certain worlds. The handle and shaft are designed after the sword ability Kirby can gain. The teeth are formed by various stars. The Keychain is the crane from the minigame, and the Token is the Maxim Tomato! The name comes from Kirby's habit of daydreaming about food, and the fact that the game takes place in Dream Land. The World Logo is based on the Japanese version of the game's logo.
  6. Hey everybody I really need a list of some of the Keyblades (must include Void Gear) so I don't fail my art class.
  7. RAISE HELL - A Keyblade designed to be as metal as possible for DOOM Eternal! This Keyblade is designed to focus on endless combos. The handle and cross guard is designed after the Crucible wielded by the Slayer, with a skull replacing the Sentinel logo. The shaft of the blade has several demonic heads adorning it, culminating in an emitter for the teeth of the blade. The blade is an axe head formed from argent energy, similar to the ones wielded by the Marauders. The Token is a Sentinel coin. The name comes from the promotional material for DOOM Eternal. The world logo comes from Doom Guy's space cathedral where he can chill and kill.
  8. ABSOLUTION - A Keyblade modeled after the Unmaker from DOOM 64! This Keyblade is designed to focus on damage and allow to transform into Arrow Guns. The handle, cross guard and shaft of the blade are designed after the new weapon included in DOOM 64, the Unmaker. The Teeth of the blade is simply a demonic horned skull, representative of the themes of Doom. The remaining hilt guard is designed after the unique, double bladed chainsaw found in 64. The Keychain token is one of the Demon Keys used to upgrade the Unmaker! The name comes from the last level of DOOM 64, along with the beta name for the game! The World Logo is based on the font on the end of level screen over another Demon Key, which is used on the box art.
  9. Iman Nazeerudin

    Twin Suite

    The Keyblade based on Disney's The Suite Life of Zack & Cody.
  10. Iman Nazeerudin

    Zwischenschach

    The Keyblade themed after the chess pieces played by Eraqus and Xehanort during their youth.

    © Kingdom Hearts belongs to Tetsuya Nomura, fanmade Keyblade design produced by me @ExusiaSword.

  11. Iman Nazeerudin

    Dessert Delight

    More than enough to give cavities or worse, diabetes.

    © Kingdom Hearts belongs to Tetsuya Nomura, fanmade Keyblade design done by me @ExusiaSword

  12. A Keyblade modeled after Nightmare Fredbear of Five Nights at Freddy's 4! This Keyblade is designed to deal more Darkness Damage, falling short in range. The hilt guard is designed after the body of Fredbear, split between his stomach mouth. The shaft of the Keyblade is another representation of the stomachmouth, with a clamped shut mouth forming the majority of the blade, and another "head" portion above. This head portion has one of Fredbear's eyes, and his purple hat. The teeth of the blade is a full version of Fredbear's snout, including the double row of teeth. The Keychain Token is that of the sprite of the Fredbear plush, or rather Psychic Friend Fredbear. The name of the blade comes from the more aggressiveness of the Nightmare Animatronics, but also the focus on mouths throughout the game. The world logo is a creation of the house, with heavy horror elements for the self named Nightmare House.
  13. A Keyblade modeled after the presents and endoskeletons of Five Nights at Freddy's 2! This Keyblade is designed to boost Potions and Cure spells! The hilt and guard are designed after the endoskeleton, with heavy inspiration coming from Wither Bonnie's. The shaft of the Keyblade features six presents, representing the original souls in the animatronics. From the top, Freddy (with his had), Bonnie, Chica, Foxy, The Puppet and Golden Freddy. On the Freddy presents, there exists a crank to represent the Puppet's mechanic, along with the Puppet's hand emerging from the present creating the teeth of the blade. The Keychain is a red wire, with the Token being Balloon Boy, or BB, the most annoying character in FNAF.
  14. A Keyblade modeled after the delicous channel of Rosanna Pansino! The Keyblade is designed to give you massive bonuses from meals! The hilt of the Keyblade has an Oreo top with Ro's logo inside of it, it then links up with candy colored in the Nerdy Nummies scheme that stretches outwards, holding two sets of whip cream and cherries. The hilt guard has two stirring spoons connected by a string of candy. The handle and the first loop of the keychain is that of a wisk. The shaft of the keyblade is a slice of cake, that ends up with icing on the top of the cake, and a strawberry. The teeth of the Keyblade form a slight R with the icing of the cake. The keychain is a series of candies with the token being the Nerdy Nummies Cookie! The name comes from the Keyblade being a slice of cake, and the genere of anime, to reference the Nerdy in Nerdy Nummies!
  15. A Keyblade modeled after the famous Septic Eye of JackSeptic Eye! The Keyblade is designed to poison targets! The entire Keyblade is inspired by the end cards that Jack uses in his videos. The hilt is designed to have a Septic Eye in the base of a platform, with mechanical claws making up the teeth and hilt guard. The shaft of the Keyblade is a tank that would normally hold the Eye. The keychain is the tether of the Eye, with the token being Jack's Floppy Banana prop. The name comes from a common self-titled name that Jack gives himself!
  16. Birth By Sleep has multiple optional Keyblades that you can use! Which one is your favorite?
  17. Xion 14

    24. Devora Almas.png

  18. Iman Nazeerudin

    Lucis Legacy

    The Keyblade themed after Final Fantasy XV, design based on Noctis's Engine Blade and the Lucii Ring.

    © Fanmade design conceptualized by ExusiaSword.

  19. I've been thinking about this for a couple weeks, and I'm like 99% sure this hasn't been covered in the series. Does it just turn into a stick? Let me know if you know the answer to my question or whatever.
  20. The Keyblade transformation based on Nier Automata.

    © Kingdom Hearts belongs to Tetsuya Nomura. Nier: Automata belongs to Yoko Taro.

  21. I was writing some story ideas when I got the idea to how the Master's Defender ended up on Destiny Islands. My theory is that when it ended up on Destiny Islands starts during 0.2 when Aqua enters the darkness again. That was when the Master's Defender split ways with its wielder. Master's Defender joined the Destiny Islands on the islands’ restoration in the Realm of Light at the end of Kingdom Hearts. At least that should have happened, but it seemed that the Islands weren’t completely restored. One reason for this claim has to do with the Master Defender’s whereabouts: if it stayed on the Destiny Islands when it returned to the Realm of Light, then shouldn’t the Master's Defender be there as well? It wasn’t there when Kairi walked through the small island in the KHI ending, followed by Tidus, Selphine, and Wakka running on the beach in a credit scene. It also didn’t show up in any of the moments set on the small island from Days to II to Birth by Sleep’s “Blank Points”. Now we know when it didn’t show up, so the questions we have to ask are how and why the Master's Defender was on the small islands in Kingdom Hearts III? The short answer has to do with Dream Drop Distance. The Destiny Islands in the game’s tutorial segment was, likely, a part of the Sleeping Realm. So when Sora and Riku opened the Keyhole, they restored the Islands completely so the Master's Defender made its way there. That could also explain some plot holes to why no one noticed a Keyblade on the beach. After it returned to the Realm of Light, no one bothered to hang out on the small island. Kairi left the Islands with Riku and the Final Fantasy characters who lived there were ignored because Kingdom Hearts III is that way toward Final Fantasy characters. That’s my best idea to why the Master's Defender ended up on Destiny Island. What do you fellow Kingdom Hearts fans think? Does the idea have merit? Do have your own theories about the Master's Defender’s situation? Let me and other viewers know. Til then, thanks for coming on this page and reading the contents.
  22. NARCOLEPSY - A Keyblade modeled after Rayman Legends! This Keyblade is designed to have treasure magnet in mind! Both the top of the shaft and crossguard are designed after the collectible medal of the Teensies, with the rest of the hilt being designed after the ending door to a level. The shaft of the blade is designed after Rayman's color scheme, with the wings from Barbara's helmet. The World Logo is, again, the Glade of Dreams, but now on the scroll that says the level name! The name, Narcolepsy, is named after the fact that Rayman and the other heroes slept for a 100 years
  23. INNUMERABLE LUMS - A Keyblade modeled after Rayman Origins! This Keyblade is designed to have treasure magnet and increased in light-based magic! The hilt of the blade is designed after the collection circle you have for the Electoons with vines coating it. The shaft of the blade is designed after the collection tube of Lums, filled with the light beings that flutter inside, with an Electoon at the very top. The teeth of the blade is a Lum, similar to the Moogle O' Glory Keyblade. The Keychain Token is that of the Skull Tooth. The World Logo is, once more, the Glade of Dreams, with the font being based on in-game font, the background being based on the menus, and the first level on the map being the very backdrop. The name is based on the fact that there is a high number of Lums in the game, coupled with the collectible themeing of the Keyblade and the slight tongue twister of the name itself.
×
×
  • Create New...