Web
Analytics Made Easy - StatCounter
Jump to content
  • Sign Up

Search the Community

Showing results for tags 'keyblades'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Kingdom Hearts Forums
    • Kingdom Hearts - General
    • Kingdom Hearts III & Kingdom Hearts III Re Mind
    • Kingdom Hearts Dark Road
  • Off-topic Forums
    • General Discussion
    • Creative Media
    • Poll of the Week
  • Archived KH13 Parties's Discussion
  • Braveheart's Topics
  • KH13 Leopardos's Topics

Categories

  • Kingdom Hearts Guides
  • Kingdom Hearts Guides

Categories

  • Kingdom Hearts Weapons
  • Kingdom Hearts Weapons

Categories

  • Kingdom Hearts Companion Books

Categories

  • Playthroughs / Let's Plays
    • Kingdom Hearts | Final Mix | HD
    • Kingdom Hearts: Chain of Memories | Re:Chain of Memories | HD
    • Kingdom Hearts II | Final Mix | HD
    • Kingdom Hearts 358/2 Days
    • Kingdom Hearts Birth by Sleep | Final Mix | HD
    • Kingdom Hearts coded | Re:coded
    • Kingdom Hearts 3D: Dream Drop Distance | HD
    • Kingdom Hearts HD 1.5 ReMIX
    • Kingdom Hearts HD 2.5 ReMIX
    • Kingdom Hearts χ[chi] | Unchained χ | Union χ[Cross]
    • Kingdom Hearts HD 2.8 Final Chapter Prologue
    • Kingdom Hearts III
    • Kingdom Hearts VR Experience
    • Kingdom Hearts Dark Road
    • Kingdom Hearts Melody of Memory
  • Trailers
    • Kingdom Hearts
    • Kingdom Hearts Final Mix
    • Kingdom Hearts: Chain of Memories
    • Kingdom Hearts II
    • Kingdom Hearts II Final Mix+
    • Kingdom Hearts Re:Chain of Memories
    • Kingdom Hearts 358/2 Days
    • Kingdom Hearts coded
    • Kingdom Hearts Birth by Sleep
    • Kingdom Hearts Re:coded
    • Kingdom Hearts Birth by Sleep Final Mix
    • Kingdom Hearts 3D: Dream Drop Distance
    • Kingdom Hearts HD 1.5 ReMIX
    • Kingdom Hearts HD 2.5 ReMIX
    • Kingdom Hearts χ[chi]
    • Kingdom Hearts Unchained χ | Union χ[Cross]
    • Kingdom Hearts HD 2.8 Final Chapter Prologue
    • Kingdom Hearts III & Kingdom Hearts III Re Mind
    • Kingdom Hearts VR Experience
    • Kingdom Hearts Dark Road
    • Kingdom Hearts Melody of Memory
    • Kingdom Hearts Missing-Link
    • Kingdom Hearts IV
  • Fan-made videos
    • Analysis
    • Cutscenes & gameplay
    • Music videos
    • Parodies
  • Cutscenes (Note: Currently broken)
    • Kingdom Hearts | Final Mix | HD
    • Kingdom Hearts: Chain of Memories | Re:Chain of Memories | HD
    • Kingdom Hearts II | Final Mix | HD
    • Kingdom Hearts 358/2 Days | HD
    • Kingdom Hearts Birth by Sleep | Final Mix | HD
    • Kingdom Hearts coded | Re:coded | HD
    • Kingdom Hearts 3D: Dream Drop Distance | HD
    • Kingdom Hearts HD 1.5 ReMIX
    • Kingdom Hearts HD 2.5 ReMIX
    • Kingdom Hearts χ[chi] | Unchained χ | Union χ[Cross]
    • Kingdom Hearts HD 2.8 Final Chapter Prologue
    • Kingdom Hearts III

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Member Title


Website URL

Found 152 results

  1. A Keyblade modeled after the dreams of Mae from Night in the Woods created by Alec Holowka! This Keyblade is designed to have an increase attack power! The handle and shaft of the blade form Mae's bat, with it turning it into the dream version of it. The hilt is designed after an Autumn leaf, and the teeth of the blade make up a dagger taking cues from Mae's poster and costume of Witchdagger. The Token is that of Mae's iconic shirt. The world Logo comes from Mae's home town and the location of the game. The name comes from something Mae shouted about herself when drunk
  2. A Keyblade modeled after the unique properties of the fighters of Skullgirls, created by Alex Ahad! This Keyblade has a increase in physical attacks and combos! The hilt of the blade is formed by Cerebella's hat Vice-Versa, which then fuses into Filia's hair Samson to form the shaft and teeth of the blade. The handle and keychain is formed by the odd bone-like attachment of Painwheel. The Token is that of the Skull Heart. The World Logo taks inspiration from the game logo, and is named after the Kingdom of which the game takes place. The name references the Deathrattle mechanic where death of a unit causes damage to the opponent.
  3. A Keyblade modeled after the unique style of Among Us by Innersloth! This Keyblade also has a short reach (much like the Crewmates), but has high launching capabilities and double damage when hitting a target from behind! The majority of the Keyblade is designed after several minigame task found in the game such as wires, the PDA, rocket etc. The Teeth of the blade is designed after the Report command button, the best tool of the Crewmates. The token is the same keychain token found during the Insert Keys task. The World logo is a combination of three maps, starting from Polus, with the Skeld and Airship appearing as well. The name comes from a common term that was spawned from players, saying that a particular crewmate is being suspicious.
  4. A Keyblade modeled after the hellscape of Helltaker made by Łukasz Piskorz! While a shorter Keyblade, it is designed to have great attack power and fire abilities. The hilt is designed after the start screen, with the shaft of the blade formed from a pillar often seen ingame. The Teeth are actually that of a Key found in the game as well. The token is the symbol of Lucifer. The Wold Logo is...well Hell, the main location of Helltaker. The name comes from the fact that the Helltaker's main motivator is lust.
  5. A Keyblade modeled afte the Cthonic apperance of Hades by Supergiant Games! This Keyblade is designed to have double damage with Shotlocks and comes with its down Death Defy! The hit of the blade is designed after Zagreus' Stygius, but with the Laurel taking more of a form from Zagreus as well as forming the other half of the hilt. Gems referencing Zag's heterochromia are placed into the skulls. The shaft of the blade is a combination of Stygius taking the form of the Sigil of the Dead, Hades' personal symbol. This goes infront of a skeletal neck and head of a hound, taking inspiration from Lerny and Cerberus. The Token is that of Charon's Obol. The World Logo is that of Hades' domain, where Zagreus always returns to. The name is a combination of Zagreus' weapons being called Infernal Arms, and his Fate in the game.
  6. A Keyblade modeled after the guitar and ghost energy from Sally Face made by Steve Gab This Keyblade is designed to have a high reach and extra damage to Dark based enemies! The hilt of the keyblade comes from Sal's guitar, the shaft coming from the Cult's Ghost enegry torches, culimating into Sal's famous mask exploding with Ghost Energy for the teeth. The Keychain is a represenation of the Three Pyramids of Asintmah, with the Token being Sal's room key. The world logo comes from the Apartments that Sal and his Father move to, and the main setting of the game. The name comes from the band that Sal and Larry bond over, Sanity's Fall, which shares its initials from Sal's nickname Sally Face.
  7. DUST DEVIL - A Keyblade modeled after the chaos of Taz Mania! This Keyblade is designed to have high damage and Aero skills! The shaft and teeth of the blade is designed after Taz's tornado, with the hilt being made of busted wood that is often in the wake of Taz. The keychain is another vine with the token being Taz's turtle named Dog. The World Logo comes is inspired the Land of Dragons, but this time for Australia! The name comes from the fact that Taz is a Tasmanian Devil who often kicks up dust.
  8. FOWL FLYER- A Keyblade modeled after the space fairing technology of DUCK DODGERS! This Keyblade is designed to have strong shotlocks! The shaft and hilt of the blade is designed after Duck Dodger's ship, with the top of the blade is designed after their teleporter technology. The Teeth of the blade is designed after the explosions often seen from Dodgers. The Keychain Token is that of Duck Dodgers' belt found in the opening. The World Logo designed after Dodgers' ship and named after the fact that Galactic Protectorate covers that section of space. The name is a dual reference to Dodgers' being a duck (or Fowl) and being a terrible flyer.
  9. ZENITH HERO- A Keyblade modeled after the future technology of Loonatics Unleashed! This Keyblade is designed to have high Thunder skills. The hilt of the blade is designed after the various tech that Tech E. Coyote creates, all colored after Ace Bunny's suit, with the shaft of the blade being the Loonatics' tower. The Teeth is the electricity-like aura that appears from the Loonatics when they use their powers. The Keychain token is Ace's version of the team's emblem. The world logo is that of the same planet the Loonatics reside. The name comes from another word for Acme along with the relation to the superhero themes.
  10. STARDUMB- A Keyblade modeld after the looney antics of Looney Tunes: Back in Action! This Keyblade has a short reach, but has explosive combo finishers! The hilt of the Keyblade is inspired by the Las Vegas section of the movie, with the shaft of the blade representing the space ship scene in the final act. Explosions make the teeth. The Keychain Token is the Blue Monkey mcguffin. The World Logo is a representation of the Acme Corporation and the overall setting of the movie. The name is a pun on Stardom, representing the fact that many star actors are the main characters of the movie, as well as dumb ones, like Daffy Duck.
  11. FREETHROW - A Keyblade modeled after the game of Space Jam! This Keyblade is designed to have high knockback and auto locking spells. The hilt is designed to resemble a basketball goal, with the shaft of the blade being the supports of the goal. The teeth and Keychain all take the form of basketballs, with the Keychain Token being the token of the Tune Squad. The World Logo is based on the Tune Squad jersey, with the MonStars ship looming in the background. The name comes from a common basket ball term.
  12. SLAPSTICK - A Keyblade modeled after the famous Warner Bros. Water Tower of Looney Tunes fame! The Keyblade is designed to have an increase in damage and craziness! The design of this Keyblade comes with heavy inspiration of the Kingdom Key and the Water Tower, with the shaft of the blade being made of the tower itself and the guard being a variant of the WB shield. The most recognizable shield is used as the teeth, popping from the tower from a spring much like a coo-coo clock, a common gag in Looney Tunes. The token of the blade is of course one of Bugs' carrots. The world logo comes from the fact that Looney Tunes are often self aware that they are a cartoon, and thus relish in the fact that they exist in a studio setting. The name comes from Looney Tunes' brand of humor.
  13. PROTOTYPE GEAR - A Keyblade modeled after the Blue Bomber himself from Mega Man! The Keyblade is designed to increase tech points. The design of this Keyblade comes entirely from the robotic themeing of Mega Man along with the color scheme of Mega Man himself. The ammo count is represented on the shaft of the blade, and a power up is the Keychain Token. The world logo comes from Dr. Wily's first "Castle", his manufacturing plant. The name comes from the fact this is the first Keyblade of the series, and the gears appearing on the Keyblade itself.
  14. was hoping for some feedback on my keyblade as well as some tips on how to make it better. link to deviantart this is a personality represent the thorns and heart design represent how protective my character is of her heart. almost as if she covers her heart in thorns to keep others at bay. I'm thinking of coming up with a special attack involving vines but I'm not sure.
  15. PEREGINE PEDIGREE - A Keyblade modeled after the Blue Falcon from Scoob! This Keyblade is designed to increase the power of Aero attacks! The hilt of the blade is designed after the Blue Falcon, with his logo at the pomel of the blade, and the center of the crossguard having the Paw Print key hole. The shaft and teeth of the blade is further designed after Blue Falcon's costume, notably the cowl. The Keychain is designed after Scooby's hero suit, with the token being the dog tag. The World Logo is designed after the Blue Falcon's personal ship, the Falcon Fury. The name is a reference to the Blue Falcon in this movie being the second one, along with Scooby's own family line.
  16. FAUX GHOST - A Keyblade modeled after the dark energies of the true Monsters from Scooby-Doo 2: Monsters Unleashed! This Keyblade is designed to increase the power of Thunder attacks! The hilt of the blade is designed after that of the Pterodactyl Ghost. The shaft of the blade is designed after the sword and helmet of the Black Knight Ghost, with various energies used to create real monsters flowing through it. The teeth of the blade is further energies of the monster making machine. The keychain token is designed after a scale from the Pterodactyle Ghost. The World Logo is designed after the unique logo of that of Mystery Inc. The name comes from the bar that old villians go to.
  17. MEDDLING KIDS - A Keyblade modeled after the Mystery Machine of Scooby-Doo Fame! The Keyblade is design to favor speed! The Hilt of the blade, and shaft are designed after the decals of the Mystery Machine, color scheme included! The center of the hilt guard is that of the spare tire of the Mystery Machine, with the teeth formed from the orange flower design of that of the Mystery Machine. The Keychain and Token are deisgned after Scooby's dog collar and tag. The world Logo is named after Coolsville, hometown of the gang, designed after the logo of the series, along with the castle that appears in the opening of the show! The name, Meddling Kids, comes from the often qouted line from the villians!
  18. Hey there! This is a keyblade I modeled during my freshman year in 3D Art School

    © https://www.instagram.com/david.fbx/

  19. Hey there! This is a keyblade I modeled during my freshman year in 3D Art School

    © https://www.instagram.com/david.fbx/

  20. WARP STAR - A Keyblade modeled after the first Kirby game, Kirby's Dream Land! This Keyblade is designed to have better Aero capabilities! The hilt is designed after the background elements featured in the game, with Kirby's air bullets being featured on the hilt guard. The shaft of the blade is designed after the various rainbows seen in Kirby games, with the teeth being Kirby's Warpstar. The token is that of a Warpstar as well! The entirety of the Keyblade is monochrome to reflect the limited colors of the first game. The name comes from the iconic Warpstar that Kirby uses. The World Logo is taking the styling of the game's title.
  21. RIP AND TEAR - A Keyblade modeled after the macabre combination of technology and demons from DOOM (2016)! This Keyblade has a short reach, but has high damage. The hilt guard of the Keyblade is designed after the Revenant, having the skull split along the hilt, and the technology that makes it's flight pack and rocket launchers making the hilt guard. The shaft and teeth of the blade is designed after the Gore Nests, with several hoses and wires connecting to it. The Keychain Token is designed after the head of the collectible Doomguy toy! The name comes from the iconic phrase associated with Doom and Doom guy. The world logo comes from the fact that the UAC base that Doom guy awakens in is in the Hellas Plain of Mars.
  22. OVERSOUL - A Keyblade modeled after the Soul Cube from DOOM 3! This Keyblade is designed to maximize attacks and has a vampire heal technique. The Hilt guard of the Keyblade is designed after the standard appearance of the Soul Cube, and its outershell. The shaft of the blade is designed based on different interpretations of the Soul Cube's unique architecture. The Teeth of the blade are designed after the several blades that form out of the Soul Cube when it is used to attack a demon. The Keychain is one of the rings that appears when the Soul Cube attacks and the token is that of DOOM 3's variation of the Cacodemon. The name means that a divine spirit that presides over all souls. The world logo is Mars City, the location of DOOM 3, styled after DOOM 3's title.
  23. SIN EATER - A Keyblade modeled after the flaming textures of Hell from DOOM II! This Keyblade is designed to increase the power of Fire spells! The majority of the shaft of the blade and the teeth are formed from the lava textures found in the various demonic maps in the game. The hilt guard is based on the famous end boss, John Romero, AKA the Icon of Sin, with the skull being split on both sides of the hilt. The Token is that of the Pain Elemental! The name comes from the Icon of Sin, with Doom Guy being the Sin Eater. The world Logo is a stylized variation of the numerals in the DOOM II logo, referencing that the game takes place in a UAC base.
  24. KNEE-DEEP - A Keyblade modeled after the iconic chainsaw from Id Software's classic DOOM! This Keyblade is designed to focus on damage! The majority of the hilt, handle, the shaft and the teeth of the Keyblade are inspired by the classic yellow chainsaw found in DOOM, with the design of the plate on the shaft resembling a demonic face. The rest of the hilt is designed after the ever famous BFG 9000. The Token is that of the Cacodemon! The name comes from the first level of DOOM "Knee-Deep in the Dead." The World Logo is a recreation of the DOOM Logo, saying Phobos, the first area of the game.
  25. A Keybladed modeled after Helpy and Candy Cadet from Five Nights at Freddy's: Pizzeria Simulator! The Keyblade is designed to increase Pizza Spells! I mean Fire Spells! The hilt of the blade is designed after Candy Cadet, forming the guard with its color indicators and the black tubing. The shaft of the blade is made to represent the colors of Helpy, with clamps to represent the trap nature of the game for the antagonists. Along this shaft is the stars of the Rockstar Animatronics. At the top of this shaft is another hat, but this time coming from Ned Bear, an off brand version of Freddy. The teeth is a reference back to the first Keyblade, and the beginning of the game, some Pizza! The token is that of Helpy, the miniature animatronic that assists the player in legal troubles. The name comes from the Rockstar Animatronics, along with pizza. The world logo comes from the designs scene in the opening of the game.
×
×
  • Create New...