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  1. Series creator Tetsuya Nomura was in attendance at the Kingdom Hearts Orchestra - World Tour - concert in London last week (you can read all about our coverage of the event here) and the KH13 team was able to score an exclusive interview with him, where we asked him about the fifteen anniversary of the series and the elusive production status of the upcoming Kingdom Hearts III! You can read it below. APR 2016 | APR 2015 | APR 2014 | APR 2013 | APR 2012
  2. The Kingdom Hearts series recently celebrated its 15th anniversary with a bang, as renowned RPG developer Square Enix has paved the way to the series' long-awaited climax with a massive compilation. Released for Sony's PlayStation 4, Kingdom Hearts HD 1.5 + 2.5 ReMIX offers some of the best experiences that Kingdom Hearts has presented to date, and consists of the first six works in the series. For the uninitiated, these six titles are: Kingdom Hearts Final Mix, an enhanced re-release of the original game Kingdom Hearts Re:Chain of Memories, a console-oriented overhaul of the Game Boy Advance interquel HD cutscenes of Kingdom Hearts 358/2 Days, the series' first Nintendo DS outing Kingdom Hearts II Final Mix, an enhanced re-release of the second numbered entry Kingdom Hearts Birth by Sleep Final Mix, an enhanced re-release of the series' prequel HD cutscenes of Kingdom Hearts Re:coded, the series' second Nintendo DS outing Kingdom Hearts HD 1.5 + 2.5 ReMIX presents something for every fan to enjoy. Whether you are a newcomer who has decided to jump into the series, a seasoned veteran who has been an avid follower since 2002, or anywhere in between, this collection is sure to contain something of interest to you. When considering the perspective of newcomers, it's no secret that Kingdom Hearts has historically had a reputation for having a confusing plot, due in large part to having its titles spread thin across many platforms. However, in recent years, series director Tetsuya Nomura expressed his desire to remedy this stigma by releasing every Kingdom Hearts title on a single platform. Through both this collection and the recently-released Kingdom Hearts HD 2.8 Final Chapter Prologue, Nomura's wishes have been fulfilled; nearly every game in the series is available on the PlayStation 4, with the upcoming Kingdom Hearts III set to continue this trend. As seen above, the newest iteration of the Kingdom Hearts timeline features only four overall releases. The two aforementioned collections and Kingdom Hearts III all have a simple, numerically-ascending order which highlights the intended play order. Meanwhile, while the series' mobile installment, Kingdom Hearts Union χ[cross], is presented as being first in the timeline, it is meant to be played late into the series, as it relies heavily on knowledge learned throughout most of the other games. In summary, with just a PlayStation 4 and a smartphone or tablet, the entirety of the Kingdom Hearts series can be easily understood and enjoyed by newer fans! For returning Kingdom Hearts diehards, Kingdom Hearts HD 1.5 + 2.5 ReMIX unfortunately offers little in the way of completely new experiences. While the Final Mix-exclusive additions and revamped HD cutscenes are carried over from the PlayStation 3 releases of Kingdom Hearts HD 1.5 ReMIX and Kingdom Hearts HD 2.5 ReMIX, there is no sign of any additional content which is exclusive to this PlayStation 4 release. Instead, much of the incentive for veterans to purchase this compilation comes in the form of technical improvements. Kingdom Hearts speedrunner Bizkit047 outlines both the technical improvements and problems within Kingdom Hearts HD 1.5 + 2.5 ReMIX. In the PlayStation 3 releases, load times were unusually long, and the included games all ran at 720p and 30 frames per second. In the PlayStation 4 version, by contrast, the load times have all but vanished, the resolution has been increased to 1080p, and the playable titles run at 60 frames per second, resulting in a clearer and more fluid image. The option to play at 4k resolution is even available to PlayStation 4 Pro owners, further increasing the collection's visual quality. Unfortunately, the framerate increase does not apply to any of the cutscenes present in the collection; this is only applicable to gameplay, as the cutscenes are strictly programmed to run at 30 frames per second. While these improvements have been widely praised by players, the games are not without their own problems. Several players, including prominent speedrunners Bl00dyBizkitz and Bizkit047, have pointed out several glaring issues with the PlayStation 4 versions of each game. Several crashes and bugs which were present in the PlayStation 3 releases have been carried over, some new crashes have been reported, and the transition to 60 frames per second has introduced several inconsistencies regarding game physics and timings. Thankfully, Square Enix has already begun to roll out updates and patches to lessen or eliminate many of the offending issues. Overall, while Kingdom Hearts HD 1.5 + 2.5 ReMIX is by no means a perfect product, and still has a great deal of technical hurdles to overcome, the collection provides an excellent starting point for new players, a large amount of nostalgia for returning players, and a great deal of improvement under-the-hood for those who seek a good-looking, smooth experience. If you've hesitated at the thought of playing the series, or simply want to experience the games in higher detail than ever before, Kingdom Hearts HD 1.5 + 2.5 ReMIX will not disappoint.
  3. The Kingdom Hearts series recently celebrated its 15th anniversary with a bang, as renowned RPG developer Square Enix has paved the way to the series' long-awaited climax with a massive compilation. Released for Sony's PlayStation 4, Kingdom Hearts HD 1.5 + 2.5 ReMIX offers some of the best experiences that Kingdom Hearts has presented to date, and consists of the first six works in the series. For the uninitiated, these six titles are: Kingdom Hearts Final Mix, an enhanced re-release of the original game Kingdom Hearts Re:Chain of Memories, a console-oriented overhaul of the Game Boy Advance interquel HD cutscenes of Kingdom Hearts 358/2 Days, the series' first Nintendo DS outing Kingdom Hearts II Final Mix, an enhanced re-release of the second numbered entry Kingdom Hearts Birth by Sleep Final Mix, an enhanced re-release of the series' prequel HD cutscenes of Kingdom Hearts Re:coded, the series' second Nintendo DS outing Kingdom Hearts HD 1.5 + 2.5 ReMIX presents something for every fan to enjoy. Whether you are a newcomer who has decided to jump into the series, a seasoned veteran who has been an avid follower since 2002, or anywhere in between, this collection is sure to contain something of interest to you. When considering the perspective of newcomers, it's no secret that Kingdom Hearts has historically had a reputation for having a confusing plot, due in large part to having its titles spread thin across many platforms. However, in recent years, series director Tetsuya Nomura expressed his desire to remedy this stigma by releasing every Kingdom Hearts title on a single platform. Through both this collection and the recently-released Kingdom Hearts HD 2.8 Final Chapter Prologue, Nomura's wishes have been fulfilled; nearly every game in the series is available on the PlayStation 4, with the upcoming Kingdom Hearts III set to continue this trend. As seen above, the newest iteration of the Kingdom Hearts timeline features only four overall releases. The two aforementioned collections and Kingdom Hearts III all have a simple, numerically-ascending order which highlights the intended play order. Meanwhile, while the series' mobile installment, Kingdom Hearts Union χ[cross], is presented as being first in the timeline, it is meant to be played late into the series, as it relies heavily on knowledge learned throughout most of the other games. In summary, with just a PlayStation 4 and a smartphone or tablet, the entirety of the Kingdom Hearts series can be easily understood and enjoyed by newer fans! For returning Kingdom Hearts diehards, Kingdom Hearts HD 1.5 + 2.5 ReMIX unfortunately offers little in the way of completely new experiences. While the Final Mix-exclusive additions and revamped HD cutscenes are carried over from the PlayStation 3 releases of Kingdom Hearts HD 1.5 ReMIX and Kingdom Hearts HD 2.5 ReMIX, there is no sign of any additional content which is exclusive to this PlayStation 4 release. Instead, much of the incentive for veterans to purchase this compilation comes in the form of technical improvements. Kingdom Hearts speedrunner Bizkit047 outlines both the technical improvements and problems within Kingdom Hearts HD 1.5 + 2.5 ReMIX. In the PlayStation 3 releases, load times were unusually long, and the included games all ran at 720p and 30 frames per second. In the PlayStation 4 version, by contrast, the load times have all but vanished, the resolution has been increased to 1080p, and the playable titles run at 60 frames per second, resulting in a clearer and more fluid image. The option to play at 4k resolution is even available to PlayStation 4 Pro owners, further increasing the collection's visual quality. Unfortunately, the framerate increase does not apply to any of the cutscenes present in the collection; this is only applicable to gameplay, as the cutscenes are strictly programmed to run at 30 frames per second. While these improvements have been widely praised by players, the games are not without their own problems. Several players, including prominent speedrunners Bl00dyBizkitz and Bizkit047, have pointed out several glaring issues with the PlayStation 4 versions of each game. Several crashes and bugs which were present in the PlayStation 3 releases have been carried over, some new crashes have been reported, and the transition to 60 frames per second has introduced several inconsistencies regarding game physics and timings. Thankfully, Square Enix has already begun to roll out updates and patches to lessen or eliminate many of the offending issues. Overall, while Kingdom Hearts HD 1.5 + 2.5 ReMIX is by no means a perfect product, and still has a great deal of technical hurdles to overcome, the collection provides an excellent starting point for new players, a large amount of nostalgia for returning players, and a great deal of improvement under-the-hood for those who seek a good-looking, smooth experience. If you've hesitated at the thought of playing the series, or simply want to experience the games in higher detail than ever before, Kingdom Hearts HD 1.5 + 2.5 ReMIX will not disappoint. Click here to view the article
  4. Welcome to VM13, your #1 source for everything Veemon, and NOT Digimon! How ironic is that? Very much, but with a community as lively and good-lookin' as ours, who needs to hear about the others? Anyway, say hello to our wonderful members and moderators! Rock on!
  5. It is now the 28th of March, which means that the Kingdom Hearts franchise has officially turned 15 years old! KH13.com have comprised this article to commemorate this wonderful series that has brought us together today. Originally released in Japan on March 28th 2002, Kingdom Hearts is arguably one of the most bizarre video games ever released due to the unlikely collaboration between Disney and Square Soft (now Square Enix). Throughout the article we will be discussing the origins of the series and how it has brought many different people together. The Concept The very first idea that lead to the creation of Kingdom Hearts was a conversation between Shinji Hashimoto (now the series executive producer) and Hironobu Sakaguchi (creator of Final Fantasy). The two wanted to create a game that rivalled Super Mario 64 in terms of the way players could move around in the game. The only characters as popular as Mario at the time were in fact Disney characters. Tetsuya Nomura, the lead character designer for Final Fantasy at the time, happened to hear the conversation and asked if he could direct such a project, which the two agreed to. Through pure chance, Disney and Square were working in the same building at the time and eventually Hashimoto encountered a Disney executive in an elevator. The pitch from Square Soft to Disney was somehow a success and hence, development for the first Kingdom Hearts began in February 2000. The Development Tetsuya Nomura strived for his own original concepts for a protagonist rather than using famous Disney characters. There was a time when Sora was envisioned as a hybrid of a lion and a young boy, who wielded a chainsaw blade. Disney even considered the idea of Donald Duck being the protagonist. There were even restrictions in what Square could do with the Disney properties at the time. Kingdom Hearts was extremely ambitious and in the eyes of many, a huge risk for the company due to its peculiar nature. Square did not want to create a product that would disrespect Disney and Tetsuya Nomura did not consider the idea of a sequel to Kingdom Hearts because of his doubt in the project. Sora as a lion boy wielding his chainsaw blade. Hironobu Sakaguchi (working as the executive producer) told Nomura that if Kingdom Hearts did not aim for the same level of quality as the Final Fantasy series, it would fail. Hence, the original Kingdom Hearts went through many drastic changes in its development cycle. Thanks to Sakaguchi’s advice, the story of Kingdom Hearts matured into something similar that you’d find in a Final Fantasy game. The main villain-Ansem Seeker Of Darkness did not appear until towards the end of the game which is similar to how villains appeared in retro Final Fantasy games. His personality is also similar to Sephiroth (FFVII). As a consequence of many of these drastic changes, there was a significant amount of cut content in the first Kingdom Hearts. Some of these include Final Fantasy VII’s Tifa Lockhart as an optional boss battle, Final Fantasy’s Bahamut as a summon and The Lion King as a playable world. However, due to time constraints and hardware limitations, these were not included in the first Kingdom Hearts game. One of the earliest trailers for Kingdom Hearts heavily implied the ability to control Donald and Goofy. Nomura eventually featured this mechanic of controlling party members in another game he would go on to direct-Final Fantasy Versus XIII. Ansem, Seeker Of Darkness, drawn by Tetsuya Nomura. The Reception For many Kingdom Hearts fans, their first game in the franchise was the original Kingdom Hearts. With its first title released on March 28th 2002 for Japan, September 17th 2002 for North America and November 15th 2002 for Europe, the Kingdom Hearts series has now sold over 20 million copies worldwide as of October 2013. The first Kingdom Hearts was met with critical acclaim and high praise, receiving a 9.5 from GameInformer, a 36/40 from Famitsu and a 9/10 from IGN! Many critics praised the graphics of the CG opening and ending. Kingdom Hearts was released during a time when voice acting in video games was fairly new, and when compared to Square’s Final Fantasy X (released in 2001), the voice acting was a huge step forward. Yoko Shimomura’s musical score was also highly praised at the time, and the Kingdom Hearts series is now widely respected for its amazing soundtrack. Not all reception was positive of course, with complaints against the tediousness of the Gummi Ship missions, the poor platforming sections and bad camera angles. In spite of all of this, critical reception was still very positive, and this is reflected in the popularity of the series today. The Games Kingdom Hearts drew heavy inspiration from its older “brother”, Final Fantasy. The lighter themes of Final Fantasy games are drawn from things such as friendship, destiny and good versus evil. Tetsuya Nomura is also a huge fan of Star Wars, hence the themes of light and darkness may be considered as inspired by those films. To his delight, Mark Hamil was eventually cast to voice Master Eraqus in Kingdom Hearts Birth by Sleep! The story of the Kingdom Hearts series has evolved in a dramatic way that no one would have ever imagined. The original game was extremely straightforward and a tale of good versus evil; a young boy must find his friends and restore peace to the worlds. However, even the first game left a staggering number of questions at the end. Kingdom Hearts Chain of Memories and Kingdom Hearts II helped answer these questions, but also introduced the Organization XIII and the concepts of Nobodies, which to some were confusing. Since KH1, themes of time travel (Kingdom Hearts Dream Drop Distance) and alternate dimensions (χ [Chi/Cross] series) have been introduced. Every Kingdom Hearts game has left fans wondering if their questions will be answered in the next instalment. As a result, Kingdom Hearts III is now one of the most anticipated video games of the decade. A screenshot taken from the footage shown at Jump Festa 2016 Kingdom Hearts II was released in 2006, and since then, many handheld games and side projects have been released to fill in the story gaps as well as introduce new lore. In a sense, they have created and built up the story for Kingdom Hearts III. Although there may be a lack of concrete plot details, and many things have been retconned, there are many emotional and character-driven moments that have caused fans to fall in love with the series. A small few include - Xion’s death (358/2 Days), the endings of Kingdom Hearts, Kingdom Hearts II and Birth by Sleep, Riku’s redemption and the battle between Sora and Roxas (KHII). The confusing nature of the plot led to Square Enix slowly bringing every Kingdom Hearts game to home consoles, beginning with the HD ReMIXes on PS3 and ending with both collections being available on PS4 this week. Kingdom Hearts as a series has managed to reach a very wide audience; for example, KH13’s own staff and forum members come from a variety of age groups, cultures and countries! The Kingdom Hearts Orchestra - World Tour - in London had fans travelling from Germany, Italy, Greece and even Canada! This is because the story deals with a wide range of different emotions that any person can feel, such as empathy, hatred, sorrow and happiness, regardless of their personal backgrounds. Many different people can relate to having these feelings. We feel this diversity makes the fanbase one of the most interesting in the community of video gamers. The fact that such a incredible story can appeal to so many different people is very peculiar! A photo taken from the KH13MeetUp at the London concert. The Gameplay In terms of its hack and slash combat, the series has seen many changes due to the switch in development teams after Kingdom Hearts II was released. Both KH and KHII focused on using the command menu, with more of a priority given to combo attacks. Kingdom Hearts Birth by Sleep, Dream Drop Distance and Re:coded made use of a command deck, where players could stack a deck of abilities and would each recharge after being executed. Kingdom Hearts fans refer to the handhelds production team as the Osaka team, and the original team as the Tokyo team; with the Osaka team directing Kingdom Hearts III, many fans are anticipating how the game will feel after experiencing Kingdom Hearts 0.2 Birth By Sleep -A fragmentary passage-. Kingdom Hearts II Final Mix is highly respected by many speed runners due to its in depth game mechanics, and to many fans, it is the best Kingdom Hearts game. The box art for the western version of Kingdom Hearts II, drawn by Tetsuya Nomura. Many people have become fans of the series due to the Disney elements such as the various characters and worlds. Exploring worlds based on famous Disney films has always been a delight for players, with continuous discussions about which Disney worlds, characters and cameos should be featured in the next games! The games have always featured some form of treasure hunting: sticker collecting, collecting Ansem reports, finding the 101 Dalmatians and completing Jiminy Cricket’s journal. The platforming mechanics have improved over the last 15 years, with Kingdom Hearts Dream Drop Distance allowing the player to use flowmotion and launch themselves off of walls. Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage- has a refined version of flowmotion that enables players to better interact with surroundings, something that has many times been addressed as one of the main developments in the gameplay of the upcoming Kingdom Hearts III. Many players have criticised the series for not including enough NPCs in the Disney worlds, which can make the worlds feel like hallways and rooms rather than actual worlds. Kingdom Hearts III is believed to be changing this aspect for the better! Throughout Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-, this feeling of emptiness is not present despite the player being alone in the Realm of Darkness, primarily because of the high level of detail in world design, enhanced by lighting and textures that the Unreal Engine 4 is using. A screenshot from the Kingdom Hearts 0.2 Birth By Sleep -A fragmentary passage- opening. Allies in each Kingdom Hearts game can be interacted with in a very unique fashion and teamwork attacks. Kingdom Hearts did this through summons; Kingdom Hearts II through Drive Forms, Limit Breaks and summons; Re:COM allowed the player to call for Donald and Goofy’s help; Dream Drop Distance included Spirit Links; and D Links were a main feature in Birth by Sleep! The gameplay in the Kingdom Hearts series has always varied from one instalment to another, and Kingdom Hearts III seems to be taking the best mechanics from each and implementing them in its own unique way. The game will feature Shotlocks, Drive Forms, Summons, the evolution of Magic, Flowmotion, Attraction Flow, Keyblade transformations and possibly other methods of defeating enemies that we are not yet aware of! Gameplay has always been something that fans of the series have loved because each instalment introduces a new feature. The KH13.com Experience During the Kingdom Hearts Orchestra - World Tour - opening night show in London, KH13.com had the pleasure to meet Miss Yoko Shimomura, the composer who has been making unforgettable and heart-wrenching music that reduced us to tears during the concert; music that made everyone in the concert hall rise up simultaneously for a loud standing ovation after the final performance! The 15 years we individually spent adoring this series, the 8 years KH13.com dedicated to bring out the best in its fandom and the weeks we spent planning our were rewarded in a single moment on Friday the 24th of March. Our “Thank You” booklet containing messages from fans, a KH13 exclusive journal and KH13 stickers were only a small token of our gratitude to her and those who made the World Tour a reality. Her delight when receiving our gift and briefly hearing about our meet-up was more than worth the wait! At that time it was past 1AM, but we persevered! KH13 social media team leader Andrew Hankinson with Kingdom Hearts series composer Yoko Shimomura. The video of our KH13MeetUp for the Kingdom Hearts Orchestra - World Tour - in London. During the Kingdom Hearts Orchestra - World Tour - Paris and London concerts, we put out constant live coverage of the two events, and are planning on doing the same for the future concerts to come. Check out our live coverage on the Paris concert here, and check out our live coverage on the London concert here. KH13.com is now looking forward to meeting with the passionate fans of the Kingdom Hearts series at other events this year, such as E3 and the other Kingdom Hearts Orchestra - World Tour - concerts! If it weren’t for the amount of care, work, and trust Square Enix and Disney put into this series for the past 15 years, we would not be where we are now. The series has inspired countless people like KH13.com who dedicate their time to cover Kingdom Hearts news, discuss lore, make video skits, and produce amazing fan art, music covers, crafts, cosplay and more. The wait for Kingdom Hearts III has united Kingdom Hearts fans of all shapes and sizes. There is a light deep down that will never go out, and we would like to thank Tetsuya Nomura and everyone who has been involved in the process of making, distributing and promoting these games for bringing us all together under the same sky. The crew from the first Kingdom Hearts, drawn by Tetsuya Nomura. For future updates on all things Kingdom Hearts news and information, follow us on our social media below: Twitter | Facebook | Tumblr | Google+
  6. It is now the 28th of March, which means that the Kingdom Hearts franchise has officially turned 15 years old! KH13.com have comprised this article to commemorate this wonderful series that has brought us together today. Originally released in Japan on March 28th 2002, Kingdom Hearts is arguably one of the most bizarre video games ever released due to the unlikely collaboration between Disney and Square Soft (now Square Enix). Throughout the article we will be discussing the origins of the series and how it has brought many different people together. The Concept The very first idea that lead to the creation of Kingdom Hearts was a conversation between Shinji Hashimoto (now the series executive producer) and Hironobu Sakaguchi (creator of Final Fantasy). The two wanted to create a game that rivalled Super Mario 64 in terms of the way players could move around in the game. The only characters as popular as Mario at the time were in fact Disney characters. Tetsuya Nomura, the lead character designer for Final Fantasy at the time, happened to hear the conversation and asked if he could direct such a project, which the two agreed to. Through pure chance, Disney and Square were working in the same building at the time and eventually Hashimoto encountered a Disney executive in an elevator. The pitch from Square Soft to Disney was somehow a success and hence, development for the first Kingdom Hearts began in February 2000. The Development Tetsuya Nomura strived for his own original concepts for a protagonist rather than using famous Disney characters. There was a time when Sora was envisioned as a hybrid of a lion and a young boy, who wielded a chainsaw blade. Disney even considered the idea of Donald Duck being the protagonist. There were even restrictions in what Square could do with the Disney properties at the time. Kingdom Hearts was extremely ambitious and in the eyes of many, a huge risk for the company due to its peculiar nature. Square did not want to create a product that would disrespect Disney and Tetsuya Nomura did not consider the idea of a sequel to Kingdom Hearts because of his doubt in the project. Sora as a lion boy wielding his chainsaw blade. Hironobu Sakaguchi (working as the executive producer) told Nomura that if Kingdom Hearts did not aim for the same level of quality as the Final Fantasy series, it would fail. Hence, the original Kingdom Hearts went through many drastic changes in its development cycle. Thanks to Sakaguchi’s advice, the story of Kingdom Hearts matured into something similar that you’d find in a Final Fantasy game. The main villain-Ansem Seeker Of Darkness did not appear until towards the end of the game which is similar to how villains appeared in retro Final Fantasy games. His personality is also similar to Sephiroth (FFVII). As a consequence of many of these drastic changes, there was a significant amount of cut content in the first Kingdom Hearts. Some of these include Final Fantasy VII’s Tifa Lockhart as an optional boss battle, Final Fantasy’s Bahamut as a summon and The Lion King as a playable world. However, due to time constraints and hardware limitations, these were not included in the first Kingdom Hearts game. One of the earliest trailers for Kingdom Hearts heavily implied the ability to control Donald and Goofy. Nomura eventually featured this mechanic of controlling party members in another game he would go on to direct-Final Fantasy Versus XIII. Ansem, Seeker Of Darkness, drawn by Tetsuya Nomura. The Reception For many Kingdom Hearts fans, their first game in the franchise was the original Kingdom Hearts. With its first title released on March 28th 2002 for Japan, September 17th 2002 for North America and November 15th 2002 for Europe, the Kingdom Hearts series has now sold over 20 million copies worldwide as of October 2013. The first Kingdom Hearts was met with critical acclaim and high praise, receiving a 9.5 from GameInformer, a 36/40 from Famitsu and a 9/10 from IGN! Many critics praised the graphics of the CG opening and ending. Kingdom Hearts was released during a time when voice acting in video games was fairly new, and when compared to Square’s Final Fantasy X (released in 2001), the voice acting was a huge step forward. Yoko Shimomura’s musical score was also highly praised at the time, and the Kingdom Hearts series is now widely respected for its amazing soundtrack. Not all reception was positive of course, with complaints against the tediousness of the Gummi Ship missions, the poor platforming sections and bad camera angles. In spite of all of this, critical reception was still very positive, and this is reflected in the popularity of the series today. The Games Kingdom Hearts drew heavy inspiration from its older “brother”, Final Fantasy. The lighter themes of Final Fantasy games are drawn from things such as friendship, destiny and good versus evil. Tetsuya Nomura is also a huge fan of Star Wars, hence the themes of light and darkness may be considered as inspired by those films. To his delight, Mark Hamil was eventually cast to voice Master Eraqus in Kingdom Hearts Birth by Sleep! The story of the Kingdom Hearts series has evolved in a dramatic way that no one would have ever imagined. The original game was extremely straightforward and a tale of good versus evil; a young boy must find his friends and restore peace to the worlds. However, even the first game left a staggering number of questions at the end. Kingdom Hearts Chain of Memories and Kingdom Hearts II helped answer these questions, but also introduced the Organization XIII and the concepts of Nobodies, which to some were confusing. Since KH1, themes of time travel (Kingdom Hearts Dream Drop Distance) and alternate dimensions (χ [Chi/Cross] series) have been introduced. Every Kingdom Hearts game has left fans wondering if their questions will be answered in the next instalment. As a result, Kingdom Hearts III is now one of the most anticipated video games of the decade. A screenshot taken from the footage shown at Jump Festa 2016 Kingdom Hearts II was released in 2006, and since then, many handheld games and side projects have been released to fill in the story gaps as well as introduce new lore. In a sense, they have created and built up the story for Kingdom Hearts III. Although there may be a lack of concrete plot details, and many things have been retconned, there are many emotional and character-driven moments that have caused fans to fall in love with the series. A small few include - Xion’s death (358/2 Days), the endings of Kingdom Hearts, Kingdom Hearts II and Birth by Sleep, Riku’s redemption and the battle between Sora and Roxas (KHII). The confusing nature of the plot led to Square Enix slowly bringing every Kingdom Hearts game to home consoles, beginning with the HD ReMIXes on PS3 and ending with both collections being available on PS4 this week. Kingdom Hearts as a series has managed to reach a very wide audience; for example, KH13’s own staff and forum members come from a variety of age groups, cultures and countries! The Kingdom Hearts Orchestra - World Tour - in London had fans travelling from Germany, Italy, Greece and even Canada! This is because the story deals with a wide range of different emotions that any person can feel, such as empathy, hatred, sorrow and happiness, regardless of their personal backgrounds. Many different people can relate to having these feelings. We feel this diversity makes the fanbase one of the most interesting in the community of video gamers. The fact that such a incredible story can appeal to so many different people is very peculiar! A photo taken from the KH13MeetUp at the London concert. The Gameplay In terms of its hack and slash combat, the series has seen many changes due to the switch in development teams after Kingdom Hearts II was released. Both KH and KHII focused on using the command menu, with more of a priority given to combo attacks. Kingdom Hearts Birth by Sleep, Dream Drop Distance and Re:coded made use of a command deck, where players could stack a deck of abilities and would each recharge after being executed. Kingdom Hearts fans refer to the handhelds production team as the Osaka team, and the original team as the Tokyo team; with the Osaka team directing Kingdom Hearts III, many fans are anticipating how the game will feel after experiencing Kingdom Hearts 0.2 Birth By Sleep -A fragmentary passage-. Kingdom Hearts II Final Mix is highly respected by many speed runners due to its in depth game mechanics, and to many fans, it is the best Kingdom Hearts game. The box art for the western version of Kingdom Hearts II, drawn by Tetsuya Nomura. Many people have become fans of the series due to the Disney elements such as the various characters and worlds. Exploring worlds based on famous Disney films has always been a delight for players, with continuous discussions about which Disney worlds, characters and cameos should be featured in the next games! The games have always featured some form of treasure hunting: sticker collecting, collecting Ansem reports, finding the 101 Dalmatians and completing Jiminy Cricket’s journal. The platforming mechanics have improved over the last 15 years, with Kingdom Hearts Dream Drop Distance allowing the player to use flowmotion and launch themselves off of walls. Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage- has a refined version of flowmotion that enables players to better interact with surroundings, something that has many times been addressed as one of the main developments in the gameplay of the upcoming Kingdom Hearts III. Many players have criticised the series for not including enough NPCs in the Disney worlds, which can make the worlds feel like hallways and rooms rather than actual worlds. Kingdom Hearts III is believed to be changing this aspect for the better! Throughout Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passage-, this feeling of emptiness is not present despite the player being alone in the Realm of Darkness, primarily because of the high level of detail in world design, enhanced by lighting and textures that the Unreal Engine 4 is using. A screenshot from the Kingdom Hearts 0.2 Birth By Sleep -A fragmentary passage- opening. Allies in each Kingdom Hearts game can be interacted with in a very unique fashion and teamwork attacks. Kingdom Hearts did this through summons; Kingdom Hearts II through Drive Forms, Limit Breaks and summons; Re:COM allowed the player to call for Donald and Goofy’s help; Dream Drop Distance included Spirit Links; and D Links were a main feature in Birth by Sleep! The gameplay in the Kingdom Hearts series has always varied from one instalment to another, and Kingdom Hearts III seems to be taking the best mechanics from each and implementing them in its own unique way. The game will feature Shotlocks, Drive Forms, Summons, the evolution of Magic, Flowmotion, Attraction Flow, Keyblade transformations and possibly other methods of defeating enemies that we are not yet aware of! Gameplay has always been something that fans of the series have loved because each instalment introduces a new feature. The KH13.com Experience During the Kingdom Hearts Orchestra - World Tour - opening night show in London, KH13.com had the pleasure to meet Miss Yoko Shimomura, the composer who has been making unforgettable and heart-wrenching music that reduced us to tears during the concert; music that made everyone in the concert hall rise up simultaneously for a loud standing ovation after the final performance! The 15 years we individually spent adoring this series, the 8 years KH13.com dedicated to bring out the best in its fandom and the weeks we spent planning our were rewarded in a single moment on Friday the 24th of March. Our “Thank You” booklet containing messages from fans, a KH13 exclusive journal and KH13 stickers were only a small token of our gratitude to her and those who made the World Tour a reality. Her delight when receiving our gift and briefly hearing about our meet-up was more than worth the wait! At that time it was past 1AM, but we persevered! KH13 social media team leader Andrew Hankinson with Kingdom Hearts series composer Yoko Shimomura. The video of our KH13MeetUp for the Kingdom Hearts Orchestra - World Tour - in London. During the Kingdom Hearts Orchestra - World Tour - Paris and London concerts, we put out constant live coverage of the two events, and are planning on doing the same for the future concerts to come. Check out our live coverage on the Paris concert here, and check out our live coverage on the London concert here. KH13.com is now looking forward to meeting with the passionate fans of the Kingdom Hearts series at other events this year, such as E3 and the other Kingdom Hearts Orchestra - World Tour - concerts! If it weren’t for the amount of care, work, and trust Square Enix and Disney put into this series for the past 15 years, we would not be where we are now. The series has inspired countless people like KH13.com who dedicate their time to cover Kingdom Hearts news, discuss lore, make video skits, and produce amazing fan art, music covers, crafts, cosplay and more. The wait for Kingdom Hearts III has united Kingdom Hearts fans of all shapes and sizes. There is a light deep down that will never go out, and we would like to thank Tetsuya Nomura and everyone who has been involved in the process of making, distributing and promoting these games for bringing us all together under the same sky. The crew from the first Kingdom Hearts, drawn by Tetsuya Nomura. For future updates on all things Kingdom Hearts news and information, follow us on our social media below: Twitter | Facebook | Tumblr | Google+ Click here to view the article
  7. Some of the KH13 team (including Andrew Hankinson and Fàtima Kàiyum) are attending the Kingdom Hearts Orchestra - World Tour - in London on the 24th of March. So we thought this would be a great opportunity to arrange a quick meet up with fans before the concert begins! We will be meeting at the Central Hall Westminster on Friday the 24th of March from 5:30pm! As well as a meet up, KH13 have created a booklet to give to Yoko Shimomura (composer of Kingdom Hearts soundtrack) after the concert to show our appreciation of her musical talents in the franchise. Fans who meet us at the concert hall beforehand and write a small compliment/message within the booklet, will receive an exclusive KH13 sticker! We will have 3 choices, but they will be limited! Few things to consider before writing in booklet: Maybe write it out beforehand so you can just copy it in booklet on the day; we want to reduce the amount of spelling errors or mistakes as much as we can so it’s flawless. We’ll ask that you write in capital letters so it’s easier to understand/translate. If you take any pics with us be sure tweet about them using the hashtag #KH13MeetUp Look forward to seeing you all there! You can also join our Facebook event page to get all the updates about the meeting by clicking here. UPDATE: Thanks to everyone who came out to the meet up! We had a blast! If you want to check out updates from the meet up and from the concert, view this article. If you want to view images of the meet up, check them out below:
  8. Some of the KH13 team (including Andrew Hankinson and Fàtima Kàiyum) are attending the Kingdom Hearts Orchestra - World Tour - in London on the 24th of March. So we thought this would be a great opportunity to arrange a quick meet up with fans before the concert begins! We will be meeting at the Central Hall Westminster on Friday the 24th of March from 5:30pm! As well as a meet up, KH13 have created a booklet to give to Yoko Shimomura (composer of Kingdom Hearts soundtrack) after the concert to show our appreciation of her musical talents in the franchise. Fans who meet us at the concert hall beforehand and write a small compliment/message within the booklet, will receive an exclusive KH13 sticker! We will have 3 choices, but they will be limited! Few things to consider before writing in booklet: Maybe write it out beforehand so you can just copy it in booklet on the day; we want to reduce the amount of spelling errors or mistakes as much as we can so it’s flawless. We’ll ask that you write in capital letters so it’s easier to understand/translate. If you take any pics with us be sure tweet about them using the hashtag #KH13MeetUp Look forward to seeing you all there! You can also join our Facebook event page to get all the updates about the meeting by clicking here. UPDATE: Thanks to everyone who came out to the meet up! We had a blast! If you want to check out updates from the meet up and from the concert, view this article. If you want to view images of the meet up, check them out below: Click here to view the article
  9. With Kingdom Hearts HD 1.5 & 2.5 ReMIX release on PS4 in North America and Europe in a few weeks time (NA: 28th of March, Europe: 31st of March), we’ve decided to giveaway a copy! For this giveaway we will be using Gleam on our website for the next 13 days. There are many way of entering the competition, but the more you do the more chance you have at winning! • Visit and like our Facebook page • Visit and follow our News Twitter page (@KH13com) • Subscribe to our YouTube channel • View and share our merchandise Facebook post • View and retweet our merchandise tweet • Tweet a picture of you with merchandise and the hashtag #OrganizationKH13 (worth 5 entry points; we will check for picture!!) Please use the widget below to enter: Kingdom Hearts HD 1.5 + 2.5 ReMIX giveaway
  10. With Kingdom Hearts HD 1.5 & 2.5 ReMIX release on PS4 in North America and Europe in a few weeks time (NA: 28th of March, Europe: 31st of March), we’ve decided to giveaway a copy! For this giveaway we will be using Gleam on our website for the next 13 days. There are many way of entering the competition, but the more you do the more chance you have at winning! • Visit and like our Facebook page • Visit and follow our News Twitter page (@KH13com) • Subscribe to our YouTube channel • View and share our merchandise Facebook post • View and retweet our merchandise tweet • Tweet a picture of you with merchandise and the hashtag #OrganizationKH13 (worth 5 entry points; we will check for picture!!) Please use the widget below to enter: Kingdom Hearts HD 1.5 + 2.5 ReMIX giveaway Click here to view the article
  11. With the fast approach of the Kingdom Hearts Concert - World Tour -, many fans around the world will be attending the various concerts everywhere. Keeping that in mind, we’d like to announce something new for you all: Official KH13.com merchandise! That’s right, we now have our own merchandise for all of you wonderful fans to purchase, all designed by KH13 staff member Andrew Hankinson! Currently, we have two collections on Redbubble: "Organization KH13" and the "KH13 Logo Collection". All designs are adapted to clothes as well as stickers and phone cases. Aside from the designs, you can also customize the color on Redbubble, which include Grey, Black, Blue, Red, Brown, etc. We have two variations of our "Organization KH13" design including a regular version, and a white version. Feel free to try each color through the preview and see which one you like before purchasing! You can check out a preview of our "Organization KH13" design below: Here are direct links for each "Organization KH13" design: Organization KH13 (original) Organization KH13 (white) As well as our "Organization KH13" design, we also have the "KH13 Logo Collection" which includes some of our previous logo designs also for stickers, t-shirts, and phones cases! We have three choices available at the moment; the classic blue and white crown (KH13 / 001; it has the cheapest prices), the 2.8 style crown (KH13 / 013) and our current music themed crown (KH13 / 019). Check out our logo designs below: Here are direct links for each logo design: KH13 / 001 KH13 / 019 KH13 / 013 If you’re heading to Kingdom Hearts Concert - World Tour -, we hope you enjoy our merchandise and hopefully wear them with pride!
  12. With the fast approach of the Kingdom Hearts Concert - World Tour -, many fans around the world will be attending the various concerts everywhere. Keeping that in mind, we’d like to announce something new for you all: Official KH13.com merchandise! That’s right, we now have our own merchandise for all of you wonderful fans to purchase, all designed by KH13 staff member Andrew Hankinson! Currently, we have two collections on Redbubble: "Organization KH13" and the "KH13 Logo Collection". All designs are adapted to clothes as well as stickers and phone cases. Aside from the designs, you can also customize the color on Redbubble, which include Grey, Black, Blue, Red, Brown, etc. We have two variations of our "Organization KH13" design including a regular version, and a white version. Feel free to try each color through the preview and see which one you like before purchasing! You can check out a preview of our "Organization KH13" design below: Here are direct links for each "Organization KH13" design:Organization KH13 (original) Organization KH13 (white) As well as our "Organization KH13" design, we also have the "KH13 Logo Collection" which includes some of our previous logo designs also for stickers, t-shirts, and phones cases! We have three choices available at the moment; the classic blue and white crown (KH13 / 001; it has the cheapest prices), the 2.8 style crown (KH13 / 013) and our current music themed crown (KH13 / 019). Check out our logo designs below: Here are direct links for each logo design: KH13 / 001 KH13 / 019 KH13 / 013 If you’re heading to Kingdom Hearts Concert - World Tour -, we hope you enjoy our merchandise and hopefully wear them with pride! Click here to view the article
  13. Which item would you most want with the new KH13 designs? I love hoodies, so I'll go with that!
  14. Recently I made a Steam account and thought it would be cool to add some people here on KH13. Steam is a system on PC where you can buy/download games, mostly originated from console games, to your computer and play. There are tons of free and cheap games on Steam to download. If you want your ID added, just post your ID below and I'll add it to the list (or if the mods want to contribute to editing, they are free to do so). Jake - http://steamcommunity.com/id/jakekh13 Rocketboy227 - http://steamcommunity.com/id/Rocketboy_227/ BlankShell - http://steamcommunity.com/id/blankshell Sabre Lily - http://steamcommunity.com/profiles/76561198089396668 Aang - https://steamcommunity.com/id/AangKH/ Javelin434 - http://steamcommunity.com/profiles/76561198061117494 rikunobodyxiii - http://steamcommunity.com/profiles/76561198086741677 Felixx - http://steamcommunity.com/id/felixx1809 Weedanort - http://steamcommunity.com/profiles/76561198182234714/ joku760 - http://steamcommunity.com/profiles/76561198030271073/ Nmovies11 - http://steamcommunity.com/id/Nmovies11 Toominator - http://steamcommunity.com/id/toominator718/ Rinax- http://steamcommunity.com/id/itzal/ Svard - http://steamcommunity.com/profiles/76561198042998515/ MythrilMagician- http://steamcommunity.com/id/MythrilMagician Sora96- http://steamcommunity.com/id/Sora966996/
  15. Update: Now that Kingdom Hearts Unchained χ is out in full swing, the Official KH13 party has decided to have slight member purges for users who contribute very little to the party. As the weekly union rankings come in, we will be removing the bottom 3 players (in terms of Lux collected) and recruiting new people to join the party. That is not to say that if you have been in the party and got removed that you can't join again. If you show improvement, we will gladly add you back! That said, we are now looking to fill 7 spots in our party! We would like to have people of higher levels/Lux collection! Just leave a screenshot of your character in the comments! The original article follows. We hope everyone is enjoying Kingdom Hearts Unchained χ, which released on April 7th! The staff of KH13 have decided to open up an official party for the entire KH13 community - especially people who wish to seriously compete for a top spot in the leaderboards! This is the perfect opportunity to play with other members of the site! However, there are a few restrictions: We have chosen the Vulpes union! That means that, in order to join our party, you must be in the Vulpes union. In order to change unions, tap Menu -> Other -> Switch Unions. There are a limited number of spaces available (max 30) so this will be a bit competitive. We are genuinely aiming to reach the top of the leaderboards, so please be serious in achieving this as well. All you need to do at this point is share your ID number in the comments below, and share a photo of your character's stats (tap your player icon on the top left of the screen, then take a screenshot). If you receive an invite, then you're in! Good luck!
  16. Update: Now that Kingdom Hearts Unchained χ is out in full swing, the Official KH13 party has decided to have slight member purges for users who contribute very little to the party. As the weekly union rankings come in, we will be removing the bottom 3 players (in terms of Lux collected) and recruiting new people to join the party. That is not to say that if you have been in the party and got removed that you can't join again. If you show improvement, we will gladly add you back! That said, we are now looking to fill 7 spots in our party! We would like to have people of higher levels/Lux collection! Just leave a screenshot of your character in the comments! The original article follows. We hope everyone is enjoying Kingdom Hearts Unchained χ, which released on April 7th! The staff of KH13 have decided to open up an official party for the entire KH13 community - especially people who wish to seriously compete for a top spot in the leaderboards! This is the perfect opportunity to play with other members of the site! However, there are a few restrictions:[*]We have chosen the Vulpes union! That means that, in order to join our party, you must be in the Vulpes union. In order to change unions, tap Menu -> Other -> Switch Unions. [*]There are a limited number of spaces available (max 30) so this will be a bit competitive. [*]We are genuinely aiming to reach the top of the leaderboards, so please be serious in achieving this as well. All you need to do at this point is share your ID number in the comments below, and share a photo of your character's stats (tap your player icon on the top left of the screen, then take a screenshot). If you receive an invite, then you're in! Good luck! Click here to view the article
  17. Hey all, just a couple of staff changes to announce today. Firstly, I've added a new "Staff Manager" position. The Staff Manager will assist each the Team Leaders of each team to manage their staff (recruiting/firing, making sure that everyone is contributing and staying active) and make sure that the team is on track with all of their goals and projects, and is doing everything to a high standard and in a timely manner. HarLea Quinn will be our first Staff Manager. With HarLea Quinn now focusing her efforts here, WakelessDream will be promoted to the Moderators Team Leader. HarLea Quinn will continue to assist her here. So to summarise, this is the current situation: Staff Manager - HarLea Quinn Moderators - WakelessDream (Team Leader), HarLea Quinn (also Team Leader) News Team - myself (temporary Team Leader) KHX Team - Raxaimus (Team Leader) Social Media Team - AndrewHankinson (Team Leader), Wan Pisu (Vice Team Leader) Archives Team - Jake (Team Leader) Thanks
  18. We're looking to expand the KH13 archives team! With the upcoming release of Kingdom Hearts HD 2.8 Final Chapter Prologue, our archives are looking to be filled with new assets, playthroughs, screenshots, & more. This includes keeping our Gallery, Information, & Videos archive system all up-to-date with brand new Kingdom Hearts HD 2.8 Final Chapter Prologue content. If you're passionate about Kingdom Hearts and would enjoy helping KH13 by editing our archives, then please either reply to this post expressing your interest, or contact us by sending me a PM. What we're looking for: - A big interest in the Kingdom Hearts series. - Has a keen eye (This is necessary for finding anything missing in our archives or what you feel should be added that is necessary). - Active enough to contribute to the team and bring fresh ideas. Optional: - Big on Kingdom Hearts products/strategy guides. - Ability to record commercials and advertisements/trailers. Remember, if you are interested in joining the team and helping us out, make sure to send me a PM or reply to this post. Please apply even if you're unsure! Good luck!
  19. From the album: KH13 Competitions

    Unbreakable Connections artwork from KH13 user sillywhims See his entry in full by clicking here!

    © sillywhims

  20. From the album: KH13 Competitions

    Riku Cosplay from KH2 from KH13 user Alessandro Minghetti See his entry in full by clicking here!

    © Alessandro Minghetti

  21. Hi people!! This is my contest entry for the KH13 Giveaway! After a lot of ideas, sketching, self-doubting, hand cramps and food, here it is!! good luck to all of us ;w; tumblr post!! thisisactuallymyfirstpostinthissitewhat
  22. Here's my first entry for the Kingdom Hearts for the KH13 Creative Contest. I drew a digital ink sketch of one of my favorite Heartless from Kingdom Hearts Final Mix; The Chimera. Roaming the ruins of Oogie's Manor, this Heartless is mostly full of tricks than treats as it faces off with Sora, Donald and Goofy on their journey. Hope you enjoy it.
  23. Here's my submission for the contest i had fun doing this :V This is my OC character for KH
  24. Yes indeed, for half a decade, I've been here on this site doing what I usually do which is, for the most part, making a fool out of myself. Hey, give some credit, I'm much better than I was in the first couple of years on here. Those who know me well might have recalled that I made a "Introduce Myself" thread a while after I joined to make up for the fact that I didn't do it as soon as I arrived as well as to reflect on my behavior up until that point, and I basically spent most of it making it clear that I wanted to slap Past Firaga in the face. That as well as make time travel bits because, of course, that's always original. Oh yeah, and then there's those stupid Respond With Meme threads I made, my dumb poetry, and how I typed literally every sentence with some kind of annoying font and color... I'm rambling, aren't I? Sorry, I don't want to make this too long, I don't really use this side of the forums as I prefer to keep most personal stuff under wraps, but I figured for this special occasion, I'd open up a little bit about my time here. Anyways: Five whole years. It's fascinating really, because five years ago, I wasn't very well versed in using the internet, at least for social reasons, and KH13 soon became my outlet for exploring how it all works. For the most part, I just knew KH13 as a news site, but after I decided to make my account, I was exposed to what I know now is a place for a community, an entire bevy of people to talk and interact with, and of course, a forum to do all sorts of things, Kingdom Hearts related or not. And yeah, like I mentioned, those who know me well know that I wasn't exactly the best person to hang around with when I first joined. I was immature, didn't really know how the forum worked, got into fights with other users and even the mods if I really looking for trouble... you're probably thinking, "Well shit, you do that now", and you know what, I take offense to that. I am an adult now, and I learn from my mistakes... most of the time... In all seriousness, I really do feel like I've changed from the little ragamuffin I was when I first joined. I know to some that I might come off as as abrasive or mean, but I really do appreciate the community that's built here and the people I've met in it. It's a place where I can talk, show off my talents, spread my opinions, and most importantly, it's a place where I can just be me. And you have no idea how much I really do appreciate that fact. So I thank you, KH13. Thank you for being an outlet for an guy who doesn't have many IRL friends and probably more time on his hands than he deserves for letting me come back here for five years. Here's to five more, and hopefully I won't burn the whole place down by then. Pun intended.
  25. Entry to the competition! First piece of KH fanart I made
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