Web
Analytics Made Easy - StatCounter
Jump to content
  • Sign Up

Search the Community

Showing results for tags 'kh2.5'.



More search options

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Kingdom Hearts Forums
    • Kingdom Hearts IV
    • Kingdom Hearts Missing-Link
    • Kingdom Hearts - General
  • Off-topic Forums
    • General Discussion
    • Creative Media

Categories

  • Kingdom Hearts Guides
  • Kingdom Hearts Guides

Categories

  • Kingdom Hearts Weapons
  • Kingdom Hearts Weapons

Categories

  • Kingdom Hearts Companion Books

Categories

  • Playthroughs / Let's Plays
    • Kingdom Hearts | Final Mix | HD
    • Kingdom Hearts: Chain of Memories | Re:Chain of Memories | HD
    • Kingdom Hearts II | Final Mix | HD
    • Kingdom Hearts 358/2 Days
    • Kingdom Hearts Birth by Sleep | Final Mix | HD
    • Kingdom Hearts coded | Re:coded
    • Kingdom Hearts 3D: Dream Drop Distance | HD
    • Kingdom Hearts HD 1.5 ReMIX
    • Kingdom Hearts HD 2.5 ReMIX
    • Kingdom Hearts χ[chi] | Unchained χ | Union χ[Cross]
    • Kingdom Hearts HD 2.8 Final Chapter Prologue
    • Kingdom Hearts III
    • Kingdom Hearts VR Experience
    • Kingdom Hearts Dark Road
    • Kingdom Hearts Melody of Memory
  • Trailers
    • Kingdom Hearts
    • Kingdom Hearts Final Mix
    • Kingdom Hearts: Chain of Memories
    • Kingdom Hearts II
    • Kingdom Hearts II Final Mix+
    • Kingdom Hearts Re:Chain of Memories
    • Kingdom Hearts 358/2 Days
    • Kingdom Hearts coded
    • Kingdom Hearts Birth by Sleep
    • Kingdom Hearts Re:coded
    • Kingdom Hearts Birth by Sleep Final Mix
    • Kingdom Hearts 3D: Dream Drop Distance
    • Kingdom Hearts HD 1.5 ReMIX
    • Kingdom Hearts HD 2.5 ReMIX
    • Kingdom Hearts χ[chi]
    • Kingdom Hearts Unchained χ | Union χ[Cross]
    • Kingdom Hearts HD 2.8 Final Chapter Prologue
    • Kingdom Hearts III & Kingdom Hearts III Re Mind
    • Kingdom Hearts VR Experience
    • Kingdom Hearts Dark Road
    • Kingdom Hearts Melody of Memory
    • Kingdom Hearts Missing-Link
    • Kingdom Hearts IV
  • Fan-made videos
    • Analysis
    • Cutscenes & gameplay
    • Music videos
    • Parodies
  • Cutscenes (Note: Currently broken)
    • Kingdom Hearts | Final Mix | HD
    • Kingdom Hearts: Chain of Memories | Re:Chain of Memories | HD
    • Kingdom Hearts II | Final Mix | HD
    • Kingdom Hearts 358/2 Days | HD
    • Kingdom Hearts Birth by Sleep | Final Mix | HD
    • Kingdom Hearts coded | Re:coded | HD
    • Kingdom Hearts 3D: Dream Drop Distance | HD
    • Kingdom Hearts HD 1.5 ReMIX
    • Kingdom Hearts HD 2.5 ReMIX
    • Kingdom Hearts χ[chi] | Unchained χ | Union χ[Cross]
    • Kingdom Hearts HD 2.8 Final Chapter Prologue
    • Kingdom Hearts III

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Joined

  • Start

    End


Group


Member Title


Website URL

Found 498 results

  1. The official Japanese website for Kingdom Hearts HD 1.5 + 2.5 ReMIX has experienced a new update. Whilst the homepage remains the same as it was previously, screenshots of each game in the collection can now be viewed. What do you think of these new changes? Are you excited for the collection? Let us know in the comments below!
  2. The official Japanese website for Kingdom Hearts HD 1.5 + 2.5 ReMIX has experienced a new update. Whilst the homepage remains the same as it was previously, screenshots of each game in the collection can now be viewed. What do you think of these new changes? Are you excited for the collection? Let us know in the comments below! Click here to view the article
  3. The Twitter account for the Japanese Square Enix store has stated that the Japanese box art for Kingdom Hearts HD 1.5 + 2.5 ReMIX has been updated. You can view the box art below:
  4. The Twitter account for the Japanese Square Enix store has stated that the Japanese box art for Kingdom Hearts HD 1.5 + 2.5 ReMIX has been updated. You can view the box art below: Click here to view the article
  5. Today the official Japanese PlayStation website covered an article talking about Kingdom Hearts HD 1.5+2.5 ReMIX and revealed the official title selection screen of the game in a screenshot. You can view the title screen, in addition to some new in-game screenshots below: Tell us your thoughts on the new title selection screen in the comment section below!
  6. Today the official Japanese PlayStation website covered an article talking about Kingdom Hearts HD 1.5+2.5 ReMIX and revealed the official title selection screen of the game in a screenshot. You can view the title screen, in addition to some new in-game screenshots below: Tell us your thoughts on the new title selection screen in the comment section below! Click here to view the article
  7. The official Kingdom Hearts Twitter account has announced the limited edition of Kingdom Hearts HD 1.5 + 2.5 ReMIX for sale exclusively on the Square Enix Online Store. The Limited Edition contains both Kingdom Hearts HD 1.5 ReMIX and Kingdom Hearts HD 2.5 ReMIX for PS4, and a unique pin featuring Sora from the cover art of each of the two titles in the collection. You can view the promotional image included with the tweet below:
  8. The official Kingdom Hearts Twitter account has announced the limited edition of Kingdom Hearts HD 1.5 + 2.5 ReMIX for sale exclusively on the Square Enix Online Store. The Limited Edition contains both Kingdom Hearts HD 1.5 ReMIX and Kingdom Hearts HD 2.5 ReMIX for PS4, and a unique pin featuring Sora from the cover art of each of the two titles in the collection. You can view the promotional image included with the tweet below: Click here to view the article
  9. Gamestop USA has displayed Kingdom Hearts HD 1.5+2.5 ReMIX on their website as both a physical and digital purchase for $49.99. Many fans were pleased with Kingdom Hearts HD 2.8 Final Chapter Prologue also being a digital download. You can view the listing down below. What do you think of this listing? Is it likely that Kingdom Hearts III may have a digital download also? Let us know in the comments! Credit to Down from NeoGaf and KHinsider for the tip!
  10. A Kingdom Hearts 15th Anniversary Box was revealed on the Square Enix Japan e-Store, exclusively available for fans who preorder Kingdom Hearts HD 1.5+2.5 ReMIX. This box features the cover artwork pieces for Kingdom Hearts HD 1.5 ReMIX, Kingdom Hearts HD 2.5 ReMIX, and Kingdom Hearts HD 2.8 Final Chapter Prologue. The box is intended to store players' copies of KH2.8, as well as the upcoming Kingdom Hearts HD 1.5+2.5 ReMIX, set to be released in March. In his most recent interview with Famitsu Weekly, series director Tetsuya Nomura discussed plans to release a commemorative box for fans to store the games in, providing a special treat to collectors. This box will be available in limited quantities, and it is not currently known if an identical or similar product will be available in other regions. Are you excited for such a special way to store your Kingdom Hearts collection? Let us know in the comments below!
  11. A Kingdom Hearts 15th Anniversary Box was revealed on the Square Enix Japan e-Store, exclusively available for fans who preorder Kingdom Hearts HD 1.5+2.5 ReMIX. This box features the cover artwork pieces for Kingdom Hearts HD 1.5 ReMIX, Kingdom Hearts HD 2.5 ReMIX, and Kingdom Hearts HD 2.8 Final Chapter Prologue. The box is intended to store players' copies of KH2.8, as well as the upcoming Kingdom Hearts HD 1.5+2.5 ReMIX, set to be released in March. In his most recent interview with Famitsu Weekly, series director Tetsuya Nomura discussed plans to release a commemorative box for fans to store the games in, providing a special treat to collectors. This box will be available in limited quantities, and it is not currently known if an identical or similar product will be available in other regions. Are you excited for such a special way to store your Kingdom Hearts collection? Let us know in the comments below! Click here to view the article
  12. With the release of Kingdom Hearts HD 2.8 Final Chapter Prologue many fans have been ecstatic to play 0.2 in 4K 60fps with the PS4 Pro. The official Japanese hardware list for PS4 Pro support now displays Kingdom Hearts HD 1.5+2.5 ReMIX, which can be viewed below! Tetsuya Nomura has also mentioned that the four playable titles will run at 60fps on the standard PS4. Update: It has been officially confirmed by Square Enix that Kingdom Hearts HD 1.5 + 2.5 ReMIX will include support for 4K/60 fps on the Playstation 4 Pro. Are you excited to experience the the four playable titles in 4K? Let us know in the comments! Credit to Andrefpvs of NeoGAF for the find!
  13. With the release of Kingdom Hearts HD 2.8 Final Chapter Prologue many fans have been ecstatic to play 0.2 in 4K 60fps with the PS4 Pro. The official Japanese hardware list for PS4 Pro support now displays Kingdom Hearts HD 1.5+2.5 ReMIX, which can be viewed below! Tetsuya Nomura has also mentioned that the four playable titles will run at 60fps on the standard PS4. Update: It has been officially confirmed by Square Enix that Kingdom Hearts HD 1.5 + 2.5 ReMIX will include support for 4K/60 fps on the Playstation 4 Pro. Are you excited to experience the the four playable titles in 4K? Let us know in the comments! Credit to Andrefpvs of NeoGAF for the find! Click here to view the article
  14. The boxart for the upcoming Kingdom Hearts HD 1.5 + 2.5 ReMIX has been revealed via its listing on Amazon Canada. You can view the image below, thanks to reddit user m0rtadello. Nomura previously stated that no new art would be made for this collection, and based off of this new image, it seems as though that holds true. What do you think of the boxart? Let us know in the comments! UPDATE 1: The boxart for Kingdom Hearts HD 1.5 + 2.5 ReMIX has been uploaded and fixed by Square. The original upload had Xion's hand mysteriously disappear in this air. You can check it out below. UPDATE 2: The back of the box has been shown off thanks to @K_Everwood on Twitter! View it below:
  15. The boxart for the upcoming Kingdom Hearts HD 1.5 + 2.5 ReMIX has been revealed via its listing on Amazon Canada. You can view the image below, thanks to reddit user m0rtadello. Nomura previously stated that no new art would be made for this collection, and based off of this new image, it seems as though that holds true. What do you think of the boxart? Let us know in the comments! UPDATE 1: The boxart for Kingdom Hearts HD 1.5 + 2.5 ReMIX has been uploaded and fixed by Square. The original upload had Xion's hand mysteriously disappear in this air. You can check it out below. UPDATE 2: The back of the box has been shown off thanks to @K_Everwood on Twitter! View it below: Click here to view the article
  16. Third installment of wonderfully thrilling review by this guy! If you're curious, here's my first two: http://kh13.com/forum/topic/103316-kh15-review-from-a-first-time-player/ http://kh13.com/forum/topic/103580-kh2fm-hd-review-from-a-first-time-player/ So BBS took me awhile to make and playthrough because I actually played the game twice; I just felt my thoughts on it weren't very finalized when I first finished, so I figured a 2nd playthrough would help. And it did, so here we go: I'm gonna talk about the story first. We're immediately introduced to three completely new characters: Terra, Aqua, and Ven. You can clearly see what Square was going for here: Ven = Sora, Terra = Riku, Aqua = Kairi. Their personalities kind of reflect the original trio too; Terra's the angsty teenager who has darkness in his heart, Ven is almost a less enthusiastic replica of Sora, and Aqua is the motherly figure (which is sorta like Kairi? I dunno, Kairi really wasn't fleshed out too well in the first few games). The story of BBS (which, I assume if you're reading this, you'll know it so I won't explain it thoroughly) expands upon the past of KH1 and how Keyblade Wielders came to be. While I do appreciate the expansion of lore to a degree, there's somethings that sort of bothered me. Firstly, the retcon of the idea of the Keyblade "choosing" its owner as a sentient sort of being: instead, they made it some sort of inheritance ceremony in conjunction to choosing an appropriate wielder. The whole thing is super unclear; Terra underwent the inheritance ceremony with Riku, which is how I understand Riku being the original "chosen wielder" prior to succumbing to darkness. On the other hand, Kairi's Keyblade in KH2 is also explained, but literally all she did was touch Aqua's Keyblade and that was enough? The game didn't do too well explaining the whole thing, and that sort of bothered me. So from what I can understand at this point, Xehanort's sort of the "main villain" that we're targeting. And yeah, all things considered, he's got a pretty cool design. Maybe somewhat cliche to some, but the idea of an "all powerful Keyblade Master" is pretty neat to me. This does bring up the question though; why couldn't Xemnas/Ansem (seeker of darkness one) wield a Keyblade? This is especially confusing since Xemnas' GOAL was to create an artificial Kingdom Hearts by collecting hearts that can only be done with a Keyblade...so why did he stop? To me, this seems like a plothole for now, but if they do decide to answer it in future games, it'll be pretty obvious it's retconned. My ideal plot in terms of lore expansion is that you can expand lore to a degree where you don't have several plotholes; anymore than that, and you've explained too much. Unfortunately, the story of BBS seems to do that somewhat, and even if several of my questions are answered in future games, it's very likely that its merely a retcon that Square realized after releasing the game. Don't get me wrong; I have nothing against expanding lore, but if the original story was perfectly fine (I mean, I completely accepted the whole "keyblade = legendary myth in KH1), and expanding the lore further will cause a lot of confusion and plotholes, that's where it gets sort of overwhelming. Character motivations in here were also somewhat confusing. I personally felt the fight between Eraqus and Terra could've been completely avoided, had Eraqus told Terra about Ven sooner instead of being the typical "vague and mysterious" master he was. I mean seriously; Terra comes in, sees his master about to kill his best friend, so he'll naturally get angry. What does Eraqus do? No, he doesn't quell his anger and explain; he says sorry and raises his Keyblade to KILL TERRA. What??? The same can be said about the whole Terra and Ven taking off, forcing Aqua to go after them. Terra takes off instead of consulting his master, Ven follows Terra instead of consulting HIS master, and Aqua is forced to do the dirty work and follow them to make sure they're safe. The whole thing feels sort of contrived, and that was the big thing that sort of bothered me. I love the idea of Xehanort, but his motivation, at least to me, seems a little bit weak. From what I understand, he wishes to recreate the X-Blade out of sheer curiosity, and is literally willing to bring the world to an apocalypse to do that. It seems very far-fetched, but that may be because I can't relate to it. This kind of applies to other characters too; for some reason, I just can't relate to them very well, which goes back to my slight annoyance at the motivations behind certain character's actions. It just doesn't make sense to me. The idea behind Vanitas is pretty cool, but I felt his character was a bit too generic and we really didn't get to explore a lot of it. I think this applies to a lot of other characters too. And yeah, I understand they introduced a TON of new characters in the game, but if that means lessening character development and giving them less of a personal identity, I'd rather them only introduce a few characters but give them all unique identities. That being said, that doesn't mean the other KH games are exempt from this (cough cough Kairi), but it just seems so much more noticeable in this game since the three main characters just seem like...more boring copies of the original trio (excluding Aqua; she was a nice breath of fresh air). Something I did personally enjoy; the way the story was told was pretty interesting, and by the end of the three character arcs, I can piece together everything that happened and then make sense of it. The story was also similar to KH2/ReCoM's story where Disney Worlds just sort of stopped having meaning in the overall plot. I really LOVED how KH1 integrated the two together so well, but now it just seems like Disney worlds are mere filler until we get to the worlds where plot is revealed (Badlands/Keyblade Graveyard, Hollow Bastion, Land of Departure). The entire game is sort of a wild goose chase, until they finally end up in one area at the end and prepare for the final battle. Also, I love the design and decision of using a Keyblade Graveyard as a final battleground; seems very fitting. On the otherhand, the literal THOUSANDS of Keyblades make me wonder if they'll expand the plot even MORE in future games (go even further past and talk about the Keyblade War/X-Blade and what happened and stuff), and that worries me because explaining EVERYTHING will almost guarantee plotholes of some degree, and I really don't want to see this series go in that direction. Of course, I full understand those who enjoy more lore, but this is once again, just my personal view. ALRIGHT, that was long; moving on to gameplay and I'll try to make this a little shorter (although it probably won't be). Holy CRAP this game was different from the other KH games. My immediate impression was that it was a dumbed down version of the cards I loved in ReCoM, and...I was right. I really love how each KH game changes up the formula so much. The various commands we're allowed to choose demonstrates a HUGE variety of attacks, and I honestly loved it in the beginning. I think it's really my 2nd playthrough where I began to realize a couple of fundamental issues with the combat system: -Command Styles are annoying. Yeah, they boost your attacks and make them all fancy, but changing in the middle of a fight can actually get you hit because you dont have any i-frames afterwards. I actually died twice on Critical Mode (2nd playthrough) because I changed into a Command Style at a wrong time and an enemy hit me the moment the animation was done. Obviously it's not noticeable on lower difficulties, but still; it was kind of annoying. -I personally rarely found an incentive to use D-Links. I think this is sort of the whole KH2 syndrome, where the game gives you a bunch of stuff but doesn't explain how to use them so you never really will use them to their fullest until you choose to explore, which, from my understanding, a lot of people don't. However, I just never saw a D-Link better than my own Command Deck. Sure, you get special abilities and stuff, but they just weren't...good enough to use over my own commands. It's not a big deal; it's just immediately after playing KH2 on Critical Mode where I was forced to use my resources to the fullest, it was kind of a let down to see that most enemies can be beaten with mere commands. Speaking of which... -My experience, and this is from my experience only. Magnega, Thunder Surge, Fire Surge, Thundaga (maybe Mine Square sometimes). As far as I can tell, that's more or less all you need to beat the game, even on Critical Mode. This was super apparent by the end of my 1st playthrough. Thunder/Fire Surge did such an ABSURD amount of damage, even in comparison to the other powerful commands (Ars Solum, Timer Splicer, etc.) and they only took up 1 command slot. Magnega is perfect for rounding up enemies, and Thundaga obliterates them. No other commands are really needed when these are the ones you need to finish the job. It's even worse on Critical Mode, where I really learned the full extent of how insanely useful these commands were, to the point where they surpassed the other "2-slot" ones. I tried using Time Splicer on Final Vanitas, I really did. I ended up dying 3 times because he just kept hitting me during my attack and I couldn't do anything about it. It's just the other attacks are...so much better. I also wanted to mention Curaga really quickly; they sort of went back to KH1, where you can abuse Cure given the correct abilities (Magic Hastes and stuff), since it recharges so quickly. Not a HUGE deal, but just something I thought I'd point out. Now that doesn't mean I despise the combat; on the contrary, I still found it to be somewhat enjoyable, although I can see why a lot of the fanbase dislikes the system. It just wasn't very well balanced out, and especially on higher difficulties, it seems the only viable methods of attacking are through spamming those overpowered attacks. Even normal attacking is ruled out, because it's just not as good. I think it's mainly disappointment, because having played KH2 where you were given a bunch of good options to use and these cool combos, we go back to the normal 3 hit, and even weaker this time around. Terra's Slide is good, but Aqua and Ven's Cartwheel/Dodge Roll seem completely broken. When fighting the final bosses, I noticed by mashing Square, I can literally avoid any attack. That might just be luck on my part, but from what I can tell, you seem to be completely invincible while using their dodges. Obviously that's bad design, because it kinda destroys the skill and purpose behind dodging. The previous KH game's dodges didn't function like this, so it baffles why they decided to do this for this game. Another issue I have is with certain boss designs. You have to understand my perspective, after coming from a Critical Mode (and blind, mind you) playthrough of 2FM, I had the mindset of learning a boss's patterns and punishing accordingly. BBS didn't really give me any of that opportunity, as far as I can tell. The whole "Revenge Value" system is gone, and bosses just kinda do their thing. This wasn't too big of a deal until endgame, where certain fights in the final boss rush was a game of "run away, use Thunder/Fire Surge". I tried doing other methods on Critical; I honestly tried. I tried going in and being aggressive and died for it. I tried using powerful commands like Meteor or Magic Hour or Timer Splicer or Tornado, and I died. I even tried using Shotlocks (oh my god I haven't even talked about Shotlocks yet), and while it was useful on a few (notably Final Vanitas), I realized running away and using the Surge attacks during an opening was still the best option. Terra-Xehanort was also kind of bothersome, since he can heal himself (not sure if there's a pattern or just luck) and the only feasible method of getting damage on him quickly and not have the fight drag out for an hour is to reflect his dark bullets back at him. And don't get me wrong; I have nothing against that, but I guess I just expected a bit more sophistication after playing 2FM's bosses. Speaking of which, I haven't personally unlocked the Mysterious Figure fight but I've seen it on a YouTube video, and once again, it seems like a lot of Surge spamming and rolling. There's just not much strategy involved. I'll go over shotlocks really quickly; they're pretty damn useful, and I used it a LOT on my 1st playthrough. On the other hand, my 2nd playthrough sort of stopped using Shotlocks, just because I realized other options were better and more efficient. So yeah, a pretty neat and viable technique that was unfortunately undermined by other OP moves. So yeah, I know I said a decent amount of negative things about the game's story and gameplay, but that doesn't mean I hate it, nor does it mean I'm hating on the game. I'm just being critical, because that's generally how I am with my games. Good parts of this game? I liked the more expansive world design, even if platforming in certain areas are a bit janky. I absolutely loved the music and cinematics. I loved the atmosphere of certain areas. Mirage Arena was an absolute blast to play through, especially when overleveled as hell and you can just smash through wave after wave of enemies without a care in the world. However, these are all surface level enjoyment, and when I tried to go a bit more in-depth and learn about the game's mechanics, it just didn't have the same effect KH2 did on me. I can definitely see why some people love this game, while I can other see why others dislike it. For me, it's sort of an inbetween; I haven't had enough experience to fully comprehend what I truly think of the game, but I think this is a pretty solid answer from me. There's clunkiness here and there, but ultimately, I had fun playing through it (mostly), and that's what a good game should be all about, right? Final score: 7/10 I'll be playin through DDDHD next (PS4 coming in a bit!) and then 0.2, then maybe later Days/ReCoded. Who knows, I might even give Unchained X a try
  17. Kingdom Hearts series producer and Final Fantasy series brand manager Shinji Hashimoto was in attendance at a conference at Lucca Comics & Games 2016 in Italy last month. During this conference, Hashimoto was able to discuss and answer questions relating to the upcoming Kingdom Hearts releases. The translations below have been provided by Aquaberry. Hashimoto noted that the cinematic movie Kingdom Hearts χ Back Cover, present in the Kingdom Hearts HD 2.8 Final Chapter Prologue collection, will fill up a missing space in the Kingdom Hearts timeline and that it will be comprehensible even to those who have not played Kingdom Hearts Unchained χ for smartphone. He commented on Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage-, saying that its story will connect directly to the story that will be presented in Kingdom Hearts III. He also said that the duration of the game will partly depend upon the player's abilities. While it may seem a short game, it has a substantial amount of playable content. He also noted that there will be no "Kingdom Hearts 2.9" after Kingdom Hearts HD 2.8 Final Chapter Prologue as "it will proceed directly to [Kingdom Hearts] 3." Hashimoto discussed Kingdom Hearts HD 1.5 + 2.5 ReMIX, saying that the idea for the compilation was due to fans all around the world commenting on the complexity of the plot of the Kingdom Hearts series. The PlayStation 4 release will address this issue by enabling the fans to own the entire collection on the same console. Furthermore, he indicated that the PS4 re-release will contain some differences from the PS3 releases; it will have much better graphics. Hashimoto was also asked to comment on the legitimacy of the story surrounding the conception of Kingdom Hearts in an accidental meeting in an elevator with a Disney employee who worked in the same building. Hashimoto answered that this is a matter he has been asked about many times. He clarified that while Square were working in the same building as Disney, it was the latter that approached with a proposal for a collaboration that later became the Kingdom Hearts series. As reported previously, Hashimoto confirmed that Kingdom Hearts HD Dream Drop Distance will be fully translated in Italian and Spanish; this is a novel development as Kingdom Hearts 3D: Dream Drop Distance for Nintendo 3DS was not fully localised in these languages. The game, originally intended for two screens, will certainly be playable in one screen on the PS4. Hashimoto also reminded fans that the Sora DLC for World of Final Fantasy will be available for only a limited time only this winter. Lastly, Hashimoto reflected on his contentment towards the evolution of the Kingdom Hearts series, saying that he is happy about the success of the series reflected by fans across the world. A full video of the conference can be viewed below, thanks to GamerClick.it. What are your expectations from Kingdom Hearts HD 2.8 Final Chapter Prologue? Are you excited to play Kingdom Hearts HD 1.5 + 2.5 ReMIX on PS4? Let us know in the comments below!
  18. Kingdom Hearts series producer and Final Fantasy series brand manager Shinji Hashimoto was in attendance at a conference at Lucca Comics & Games 2016 in Italy last month. During this conference, Hashimoto was able to discuss and answer questions relating to the upcoming Kingdom Hearts releases. The translations below have been provided by Aquaberry. Hashimoto noted that the cinematic movie Kingdom Hearts χ Back Cover, present in the Kingdom Hearts HD 2.8 Final Chapter Prologue collection, will fill up a missing space in the Kingdom Hearts timeline and that it will be comprehensible even to those who have not played Kingdom Hearts Unchained χ for smartphone. He commented on Kingdom Hearts 0.2 Birth by Sleep -A Fragmentary Passage-, saying that its story will connect directly to the story that will be presented in Kingdom Hearts III. He also said that the duration of the game will partly depend upon the player's abilities. While it may seem a short game, it has a substantial amount of playable content. He also noted that there will be no "Kingdom Hearts 2.9" after Kingdom Hearts HD 2.8 Final Chapter Prologue as "it will proceed directly to [Kingdom Hearts] 3." Hashimoto discussed Kingdom Hearts HD 1.5 + 2.5 ReMIX, saying that the idea for the compilation was due to fans all around the world commenting on the complexity of the plot of the Kingdom Hearts series. The PlayStation 4 release will address this issue by enabling the fans to own the entire collection on the same console. Furthermore, he indicated that the PS4 re-release will contain some differences from the PS3 releases; it will have much better graphics. Hashimoto was also asked to comment on the legitimacy of the story surrounding the conception of Kingdom Hearts in an accidental meeting in an elevator with a Disney employee who worked in the same building. Hashimoto answered that this is a matter he has been asked about many times. He clarified that while Square were working in the same building as Disney, it was the latter that approached with a proposal for a collaboration that later became the Kingdom Hearts series. As reported previously, Hashimoto confirmed that Kingdom Hearts HD Dream Drop Distance will be fully translated in Italian and Spanish; this is a novel development as Kingdom Hearts 3D: Dream Drop Distance for Nintendo 3DS was not fully localised in these languages. The game, originally intended for two screens, will certainly be playable in one screen on the PS4. Hashimoto also reminded fans that the Sora DLC for World of Final Fantasy will be available for only a limited time only this winter. Lastly, Hashimoto reflected on his contentment towards the evolution of the Kingdom Hearts series, saying that he is happy about the success of the series reflected by fans across the world. A full video of the conference can be viewed below, thanks to GamerClick.it. What are your expectations from Kingdom Hearts HD 2.8 Final Chapter Prologue? Are you excited to play Kingdom Hearts HD 1.5 + 2.5 ReMIX on PS4? Let us know in the comments below! Click here to view the article
  19. Kingdom Hearts series director Tetsuya Nomura sent out a message to all Kingdom Hearts fans, wishing everybody a happy holiday season! Despite being ashamed of his bed hair and wearing a hat to cover it, Nomura talked about the upcoming Kingdom Hearts HD 2.8 Final Chapter Prologue, the 15th anniversary of Kingdom Hearts, the upcoming Kingdom Hearts HD 1.5 + 2.5 Remix (which Nomura almost mistakenly called 1.8), and a possible new development in Kingdom Hearts Unchained x. What do you guys think about this video? Let us know in the comments!
  20. TOP 5 WORLDS IN KINGDOM HEARTS 2 REMIX 5: Pride Lands 4: Port Royal 3: Halloween Town 2: Twilight Town 1: Hollow Bastion/Radiant Garden Honorable mention: World that Never Was Been a while since I've done one of these so lemme know what you guys think in the comments. I will eventually make a discussion video about my picks and I will include the results from this poll so be sure to vote uptop and comment on why you picked the ones you did ^_^
  21. Kingdom Hearts HD 1.5 & 2.5 ReMIX has been announced for the PlayStation 4, and will released on March 9, 2017 in Japan, March 28, 2017 in North America and March 31 in Europe. The games will all run at 60 frames per second. You can view the trailer below. The game logo can be seen here: Screenshots from the collection can be seen below. Kingdom Hearts HD 1.5 + 2.5 ReMIX is available on the North American Square Enix store for US$49.99. Square Enix have launched the official Japanese website for Kingdom Hearts HD 1.5 + 2.5 ReMIX, and this lists the retail price for the Japanese version of the game at ¥6,800 (approximately US$64.71).
  22. Kingdom Hearts HD 1.5 & 2.5 ReMIX has been announced for the PlayStation 4, and will released on March 9, 2017 in Japan, March 28, 2017 in North America and March 31 in Europe. The games will all run at 60 frames per second. You can view the trailer below. The game logo can be seen here: Screenshots from the collection can be seen below. Kingdom Hearts HD 1.5 + 2.5 ReMIX is available on the North American Square Enix store for US$49.99. Square Enix have launched the official Japanese website for Kingdom Hearts HD 1.5 + 2.5 ReMIX, and this lists the retail price for the Japanese version of the game at ¥6,800 (approximately US$64.71). Click here to view the article
  23. Kingdom Hearts HD 2.8 Final Chapter Prologue and Kingdom Hearts HD 1.5 + 2.5 ReMIX have been confirmed to appear at Jump Festa 2017, which will be taking place at December 17 and 18, 2016, in Tokyo, Japan. Both games will have trailers at the event, but neither will have a stage show or a demo on the show floor. The following screenshots were shared with the lineup: As Jump Festa approaches, we here at KH13 will be counting down daily on our social media pages, which you can check out below. OUR SOCIAL MEDIA PAGES KH13 Facebook KH13.com Twitter KH13 Community Twitter KH13 Chi Twitter KH13 Tumblr KH13 YouTube KH13 Google Plus In addition to counting down on our social media pages, we will also be posting any news/content on there so make sure to follow us on all our social media pages, as well as staying tuned here on KH13 for any news and updates for Kingdom Hearts! Kingdom Hearts HD 2.8 Final Chapter Prologue releases on the PlayStation 4 in Japan on January 12, 2017, and worldwide on January 24, 2017. Kingdom Hearts HD 1.5 + 2.5 ReMIX releases on the PS4 in Japan on March 9, 2017, North America on March 28, 2017, and in Europe and Australia on March 31, 2017.
  24. Kingdom Hearts HD 2.8 Final Chapter Prologue and Kingdom Hearts HD 1.5 + 2.5 ReMIX have been confirmed to appear at Jump Festa 2017, which will be taking place at December 17 and 18, 2016, in Tokyo, Japan. Both games will have trailers at the event, but neither will have a stage show or a demo on the show floor. The following screenshots were shared with the lineup: As Jump Festa approaches, we here at KH13 will be counting down daily on our social media pages, which you can check out below. OUR SOCIAL MEDIA PAGES KH13 Facebook KH13.com Twitter KH13 Community Twitter KH13 Chi Twitter KH13 Tumblr KH13 YouTube KH13 Google Plus In addition to counting down on our social media pages, we will also be posting any news/content on there so make sure to follow us on all our social media pages, as well as staying tuned here on KH13 for any news and updates for Kingdom Hearts! Kingdom Hearts HD 2.8 Final Chapter Prologue releases on the PlayStation 4 in Japan on January 12, 2017, and worldwide on January 24, 2017. Kingdom Hearts HD 1.5 + 2.5 ReMIX releases on the PS4 in Japan on March 9, 2017, North America on March 28, 2017, and in Europe and Australia on March 31, 2017. Click here to view the article
  25. Wanted to bring this up because so many people are in love with the idea of Sora and Kairi being a couple, but I honestly don't see it. At all. And it's not because "KH isn't a romantic game (which it really isn't, but that's besides the point)", but because I cannot, for the life of me, see the two together. I think this is partially due to Kairi's lack of screen time and character development; as such, we really don't see much interaction between Sora and Kairi. People kinda assume that the two would be a couple because "wow, main male character and main female character = madly in love couple", but that's not enough for me. The game never shows me explicitly why they should be good together. Sure, in KH1, Kairi saves Sora from submitting to the darkness. Unfortunately, much of that seen is bogged down by the fact that we don't know much about Kairi at all even up to that point in the game, so it's just kind of like...a random girl saves the main character. Now I'm not saying that's a bad scene or anything, but just think about how much more emotional it would've been IF the game had established a powerful relationship between the two at the beginning! If the game had shown me that they were excellent friends (and not just tell me; there's a difference) perhaps through increased interaction or character development as the story goes on, I would've cared more. So that's the inherent problem I have with this "couple." They don't actually SHOW that they're good friends, so I can't see the two ever getting together. Kairi has basically no personality, even after all these games. She's barely gotten any screen time in comparison to the other main characters, and the most we've seen her interact with Sora is at the very beginning of KH1...which is not enough. Although that being said, I can already see the arguments coming: "They show a lot of character! For example, ________" The problem with that is that all of these scenes that you list is the game TELLING me, "Hey. These two are good friends.", and not SHOWING me that they're friends. Drawing on cave rocks? Telling me, not showing me. Sora's desperation to find her? That's sweet and all, but he gets sidetracked so often and forgets about his ultimate "goal" that it doesn't even seem that realistic. Kairi sending that letter in a bottle? That's the game pretty much telling me, "HEY IDIOT. THIS GIRL CARES ABOUT SORA. YOU BETTER BELIEVE IT." How do you establish a strong friendship? You imply it through the way the characters interact, develop along with each other, and most of all, have a lot of screen time together. Especially with Kairi's little screen time and basically zero character development, I don't see them becoming a couple at all. If KH3 wants to make them a couple, they better do some serious renovations on Kairi's character, or else it will turn out fake and unrealistic. Discussion welcome PS. No, I do not ship Sora and Riku, but honestly the two are more realistic as a couple than Sora and Kairi at this point.
×
×
  • Create New...