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Just a few days ahead of the 20th Anniversary event, another show on Disney+ has placed in a subtle Kingdom Hearts reference in one of their episodes. This time it's a nod to the games themselves in the latest episode of The Proud Family: Louder and Prouder. In episode 8 titled "Home School", when Penny calls her friend KG asking for a favor to find her cell phone, we see him playing a version of the 1st Kingdom Hearts game where Sora was in Dive to the Heart. It is also shown on his gaming setup that the other two screens have backgroud depicting the paopu trees on the Destiny Islands. The reference can be seen around the 4:00 mark. You can check out screenshots from the episode in the gallery below. UPDATE: The Production Coorinator of The Proud Family: Louder and Prouder Breana Williams (@breanimator) has given some insight about this easter egg on their Twitter. In a series of tweets, they said that when the idea for the episode was being drafted, the director of the show Tara Nicole asked them about which video game(s) should the character KG be playing and Breana replied with Kingdom Hearts. This is the second show that references Kingdom Hearts in the past two weeks. The first one was the Kingdom Key D appearing in the Mickey Mouse special The Wonderful Spring of Mickey Mouse. Which show/movie do you think will reference Kingdom Hearts next? Let's know in the comments below! View full article
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A Kingdom Hearts reference has appeared in the latest "The Wonderful World of Mickey Mouse" spring special on Disney+. At the 17:43 mark, Kingdom Key D, the keyblade that Mickey uses for the majority of the Kingdom Hearts series can be spotted in the bag that Minnie is holding. You can also see Master Yen Sid's hat referencing Sorcerer Mickey from "Fantasia" as well as Kingdom Hearts Dream Drop Distance. UPDATE: Twitter user @mbrleigh tweeted that she was one of the artists that help worked on the special and has posted two photos of pre-visuals detailing the Kingdom Key D in Minnie's bag when she was answering the door. She also said that these shots were done in November 2020. You can check them out in the gallery below. "The Wonderful Spring of Mickey Mouse" is now available to watch on Disney+. What do you think of this nice nod to Kingdom Hearts? Let us know in the comments below! View full article
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A Kingdom Hearts reference has appeared in the latest "The Wonderful World of Mickey Mouse" spring special on Disney+. At the 17:43 mark, Kingdom Key D, the keyblade that Mickey uses for the majority of the Kingdom Hearts series can be spotted in the bag that Minnie is holding. You can also see Master Yen Sid's hat referencing Sorcerer Mickey from "Fantasia" as well as Kingdom Hearts Dream Drop Distance. UPDATE: Twitter user @mbrleigh tweeted that she was one of the artists that help worked on the special and has posted two photos of pre-visuals detailing the Kingdom Key D in Minnie's bag when she was answering the door. She also said that these shots were done in November 2020. You can check them out in the gallery below. "The Wonderful Spring of Mickey Mouse" is now available to watch on Disney+. What do you think of this nice nod to Kingdom Hearts? Let us know in the comments below!
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Kingdom Hearts 20th Anniversary Fan Trailer https://www.youtube.com/watch?v=k3sCHksyojQ what do you think ?
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UPDATE: May 24th, 2022: The Ichiban Kuji has been delayed to July 16th, 2022, due to global distribution disruption and shipping delays. Square Enix has revealed the release date, price point, and locations of launch for the items present in the Kingdom Hearts ~20th Anniversary~ Ichiban Kuji lottery. The contents of the new lottery information has been translated by our team's Ryuji: ・Release date: To be released sequentially from July 16th, 2022 (Saturday) ・MSRP: 750 yen per purchase (10% tax already accounted for) ・Stores handling the product: 7-11 stores, Ito-Yokado stores ※ The product distribution will end as soon as stock runs out. ※ Images are merely illustrative and may differ from the final product. ※ Content is subject to change without notice. Prize A: Sora Statue Prize B: Kairi Statue Prize C Design Clock Prize D Plushie Mascot Prize E: Canvas Board Prize F: Hand towel Prize G: Glass Prize H: Keyblade Charm Collection Last One Prize: Sora Statue - Last One ver. Double Chance Campaign: Sora Statue - Last One ver. UPDATE 7/8/2022: Bandai has shared a promotional video highlighting the lottery items, viewable below: View full article
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UPDATE: May 24th, 2022: The Ichiban Kuji has been delayed to July 16th, 2022, due to global distribution disruption and shipping delays. Square Enix has revealed the release date, price point, and locations of launch for the items present in the Kingdom Hearts ~20th Anniversary~ Ichiban Kuji lottery. The contents of the new lottery information has been translated by our team's Ryuji: ・Release date: To be released sequentially from July 16th, 2022 (Saturday) ・MSRP: 750 yen per purchase (10% tax already accounted for) ・Stores handling the product: 7-11 stores, Ito-Yokado stores ※ The product distribution will end as soon as stock runs out. ※ Images are merely illustrative and may differ from the final product. ※ Content is subject to change without notice. Prize A: Sora Statue Prize B: Kairi Statue Prize C Design Clock Prize D Plushie Mascot Prize E: Canvas Board Prize F: Hand towel Prize G: Glass Prize H: Keyblade Charm Collection Last One Prize: Sora Statue - Last One ver. Double Chance Campaign: Sora Statue - Last One ver. UPDATE 7/8/2022: Bandai has shared a promotional video highlighting the lottery items, viewable below:
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It is with the greatest pleasure that I announce Simple & Clean: Unlocking Kingdom Hearts will release March 3rd 2022. 👑 ❤️ The book will recap and assess the entire Dark Seeker Saga. eBook pre-orders are now live, and will also be available in paperback and hardcover from 03/03/2022. Relive the magic of the entire Kingdom Hearts series to date with a full chronological plot summary, evaluation of character relationships and lore, critique of storytelling technique and narrative devices, and much, much more. Contents: Opening Foreword Introduction The Story So Far: ‘The Dark Seeker Saga’ A Short History WTF is ‘Kingdom Hearts’? The Time Line: A Chronological Summary Square Mouse Ears Who Is The Audience Here, and How Has It Changed? Disney Characters Square Enix Characters Symbolism & Usage Composition: The Evolution of Story, Structure and Style Evolution of the Gameplay Experience Music & Style Pacing & Division of Plot Powers of 3: Trios Stakes Critical Mode: Smudges on the Rose-Tinted Glasses Darkness of the Unknown Hope & Despair Body-Snatching & Puppeteering Identity Crises Riku as the Fallen Hero: An Arc of Grief and Trauma Atonement Isn’t This Bromantic? Boys, Boys, Boys Sora & Riku Axel & Roxas Lea & Isa Terra & Ventus KLAXON: The Feminine Situation Kairi, Larxene, Aqua, Xion, Olette and Naminé (KLAXON) The Bechdel Test Expectations vs. Outcomes The Many Faces of Master Xehanort A Man With A Plan The Author: Nomura as Xehanort Organization XIII X: The Recusant’s Sigil The Pay-Off Hearts Lineage of ‘The Chosen’ The Human Heart Hurt Re:Completion Afterword Secret Report Acknowledgements Recommended Resources Pre-orders for the eBook edition are open via Amazon worldwide - several links are included below: UK: https://amzn.to/3oRZGp9 US: https://amzn.to/3uTMMuH ES: https://amzn.to/3gTx9LD DE: https://amzn.to/3JyQs9l IT: https://amzn.to/3uXXDUG CA: https://amzn.to/3GQto4g I hope that this might be something to fill the time while we wait for news on April 10th. For those interested in physical editions, be warned the book is BIG - the hardcover making an excellent collectors item and companion text. Whether new to the series or a 20 years veteran, Simple & Clean captures the essence of Kingdom Hearts magic and explores many concepts within its own foundations - some of which the games themselves have yet to explore. As before, with Melodies of Life, this is part retrospect, part analysis and is written as a demonstration of applying critical theory and literary criticism to the video game medium in the hopes that one day there will be many, many more books about interactive storytelling and our favourite video games. Thanks for your attention - stay safe, everyone, and may your heart be your guiding key! - JLC
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What is Cloud gaming? Cloud gaming, (not to be confused with subscription-based gaming), is the use of powerful centralized servers to render the game remotely rather than on the player's physical console and is currently being pushed by video game publishers as the new way to play video games. The technology allows for things like better graphics, higher FPS-rates, better lighting, all with minimal hardware requirements for the client. You could play the most recent, most graphics heavy game at 4K 60fps from your two-year-old iPhone. At least that's the idea. The problem is... It's still way too early for this to be technologically viable. And the recent release of the Kingdom Hearts Cloud versions prove it. Square Enix and Nintendo decided to go against what most professionals have already said about cloud gaming, and published a cloud version the Kingdom Hearts series at nearly full price on a console designed to be used on the go with limited or no internet connection. Which is actually pretty disappointing as a fan of both the Kingdom Hearts series and Square Enix themselves. The Problem I think the best way to describe the problem is to compare it to traditional video streaming. When you watch a movie on Netflix, the movie is already rendered and ready to go on Netflix's servers, and will be downloaded in real time as you watch, with a few seconds of buffer to give you the most seamless experience. What is a buffer? In streaming, buffering means the platform gives itself a small head start. It starts downloading the content a few seconds (or less) before actually playing it. If the buffer runs out while watching, you might experience a short pause, a temporary drop in resolution, or both. I think anyone that actively watched Youtube 10 years ago are all too familiar with this. As ISP's infrastructure gets better, the need for a buffer decreases, but it's still there in some capacity, and is likely to still be there for the foreseeable future. However in cloud gaming, buffering isn't possible in any capacity. Since your console has to record your input, pass it on to the server, render the gameplay, then send it back to you all within a few milliseconds. There is no room for buffering, at all. Even just half a second of buffering means you'd be playing the game with a ping of 500ms. And I think most people would agree that isn't a great experience, especially when it comes to fast-paced games like Kingdom Hearts. Credit: Screenshot taken from HMK's video about the same topic Conclusion If the Cloud game you're playing has servers within a hundred mile radius, and you have a good internet connection with low latency, you might be able to play it somewhat smoothly. But anyone outside of the most central parts in the most populated regions are out of luck. If video game publishers keep pushing this technology too early, they risk taking huge hits to their image from their intended audience. I hope this outrage turns out to be a learning experience for Square Enix and for other publishers witnessing the outrage. Maybe one day in the future, we'll have fast enough connections that most of the world will be able to experience and enjoy cloud gaming as it's intended, without having to live right next to the data center. But we're not quite there yet.
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What is Cloud gaming? Cloud gaming, (not to be confused with subscription-based gaming), is the use of powerful centralized servers to render the game remotely rather than on the player's physical console and is currently being pushed by video game publishers as the new way to play video games. The technology allows for things like better graphics, higher FPS-rates, better lighting, all with minimal hardware requirements for the client. You could play the most recent, most graphics heavy game at 4K 60fps from your two-year-old iPhone. At least that's the idea. The problem is... It's still way too early for this to be technologically viable. And the recent release of the Kingdom Hearts Cloud versions prove it. Square Enix and Nintendo decided to go against what most professionals have already said about cloud gaming, and published a cloud version the Kingdom Hearts series at nearly full price on a console designed to be used on the go with limited or no internet connection. Which is actually pretty disappointing as a fan of both the Kingdom Hearts series and Square Enix themselves. The Problem I think the best way to describe the problem is to compare it to traditional video streaming. When you watch a movie on Netflix, the movie is already rendered and ready to go on Netflix's servers, and will be downloaded in real time as you watch, with a few seconds of buffer to give you the most seamless experience. What is a buffer? In streaming, buffering means the platform gives itself a small head start. It starts downloading the content a few seconds (or less) before actually playing it. If the buffer runs out while watching, you might experience a short pause, a temporary drop in resolution, or both. I think anyone that actively watched Youtube 10 years ago are all too familiar with this. As ISP's infrastructure gets better, the need for a buffer decreases, but it's still there in some capacity, and is likely to still be there for the foreseeable future. However in cloud gaming, buffering isn't possible in any capacity. Since your console has to record your input, pass it on to the server, render the gameplay, then send it back to you all within a few milliseconds. There is no room for buffering, at all. Even just half a second of buffering means you'd be playing the game with a ping of 500ms. And I think most people would agree that isn't a great experience, especially when it comes to fast-paced games like Kingdom Hearts. Credit: Screenshot taken from HMK's video about the same topic Conclusion If the Cloud game you're playing has servers within a hundred mile radius, and you have a good internet connection with low latency, you might be able to play it somewhat smoothly. But anyone outside of the most central parts in the most populated regions are out of luck. If video game publishers keep pushing this technology too early, they risk taking huge hits to their image from their intended audience. I hope this outrage turns out to be a learning experience for Square Enix and for other publishers witnessing the outrage. Maybe one day in the future, we'll have fast enough connections that most of the world will be able to experience and enjoy cloud gaming as it's intended, without having to live right next to the data center. But we're not quite there yet. View full article
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Looking for people fluent in the mobile games to help me flesh out this theory. It’s grand, but I know the prequel has specific ties to a lot of what’s mentioned here. Anyone you up for the task? all who help get prime access to song motif requests (I make my own medleys for my videos) along with username/real name/channel shout-outs in-video played during your request. https://youtu.be/YX-C8hEex7k
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Square Enix has shared new official Kingdom Hearts artwork via the franchise's official Twitter accounts (English & Japanese), commemorating the legendary Final Fantasy VII's 25th anniversary. Sora is shown in Scala ad Caelum, mirroring a pose Cloud does in the key art for Final Fantasy VII Remake, with Midgar as the backdrop. This isn't the first time the Kingdom Hearts media accounts have celebrated Final Fantasy VII this way, as it previously occurred in 2017 for Final Fantasy VII's 20th anniversary. You can view the new Kingdom Hearts art featuring Sora to celebrate Final Fantasy VII's 25th anniversary via our gallery below:
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Square Enix has shared new official Kingdom Hearts artwork via the franchise's official Twitter accounts (English & Japanese), commemorating the legendary Final Fantasy VII's 25th anniversary. Sora is shown in Scala ad Caelum, mirroring a pose Cloud does in the key art for Final Fantasy VII Remake, with Midgar as the backdrop. This isn't the first time the Kingdom Hearts media accounts have celebrated Final Fantasy VII this way, as it previously occurred in 2017 for Final Fantasy VII's 20th anniversary. You can view the new Kingdom Hearts art featuring Sora to celebrate Final Fantasy VII's 25th anniversary via our gallery below: View full article
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My overarching theory is this. Tidus disappears in FFX, after killing jecht/sin. We know in FFX that whoever defeats sin becomes sin. Yuna was SUPPOSED TO. But Tidus changed Fate. I think Tidus is the one dreaming the realm that sora is currently existing in. Here’s why. Final fantasy X, X2, 13, and 7 are all along the same timeline. The Jenova project of FF7 was to make a hybrid of a human and raw energy. They found out that was the life of the planet. The light. Kingdom hearts bad guys have consistently tried to create a being, capable of copying the keyblade. Every time failed, and even Xion couldn’t wield its true power without shattering. What if Yozora is that project completed somehow? In KH3 remind he scans the keyblade. And he knows how to use it, very well. He could be the replica project come to fruition somehow. Could the dandelions have been sent to quadratum for yozora to copy? It would make sense as to why he’s so keen with a keyblade If Tidus is the dream, and all of KH is in this, quadratum could be another dream, and they could be touching via sora being in the realm of sleep currently. If Tidus is actually the dream, this is what’s also true. The overwhelming karma imbalance in Verum Rex, the inability to vanquish the heartless, even time travel, as Tidus traveled 1000 years into the future. It would all be cannon. Along with every FF character in KH to date. In application of this theory to FF and KH, EVERYTHING remains cannon. And it doesn’t influence the story at all. Everywhere you apply the theory that Yozora is the ultimate Replica program completed, you realize this. Xehanort, MoM, Tidus, and the Shinra corp would all have the same motive. To create a being strong enough to capture the keyblade’s light. They would still always need sora to go through how his events have unfolded, and yozora would have motive for wanting to stop sora too Noctis, would still be the FALSE KING. Because although he can copy every weapon in his world, YOZORA would be the true king, able to copy any weapon in any dimension. The arena in verum rex is offshore of a city. The buildings around it are the same shape, size and look like storage containers. Like In FF 7. Maybe, verum rex is attached to the data world somehow, and MoM made a replica of the system from FF7, but because it’s a videogame, it would allow for unlimited use of energy. But it also allows for what? BUGS. The mechs are eerily bug shaped. in this arena too, I think the gold mech we fight, is actually yozora. He might think “beating sora” to gain the power is all a game because KH might be a game in his world. But it could be Sora’s reality that’s in jeopardy. We’ve seen this format in Re:Coded. What if baby Xehanort was copied? Xehanort decoded is heart, and Nox. A nox is a goddess of the night. But in GREEK. Not Latin. Quadratum would have an entirely different “Origin” as we all know. Heart of the night could mean that yozora is the alternate timeline of XEHANORT in the data realm. It would account for his identity problem, along with every player being in his heart from KHUX. It would explain his ability to use the keyblade instantly after copying it. it explains his motive to stop sora. That could be why we also plan through TWO versions of the ending If baby Xehanort was also copied, and that’s who resides inside yozora’s body, it accounts for his red and blue eye. He would never have needed to choose between light and darkness because they don’t exist there. But I think he will become the ultimate villain. A Gilgamesh. Which would explain VERSUS 13’s idea I just don’t think remind was either or. I think it was Both and It seems like this is basically what phase 2 is comprising of. Shaping out Sora’s scenario. But I think Riku is going to be in trouble and that’s what Sora’s oath will change to. Saving Riku somehow, even though Riku went to save sora. I think yozora and sora met, because yozora was dreaming in his world. Maybe— Yozora sets his sights to save nameless star, which I have a sneaking suspicion has connective ties with kairi, so they all race to kairi but all for different motives. Sora’s oath to return could still be to kairi, but a new oath in is heart could be forming. One larger than them all. I think yozora is going to choose the darkness and become what sephiroth is to cloud. What Seymour was to Tidus, etc. the parallels are wild. Even Final Fantasy X has 7 characters of light in the party. please subscribe to my YouTube channel as I will be fleshing this theory out starting next week. https://youtube.com/c/jonvega10131
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The official Kingdom Hearts Twitter account has announced that the Kingdom Hearts Integrum Masterpiece for Cloud collection containing Kingdom Hearts HD 1.5 + 2.5 ReMIX, HD 2.8 Final Chapter Prologue, and Kingdom Hearts III + Re Mind will be launching for Nintendo Switch via Cloud Gaming on February 10th, 2022. Additionally, free demos of all three titles are currently available. As stated on the 20th-anniversary website, customers who purchase Kingdom Hearts Integrum Masterpiece Collection or Kingdom Hearts III + Re Mind will receive the Nintendo Switch Cloud version exclusive Advent Red Keyblade, useable in Kingdom Hearts III. In a recent blog post, Square Enix has clarified that each title's demo is roughly 10 minutes long, with HD 1.5 + 2.5 ReMIX's demo being 15 minutes. Additionally, the titles can only be launched twice. The purpose of these demos is for prospective purchasers to test their internet connection via Cloud. The official Twitter account also announced the Advent Red Keyblade, which can be viewed in our gallery below: The store pages for the collection and each individual title are listed below: Kingdom Hearts Integrum Masterpiece for Cloud (Base Price - $89.99; Sale Price - $71.99) Kingdom Hearts HD 1.5 + 2.5 ReMIX (Base Price - $39.99; Sale Price - $31.99) Kingdom Hearts HD 2.8 Final Chapter Prologue (Base Price - $49.99; Sale Price - $39.99) Kingdom Hearts III + Re Mind (Base Price - $49.99; Sale Price - $39.99) You can view the official English and Japanese trailers for this upcoming collection below: You can view the tweet announcing this collection's release date and demo availability below: UPDATE: Our Deputy News Editor, Orpheus Joshua, has shared Nintendo Switch Cloud demo gameplay footage of the following titles on our Youtube channel: Kingdom Hearts Final Mix HD Kingdom Hearts Birth by Sleep Final Mix HD Kingdom Hearts Dream Drop Distance HD Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passag Kingdom Hearts III View full article
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The official Kingdom Hearts Twitter account has announced that the Kingdom Hearts Integrum Masterpiece for Cloud collection containing Kingdom Hearts HD 1.5 + 2.5 ReMIX, HD 2.8 Final Chapter Prologue, and Kingdom Hearts III + Re Mind will be launching for Nintendo Switch via Cloud Gaming on February 10th, 2022. Additionally, free demos of all three titles are currently available. As stated on the 20th-anniversary website, customers who purchase Kingdom Hearts Integrum Masterpiece Collection or Kingdom Hearts III + Re Mind will receive the Nintendo Switch Cloud version exclusive Advent Red Keyblade, useable in Kingdom Hearts III. In a recent blog post, Square Enix has clarified that each title's demo is roughly 10 minutes long, with HD 1.5 + 2.5 ReMIX's demo being 15 minutes. Additionally, the titles can only be launched twice. The purpose of these demos is for prospective purchasers to test their internet connection via Cloud. The official Twitter account also announced the Advent Red Keyblade, which can be viewed in our gallery below: The store pages for the collection and each individual title are listed below: Kingdom Hearts Integrum Masterpiece for Cloud (Base Price - $89.99; Sale Price - $71.99) Kingdom Hearts HD 1.5 + 2.5 ReMIX (Base Price - $39.99; Sale Price - $31.99) Kingdom Hearts HD 2.8 Final Chapter Prologue (Base Price - $49.99; Sale Price - $39.99) Kingdom Hearts III + Re Mind (Base Price - $49.99; Sale Price - $39.99) You can view the official English and Japanese trailers for this upcoming collection below: You can view the tweet announcing this collection's release date and demo availability below: UPDATE: Our Deputy News Editor, Orpheus Joshua, has shared Nintendo Switch Cloud demo gameplay footage of the following titles on our Youtube channel: Kingdom Hearts Final Mix HD Kingdom Hearts Birth by Sleep Final Mix HD Kingdom Hearts Dream Drop Distance HD Kingdom Hearts 0.2 Birth by Sleep -A fragmentary passag Kingdom Hearts III
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An unexpected but welcome surprise struck Kingdom Hearts fans' timeline yesterday as voice actor Erika Harlacher released a short musical puppet show based on our favourite video game franchise Kingdom Hearts. The Disney x Square Enix collaboration is no stranger to adaptations outside the video game world with it being adapted into novels, a Manga series, and at one point it was almost made into a cartoon series. Now, although not official, it has been adapted into a musical puppet show. Who could see that one coming? The short was created by longtime voice actor Erika Harlacher. Harlacher is most known for voicing Ann in Persona 5. But she has also provided her voice to well over a hundred different projects, including additional voices in several Square Enix titles like Final Fantasy VII Remake, NEO: The World Ends with You, and of course Kingdom Hearts III. The short, titled Puppet Kingdom: Musical Hearts was published on both Youtube and Twitter, and retells the first chapter of the original Kingdom Hearts game where Sora first meets Donald and Goofy in Traverse Town. The song is titled The Trio Song, and according to Harlacher she has 5 more songs already written that she may publish later assuming Disney lawyers don't put a stop to it first. Harlacher, who herself is an avid fan of the Kingdom Hearts series, states that she's been on and off working on this project for a year and a half. With the project being so well made, it has received praise from other known members of the community and fellow voice actors. Including a shoutout from Goofy's official voice actor for 30+ years, Bill Farmer. If you're a fan of Kingdom Hearts, or just appreciate great puppet artistry, we urge you to check out the project! With enough support, maybe we'll see more of it!
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An unexpected but welcome surprise struck Kingdom Hearts fans' timeline yesterday as voice actor Erika Harlacher released a short musical puppet show based on our favourite video game franchise Kingdom Hearts. The Disney x Square Enix collaboration is no stranger to adaptations outside the video game world with it being adapted into novels, a Manga series, and at one point it was almost made into a cartoon series. Now, although not official, it has been adapted into a musical puppet show. Who could see that one coming? The short was created by longtime voice actor Erika Harlacher. Harlacher is most known for voicing Ann in Persona 5. But she has also provided her voice to well over a hundred different projects, including additional voices in several Square Enix titles like Final Fantasy VII Remake, NEO: The World Ends with You, and of course Kingdom Hearts III. The short, titled Puppet Kingdom: Musical Hearts was published on both Youtube and Twitter, and retells the first chapter of the original Kingdom Hearts game where Sora first meets Donald and Goofy in Traverse Town. The song is titled The Trio Song, and according to Harlacher she has 5 more songs already written that she may publish later assuming Disney lawyers don't put a stop to it first. Harlacher, who herself is an avid fan of the Kingdom Hearts series, states that she's been on and off working on this project for a year and a half. With the project being so well made, it has received praise from other known members of the community and fellow voice actors. Including a shoutout from Goofy's official voice actor for 30+ years, Bill Farmer. If you're a fan of Kingdom Hearts, or just appreciate great puppet artistry, we urge you to check out the project! With enough support, maybe we'll see more of it! View full article
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Before the year ends, we gotta ask... What is your favorite numbered title in the series? (Yes, we know what we brought forth)
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Sayaka Kanda, the Japanese voice actress of Anna in Disney's Frozen and Kingdom Hearts III, has passed away today following a fall from the 14th floor of her hotel in Sapporo. She was initially unconscious after the fall but then passed away in a hospital. Japanese authorities are still investigating the cause of death. She was 35 years old at the time of her passing. Kanda was also known for her voice work as Kaede Akamatsu in Danganronpa V3: Killing Harmony, Mana Nagase in Idoly Pride, and much more. Rest in peace, Sayaka Kanda, and your talented career will be forever remembered. Credit to KH13 community member DisneyXPixarfan95 for sharing this news with us.
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Sayaka Kanda, the Japanese voice actress of Anna in Disney's Frozen and Kingdom Hearts III, has passed away today following a fall from the 14th floor of her hotel in Sapporo. She was initially unconscious after the fall but then passed away in a hospital. Japanese authorities are still investigating the cause of death. She was 35 years old at the time of her passing. Kanda was also known for her voice work as Kaede Akamatsu in Danganronpa V3: Killing Harmony, Mana Nagase in Idoly Pride, and much more. Rest in peace, Sayaka Kanda, and your talented career will be forever remembered. Credit to KH13 community member DisneyXPixarfan95 for sharing this news with us. View full article
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Actress and singer Sayaka Kanda who provides the Japanese voice of Anna from Disney's 2013 animated film Frozen, including it's 2019 sequel Frozen II and in the video game Kingdom Hearts III has passed away today at the age of 35. She was discovered lying on the 14th floor patio of a hotel in Sapporo at about 12:55 p.m. on Saturday. According to The Yomiuri Shimbun paper's source, she was taken unconscious to a hospital, and pronounced dead there at 9:40 p.m. She was 35 at the time of her passing. Sayaka Kanda was born on October 1, 1986 in Tokyo as the daughter of actor Masaki Kanda and singer Seiko Matsuda. She made her professional entertainment debut by appearing in a commercial in 2001. In addition of voicing Anna in various projects for Disney, Kanda also starred as Shioji in Air Bound, Mana Nagase in Idoly Pride, Teresa in Star Blazers 2202, and Yuna in Sword Art Online the Movie: Ordinal Scale and Sword Art Online: Alicization - War of Underworld Part 2 Rest in peace Sayaka Kanda and thank you for providing the Japanese voice of Princess Anna of Arendelle.
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Keiko Nobumoto, the scenario supervisor for the orginial Kingdom Hearts game, has passed away on December 1st at the age of 57 after batting with esophageal cancer. She was 57 years old at the time of her passing. Her other pieces of work include screenwriting for the anime series Cowboy Bebop, Space Dandy, and the creator of Wolf Rain. Thank you for your contribution to the start of the franchaise known as Kingdom Hearts Keiko and rest in peace.
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Keiko Nobumoto, the scenario supervisor for the orginial Kingdom Hearts game, has passed away on December 1st at the age of 57 after batting with esophageal cancer. She was 57 years old at the time of her passing. Her other pieces of work include screenwriting for the anime series Cowboy Bebop, Space Dandy, and the creator of Wolf Rain. Thank you for your contribution to the start of the franchaise known as Kingdom Hearts Keiko and rest in peace. View full article
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Gaming website Nintendo Life recently spoke to Kingdom Hearts series producer Ichiro Hazama about why the Nintendo Switch ports for the remaining games will be Cloud only. Hazama stated that there have been various difficulties with bringing over the titles to this hardware, with storage capacity being the only explicitly stated one. Nintendo Life then asked if Kingdom Hearts HD 1.5 + 2.5 Remix could at least receive a native Nintendo Switch version. Hazama replied with the following statement: This is undoubtedly a vague answer, but since it isn't an outright 'no,' then it is possible that fans respectfully expressing their desire for native ports will be the key to this hopeful event occurring. You can view the article from Nintendo Life containing this exchange here. If you missed it, check out our Kingdom Hearts Chess Set and Super Smah Bros. Ultimate + Both Fighter Passes giveaways. We also provided a digestible round-up of all the recent Kingdom Hearts news that every fan should be aware of.
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