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https://www.youtube.com/watch?v=S2Wi0XWIdXAFlashing across the world was news of the unthinkable: Batman's death. Dying at the hands of the Arkham Knight after preventing Scarecrow from releasing a lethal Fear Toxin, Batman was mourned by friends and allies. With the Arkham Knight disposing of Scarecrow and taking Gotham for himself, the city is in state of chaos. And where there is chaos, there are opportunities.Some of Batman's allies are regrouping to try to take back Gotham and bring the Arkham Knight to justice. Also, a city in such dire straits is ideal breeding and proving ground for new heroes looking for a cause to champion. But not only the cream rises to the top. Villains, mobsters, thugs, and monsters are also attracted to Gotham's turmoil, looking to take the city for themselves.The Dark Knight has fallen, but his quest remains. Will you take it up? Or see what he fought for destroyed?~*Basics*~We will be playing in an AU version of the Batman Arkham Franchise, departing the games near the end of Batman: Arkham Knight, where you will play a hero or villain fighting for control of Gotham. Both Canon DC characters and personal OC's are available for play.~*Rules*~1: Emerald Sustrai is senior partner on this. What she says goes.2: While characters with powers are acceptable, don't go over board with it. Thugs with guns must still pose some sort of threat. Someone akin to Spider-Man or Aqua-Lad would be acceptable.3: Keep the rp at a PG-13 range.4: No godmodding, for obvious reasons.5: No killing other players's characters without permission from said player.6: Put "We Are The Night" at the end of your character sheet to show you at least skimmed the rules.7: What ever I forgot in the general KH13 RPing rules.8: Any questions, please don't hesitate to ask. ~*Character Sheet*~Codename:Real Name:Age:Gender:Appearance:Personality:Bio:Powers/Abilities/Weapons:Theme (optional):