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Found 8 results

  1. A very nice first fan made trailer by my cupcake, Alicia Maddox! If you like her work, give her a sub! (Been a mighty long time since I made a forum post here LOL)
  2. Crisis Core: Final Fantasy VII is an RPG exclusive to the PlayStation Portable released in Japan in 2007 and worldwide in 2008. In Crisis Core: Final Fantasy VII players assume the role of SOLDIER 2nd Class Zack Fair who then shortly switches to 1st Class. Throughout the game players will learn the past of Final Fantasy VII, get more detail on who the "Zack" fella from the original actually is, and learn more about the history of essential characters like Cloud, Tifa, Aerith, and Sephiroth. After playing the game twice I am able to point out all the good things to be had about it. First off I can say the graphics are definitely nice considering this is a PSP game developed around 9 years ago. The CG looks as good as the Final Fantasy VII: Advent Children film and the gameplay and normal look are on par with PS2 graphics. Environments look quite crisp and lend well to the PSP's display. The PSP's limited hardware result in a fair amount of cutscenes needing to use speech bubbles, but the important scenes and a fair amount of non-important scenes will also give you voices. The story is quite great. We finally delve into the past of Zack Fair who only briefly appeared in the original Final Fantasy VII. We also see a good bit of Cloud's past along the way, and how he himself became a part of SOLDIER. During the game it seems that Cloud is a little less shy than he was when we first met him, which is understandable since many things have yet to occur. We learn that Aerith (or in original Final Fantasy VII terms Aeris) used to have a close relationship with Zack. Even turning romantic at a certain point, but not in a heavily emphasized way. Tifa's appearances aren't critical to the story (except for one certain event with Sephiroth which is a recap of something we saw previously), but they do show us that she used to be much different than we previously knew, but at the same time relatively the same. Sephiroth, believe it or not, was a somewhat nice guy back then! Well, for awhile anyway... But even then he was definitely one of the most skilled people at Shinra. I can't go into much detail beyond that as I would spoil critical story elements, but I can say that the story is deep, thrilling, exciting, and offers a whole new background to the world of Final Fantasy VII! The ending is quite emotional, and is something that is certain to make you shed a tear. The gameplay was something I found quite enjoyable, Zack has many Materia commands available for use. Some slow, some fast. Some are even for stat improvement. The Materia Fusion system allows Zack to combine two materia to make a completely new type of materia, which at times is very useful for things like obtaining powerful attacks early on in the game. There's a unique mechanic that comes in handy on a number of occasions called DMW (Digital Mind Wave.) This is where Zack uses his memories of a certain character to activate a special attack. Each character activates a different attack and is unlocked on the DMW as the story progresses. Some entries are optional. The DMW is activated at random, but it's chances of activating can be heightened depending on the situation. During events where Zack is thinking heavily of a certain character he will have a better chance of activating them in the DMW and using their attack. Though the DMW has a chance of failing it is mostly successful. This mechanic is also how Zack himself levels up by getting all 7's for the numbers. Everything is somewhat strategic, yet action-packed. Ultimate attacks used by summoned creatures such as Bahamut or Ifrit include CG scenes which also look very nice and add to the intensity to the battles. There are no optional weapons, but Zack does start to use the Buster Sword at a certain point. Music and sound effects are definitely a fitting tribute to the series. Many of the tracks are new, but some are revised versions of old ones. They all capture the essential feel of game's universe and bring us right back to those spine-chilling moments from the original PlayStation title. Sound effects such as menu scrolling and walking are spot on as well. Voice acting is no doubt right on the mark. Every character sounds completely authentic and the actors did a good job capturing necessary emotion in both the Japanese and English voice cast! However one scene with Cloud in the English VA during the ending did lack intensity, but it's not a huge problem. Verdict: Crisis Core: Final Fantasy VII is a wonderful edition to the Final Fantasy VII storyline that fully utilizes the PSP's hardware to offer unique gameplay, a thrilling and emotional story, and a whole new light on the Final Fantasy VII franchise. It is a journey that any fan of the series or JRPG goer in general should take. I would LOVE to see an HD remaster on PS4. 10/10
  3. CRISIS CORE -FINAL FANTASY VII- is an action role-playing game developed and published by Square Enix for the PlayStation Portable. Directed by Hajime Tabata, written by Kazushige Nojima, composed by Takeharu Ishimoto, with executive producer Yoshinori Kitase and creative producer Tetsuya Nomura. The game serves as a prequel to FINAL FANTASY VII, set seven years before the events of the classic RPG. Many key members of the original development team for the game returned to work on the prequel including director Yoshinori Kitase, scenario writer Kazushige Nojima, co-base story writer & battle visual director, Tetsuya Nomura and others. Similar to LIGHTNING RETURNS: FINAL FANTASY XIII, you'll be controlling just one character for the duration of the game, Zack Fair. Zack is a SOLDIER and is early in the game promoted to the highest rank. There is an interesting story here that sets up the world as players would know in it in FINAL FANTASY VII. You also meet key characters from VII including the great ninja, Yuffie as a child along with Aerith (No, it's no Aeris), Cloud and even Tifa. One of my highlights of the story was Sephiroth. We're so used to just seeing him in patches and when we do he seems one dimensional and all he's there for is to fight Cloud. Now with great voice acting I might add we see more depth to the character and get to hang with the one of the most popular villains in RPG history. The battle system at the time was a massive change for the series with the staff used to turn-based and active-time battles, and it holds up well in 2015 but it can get repetitive. And the slot reels are very random and at times annoying but I can't argue with the boosts they provide, The music is well done but nothing's impressed me, where Ishimoto did later on with FINAL FANTASY TYPE-0 HD. The optional missions are odd. I feel like there's too much repetitiveness to them and just feel tacked on. The missions get seriously boring after awhile and there's little to gain from them I've quite enjoyed Hajime Tabata directed games before. I gave TYPE-0 HD 9/10 and The 3rd Birthday 8/10. My past experiences with FINAL FANTASY VII are limited to the wrong experiences. I gave DIRGE of CERBERUS a 7/10 and Advent Children Complete a 9/10 and of course I've played the various FINAL FANTASY spin-offs and KINGDOM HEARTS games. I've also watched all the FFVII content on the ACC Blu-ray. I've only ever played a little of the original. I was annoyed at the amount of text-only scenes. Maybe if they didn't use a bunch of random FMVs and tack on 300 pointless missions they'd have more room for voiced cutscenes. The load times can also get very annoying. There should have been a data install option. You get to choose between Normal & Hard difficulty modes which is nice but there's always room for more. It's very easy on Normal, I never lost a battle. There is no option to skip or replay cutscenes. There is a New Game+ mode though. There is a quality story here and tons of fan service. The ending is also quite sad. Graphically it's very impressive for the PSP. The gameplay is nothing to get excited about though. 8/10
  4. CRISIS CORE -FINAL FANTASY VII- is an action role-playing game developed and published by Square Enix for the PlayStation Portable. Directed by Hajime Tabata, written by Kazushige Nojima, composed by Takeharu Ishimoto, with executive producer Yoshinori Kitase and creative producer Tetsuya Nomura. The game serves as a prequel to FINAL FANTASY VII, set seven years before the events of the classic RPG. Many key members of the original development team for the game returned to work on the prequel including director Yoshinori Kitase, scenario writer Kazushige Nojima, co-base story writer & battle visual director, Tetsuya Nomura and others. Similar to LIGHTNING RETURNS: FINAL FANTASY XIII, you'll be controlling just one character for the duration of the game, Zack Fair. Zack is a SOLDIER and is early in the game promoted to the highest rank. There is an interesting story here that sets up the world as players would know in it in FINAL FANTASY VII. You also meet key characters from VII including the great ninja, Yuffie as a child along with Aerith (No, it's no Aeris) and Cloud. My highlight of the story so far is Sephiroth. We're so used to just seeing him in patches and when we do he seems one dimensional and all he's there for is to fight Cloud. Now with great voice acting I might add we see more depth to the character and get to hang with the one of the most popular villains in RPG history. The battle system at the time was a massive change for the series with the staff used to turn-based and active-time battles, and it holds up well in 2015. The music is well done but nothing's impressed me, where Ishimoto did later on with FINAL FANTASY TYPE-0 HD. The optional missions are odd. I feel like there's too much repetitiveness to them and just feel tacked on. I've quite enjoyed Hajime Tabata directed games before. I gave TYPE-0 HD 9/10 and The 3rd Birthday 8/10. My past experiences with FINAL FANTASY VII are limited to the wrong experiences. I gave DIRGE of CERBERUS a 7/10 and Advent Children Complete a 9/10 and of course I've played the various FINAL FANTASY spin-offs and KINGDOM HEARTS games. I've also watched all the FFVII content on the ACC Blu-ray. But I've never actually played the original. This will change soon with the PlayStation 4 port. I've got a long way to go in this game still but I'm enjoying it. Look forward to my review upon completion.
  5. Digital Spy asked the director of both games, Hajime Tabata if there were any plans to remaster the PlayStation Portable games, Crisis Core -Final Fantasy VII- or The 3rd Birthday. Sadly this is what he said. The 3rd Birthday is available on the PlayStation Store and as a result can be played on PlayStation Vita and PlayStation TV easily. Sadly, Crisis Core -Final Fantasy VII- is not available on the PlayStation Store due to licensing issues. As a result, Crisis Core can not be played on modern hardware and its platform was discontinued worldwide last year. Maybe if someone brought this up Tabata would re-consider.
  6. Square Enix has released a little fact sheet about Hajime Tabata. You can read it below.
  7. I asked Square Enix Europe why there aren't digital versions of Crisis Core and XIII on the PlayStation Store. This was their response.
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