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Found 47 results

  1. Hey guys! Time for the poll, I would love to see what you folks choose. Also just as a bonus, if you have any crazy ideas then I want to hear them all down below!
  2. So, I've been thinking, do you guys and gals believe it's possible that we might see more characters from other Square Enix franchises, aside from Final Fantasy and The World Ends With You? Like maybe we can have some characters from Dragon Quest or Chrono Trigger to show up. Heck, what about characters from Square's manga as well, such as Fullmetal Alchemist or Soul Eater. Now I don't think there should be worlds we can visit based on these franchises, since I think we will only be visiting Disney and original worlds for now. But it would be a lot of fun to see these character show up out of nowhere, besides, the Final Fantasy characters didn't serve that much of importance to the story, they were simply a supporting cast and as way to excite Square Enix fans, at least that's how I see it. Having cameos of Final Fantasy characters become a tradition in the series and I really hope we get to see more cameos in KH3, but I believe they could expand more than just characters from that series and add some from franchises we didn't even expect. I'm all for it, cause I love when games get crazy with their crossovers, but what do you guys and gals think?
  3. Tagline: " ... Love and Hate ... Hope and Despair ... Two sets of very different yet similar ideals ... Which of the two sets ... Shall triumph? ... In the end? " Synopsis: " ...In the world known, as "Planet IV: Brown Star"...the universe...the entire galaxy itself, is at war...the world is divided up into five sections of the whole universe, these sections besides Planet IV are known, as "Planet I: Red Star", "Planet II: Blue Star", "Planet III: Green Star" and "Planet V: Yellow Star"...altogether, these five sections of the galaxy are known to be called, as "Star Cosmos", Star Cosmos being the real name for the universe itself. As for the reason why the five sections of the whole galaxy are at war with one another, it is because each other is fighting over a valuable resource material that has been indispensable since both the formation and the dawning of the creation of the Star Cosmos called "Star Cubes", Star Cubes are said to contain the natural birth energy both of and from when the universe was first created, right at its very beginning in the forms of elemental particles that both make up and disperse among all of the people living in the Star Cosmos in turn in the forms of Earth, Fire, Water, Wind and Lightning energies. People born from the elemental energy that is formed when the five elements all combine into one are called "Elementilims" and it is said that the life forces of Elementilims or "Elementi" for short can be increased over a period of 100 years each with the consumption of each and every single new Star Cube that they find and consume, extending their life force past the normal expiration date, keeping them ageless and both fit and healthy without a care in the world, all in all, to put it in simple terms, Elementi live exactly like Cockroaches, very stubborn to kill... However, it is because of the Star Cubes' ability to produce ever lasting long life in the form of what appears to be "immortality" that other planets had begun fighting over the Star Cubes for their very own ideals, one planet believes that they must obtain all Star Cubes before the other planets do so that both they and they alone can go on living, as the both supreme and almighty beings that reign supreme over the entire galaxy itself whilst another planet holds a religious aspect on the power of the Star Cubes and how they should be used, going, as far, as to try to obtain them from failing into the wrong hands and believing that death must come to all natural things, even the Elementi themselves... Although the Elementi are all made up of the same cosmic elemental energy, they are all each divided into one category such, as the element of Earth for example when one particular element inside their bodies grows stronger above all the rest and goes so far, as to reshape the appearances of their physical attributes, even molding their natural personalities, for example, the people with having the Earth element inside of them proving to be a winner of a contest of inner body elements for example are shown to have rock shaped, dragon like scales on their bodies with other Elementi races differing in other appearances also should an element besides Earth win the contest of the five inner body elements of Earth, Fire, Water, Wind and Lightning, for examples, the Elementi races of both Fire and Water are always seen with ever changing fluid forms, meaning in other-words, their bodies are always constantly on both Fire and Water respectively but that they have the powers to reshape their entire bodies, as close to "Human", as they can get them...the sub categories of the Elementi people are referred to, as "Earthmenti", "Firementi", "Watermenti", "Windmenti" and "Lightningmenti.". All Elementi are gifted with both magical prowess and a knack for scientific achievement in the advancement of technology that would help to better their respective races, some have even gone so far, as to refer to Elementi by the term of "Alchemists" or rather in the tongue of the Star Cosmos' people "Elementists", Elementists are said to combine their natural elemental energy all together into one from within their entire bodies and then merge it with an inanimate object like both a sword or a necklace pendent for examples that they call "Vassals", as from the objects that they are born from infused with elemental energy appear beings that act, as spiritual familiars in physical forms to their respective both creators and owners, always protecting them from both far away and close by, in the term of the latter, the Vassals lend their powers to their Elementi counterparts by summoning themselves forth, as uniquely shaped weapons, appearing in whatever both shape and/or form that represents the inner heart of their original Elementi creator and owner, however...this dwindles away the life force of the Elementi host, thus requiring the power of the Star Cubes in order to live on, even if they do not wish to seek "immortality", "immortality" is the only means for the Elementi to "survive", the only means...hence the war between the Elementi on all of the five sector planets residing within the Star Cosmos that has come to be called the "Cube Wars" over the last 550 years, how long the Cube Wars have been going on and are still currently ongoing...with no end in sight... On Planet IV: Brown Star, in the capital ocean city known, as "Elelantis-The Seafaring Kingdom of the Earth" rule the imperial monarchy called the "Royal Dynasty of the Chang Tzu Clan", otherwise known, as the "Chang Tzu Empire", headed by their elderly ever aging king named "Shong Chang Tzu the 25th", Shong is a man who believes in strong Social Darwinism and survival of the fittest and believes that only those worthy of becoming Elementists that can serve in the empire's ranks and fight against the armies of the other planets have what it takes to absorb Star Cubes and continue going on living, this rule applies to the woman, children and elderly of all of Planet IV, as well, not allowing even a iota of a singular "inferior specimen" to exist on his planet... Outraged by the king's decision to only let the strong survive and the weak die, no matter what their current circumstances and backgrounds are, a young man of 18 years of age rises up from the underground slums of Elelantis and prepares to prove himself a Elementist, intending to work his way into the army of the empire and change the ways imposed by Shong's decree of natural law and order, making not just a chosen few's lives better but also everyone else's in the process, this young man's name is "Kyibolt Vazahard", otherwise known by those close to him by both his nickname and title, "Kyi the Elelantian Troublemaker", Kyi is unique among all the people that are aiming to become Elementists for normally a person wishing to become a Elementist can only become so once their elemental powers have reached maturity more or less at the age of 20, Kyi has become an Elementist since he was 16 years old, it happened in a freak accident of nature itself and ever since then, Kyi has had the power to call upon his Vassal familiar in the both form and shape of a very attractive female genie like being that calls herself "Djinna", Djinna's appearance is based on the inner workings of Kyi's own heart, of which believes in both love and hope and defies both hate and despair, Kyi has been raised, as an orphan on the slum streets of Elelantis and has been cared for by the local shop owners working in the slums just trying to get by and earn their day to day daily pay from the empire paying for the merchandise however meager and small the pay very well is, having seen firsthand the corrupt empire, as it is from a very early age, Kyi now works with Djinna to secretly enlist himself, as a 20 year old male with a made-up background thanks to a close friend of Kyi's in order to enter the Chang Tzu Empire's army and once inside, Kyi intends to wreak all kinds of havoc regarding issues of both morality and philosophy, his planned attempt to make the empire change their ways, however, his plan may not go according to plan, as he first thought...as the empire is planning to send their army into battle against one of the other respective planets, leading the empire's 15th battalion into battle is king Shong's 3rd daughter, the 21 year old young woman named "Xixi Chang Tzu" and thus, the curtain rises on a whole new battle, what will become of Kyi and where will the path of destiny take him? find out, in the ultimate battle of both love and hope vs both hate and despair...the wheels of destiny are beginning to spin and at last Samsara will be achieved. Our story starts in the year 8018 of the Star Cosmos universal calendar, the Earthmenti have just suffered a "shocking" defeat at the hands of the Lightningmenti forces and are now regrouping during a very short ceasefire in order to gather up more fighters for the next upcoming battles with not just the Lightningmenti but also the other races of the Elementi, as well, the story starts in Elelantis, here, is where everything...begins: The Universal Star Story. " Here is the Role-Play's Theme Song (MAJOR SPOILERS WARNING): https://youtu.be/4iHgARWX7dA. Elementi Character Sheets: Name: Age: History: Personality: Appearance: Race: (Earthmenti, Firementi, Watermenti, Windmenti, Lightningmenti.). Vassal partner: Voice Actor: Theme Song: Vassal Character Sheets: Name: History: Personality: Human Appearance: Weapon Appearance: Elementi partner: Born from what aspect of the Elementi's heart: (Beauty, power or something else.). Voice Actor: Theme Song: Rules: No Swearing above Age 15. No Romance above Age 12. Voice Actor and Theme Song doesn't need to be filled out, they are there just for fun. No Godmodding. To show that you have read the Rules, please put down "A New Beginning" at the end of your Character Sheets. The five different races of Elementi each have different Personalities and Appearances, the Earthmenti appear like crystal like Humanoids with rock shards appearing all over parts of their entire bodies whilst the rest of the Elementi have fluid shape changing forms, they can use their respective elemental makeup to take on whatever forms that they desire, however, once they take on the form that their heart desires they are permanently stuck in that form and cannot change their appearance whatsoever, they can transform into like a bolt of lightning for example for those that wish to have Characters based upon lightning Elementi but that is about it, they cannot change their overall physical appearance that they have chosen to go along with, the reason for this will be explained during the story, as for transforming into the elements themselves, to show which race of Elementi that they belong to, their respective element will appear, as an appearance trait on parts of their bodies, like Lightningmenti for example having lightning bolt shaped eyebrows or both Firementi and Watermenti for examples having hair constantly flowing and set on both fire and water all the time respectively, know what i mean? sorry if i'm not making any sense :[, please PM me if you want better explanations of the different Elementi, as for the Windmenti whose Appearance wasn't mentioned, they are the most Human like in physical forms, unlike the rest of the Elementi they appear, as though they were normal Human beings, the Lightningmenti finally again for example occasionally have sets of drums attached to the back of their bodies which, as the reason for that will be explained later on within the story, they are based on the physical appearance of the Japanese deity of thunder Raijin. Earthmenti are known to have stubborn personalities, Firementi with "fiery and hot headed" personalities, Watermenti with calm and almost completely tranquil personalities, Windmenti with almost zealot and religious like personalities and Lightningmenti with bad tempered and battle craving personalities. You can have, as many Characters, as you can manage though i personally recommend having four each per person, two normal Elementi Characters and two Vassal Characters, you must have both a Elementi and a Vassal, as a pair, there are no exceptions since Elementi and Vassals fight alongside one another and the latter can even transform into weapons for the former to fight with if they want an up close and personal fight. The Role-Play's basis for two Characters serving, as each other's partners, whether in battle or not is from a combination of both Xenoblade Chronicles 2 and Soul Eater just in case anyone is wondering :], the partners must always be close by each other's sides for if not then each half of the set of partners' battle strengths will be dwindled by half exactly, you can form partners with other Role-Players' Characters, as well instead of just your own if you like but you must inform me in a PM who wants to pair up with who upon when the story begins, as for the story's beginning, everyone's Characters will start off in Elelantis and from there, everyone can set off and create whole new locations of their own that they wish to have their Characters appear in and write plot-lines about, however, you must first PM me about what backstories for new locations you have in mind and only once you have consulted with the other Role-Players about what you have in mind. Vassals do not Age and are instead born from the heart of the Elementi that originally created them, they are based both on and around that Elementi's true inner characteristics and workings and serve both to balance and counterbalance their Elementi equals, basically they are the true self of the Elementi they belong to physically personified in whatever form and/or shape they appear in, for example, if a Elementi had a very childish personality deep inside of them then their Vassal would appear in the form of a child to represent their respective Elementi's true inner persona but if a Elementi for example felt the desire deep inside their heart to have a close friend and/or loving partner, the latter in terms of romance then their Vassal's appearance would be based on that heart's respective desire and grant whatever wish of physical form that the respective Elementi want their respective Vassal to have, know what i mean? sorry again if i'm not explaining things clearly, a Vassal is born from whatever lurks inside a person's heart, they take on physical forms that either represent beauty, power and etc, namely they are born from the attribute that strongly relates to and personifies their Elementi's overall strongest characteristics. Have fun above all else, i hope everyone will Sign-Up for and enjoy this Role-Play :].
  4. There might be a new game announcement coming tomorrow.
  5. A portal website for the Dragon Quest series' 30th anniversary has opened with the announcement of a livestream on January 13. Expect updates on the following: Dragon Quest Builders Dragon Quest Monsters: Joker 3 Dragon Quest Heroes II - release date highly likely Dragon Quest: Monster Battle Scanner Dragon Quest XI
  6. Amazon.com and Bandai Namco Australia, Australia's Square Enix video game distributor have both confirmed Nintendo is the publisher for both Dragon Quest VII & VIII on Nintendo 3DS.
  7. In a strange decision, Square Enix has released Dragon Quest on the Amazon Appstore. Even weirder when you consider it's the western Square Enix game account.
  8. A port of the Nintendo 3DS remake of Dragon Quest VII will be released on iOS & Android on September 17 in Japan.
  9. Star Ocean: Integrity and Faithlessness, Dragon Quest Builders: Revive Alefgard & Final Fantasy XIV: Heavensward will be featured at Tokyo Game Show 2015. Expect the release dates for the first two. The rest of Square Enix's line-up is expected soon. Update: Star Ocean 5 will be playable and Dragon Quest Builders will have a special program.
  10. People seem to always be asking about the localizations of various Dragon Quest titles so I thought it would be a good idea to clear the situation up. Slime MoriMori Dragon Quest 3: Daikaizoku to Shippodan The third entry in the Slime sub-series and the first Dragon Quest title on Nintendo 3DS, released on on November 2, 2011. There is actually a good chance of this title still getting localizing as Dragon Quest mobile producer Noriyoshi Fujimoto and executive producer Yuu Miyake told Siliconera. Dragon Quest Monsters: Terry's Wonderland 3D A full 3D remake of the first Dragon Quest Monsters game, for Nintendo 3DS and released on May 31, 2011. There has been hardly any mention of the Monsters games getting localized. I guess the DS games didn't sell well outside of Japan. Dragon Quest VII A full 3D remake of the seventh entry in the Dragon Quest series, for Nintendo 3DS and released on February 7, 2013. Square Enix want to localize this title, even the creator himself wants to see it happen but the problem is its the largest game in the series and they have to do a complete re-translation due to the changes they made with VIII and going forward. But they're thinking about it. Dragon Quest Monsters 2: Iru and Luca's Marvelous Mysterious Key A full 3D remake of the second Dragon Quest monsters game, for Nintendo 3DS and released on February 6, 2014. There has been hardly any mention of the Monsters games getting localized. I guess the DS games didn't sell well outside of Japan. Theatrhythm Dragon Quest A music rhythm game for Nintendo 3DS, released on March 26, 2015. Produced by Ichiro Hazama. This one is in an odd situation. This is actually in Business Division 4 rather than Business Division 6. Curtain Call sold poorly however these are low budget games and we have no idea how well the DLC sold. There's also the problem with the Dragon Quest series having a much smaller market share outside of Japan. However, I'd say there's a higher chance of this getting localized than any of the Monsters games or X. Dragon Quest VIII A Nintendo 3DS port of the PlayStation 2 game with additional content. Releasing in Japan on August 27. It's not even out in Japan yet and this game was very successful on PS2, plus most of it is already translated including voices recorded. They would only need to translate the new content for this title. While it may piss people off wanting VII, there's a good chance they'd release this in North America & Europe/Australia in 2016. Dragon Quest X This is an MMO on so many platforms now. They would love to localize it but obviously there's a lot of issues they need to overcome. They obviously couldn't localize it on all the platforms they've been releasing it on Japan either. PS4 would a shoe-in due to how crazy its selling outside of Japan but then it would be competing with FFXIV while Wii U is a question mark due its low market share while 3DS and mobile are streaming. Dragon Quest Monsters: Super Light The first Dragon Quest Monsters game for iOS & Android, released on January 23, 2014. There has been hardly any mention of the Monsters games getting localized. I guess the DS games didn't sell well outside of Japan. For the upcoming titles DQ Heroes II is simply going to depend on how well the first one sells. At this stage, I'm expecting at least the PS4 version of DQXI to make its way to NA, AU & EU. Builders could be a great way to get new people into the series before XI releases due to how massive that genre is. Only the PS4 version really has a good chance of getting localized though. Dragon Quest Monsters: Joker 3 I would not get my hopes up for. Dragon Quest of the Stars I doubt we'd get.
  11. Dragon Quest: Monster Battle Scanner has been announced for arcades. It'll release in Japan in 2016. Square Enix is working with Marvelous on this title.
  12. What with the official Dragon Quest reveal coming up in a few hours, I decided I might as well channel some of my excitement into making a few predictions. I'll also list a few things that aren't necessarily predictions, but more along the lines of what I think would be cool to see. What with this being the series' big return to the home console, there are a lot of features I think would be fantastic to see in the game, and I wanted to share some of those with everyone here! Now then, time to get started! Prediction 1: Dragon Quest XI will either be released for the Wii U or PS4 Alright, before I get going with this one, please don't give me the usual "The Wii U is a dying system" or "Square Enix doesn't release games on the Wii U." There are still plenty of big name games coming to the Wii U, and Dragon Quest X was on the Wii U as well. Now then, on to my reasoning for each: I personally don't think DQXI will be multiplatform. I know that Square Enix has made the jump to multiplatform releases with a lot of their other big series, but I honestly don't see that happening with Dragon Quest. Keeping this in mind, I can see it being released on either the Wii U or PS4. Why these systems? I'll start off with my reasoning for the Wii U. First off, Nintendo has been a key part in the history of Dragon Quest. With the exception of VII and VIII, every single main series Dragon Quest game was originally released on a Nintendo system. On top of this, VII is now available on the 3DS, with VIII following soon. I would be surprised if Nintendo didn't try to strike a deal with Enix in terms of Dragon Quest XI due to this. The series' home has been Nintendo systems, and I can see Enix sticking to this for XI. However, there are quite a few good reasons for why it could be on the PS4 as well. Dragon Quest Heroes was a PlayStation exclusive, and there are also upcoming side games that are being released on PlayStation systems. At the same time, there have been Dragon Quest games on PlayStation systems on the past, meaning that the PS4 isn't completely unlikely in terms of its chances at having Dragon Quest XI in its library. I don't personally see the game coming to Xbox, since as far as I know, there hasn't been a single DQ game on an Xbox system. However, regardless of what system it's on, I'm certain that Enix will use it to its full potential when making Dragon Quest XI. (Please don't try to start flame wars over this one, just stating evidence for both sides) Prediction 2: Dragon Quest XI will be a single-player game Both Dragon Quest IX and X were games focused on multiplayer. Personally, I think that Enix will turn away from the multiplayer style of those two games when it comes to the next entry. It would be redundant to have two MMOs in a row, and since the game will be on a home console, it loses the connectivity options that DQIX used with the DS. They could potentially include a multiplayer option, but I doubt that will happen. I personally predict that the game will be strictly single player. On that subject... Already confirmed, never mind... Heh. Prediction 3: Dragon Quest XI will focus more on character development than IX Due to the multiplayer aspect of Dragon Quest IX, the party members were essentially blank slates. This was fine, and the story was still great, but I believe that XI will go back to having a unique cast of party members. I also believe that this will in turn lead to a greater focus on the plot than Dragon Quest IX had. Prediction 4: Dragon Quest XI will include a wide variety of customization options While playing through DQIX, one thing I noticed was the insane amount of equipment and other customization options the game offered to the player. It was astounding just how much content was included on one DS cartridge. Of course, the potential size of a game on a current generation home console is much more than what the DS could fit. Due to this, I believe that XI will expand upon IX's customization features. It would feel like a step backwards if less gear was offered for players. Heck, I personally think that some gear will have visible changes to the player, just like in IX. It might not be as common since these characters will probably have specific designs unlike IX's protagonists, but since Jessica had different costumes in VIII, I still think it's possible that all party members could have visual changes in XI. So... yeah. Those are my four main predictions. All of them are rather, well, predictable, but either way, I still felt that they were worth mentioning. Now for things I'd like to see! First off, I'd like to see an expanded class system. The class system has been an integral part of the series' gameplay for a long time now. I feel that Enix can easily take advantage of their new hardware to include even more unique and interesting classes in the series. I don't need an overwhelmingly large amount of new classes, but I'd love to see some original ideas for new classes be included. I'd also like to see the ability to tame monsters return. Being someone who's only finished IX and played a decent amount of VI, it's not a feature I've been able to play around yet, but I love the concept of it. Adding in a few new cool monsters to invite to the party would be a lot of fun to experiment with. Finally, I want a large cast of playable characters. I don't need 30+ characters like in Chrono Cross, but different party set-ups would be great to play around with. Some older games in the series had a lot of party members, and this would essentially work hand in hand with monster taming, so I'd like to see a lot of characters I can have join my team. So... yeah. Those are my predictions and other things I'd like to see in DQXI. Again, they're not really anything that would be too ridiculous to think up, but I still wanted to share my thoughts while I wait for the reveal. Won't be long until we finally see the game, so maybe I'll learn if some of these predictions come true!
  13. The Dragon Quest XI logo has been leaked ahead of tonight's announcement along with a new title likely for mobile titled Dragon Quest: Monster Battle Scanner. Thanks to Gematsu.
  14. As I expected, a new Dragon Quest game is coming to iOS & Android.
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