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Found 1,020 results

  1. QUIZ: How many characters are wearing plaid or have plaid accessories in Kingdom Hearts III? We're talking original characters and main characters in Kingdom Hearts III.
  2. Who had the best return in Kingdom Hearts III?
  3. A good while ago, I did a review video for Kingdom Hearts 3, but I decided to wait before posting it here so that everyone had a good amount of time to play the game. So, if you want someone else's thoughts on the game, then this is a pretty good video for you.
  4. Name: Black Dust - The Pilot [SFM] Category: Kingdom Hearts AU Date Added: 03/24/2019 Submitter: Secrios In this animated feature, watch Will and Jane fight a heartless mobster. Black Dust - The Pilot [SFM]
  5. KINGDOM HEARTS VR Experience Available Now on PlayStation store https://store.playstation.com/en-nz/product/EP0082-CUSA15063_00-KINGDOMHEARTSVRX Additional VR scenarios will be added via an update later this year (2019)
  6. What is the best world in Kingdom Hearts III? As a reminder, please mind the Spoiler Policy and use the spoiler tags if you going to go into detail of the worlds.
  7. You know what? I'm glad they didn't take too long getting this game out the door. In all seriousness, to say that this has been a long wait would be an understatement. While there have been plenty of games released on plenty of not-home consoles over the years, the 13 year gap between Kingdom Hearts II and Kingdom Hearts III was a long one. For better or for worse, KH3 was the game that every KH fan has been waiting for since Mickey's letter popped up in the epilogue of KH2. And now, after several years, a full engine switch, multiple HD collections, and a few more delays, Kingdom Hearts III was finally released on PlayStation 4 and Xbox One on January 25th, 2019. I will be reviewing the standard PS4 version of the game today. The series has seen plenty of highs, and plenty of lows, since the days of KH2, but to say that KH3 is a hyped game would be... putting it mildly, let's say. That being said, such a long wait is sure to create high expectations. After all of this time, is KH3 able to stand on its own, or is it crushed under the weight of those expectations? Let's find out. Before we get started, a quick word. This review will be dealing in spoilers from the entirety of the series. However, due to KH3 being less than a month old and the nature of the wait behind its release, I will NOT be delving into specific spoilers for KH3 itself. That being said, I will give a basic plot synopsis and be discussing what I think of certain characters and how they're handled, so if you want to go in COMPLETELY blind, don't read any further. You've been warned. Story Kingdom Hearts III takes place immediately following the events of Dream Drop Distance, and the epilogue of Birth By Sleep 0.2: A Fragmentary Passage. Jesus, these names... Anyway, Sora has returned from the Realm of Sleep to continue his adventures. However, because of his defeat at the hands of Young Xehanort in 3D, Sora has found himself stripped of most of his strength, as well as the highly coveted Power of Waking. This is kind of a huge problem, since the groundwork for a new Keyblade War is nearly finished by a freshly resurrected Master Xehanort, who plans to pit a group of 13 Darknesses against an opposing 7 Lights to forge the X-Blade and finally unlock Kingdom Hearts. While Kairi and Lea train together to prepare for the coming conflict, and Riku and Mickey venture further into the Realm of Darkness to try and save the fallen Keyblade Master Aqua (and hopefully her own friends afterwards), Sora once again joins Donald and Goofy to travel to various Disney worlds in order to regain his lost power and hopefully uncover the secret behind the Power of Waking. However, Sora is on a strict time limit: if he and the others can't form their seven Lights, Xehanort's new Organization XIII will begin going after the seven Princesses of Heart instead. It's up to Sora and friends to keep them safe, save their old friends, and put a stop to Xehanort's schemes once and for all. So I'm going to be VERY blunt here: Kingdom Hearts III's story is meant for long time fans of the series, and no one else. Despite what the short recaps in the menu screen will have you believe, I advise STRONGLY against picking up KH3 without having played the other games in the series first, if story means something to you. That's not to say you won't get it, but there there are a lot of moments in KH3 that won't have the same emotional punch if you haven't experienced the rest of the series for yourself. No matter which promo guy from Square Enix tells you that KH3 is the perfect point of entry for the series, don't believe their lies. Now look, I'm not gonna pretend that the Kingdom Hearts story is high art or anything. KH gets a lot of crap for being overly convoluted and hard to follow, but I've always found that as long as you've played the games in chronological order (of release), things flowed mostly well. Once time travel was introduced in KH3D, however, I had to accept that at some point, the plot had kinda gone off the rails. I was pretty sure that KH3 was going to be a complete mess of ideas and concepts that are barely explained and open up gaping plot holes, especially after 0.2 ended up being a prequel about how Mickey ended up shirtless in KH1's ending, and also Aqua was just there the whole time. Which is why I was so surprised that KH3 plays things mostly straightforward. To the game's benefit, it largely avoids introducing any more new concepts to the series' expansive lore, and focuses instead on wrapping up the plot threads that have been going for well over a decade at this point. Same goes for the characters, who are (besides the Disney worlds) all returning members of the cast from previous games. Your goal at the beginning of the game is crystal clear: stop Xehanort. Every single thing you do in KH3 is a step to hopefully achieve that goal. It does take a while to get to that goal, however, because KH3 has some pretty severe pacing issues. What I mean by that, is that all of the super heavy plot stuff is in the final act of the game. KH2 did something similar, but it also had a three hour set-piece in the middle to let you know that things were just getting started. Kingdom Hearts III, however, does not do that. You spend about 85% of the game going through the Disney worlds, and the final 15% is the climax. Speaking of those Disney worlds, they're a mixed bag. I'd say it's a pretty even 50/50 split in quality. A few of the worlds tell completely original stories that are able to weave together with the overarching plot pretty organically, and have a few moments that are genuinely amazing (if you've beaten the game, you know exactly which two I'm talking about). On the other hand, a few of the worlds once again fall into the trap of just being a rehash of the movie it was based on. Arendelle is a particularly egregious example, with an uninteresting setting and a plot where every original character is completely irrelevant. It's probably one of the worst worlds in the series, honestly (not THE worst. I haven't forgotten about you, Atlantica). I mentioned earlier that the climax was where most of the story was, which is disappointing in its own right. But that being said, the climax was pretty much everything I was hoping for, and more. From the moment the endgame begins, Kingdom Hearts III never lets up. It's an endless wave of amazing moment after amazing moment, with multiple characters' plotlines from years worth of games finally coming to a close. On top of the overwhelming excitement, I'm not ashamed to admit I teared up a few times as well. While the overarching plot of KH has gotten a bit out of control over the years, I've always found that Tetsuya Nomura's strongest area was his characters, and that continues to ring true for me. All of my favourite characters had incredible moments and wonderful payoffs. And while the ending has proven divisive among fans, and I can definitely understand why, I was personally largely satisfied with how things played out. I was looking for the end to the Xehanort Saga, and that's what I got, in addition to almost every single character getting their moment to shine. Key word being almost, because let's talk about Kairi. I'm not going to spoil anything, don't worry, but Kairi has always been a bit of a weak link in the main cast, albeit with hints of a good character trying to break out. She was very much little more than a damsel in distress in KH1, but she also had a fierce and fun attitude that made her likable enough to make you want to go on this journey to save her. And while KH2 Kairi is forced into a brief damsel role once again, she definitely has more agency, as well as a desire to fight back and take what she wants. Kairi becoming a Keyblade wielder and a frontline fighter was one of the aspects of KH3 I was looking forward to the most. Having beaten KH3, I can say with complete confidence that Nomura has no idea what he's doing with Kairi, and whatever attempts he made to give her more agency have fallen flat on their face. This is the WORST version of her by a significant margin, and I can only hope that she's either given her own game to fix what was done to her here, or just left alone for the rest of the series to avoid any more damage being done. Gameplay Buckle up, ladies and gentlemen, because there's a lot to get through here. Kingdom Hearts III is an Action RPG that has ditched the strappings of its portable incarnations in favour of the streamlined mechanics of the original PS2 games. You'll be wandering vast worlds, striking down enemies of all kinds, leveling up, equipping new abilities, and casting magic. You know the gist of it by now. The game was developed by the Osaka team, the guys behind BBS, 3D, and 0.2. Why is this important? Well, there's a certain... word in the KH community that has set off a bit of a firestorm. You probably know what I'm talking about, but it's used to describe the difference between the combat of KH2, and the combat of its portable counterparts. Particularly in how air combat feels and works, and your points of vulnerability while doing combos. That's right, everyone, let's talk about floaty combat. It's a subject I dread talking about because it invokes such strong feelings in everyone. If you like it, then you clearly don't understand how everything post KH2 is actually garbage and the series will never be that good again. If you hate it, then you can't accept that not everything can stay the same and that people might just like a style you deem to be factually inferior. I'm not gonna get into that, I'm just gonna give you the facts: yes, Kingdom Hearts III is floaty. Not nearly as much as 3D or BBS, but it's definitely there. Does it bother me? Not really, because unlike KH3D, the game was designed WITH that floatiness in mind. Unlike previous Osaka games, very few enemies will refuse to stagger when you attack them, and you're given a wide variety of aerial combat options to make staying in the air worth it. The air dash is quick and snappy, and Sora now has the ability to Guard while in the air, which completely changes how you can approach a fight in the skies. The boss fights have also greatly improved from the handheld games. The highly praised Revenge Values of KH2 have finally made their triumphant return. This means that you can combo and juggle bosses just like any other enemy, but if you get too aggressive and push that combo too long, they will automatically break out and counterattack to punish you. Kingdom Hearts III has some of the best boss battles of the entire series, especially in the climax section of the game. I won't spoil it, but I wish I could, because those boss battles towards the end are absolutely stellar. Kingdom Hearts III adds a LOT of new stuff to combat. So much so, that I'll probably forget to mention something. Most of these are tied to Situation Commands, KH3's version of the Reaction Commands of KH2. Upon attacking enemies for long enough, you will gain certain Situation Commands to play with depending on what you have done. Casting a certain spell several times will allow you to cast Grand Magic, a hyper Za-level version of that spell with insane range and devastating power. Every now and then, a party member with request a Team Attack with you, giving you what is essentially a Limit from KH2 minus the MP cost, the catch being that it's random. If you strike an enemy with a green circle around them, you can summon an Attraction Flow, a powerful, interactive AOE attack that will summon a different Disney Ride depending on the enemy you strike and where you strike it. You have Links, this game's version of Summons, that allow you to call upon a Disney character for a powerful attack at the cost of a full MP bar. Finally, and what you'll likely see most, are the Keyblade Transformations. After attacking enemies for long enough, you will be able to transform your Keyblade into a new form, granting you access to new abilities, attacks, and finishers. Every single Keyblade has at least one transformation, with several of them having two. And while there are a couple of recycled transformations, a grand majority of them are completely unique, encouraging experimentation with your Keyblades to find what you prefer most. In addition, you can switch between up to three Keyblades at once without going to the menus, and if you're in a Keyblade Transformation when you switch Keyblades, the transformation will still be in effect when you swap back to it. There is so much going on in KH3 that it can almost be overwhelming. I admittedly started ignoring Attraction Flows because of their long intro sequences and minimal selection, but in general, it's unlikely you'll go 30 seconds in combat without something crazy happening. You will always have plenty of options, and all of them are viable. Unfortunately, all of this overwhelming power does come at a price: Kingdom Hearts III is a pretty easy game, even on Proud Mode. Besides a couple of deaths to the final boss because of my own carelessness, I was able to power through every challenge in KH3 with relative ease. In addition, beyond a few mini-games and some Battle Portals, there is an unfortunate lack of post-game content here. I fully expect the inevitable Final Mix DLC to fix that whenever it comes out... but I'm not reviewing the Final Mix DLC, I'm reviewing vanilla KH3. And even compared to vanilla KH1 and KH2, KH3's post-game content leaves a bit to be desired. Presentation Kingdom Hearts III is absolutely gorgeous, let's just make that perfectly clear. The attention to detail is staggering, from the environments, to the lighting, to the character models, everything just comes together. Disney Worlds are far more expansive and detailed than they have ever been, and as a result, they feel alive in a way that they really never have before. The game is also bold in its artistic design, with certain worlds changing the aesthetic of the game. The Caribbean brings KH3 closer to realism than ever before, while 100 Acre Wood makes the characters look like drawings popping out of a book with the black outline around them. I was playing on the standard PS4, and despite the overwhelming number of particles that can pop up on screen, the framerate was always very stable. It would occasionally dip when things started getting REALLY crazy, but even then, it was far from getting to the point where it was a problem. As is the case in every KH game, the soundtrack is absolutely stellar. Yoko Shimomura returns once again as the head composer, and she delivers some absolute gems, especially when she gets the change to remix some old favourites. Takeharu Ishimoto also lends his hand to the series once again, and I've been seeing his work getting a lot of hate in KH3. I'm just gonna say this: no, he's not Shimomura. That does NOT mean that his music is BAD, it's just different. Ishimoto's style of composing is what gave us the Vanitas theme, and if you don't like that song, you must not like KH music. In terms of vocal performances, there's the occasional rough delivery and bland expression here and there, but the voice acting is mostly strong across the board. Haley Joel Osment gives his best performance as Sora since KH2, and the rest of the cast around him bring their A-game when it really counts. Unfortunately, there is one notable absence in the cast. For reasons unknown, Hayden Panettierre was never asked to reprise her role as Kairi, and is voiced by Alyson Stoner instead. She doesn't do a bad job at all, but it is a noticeable change, and she just isn't able to convey the attitude Kairi had in her previous appearances. In addition, there were several notable moments where it was very clear that some characters didn't have voices at all. I understand that there are reasons, and that if they don't have a voice in Japanese, they won't have a voice in English. But it's still awkward when characters are talking about what some characters are feeling, while those characters are in the room. Verdict I have loved the Kingdom Hearts series for a long time now. Loving something, however, means being able to recognize its flaws. And make no mistake, Kingdom Hearts III is a flawed game. The story takes too long to get going, Kairi gets done very dirty in this game, there's a lack of engaging post-game activity, it's too easy, the Disney worlds, while gorgeous and expansive, were a mixed bag of quality, and not everything gets wrapped up in a nice little bow, like I believe many people were expecting. There is sequel baiting here, and I know people will be annoyed by that. But when Kingdom Hearts III succeeds, it SOARS. The game is absolutely breathtakingly gorgeous while running super well, combat has a ton of variety and fun to it, the Gummi Ship takes yet another leap forward in quality from KH2, the soundtrack is excellent, it has some of the best boss battles in the whole series, most of the characters resolutions are expertly handled and hit their emotions with perfection, and it manages to end a saga that was stretched way too thin, far better than it had any right to. I was going back and forth on whether to give this a seven or an eight, but this was the deciding factor for me: when the secret ending finished and I was looking at my results screen... I was sad that it was over. That's why I'm giving Kingdom Hearts III a: 8 / 10 Kingdom Hearts III is far from perfect. It has plenty of flaws, and I can understand why people might be let down, especially after such a long wait. That being said, I never really let the hype get to me. If you spend 13 years dreaming of something, of course it will never live up to those expectations. I went in to KH3 looking for a few things: a resolution to the story so far that left me satisfied, and strong gameplay to go with it. And through all of KH3's shortcomings, I got both of those things. So at the end of the day, I'm happy with that, and ready to wait for whatever that madman Nomura has planned next. So that was my review. Did you think I was too harsh, or too lenient? Was there anything I missed? Let me know. baylaust out.
  8. I don't this this has been posted here yet, but I found something interesting: http://kiramune.jp/artist/irino/jiyucho/?p=2163&fbclid=IwAR0DbTzwF9W0JbKCM793YfJRaCkWyH3QVqB3pn-HBNWwNVtQz0DpzhiOFO0 This blog belongs to Miyu Irino (Sora Japanese voice actor) and there were some interesting passages: Kingdom Hearts Ⅲ has cleared.I will get involved in the future! ! ! !(...)And, this month, ..., new information will be lifted. various.You should be excited and wait! ! ! ! ! (Credits for translation: Google Translate) It is unknown if the last statement is still about KH or if he's even just talking about the ultimania that will release by the end of the month, but it was still interesting. I highly hope it is about DLC. Either way, at last it confirms he will return as Sora for the next entry
  9. I actually think a port for The Story So Far would be absolutely amazing, even at 30fps. That's KH on the go.
  10. Hello everyone, My name is Void Gear Vanitas. I have been working on my youtube channel for the past three to four months and have been slowly growing. I create Kingdom Hearts content every day and have various types of videos from Gameplay, crafts, collectables ect. All dealing with Kingdom Hearts. I would highly appreciate it if you checked my channel out. Thank you and let your hearts be your guiding keys. Here is a link to my channel: https://www.youtube.com/channel/UCjPwhRWIltk0U7VNt3qaVig
  11. All fights where Xemnas is involved are pretty memorable for me...
  12. Alright so, I think I've solved some of the main mysteries regarding the series around the world of union cross but I'm no expert so if I missed anything or you could add to the discussion that would be great, but I really think I'm on to something here So, what we know so far, the world of Union Cross is a virtual replica of the world of Chi which is the actual story of the events that led to the keyblade war of old then after the world perished and was reborn the the data of what happened was used in creating a virtual copy which would be used to study that history and how to prevent that scenario from happening. After the events of the war take place in Union Cross we start meeting new characters that weren't present in the original Chi, the first one we want to focus on is Ventus, for obvious reasons, we know he comes from a time that's definitely after the keyblade war, after the worlds were reborn and separated so how is he back? another charater we meet is Lauriam the original Marluxia(and just now we were introduced to Erlena who later becomes Larxene) what's important about Lauriam is that he looks noticeably younger than Marluxia (we know people may change a bit when they become nobodies but nothing as drastic as aging 10 years) so I believe Lauriam is the key to connecting Ventus to this era, we have just been looking at it backwards. It is not that Ven traveled back in time, but the world of Union Cross was created much much later, specifically around the Birth By Sleep Era, there is a lot of evidence that leads me to believe this is the case like This would place Lauriam in the correct age range (he was probably born around the same time as Isa & Lea, whose younger selves we met during BBS) Ventus is shown in his BBS clothes except missing one thing, his should pauldron which he uses to summon his armor, but! there is one instance during Birth By Sleep where he was seen wearing no pauldron, during his time training with Master Xehanort to extract his darkness before his heart is fractured and falls in a coma This takes place during a flashback and there is an unespecified amount of time that takes place during the gap between Ventus' heart being fractued and his arrival to the land of departure, it was shown that Xehanort was ready to give up on Ven waking up and took him to destiny islands to die I propose that during that gap Ven was used to experiment and research the new virtual world that was developed, but who created that world? Xehanort in an attempt to unlock the secrets of the past? No, he has never been shown to be know about creating that sort of thing, but we know of another character who has done just that, recreate worlds in the datascape and transport people there without them even knowing it I believe Ansem the Wise created the world of Union Cross, true he has never been shown talking about the keyblade war but I think he is more connected to the past than we know, first of all, he is ansem the WISE, king of radiant garden, so it would make sense for a wise king to know about the events of the past that regular people ignore, even Kairi's grandma knew a bit about how the world ended and was reborn so it is confirmed that knowledge of the old world reached radiant garden at least in some form So, Ansem the Wise managed to get a hold of Ven's body for a while, scanned him and added him to the world, maybe he thought that as a keyblade weilder his heart would help his simulated world be more accurate Here's where I must say I DO NOT CLAIM TO KNOW HOW ANSEM THE WISE GOT A HOLD OF VENTUS, maybe Xehanort, having his own desire to know about the past allowed the experiment to take place and after he Ventus could no longer be useful, that's when he took him to destiny islands (Xehanort would obviously have to hide his identity since when Ansem find the amnesiac Terra-nort and hears his name he does not react to it, and it would make sense, Xehanort wouldn't like others, like Eraqus, discover what he was doing) Earlier I said Ansem the Wise (ATW) may know more about the world before the keyblade war than he lets on and that there is something else that connects him to the past, something that I noticed long ago but couldn't find a solid reason for it to exist in such detail During Kingdom Hearts we not only learn about ATW's knowledge of creating virtual worlds and encoding real world objects into data, we learn that the old mansion in twilight town serves as his hideout/research lab but if we explore the place and pay attention to it's surroundings we can find something peculiar, all around the mansions we see iconography of something very important, we see images and sculptures of unicorns adorning the whole placethe unicorn being the symbol of one of the foretellers in chi/union cross So what if ATW in his research over the years found this information and tried to learn more about this old world (maybe he believed Ira as the Leader would be the one who held the answers so he aligned himself with his union) Skipping over a bit, during the new cutscene added to Re:Coded we see Maleficent talk about the similarities to between the datascape and the tome of prophecies and a few weeks ago we discovered that the Maleficent in UC is not a virtual character but the true maleficent, whose heart traveled back in time after being defeated in KH1 and is trying to change her fate, but instead of traveling to her true past she was (somehow) trapped in a virtual past by a hooded character refering to himself only as "darkness", since they don't want her interfering with the future and the plans they have, this had led many to believe this "darkness" to be Xehanort since he knows about time travel and has big plans in store, but I don't think that's the case, I believe, again this darkness is our man, Ansem the Wise, he also has been conducting research all this time and would want an uncontrolled outside force to interfere with it, and taking care of the easy one, the figure calls himself "Darkness", what other name has Ansem given himself? DiZ: DARKNESS in Zero So Ansem as the administrator of this virtual world would have no problem in controlling anyone inside his world/software this would help his research to continue on. And I believe this research, this knowledge of the past studied to prevent a future disaster is the very same research that has been alluded by him all these games, the very same research that he hid inside Sora while he was asleep, the knowledge to finding yourself or your lost friends in your hour of need Back to Maleficent, we know she traveled back in time and I stated how the world of UC was created around the time of BBS, but we don't really know how long it lasted so it could be that, maleficent traveled back to the time of BBS trying to undo her defeat during that game, but was trapped in a virtual world by Ansem and during the time she spent there the other events of BBS took place and then the betrayl by Xehanort and the other apprentices, when ATW was betrayed and sent to the realm of darkness that's when Maleficent, without Ansem eye on her, was able to escape and return to the real world, to the time of KH2 So in conclusion Ansem the wise wanted to know more about the keyblade war in order to prevent it and protect all worlds, using the knowledge he gathered over the years he created a virtual simulation of that era (probably thanks to Xehanort's own plans) added Ventus in an effort to enhance the world by adding a true keyblade weilder, Lauriam and Erlena were also added (we could think of them as a sort of Beta testers), they might've lost their hearts at the end of the simulation in whatever way that happens, at the same time Maleficent is trapped in the virtual world by Ansem to prevent her from changing history, the simulation continues, Xehanort takes Ventus back to destiny islands and the events of the games take place from BBS to KH2 by this time ATW has been sent to the realm of darkness and returned as DiZ, maleficent escapes the datascape (because UC is just another datascape, that's why the world of the journal in Re:Coded seems familiary to her) and Ansem after experiencing all he has, and gaining all that knowledge over the years, takes his data and places it inside a sleeping Sora, hoping that somehow the experiences of the past help save the future PHEW.... so that's it. I know some parts are out of order but im writting all this from ideas I had on my head and giving it structure as I go on, I hope you found in interesting and bring forth your own ideas about what you think I got right or not so right Thans for reading! May your heart be your guiding key
  13. World B. A land torn by war between the gods Cosmos and Chaos. The world has begun to heal from the wounds of thirteen cycles of war, and two new gods have arisen in place of the old. Materia, born from the lingering will of Cosmos. Spiritus, born from Chaos' indomitable spirit. The two vie for control in shaping the reborn world, but the world must be maintained by the memories of warriors from distant lands. And so the two gods shall summon their warriors. But these gods do not understand the delicacies of summoning their warriors, and so the various combatants from distant worlds must forge their own bonds and find allies in a world similar to their own. Will the warriors find their gods and figure out why they've been summoned to this world? Will they survive against the other warriors, much less the Fiends and other enemies born from their memories? ~Johnny, Besaid Island~ The waves crashed against Johnny's face, stirring him from his sleep. He awoke with a start, only to find himself on a tropical beach of some kind. "Jaina?" he called out, but no answer was given him. He rose from the waves and the sand and began to assess his situation. His gear was all there, still functioning. Excalibur still rested within its sheath, a reassuring comfort. Johnny moved towards some of the trees, looking for some kind of food. Something he couldn't shake, though, was the feeling that he'd been here before, somehow. But when? Johnny had never been to a beach of any kind prior to this, so where could he be? ~Jaina, Ultimecia's Castle~ The scavenger had searched the area to a great extent, and had found nothing of use, much less a door of any kind. She sighed, collapsing against a nearby cog that had stopped turning a few minutes ago. "Lovely," she said, tired and in need of a drink. "I die trapped and thirsty in a clock tower." She pulled her guns from their holsters and thought to herself what would happen if she ran out of bullets. No way to fight her way out of her with only a single clip each. Her thoughts wandered to Johnny and Luke and Arlene. Were they here too? Trapped in corridors similar to hers? "I better rest," she said, before sliding off the cog and lying down on the floor. "I'll look again once I can think straight." ~Variuer, Crown City of Insomnia~ The last thing he remembered was the searing heat of the core, a pain he had endured for what seemed to be years. The next, nothing. The dark figure opened his eyes and looked around. He saw himself at the center of a grand structure, with the illusion of a city beyond the immediate walls. Behind him, a tower that reached to the heavens, not unlike the one that Variuer had once claimed as his own. Before the boy trapped him. Variuer's anger surged, energy emanating from his body as he remembered how Jonathan's son had bested him. His anger calmed, as he took stock of this situation. He had arrived in a new world, where neither Jonathan nor his son could stop him. He would be free to do whatever he pleased with this world, and he would not be returned to his infernal prison. Variuer began to walk up the steps to the tower, eager to see the world he was now in.
  14. In your personal opinion, who would win this fight? We all know the power Sora has, but Sans has Gaster Blasters, bones that he can summon, and psychokinesis. If you want to see Sans's power in action, here: So, who's it gonna be? Sora or Sans?
  15. To celebrate the release of Kingdom Hearts III, I released a song I wrote in 2015. I put the lyrics on this site before, but here is the actual music. http://youtu.be/_2aNGMDSfRw
  16. Ahmad Syafeen

    KH3 COUNTDOWN DAY 1

    IT'S TOMORROW AAAAAAAAAAAA So here's Sora! >:Dc @kingdomhearts #KH3sharethemagic #KingdomHearts. #1daytilllaunch #digitalart #fanart #animeart #krita #kingdomhearts3 #disney #sora #squareenix

    © @feenthehuman

  17. I have worked on an oil painting inspired by Kingdom Hearts. The painting is called "Heartless". If you have time please watch the making of video on YouTube. Now available as 50 limited edition prints. https://www.etsy.com/uk/listing/652730080/heartless-kingdom-hearts-fine-art-print Thanks
  18. This is the PERFECT video to watch before jumping into Kingdom Hearts 3, featuring 20+ KH Content Creators, DON'T MISS IT 😍 It was an absolute pleasure making this video, my goal was to make it the best video on my entire channel. With that being said, I hope that you all thoroughly enjoyed watching it. This project meant a lot to me, and I aimed for it to hopefully give you the same feels that a Kingdom Hearts game does. I finished the final production at 6am today, pulled my first all-nighter in over 2 years 😬 Any sort of support on this video would be greatly appreciated, share it with a friend or a loved one. Anyway, thank you again to everyone that has been on this journey with me. Most importantly, thank you to all of you that support my content, I owe it all to you!One last BIG thank you to everyone that helped make this video possible and contributed in someway, big or small. As Sora would say, I’m proud to be a small part of something bigger!
  19. World B. A land torn by war between the gods Cosmos and Chaos. The world has begun to heal from the wounds of thirteen cycles of war, and two new gods have arisen in place of the old. Materia, born from the lingering will of Cosmos. Spiritus, born from Chaos' indomitable spirit. The two vie for control in shaping the reborn world, but the world must be maintained by the memories of warriors from distant lands. And so the two gods shall summon their warriors. But these gods do not understand the delicacies of summoning their warriors, and so the various combatants from distant worlds must forge their own bonds and find allies in a world similar to their own. Will the warriors find their gods and figure out why they've been summoned to this world? Will they survive against the other warriors, much less the Fiends and other enemies born from their memories? RULES! 1 ) I'll allow all Final Fantasy/Kingdom Hearts/Square characters, OC characters and select guest characters (message me and okay it with me first BEFORE YOU POST. If you want a guest character, MAKE SURE (A) IT FITS EITHER THE FINAL FANTASY OR KINGDOM HEARTS THEME i.e. Fire Emblem, Legend of Zelda, OR (B) you can convince me that it'll be an interesting addition to the cast.) 2 ) Normal KH13 RP rules. 3 ) No god modding. Any character can die. 4 ) There will be combat. You will not be able to avoid having your character getting into a fight. 5 ) No killing other RPers characters without permission. 6 ) No controlling other peoples characters without permission. 7 ) Swearing is fine, but in moderation. 8 ) The limit on characters is five. I will allow more if you take control of Dissidia Originals or Materia or Spiritus (I will be choosy for the two gods, mind you). 9 ) Characters from the original Dissidia games (all four games are acceptable territory) can be freely used until claimed. 10 ) I'd like to try to keep this RP as a turn-based one (you post, then wait for everyone else to follow it up before you post again). However, I will waive this if it's a one-on-one deal (two characters shooting the breeze or two characters fighting without anyone else interfering) 11 ) Fiends are creatures from the Final Fantasy games, as well as other enemies from other titles being included. This means Heartless, Nobodies, Unversed, Dream Eaters will be able to appear. Your characters will more than likely battle Fiends. Suggestions on other possible Fiends are welcome. 12 ) Label your posts with character names and where the character is just so we don't have to worry about any sort of confusion. 13 ) Limit Breaks are acceptable in battles, but you cannot use it twice in one battle and can only use the Limit Break again after three pages. 14 ) To show me that you have read the rules, type a superhero's alternate identity below your entry form. SIGN-UP SHEET! Name: (This is a given) Original Appearance: (Where did they first appear (If OC, then put your story's name followed by "OC")) Alignment: (What's your character alignment? How do they fit into their alignment? If you're not sure what this means, please consult this link.) Weapon: (What do they fight with?) Appearance: (If you have a picture, that'd be great) Bio: (Give us an idea of who your character is. What's their backstory?) Special Abilities: (Anything your character can do that we should know about?) Notes: (Anything that doesn't fit above that you think we should know about this character?) Limit Break: (A powerful attack/technique unique to your character used as a finisher or a desperation move!) I'll be posting my characters later.
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