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Found 8 results

  1. Check out my Tales of Berseria demo gameplay, and please subscribe to my channel!
  2. ABOUT THE GAME: Star Ocean: Integrity and Faithlessness is the fifth main game in the Star Ocean series, and was release in 2016 on PlayStation 3 and PlayStation 4 in Japan, and as a PlayStation 4 exclusive outside of Japan. The game was primarily developed for PlayStation 3, and ported to PlayStation 4. REVIEW: Star Ocean: Integrity and Faithlessness takes place between Star Ocean: The Second Story and Star Ocean: Till the End of Time. The eight main characters are Fidel Camuze, Miki Sauvester, Victor Oakville, Fiore Brunelli, Emmerson T. Kenny, Anne, and Relia. All of which are playable in battle with the exception of Relia. The game starts out on planet Faykreed, which is 6000 light years from Earth. I had been playing this game since release, and finished the main story yesterday. My main story playthrough clocked at just over 25 hours without rushing. The game seems to have about 70 hours of playtime for completionists like myself! I can say this game does a lot right, and a few things wrong. The game definitely embodies the old-school feel that's been a staple to the Star Ocean series. If you get a game over, you get booted back to the main menu, and you have to continue from your last save point. That's right, no retry, no autosave, no continue. Just Game Over like the olden days. The items are the same as always too. Blueberries, blackberries, fresh sage, etc. The Characters are no exception either. No matter how you look at any of them (anime eyes, unnatural hair colors), it's very obvious they are from a Star Ocean game. How's the gameplay? Combat is definitely this game's strong point. Each character has different abilities and can be useful in certain situations. The two characters I used most were Fidel because he is one of the strongest out of the bunch and has great battle skills, and Miki because she is useful for long-distance combat and has extremely useful healing commands. None of them are the best one for the job 100% of the time. Different battles will urge you to use different characters. Players get to assign attacks (Battle Skills) to the X and Circle buttons. Battle Skills set to the Circle button will receive an extra boost of power. Simply tapping X or Circle will trigger a normal attack, but holding down on X or Circle for a short time will trigger Battle Skills. You can also change which attack is set on each button at any time, even during battle. I really loved this system. It's very action packed and allows you to beat down those bosses your own way. Frame rate never drops regardless of the attack you are using. The game is quite balanced. I played on Galaxy mode and found that game wasn't extremely hard, but not boringly easy either. It's just right! Players get another secret weapon in battle, it's called the Rush Gauge. The Rush Gauge holds up to five points, and can trigger a special attack from each character except for Relia. Players can choose how many points they wish to expend for each attack, and the more points you expend, the more powerful your attack will be. This is useful for tough bosses with lots of HP. I found myself storing up three or four Rush Gauge bars before entering those tougher battles. You can lose Rush Gauge points after being hit by certain attacks. Outside of combat players can only control Fidel, except for one short instance where players control Relia. Exploration can at times be tedious. The game will sometimes leave you with no clear objective, leaving you to figure what to do next. Thankfully, it's usually very easy to figure it out. For the majority of the game there will be no means of fast travel. You'll be left to explore the entire map on foot until you acquire access to the Charles D. Goale later in the game. I didn't mind this much, as it helped give me more incentive to fight monsters along the way and level up my characters more. Well, what about the story? While the story does have great potential, it feels very hollow. Cutscenes focus heavily on being interactive and happening live. This is a poorly executed, but potentially great ideal. The cutscenes happening during gameplay allow players to move Fidel, or open their menu and change equipment, battle skills, or anything else during cutscenes. The cost of this was the loss of a deep story. Sure there was plenty of story presence there, but the lack of overall cinematic scenes made it much less impacting. However, the extremely important cutscenes are shown in a cinematic way. These are rare throughout the game, but are carried out decently unlike the majority of in-gameplay cutscenes. Despite the hollow feel to it all, the story is still a pretty interesting one to follow. I found myself feeling anxious wondering what would happen next multiple times throughout the story. I found the ending to be a little lackluster, sadly. I won't say much more because I do not wish to spoil, but Star Ocean: The Last Hope definitely had a better ending. The characters, although interesting never really get much of a chance in the spotlight. They are right for the game, but we never really get to know them. A follow up anime or game could do them justice if it was carried out correctly. I was disappointed by the lack of space. Star Ocean is supposed to be very focused on outer space exploration. This game doesn't see any space travel until much later in the story. Once it's happens, it's there for the rest of the game, but it doesn't happen until quite late in the game except for the first instance. Hmmm, and the music? The game contains a decent soundtrack, however I noticed some of it was reused from Star Ocean: The Last Hope. The game (like all Star Ocean games) uses a lot of synth instruments. In the end, even though it's good, it's not extremely special or anything. Okay then, what about the graphics? The graphics are heavily anime focused, especially in the eight main characters. The environments are the most beautiful the Star Ocean series has seen thus far. Many monsters that we have seen in past games make a return and look better than ever. The water in the game is especially pretty. OVERVIEW: Pros: Great gameplay Beautiful graphics Great Characters High level caps Good Soundtrack Cons: Lack of cinematic scenes Not enough emphasis on characters Lack of Space Travel Lackluster ending Overall Star Ocean: Integrity and Faithlessness is a good game. It may not have the production value of Star Ocean: The Last Hope, but it is definitely worth the time of any Star Ocean fan or lover of JRPG's in general. 8/10
  3. Which Final Fantasy Battle Theme is your favorite? Feel free to use my new video below if you need to listen to them again!
  4. I am writing this review on behalf of my YouTube channel "Mammoth Games". Metal Gear Solid V: The Phantom Pain is possibly the final mainline entry in the Metal Gear Solid storyline. The game takes place 9 years after Ground Zeroes with Big Boss in a coma, and having lost an arm. Not to mention he has a horn made of debris from the explosion during Ground Zeroes stuck in his head. Eventually Big Boss takes the code name "Punished 'Venom' Snake," and starts to lead his own mercenary group, which is referred to as Diamond Dogs, and sets out to exact revenge on those who are responsible for the events of Ground Zeroes. How's the gameplay? Simply amazing. You are given your own Mother Base which will play a huge role in the story as well. You have Fulton Device's in which you can use to bring soldiers, vehicles, prisoners, materials, or weapons back to Mother Base. Big Boss will embark on missions in Afghanistan and Africa. From the minute you begin your first mission in Afghanistan, the size of the playable area is impressive, and is truly worthy of the title "open world". How missions happen are totally up to you, there are so many different ways to go about them. Whether you want to be stealthy, aggressive, or tricky, you devise your own plan for how things work out. Even the time of day (which you can quickly change by using the Phantom Cigar) can be critical to your success in a mission. Reflex Mode is another amazing addition as it gives you a few seconds in slow-motion to get yourself out of a sticky situation, and allows you to test your waters freely while performing many risky moves. Every vehicle you see (as long as it's in working condition) is usable as well, and if you don't wanna drive it, then you can always extract it for later use. You get to take buddies with you on the battlefield now. The three main buddies are D-Horse, D-Dog, and Quiet. D-Horse will help you get around quickly by allowing you to ride on his back. D-Dog can sniff out and mark enemies from far distances, bark to distract them, or bite them on the hand to hold them off. Quiet is a sniper who can take care of enemies for you. She has 3 commands, the first is "Fire (kill enemy)," the second is "Take Aim," and the third is "Cover me." If you choose "Cover me" and go hide somewhere, she will take care of nearly all the enemies over time. Bring the wrong weapon? Need some more ammunition? No problem. You can call a helicopter from Mother base to bring you everything you need with your iDriod. As you progress in the game and collect more and more materials, you can develop better weapons. But your not limited to just weapons, you can also develop, new clothing, expand mother base, create stronger Fulton Devices, and make stuff for your buddies. How are the graphics? Very impressive, especially considering this game was released on 7th and 8th gen hardware. Visuals look very impressive apart from a few blocky patches in the screen when you change focus. The areas are a little repetitive considering you only visit 2 of them throughout the course of the game. However, those 2 areas are so huge that this isn't a big problem. How is the sound? For the most part it's perfect. Sound effects are very realistic, and music is very 80's themed just like the game. Throughout the game you will acquire cassette tapes with either conversations or music on them which you can listen to during gameplay. Listening to 80's music during a firefight can be quite epic. The only disappointing thing about the sound is that David Hayter didn't reprise his role as Snake. Oh well, Kiefer Sutherland does pretty good. The Phantom Story... Cutscenes are so sparse in this game that the main story itself feels broken. At times you go multiple missions without hearing anything significant about the game's story, and when you do, it usually doesn't last long. The MGS series has always had a very cinematic feel, so long time fans (like myself) will be really disappointed by this. We miss the unreasonably long cutscenes, cause they always contributed to a thrilling storyline. Without them, it feels like less of a MGS game. Another disappointing thing is the ending. It presents few answers and many questions, and seriously alters the meaning of the game. However, the prologue mission and mission 43 (Shining Lights, Even In Death) did have a strong story presence to them, and I found mission 43 to be by far the most emotional moment in the game. Still, that doesn't make up for the story being almost non-existent throughout the rest of it. Kojima spent all this time making the game look very climatic, like a sort of epic finale. However, it turned out to be more of a sandbox game. Sandbox games are great, but I don't think it's a card he should have pulled with a game that is likely to be the final Metal Gear Solid title. I know a lot of story elements exist in the cassette tapes, but many fans will agree in saying that just isn't how the story should be carried out. Final Judgement: Metal Gear Solid V: The Phantom Pain is a great game that can easily last over 100 hours, and a must play for any Metal Gear Solid fan. However, due to it's lack of an interesting and thrilling story, it's failed to amaze me the same way Metal Gear Solid 4 did years ago. 8/10
  5. So who's picking up Metal Gear Solid V: The Phantom Pain tomorrow? If you're on the fence about it, don't worry, you can't go wrong this game. It has already received positive reviews all around including a perfect 10 from Gamespot.
  6. Be sure to check out Tales of Xillia and Tales of Xillia 2! I have completed boss guides on both games to help you guys speed along on my YouTube channel. Check out Tales of Xillia 2's beautifully emotional true ending below in great high quality. The video is from my channel.
  7. Final Fantasy Type-0 HD is an HD remaster of the previously Japan-exclusive PSP game for the PS4 and Xbox One. The game is somewhat different from other games in the series, featuring gameplay mechanics that are slightly similar to recent entries in the Kingdom Hearts series. This game will be a bit bloodier than you're used to with the general Final Fantasy game, but there's a good reason for that. Was you expecting something different in a game based around a civil war? The game features 14 playable characters (Ace, Duece, Trey, Cater, Cinque, Sice, Seven, Eight, Nine, Jack, Queen, King, Rem, and Machina) each with their own unique abilities and styles, so rest assured the gameplay will be fresh and exciting till the end. My favorite one? I really don't have a specific favorite. They're all useful at different times. Keeping all 14 characters leveled up can be time consuming, but I found leveling up can be very fun so this is not an issue for me. If you want to be cheap about it, you can enter a secret training session and move the date on your PS4 up by a day or two to instantly level up 3 times. It's a much quicker way of reaching level 99, but something I'd personally avoid since I want to lengthen my playtime rather than shorten it. Missions get more difficult and lengthy as the game progresses, but there are 4 difficulty modes, so whether you're looking for a hard or easy game, this is for you. The trophy list is very easy. Easiest Final Fantasy trophy list to date in fact. You could probably pull of platinum in a week from the start of the game. There's plenty of side missions if you're a side mission type of person like myself. On your first playthrough some of these missions will mostly likely be out of your reach requiring you to be at level 40+ for some of them, when you're end game level should only be around 30. Not to worry, the game is desinged for multiple playthroughs with it's "New game+" option which offers alternate story elements. Tackling those higher level missions should be easy on your second or third time around. All the unlockable abilities really make it hard to put down the controller. Sure, it takes time, but if you find this game as fun as I do, that won't be a problem. Graphics? Considering that this used to be a PSP game, the graphics really are something to brag about. I mean, it looks better than some PS3 games. The character models have been MASSIVELY improved in this remaster. Just do a quick Google search on it if you don't wish to take my word for it. Story? The game doesn't have as many cutscenes as the usual FF, but it's safe to assume that can be blamed on the capabilities of it's original hardware. However, the final chapter has plenty of them, and the ending is really amazing, showcasing beautiful CG and an epic conclusion to the game. The secret ending would suggest a sequel. I would purchase any sequel to this game without pause, I very much hope it happens! Sound? The sound effects for the game are very well put together. Fire sounds like fire and lightning sounds like lightning. It's as simple as that. The music for the game is also very beautiful, fitting the spirit of the game and whatever was going during it. Voice casting? As always, opinions from person to person will vary on this subject, but I had no problem with it. Fits fine for me. Verdict: Final Fantasy Type-0 HD is a beautiful remaster of a recently Japan-exclusive title, and one I am certainly glad that we finally got our hands on outside of Japan. Playability is fresh and exciting till the end, and so is the story. A must play for any Final Fantasy or JRPG fan. You could skip it, but you'd be cheating yourself a lot of fun. Score: 10/10
  8. This is my first parody video on my new YouTube channel! I got the ideal right after PS experience last month. I hope you all like the very first parody made by your beloved soravids! https://www.youtube.com/watch?v=jIquNeWdnYk&feature=youtu.be
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