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Found 1 result

  1. So, ever since I heard about Kingdom Hearts, I've wanted to have my favorite movie of all time be in the game. I've been wanting to see a world based on the Toy Story franchise, but a few things have occured to me. The logic of the Toy Story movies (going into toy-mode when humans are around, mainly) restricts things you can do with the story (no Claw Machine boss fight, you can't really do anything when humans are around). The movies have locations a bit too big for their own britches. Even the first movie has no less than six main locations (Andy's house, the Gas Station, Pizza Planet, Sid's House, the streets where the chase takes place and Andy's new house), so you'd have to figure out how to get to each place outside of the world's story. Doing just one Toy Story movie loses out on the rest of the series. Doing the first Toy Story movie as the world in a KH game means you lose characters like Jessie, Bullseye, Lotso, Bonnie, Reptilius, etc. You also lose the possibility of venturing into the world of Buzz Lightyear of Star Command. Doing the movies means that the villains of each movie (Sid, the Prospector, Zurg and Lotso) can't really be part of the Disney Villain gatherings. So here's my idea. Don't base it off the movies. Base it off Disney Infinity's Toy Story in Space playset and the playtime fantasy of Toy Story 3. The world would be two parts: the western town (Woody's Roundup) and the space portion (Toy Story in Space/Buzz Lightyear of Star Command). The western portion focuses on the characters and toys from Andy's room and Bonnie's room, while the Buzz side can have a lot more leg room with the side characters (include the characters from Buzz Lightyear of Star Command and Toy Story That Time Forgot or even the mutant toys as weird amalgam experiments). The only characters you really lose are the human characters (which isn't really a loss, considering we watch Toy Story for the toy characters). What do you think?
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