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Found 8 results

  1. Here I will be discussing a topic that I believe deserves more attention than it's been given. The leveling system in Kingdom Hearts 3 is a huge topic of discussion amongst the Kingdom Hearts Community, yet not many people have decided to jump in and tackle the idea head on. So, I bring to you a complete analysis and concept design for the leveling system, keyblade transformations, forms, and much more! I put 48+ hours of work into this video so if you enjoyed this video feel free to leave a like to help support my channel and content. Thank you so much for watching
  2. Sorry to self promote, but I noticed that no one was really talking about the new drive forms. I hope this will fill that void!
  3. I drew this when i stayed up till 3am waiting for the D23 trailer, to no avail. If drive forms came back I'd want there to be a Roxas form.

    © Ben Heselton

  4. Square Enix were not kidding when they stated that Sora is much more versatile and powerful in this iteration... So, what's would be your favourite means of battling with Sora? would it be... Attraction Flow: To see what kind of power and spectacle the Disneyland rides can perform! Keyblade Transformations: To see how powerful and magical Keyblades can really become... Summons: To battle with old favorites like Genie and Stitch and try out new favorites like Elsa and Baymax?! Drive Forms: If they are confirmed, how will they differ for Kingdom Hearts 3?
  5. 7/11/2015 EDIT: I have taken these down for now because I plan on updating them. I don't know if it's bad to post about this... Or if it's considered advertising, and i'm not allowed to do that, either... I've read the forum rules, but all I've seen about "advertising" was not to do it in the chat, or do it too often... I've made a couple of Kingdom Hearts related merch on Redbubble if anyone is interested.. There are 6 designs for all 6 drive form abilities.. They're quotes from when you examine the mirrors in Yen Sid's tower.. I recommend a poster or laptop skin more than anything.. If you click on one, then scroll down, you'll see everything you can get the design on.. Pick your favorite.. http://www.redbubble.com/people/justyou/shop/posters?ref=artist_shop_product_refinement The preview quality for the t-shirt is dulled and the glow has been messed up. If Redbubble does the job right, the image should be better quality after buying a t-shirt... If you buy a t-shirt... I don't really expect anyone to get anything, but if you do, thanks bunches. I'm only a teen trying to earn money somehow...
  6. (I didnt see a post like this so I started this one, please let me know if there is one like this) I spent some time thinking about my anime fantasies or just made up role play, but I recently came up with my very own kingdom hearts drive form. It had led me to wonder "Maybe my fellow keyblade wielding friends also have their own forms" I on a personal note would love to hear everybody elses ideas about ideas and if possible, post a picture *if you post a form of your own, please state the color of clouthing (specific if possible) and its specialty for ex. Wisdom Azure blue Magic with rapid fire* Or something like that Heres mine Name:Chrono form Color: Canaray Yellow Specialty: Time magic Assets and movement: The way this form works is that the wielder has 1 keyblade in either hand and a levitating clock in other hands. In combat, the clock rotates around the wielder and strikes the opponent while the wielder performs a rush combo againts the enemy. At the end of a air or a land combo, the user cast slow. The further the form is leveled, the power of slow will progress to timeza (is that even a thing, I heard mickey say it when I played ddd) Picture
  7. Do you think its possible that KH3 will have a leveling system similar to that of the drive forms in KH2? For example: 1 successful hit dealt=1 attack stat EXP 1 successful hit blocked=1 defense stat EXP 1 successful spell casted=1 magic stat EXP This may also work for individual commands, magic spells,or even Limits used in this manner For example: Number of "Ars Arcanum"s used=Number of Ars Arcanum EXP Number of "Trinity Limit"s used=Number of Trinity Limit EXP Number of "Firaga" used=Mu,ber of Firaga EXP This style of level progression was seen in Kingdom Hearts Re:Coded, to where commands in the command deck could be leveled up, as well as the keyblade that was equipped.This may be a possibility as it may change certain factors during gameplay. In the past, I was personally someone who would never guard against enemy attacks even though it could've saved me from many deaths,but I just didn't feel the need to,unless, it helped improve my defense which in turn increases damage reduction Also,instead of using Reflectga during a boss fight,I would probably use either dodge roll,quick run,or glide to escape most situations.However,if this new system were to be added,I would probably choose to use Reflectga more often as it may increase the damage dealt to the opposing enemy,rather than just evading the enemy without damaging it. And honestly,who doesn't love being overpowered with just normal attacks without having to use any magic or limits or link styles?People who enjoy this satisfaction will be able to just focus on attack stat grinding if this was the case. All in all,this way of level progression,if implemented,will be a game-changing factor. Whether it be speedruns, 100% Let's Plays,or just a playthrough,this system will create a new element not just in Kingdom Hearts 3, but also future titles.
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