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Found 56 results

  1. Spoilers Ok so here I am again talking about Kairi....again don't worry this one is gonna be simply do you think nomora will listen to fan feedback and fix/give Kairi development and shine in the next saga or do you think he will continue to ignore her and just use her as a damsel in distress/plot device till the end of the series? List your comments below and why you believe he will or won't .
  2. Those who pre-ordered the Kingdom Hearts III Deluxe Edition have received, along with an exclusive steelbook and pin, a copy of the game's artbook. This starts with a message director Tetsuya Nomura wrote for the readers and includes character renders, screenshots, and concept art of bosses, Heartless, Gummi Ship enemies, Keyblades, and other weapons including Attractions. It also has an indicative timeline of the games in the series, although it seems to include some inconsistencies (Chain of Memories placed further ahead of Kingdom Hearts and right before Kingdom Hearts II, and "Kairi rescued" instead of "Namine rescued" in the middle of Chain of Memories.) Notably, the book includes the screenshot of Marluxia from the older trailer footage rather that from the game, as he seems to have blue eyes. The design choice of the Large Body heartless is also interesting; this is the design it takes in Arendelle. However, the clothes don't match any traditional styles in Norwegian or Scandinavian folk culture, but is slightly reminiscent to the style of clothing of the Sámi people, who inhabit huge parts of Northern Scandinavia. This style of clothing is also the same that Kristoff has during most of the original film. For those who couldn't obtain the artbook, luckily we have procured scans that you can view in the album below! The scans are courtesy of KH13 Staff HaakonHawk.
  3. Those who pre-ordered the Kingdom Hearts III Deluxe Edition have received, along with an exclusive steelbook and pin, a copy of the game's artbook. This starts with a message director Tetsuya Nomura wrote for the readers and includes character renders, screenshots, and concept art of bosses, Heartless, Gummi Ship enemies, Keyblades, and other weapons including Attractions. It also has an indicative timeline of the games in the series, although it seems to include some inconsistencies (Chain of Memories placed further ahead of Kingdom Hearts and right before Kingdom Hearts II, and "Kairi rescued" instead of "Namine rescued" in the middle of Chain of Memories.) Notably, the book includes the screenshot of Marluxia from the older trailer footage rather that from the game, as he seems to have blue eyes. The design choice of the Large Body heartless is also interesting; this is the design it takes in Arendelle. However, the clothes don't match any traditional styles in Norwegian or Scandinavian folk culture, but is slightly reminiscent to the style of clothing of the Sámi people, who inhabit huge parts of Northern Scandinavia. This style of clothing is also the same that Kristoff has during most of the original film. For those who couldn't obtain the artbook, luckily we have procured scans that you can view in the album below! The scans are courtesy of KH13 Staff HaakonHawk. View full article
  4. Kingdom Hearts III director Tetsuya Nomura took part in an exclusive interview with Famitsu, just before the release of the game! This interview is quite lengthy, so we're separating it into multiple articles to make it easier to digest. In the first segment, the game's story was discussed, as well as the game's secret ending requirements, which we've separated into a spoiler tag. Some new screenshots also accompanied this publication. You can read a translation of the interview below. Translations are courtesy of KH13 staff member Mio-chan! As stated above, we will continue to publish more of this lengthy interview as soon as we can! Kingdom Hearts III will release in Japan in less than an hour, on January 25. The game will release worldwide next Tuesday, on January 29! Stay tuned for more info and the international release! Follow our coverage of Kingdom Hearts III here and on social media! Recent articles: - Kingdom Hearts III releases in Japan - Worldwide reviews for Kingdom Hearts III published - Tetsuya Nomura discusses the power of awakening, Roxas, and secret ending requirements in Kingdom Hearts III - Tetsuya Nomura discusses writing the scenario (including dialogue) for Kingdom Hearts III and the game's own Instagram-like social network
  5. Kingdom Hearts III director Tetsuya Nomura took part in an exclusive interview with Famitsu, just before the release of the game! This interview is quite lengthy, so we're separating it into multiple articles to make it easier to digest. In the first segment, the game's story was discussed, as well as the game's secret ending requirements, which we've separated into a spoiler tag. Some new screenshots also accompanied this publication. You can read a translation of the interview below. Translations are courtesy of KH13 staff member Mio-chan! As stated above, we will continue to publish more of this lengthy interview as soon as we can! Kingdom Hearts III will release in Japan in less than an hour, on January 25. The game will release worldwide next Tuesday, on January 29! Stay tuned for more info and the international release! Follow our coverage of Kingdom Hearts III here and on social media! Recent articles: - Kingdom Hearts III releases in Japan - Worldwide reviews for Kingdom Hearts III published - Tetsuya Nomura discusses the power of awakening, Roxas, and secret ending requirements in Kingdom Hearts III - Tetsuya Nomura discusses writing the scenario (including dialogue) for Kingdom Hearts III and the game's own Instagram-like social network View full article
  6. Famitsu published an exclusive interview with Kingdom Hearts III director Tetsuya Nomura just hours before the game's release in Japan. In the first part of the interview (you can read the translations here), Nomura talkes about the power of awakening, why Sora is tryign to resurrect Roxas, and that the epilogue and secret movie in Kingdom Hearts III will give hints towards the series' future. He also talked about the requirements for unlocking the secret movie in Kingdom Hearts III for various difficulty levels. We now have translations to the second part of the interview. Here, Nomura talked about changing specific game settings to adjust to the level of challenge, and revealed that he has written the scenario (including dialogue) in Kingdom Hearts III, and that he has been doing so since Kingdom Hearts 358/2 Days! Kingdom Hearts III also seems to have its own in-game social network, resembling Instagram, with its own design, patters, and hashtag symbol. Both Sora and Riku can uses this social network to upload photos taken with their Gummiphones and make updates throughout their journey. You can read this part of the interview below, thanks to proofreading by KH13 translators Mio-chan and Solis! The rest of the interview will be published very soon. UPDATE [Jan 25, 2019]: We have published our final part of the interview! Read it here. Follow our master coverage of Kingdom Hearts III here and on social media! Recent articles: - Kingdom Hearts III releases in Japan - Worldwide reviews for Kingdom Hearts III published - Tetsuya Nomura discusses the power of awakening, Roxas, and secret ending requirements in Kingdom Hearts III - Tetsuya Nomura discusses writing the scenario (including dialogue) for Kingdom Hearts III and the game's own Instagram-like social network View full article
  7. Famitsu published an exclusive interview with Kingdom Hearts III director Tetsuya Nomura just hours before the game's release in Japan. In the first part of the interview (you can read the translations here), Nomura talkes about the power of awakening, why Sora is tryign to resurrect Roxas, and that the epilogue and secret movie in Kingdom Hearts III will give hints towards the series' future. He also talked about the requirements for unlocking the secret movie in Kingdom Hearts III for various difficulty levels. We now have translations to the second part of the interview. Here, Nomura talked about changing specific game settings to adjust to the level of challenge, and revealed that he has written the scenario (including dialogue) in Kingdom Hearts III, and that he has been doing so since Kingdom Hearts 358/2 Days! Kingdom Hearts III also seems to have its own in-game social network, resembling Instagram, with its own design, patters, and hashtag symbol. Both Sora and Riku can uses this social network to upload photos taken with their Gummiphones and make updates throughout their journey. You can read this part of the interview below, thanks to proofreading by KH13 translators Mio-chan and Solis! The rest of the interview will be published very soon. UPDATE [Jan 25, 2019]: We have published our final part of the interview! Read it here. Follow our master coverage of Kingdom Hearts III here and on social media! Recent articles: - Kingdom Hearts III releases in Japan - Worldwide reviews for Kingdom Hearts III published - Tetsuya Nomura discusses the power of awakening, Roxas, and secret ending requirements in Kingdom Hearts III - Tetsuya Nomura discusses writing the scenario (including dialogue) for Kingdom Hearts III and the game's own Instagram-like social network
  8. Square Enix have revealed the update schedule for Kingdom Hearts III, both the Western and Japanese version. The Western schedule, which includes a Day 1 patch, is as follows. Series director Tetsuya Nomura introduced the updates release schedule for the Japanese version of the game through a tweet. He tweeted the following: The Japanese update schedule is as follows:
  9. The premiere of the screening was introduced at a commencement press event with Miyu Irino (Sora's voice actor) and actor Kanata Hongo, known for his roles in Prince of Tennis, Nana 2, and Attack on Titan (live action). They both expressed their excitement for Kingdom Hearts III; while Irino reminisced his role throughout the years, while Hongo expressed his happiness at seeing the series develop since he played the first installment. UPDATE [Jan 9, 2019]: Kingdom Hearts series director Tetsuya Nomura was also at the event, albeit in secret! He wished fans a belated happy new year on Twitter. You can read his full message thanks to the translation by Goldpanner. In regards to Kingdom Hearts III, Irino said: In regards to a scene or favorite lines that left an impression on him while recording, he commented: UPDATE [Jan 9, 2019]: Famitsu have published more Q&A with Miyu Irino; you can read the translations below, thanks to KH13 Staff @Mio-chan. A replica of the "Tower of Radiance and Shadow" Keyblade, designed after Tokyo Skytree, was also showcased at the event! Some of the Premium Theater footage has been recorded thanks to Game Watch! You can watch it below. UPDATE: It seems that the video has unfortunately been removed due to copyright breach. You can still watch other Premium Theater footage in our previous article. We have included more fan photos from the event in our gallery. You can check them out below. Update [Jan 15, 2019]: KH13 Staff @Mio-chan has translated more quotes by Miyu Irino at the event! You can read them below.
  10. Square Enix have revealed the update schedule for Kingdom Hearts III, both the Western and Japanese version. The Western schedule, which includes a Day 1 patch, is as follows. Series director Tetsuya Nomura introduced the updates release schedule for the Japanese version of the game through a tweet. He tweeted the following: The Japanese update schedule is as follows: View full article
  11. Kingdom Hearts III director Tetsuya Nomura has revealed that there will be an announcement every day accompanying the official countdown to the Japanese release of the game on Twitter. You can read a translation of his statement below.
  12. Kingdom Hearts III director Tetsuya Nomura has revealed that there will be an announcement every day accompanying the official countdown to the Japanese release of the game on Twitter. You can read a translation of his statement below. View full article
  13. The premiere of the screening was introduced at a commencement press event with Miyu Irino (Sora's voice actor) and actor Kanata Hongo, known for his roles in Prince of Tennis, Nana 2, and Attack on Titan (live action). They both expressed their excitement for Kingdom Hearts III; while Irino reminisced his role throughout the years, while Hongo expressed his happiness at seeing the series develop since he played the first installment. UPDATE [Jan 9, 2019]: Kingdom Hearts series director Tetsuya Nomura was also at the event, albeit in secret! He wished fans a belated happy new year on Twitter. You can read his full message thanks to the translation by Goldpanner. In regards to Kingdom Hearts III, Irino said: In regards to a scene or favorite lines that left an impression on him while recording, he commented: UPDATE [Jan 9, 2019]: Famitsu have published more Q&A with Miyu Irino; you can read the translations below, thanks to KH13 Staff @Mio-chan. A replica of the "Tower of Radiance and Shadow" Keyblade, designed after Tokyo Skytree, was also showcased at the event! Some of the Premium Theater footage has been recorded thanks to Game Watch! You can watch it below. UPDATE: It seems that the video has unfortunately been removed due to copyright breach. You can still watch other Premium Theater footage in our previous article. We have included more fan photos from the event in our gallery. You can check them out below. Update [Jan 15, 2019]: KH13 Staff @Mio-chan has translated more quotes by Miyu Irino at the event! You can read them below. View full article
  14. Towards the end of every year, Japanese video game websites 4Gamer and Famitsu publish comments by personalities from the video game industry in regards to the new year and what they are looking forward to. This year, Kingdom Hearts III director Tetsuya Nomura, brand manager Shinji Hashimoto, and composer Yoko Shimomura, along with Kingdom Hearts battle system planner Yosuke Shiokawa, participated in the end-of-year questionnaires. You can read their comments below; translations are courtesy of KH13 Staff @Mio-chan and xionskeyblade. Ichiro Hazama, the producer of Theatrhythm Final Fantasy (who has previously expressed interest in adopting Kingdom Hearts into Theatrhythm), also answered the questions on Famitsu and stated that he is looking forward to Kingdom Hearts III.
  15. Towards the end of every year, Japanese video game websites 4Gamer and Famitsu publish comments by personalities from the video game industry in regards to the new year and what they are looking forward to. This year, Kingdom Hearts III director Tetsuya Nomura, brand manager Shinji Hashimoto, and composer Yoko Shimomura, along with Kingdom Hearts battle system planner Yosuke Shiokawa, participated in the end-of-year questionnaires. You can read their comments below; translations are courtesy of KH13 Staff @Mio-chan and xionskeyblade. Ichiro Hazama, the producer of Theatrhythm Final Fantasy (who has previously expressed interest in adopting Kingdom Hearts into Theatrhythm), also answered the questions on Famitsu and stated that he is looking forward to Kingdom Hearts III. View full article
  16. The latest issue of GameRadar's Edge magazine has featured an article about the development of Kingdom Hearts III as a whole through the eyes of Kingdom Hearts director Tetsuya Nomura and co-director Tai Yasue! Edge deputy editor Jen Simpkins had the opportunity to talk to both Nomura and Yasue about the beginning of Kingdom Hearts III's development and how switching from Square Enix's in-house Luminous Engine to Epic's Unreal Engine 4 was a difficult task, the importance of Pixar in Kingdom Hearts III's existence, and much more. You can read their comments below. Edge Issue 328 is available now at newsstands and digitally on the Google Play Store.
  17. The latest issue of GameRadar's Edge magazine has featured an article about the development of Kingdom Hearts III as a whole through the eyes of Kingdom Hearts director Tetsuya Nomura and co-director Tai Yasue! Edge deputy editor Jen Simpkins had the opportunity to talk to both Nomura and Yasue about the beginning of Kingdom Hearts III's development and how switching from Square Enix's in-house Luminous Engine to Epic's Unreal Engine 4 was a difficult task, the importance of Pixar in Kingdom Hearts III's existence, and much more. You can read their comments below. Edge Issue 328 is available now at newsstands and digitally on the Google Play Store. View full article
  18. The Kingdom Hearts Perfect Book that was released on December 28th features an interview with Kingdom Hearts director Tetsuya Nomura. We are currently translating the book and will report once we have translated. An excerpt from the interview has been translated already by @aitaikimochii about Nomura's stance on the story. You can read it below. UPDATE [Dec 30, 2018]: The full interview is now available thanks to translations by NihonScribe, Solis, and Mio-chan. The interview features Japanese actress and idol Haru talking about her history as a fan of the series and her favorite aspects of it, as well as featuring Nomura talking about the future of the series, how Frozen was included in the game and even about the story beyond Kingdom Hearts III. You can also take a look at some scans from the Perfect Book towards the end of the article, thanks to KH13 use @Iarumas ! What do you think about the future of the Kingdom Hearts series? Let us know in the comments below!
  19. The Kingdom Hearts Perfect Book that was released on December 28th features an interview with Kingdom Hearts director Tetsuya Nomura. We are currently translating the book and will report once we have translated. An excerpt from the interview has been translated already by @aitaikimochii about Nomura's stance on the story. You can read it below. UPDATE [Dec 30, 2018]: The full interview is now available thanks to translations by NihonScribe, Solis, and Mio-chan. The interview features Japanese actress and idol Haru talking about her history as a fan of the series and her favorite aspects of it, as well as featuring Nomura talking about the future of the series, how Frozen was included in the game and even about the story beyond Kingdom Hearts III. You can also take a look at some scans from the Perfect Book towards the end of the article, thanks to KH13 use @Iarumas ! What do you think about the future of the Kingdom Hearts series? Let us know in the comments below! View full article
  20. D23, the Official Disney Fan Club, have recently published the Winter 2018 issue of their Disney Twenty Three magazine. Therein is a special Kingdom Hearts III feature, including enlightening comments by director Tetsuya Nomura, as well as the Disney and Pixar representatives who have worked with Square Enix on the game! The magazine is exclusive to D23 Gold Members. Fansite Kingdom Hearts Destiny have published the feature in its entirety in French on their website. Thanks to this, we have paraphrased the interesting comments around the production of the new Disney and Pixar worlds in Kingdom Hearts III. You can read them below. Jason Katz, Story Supervisor at Pixar Animation Studios, had never played a Kingdom Hearts game when he was first approached to work with Square Enix on Kingdom Hearts III. It was Tasha Sounart (Associate Creative Director for Disney Theme Parks and now Kingdom Hearts III consultant) who introduced it to him. Katz didn't comprehend the popularity of the series when he first worked on it - this was until he saw the fans' extreme reactions of appreciation at KH3's D23 Expo 2017 presentation. The feature also recalled series director Tetsuya Nomura's comment about how it has been his heartfelt wish for a long time to have Pixar worlds in Kingdom Hearts. Katz said that the collaboration between Square Enix and Pixar went wonderfully and that Square Enix perfectly delivered Pixar's stories. He said that Pixar nudged them in the right direction and guided them where appropriate. Sounart said that Pixar were involved at every stage: scripts; storyboards, scenes, and character design. As the heart of Toy Story is nostalgia, Katz said that they were interested in the Square Enix development team sharing with them the memories of their childhood toys. In regards to the Infinity Badge Keyblade, this was also a collaboration between Pixar and Square Enix to capture the essence of the Toy Story movies. Sounart explained that they really wanted to reflect Buzz and Woody in the design, describing how items like the sheriff badge and rocket form a perfect design. One thing the Pixar team wanted from the beginning was the alien toy as the Keyring. The Pixar team thought meticulously about where the Kingdom Hearts III arc would canonically fit into the Toy Story timeline to ensure continuity. A question they had to answer to fans and to themselves was, "Why didn't any Toy Story characters mention meeting Sora in the movies?" Katz went as far as to have many exchanges where he stressed the importance of the two types of wallpaper you can see in Andy's Room in the series: the cloud wallpaper in his old house in the first movie, and the stars wallpaper in his new room after his family moves into their new home. As Kingdom Hearts III takes place between Toy Story 2 and Toy Story 3 while Andy is still young (although it was originally meant to take place right after the first movie before that idea was scrapped), Katz said the stars wallpaper in the game was non-negotiable: "It's nerdy, but still very important for us." Pixar is known to include many Easter Eggs in their movies, and Kingdom Hearts III is no exception. Sounart said, "Keep an eye out for the Pizza Planet truck!" In regards to Monsters, Inc., Sounart said that most monsters do not have a nose, so Sora in his monster design doesn't either. Sully is one of the few monsters to have a nose. There were many other details to consider, such as how would Sora, Donald, and Goofy's clothes be incorporated into the world. Their final designs was another perfect amalgamation between Kingdom Hearts and Monsters, Inc.. Unlike Toy Box with Galaxy Toys, the Kingdom Hearts III world of Monstropolis showcases a location from the movies, the Monsters, Inc. factory. Katz pointed out that in the movies, we really only see the scare floor, the door vault, and the main entrance. In Kingdom Hearts III, there will be an opportunity to see what the basement and the are behind where they store the doors look like, along with visiting the sets shown in the film. Peter Del Vecho, producer of Frozen, said that due to the movie's popularity and huge fanbase, it was only natural for it to meet Kingdom Hearts. Del Vecho said that Square Enix did not only want to make a great game, but they also wanted to make Disney proud. Square Enix was determined to adapt the Disney phenomenon that is Frozen into a Kingdom Hearts world from the very beginning. Del Vecho was impressed in their desire to get fully immersed in the process with overseeing animation, layout, and even some camera movements. Del Vecho's team was amazed at how closely they matched the animation. Del Vecho said that there are many Frozen fans that wanted to continue the adventure in the movies, and now they will have the opportunity to take it home with them. As Elsa interacts with Kingdom Hearts III characters that were not in the movie, Del Vecho would like fans to thus take part in a new storyline by playing Kingdom Hearts III. Katz said that the more he lives the world of Kingdom Hearts, the more he appreciates how fans have welcomed its characters. Because of this, he feels lucky to be able to create art for a living (and bring Kingdom Hearts III's art to life). He finds it incredible that he got to play a small role in a series that so many people have been playing their whole life. A similar feeling about Kingdom Hearts' longevity is shared by Nomura himself, who commented, "I do feel the love towards Kingdom Hearts from all the fans. But I also feel with the passing of time that there are more team members were fans of Kingdom Hearts even before joining the team. It is wonderful to know that we have people on the production side that love the series, as well." The feature concludes by remarking that as Kingdom Hearts' fan base is so important that even the creators are fans, it must be something special, and that, ultimately, that is the same message shared by the Disney stories; Nomura agrees, "I see a kindness in those Disney stories that resonates with everyone. " You can read more statements made by Tasha Sounart and Jason Katz on working on Kingdom Hearts III here. UPDATE [Dec 3, 2018]: Fan Edward Munoz has kindly provided us with scans from the whole Kingdom Hearts III feature in the magazine! You can read the scans in the album below.
  21. Famitsu have recently posted their full interview with Kingdom Hearts series director Tetsuya Nomura online! This interview was previously published in the July 5 issue of Famitsu Weekly; however, it was not published in full. We have already translated some parts of the interview (which you can read here and here); find the rest below! Translations have been provided by KH13 Staff Mio-chan and NihonScribe, and Katie Armstrong and Keytotruth. You can read the rest of the interview in full below. In the light of these new remarks, what are you most excited about in Kingdom Hearts III? Let us know in the comments!
  22. Kingdom Hearts series director Tetsuya Nomura has tweeted that the next Kingdom Hearts III trailer is planned for release on December 10, 2018! Nomura adds that on December 18, there will be a "final" - possibly referencing a final trailer - and lastly on December 21 a half-minute commercial movie (for theatres) will be revealed. The full translation of the tweet is provided below, which point to this release plan being provisional. *Previously, after the release of the Together trailer, Nomura tweeted that he was working on a separate version for Japan. Translations have been provided by KH13 Staff Mio-chan, Solis, and NihonScribe. The original tweet follows. [UPDATE]: Kingdom Hearts' (worldwide) official Twitter account recently tweeted Nomura's clarification on the trailers' release dates. You can check his message here below: UPDATE (Dec 7, 2018): Kingdom Hearts Director Tetsuya Nomura has tweeted about the times for the next few trailers. The new video will be on December 10th at Midnight Japan Time and the Final 2018 trailer will be on December 18th at 5:00 PM Japan Time. We have provided translations for the tweet. You can read them below. (Translations provided by KH13 Staff member Mio-Chan)
  23. Kingdom Hearts series director Tetsuya Nomura has tweeted that the next Kingdom Hearts III trailer is planned for release on December 10, 2018! Nomura adds that on December 18, there will be a "final" - possibly referencing a final trailer - and lastly on December 21 a half-minute commercial movie (for theatres) will be revealed. The full translation of the tweet is provided below, which point to this release plan being provisional. *Previously, after the release of the Together trailer, Nomura tweeted that he was working on a separate version for Japan. Translations have been provided by KH13 Staff Mio-chan, Solis, and NihonScribe. The original tweet follows. [UPDATE]: Kingdom Hearts' (worldwide) official Twitter account recently tweeted Nomura's clarification on the trailers' release dates. You can check his message here below: UPDATE (Dec 7, 2018): Kingdom Hearts Director Tetsuya Nomura has tweeted about the times for the next few trailers. The new video will be on December 10th at Midnight Japan Time and the Final 2018 trailer will be on December 18th at 5:00 PM Japan Time. We have provided translations for the tweet. You can read them below. (Translations provided by KH13 Staff member Mio-Chan) View full article
  24. D23, the Official Disney Fan Club, have recently published the Winter 2018 issue of their Disney Twenty Three magazine. Therein is a special Kingdom Hearts III feature, including enlightening comments by director Tetsuya Nomura, as well as the Disney and Pixar representatives who have worked with Square Enix on the game! The magazine is exclusive to D23 Gold Members. Fansite Kingdom Hearts Destiny have published the feature in its entirety in French on their website. Thanks to this, we have paraphrased the interesting comments around the production of the new Disney and Pixar worlds in Kingdom Hearts III. You can read them below. Jason Katz, Story Supervisor at Pixar Animation Studios, had never played a Kingdom Hearts game when he was first approached to work with Square Enix on Kingdom Hearts III. It was Tasha Sounart (Associate Creative Director for Disney Theme Parks and now Kingdom Hearts III consultant) who introduced it to him. Katz didn't comprehend the popularity of the series when he first worked on it - this was until he saw the fans' extreme reactions of appreciation at KH3's D23 Expo 2017 presentation. The feature also recalled series director Tetsuya Nomura's comment about how it has been his heartfelt wish for a long time to have Pixar worlds in Kingdom Hearts. Katz said that the collaboration between Square Enix and Pixar went wonderfully and that Square Enix perfectly delivered Pixar's stories. He said that Pixar nudged them in the right direction and guided them where appropriate. Sounart said that Pixar were involved at every stage: scripts; storyboards, scenes, and character design. As the heart of Toy Story is nostalgia, Katz said that they were interested in the Square Enix development team sharing with them the memories of their childhood toys. In regards to the Infinity Badge Keyblade, this was also a collaboration between Pixar and Square Enix to capture the essence of the Toy Story movies. Sounart explained that they really wanted to reflect Buzz and Woody in the design, describing how items like the sheriff badge and rocket form a perfect design. One thing the Pixar team wanted from the beginning was the alien toy as the Keyring. The Pixar team thought meticulously about where the Kingdom Hearts III arc would canonically fit into the Toy Story timeline to ensure continuity. A question they had to answer to fans and to themselves was, "Why didn't any Toy Story characters mention meeting Sora in the movies?" Katz went as far as to have many exchanges where he stressed the importance of the two types of wallpaper you can see in Andy's Room in the series: the cloud wallpaper in his old house in the first movie, and the stars wallpaper in his new room after his family moves into their new home. As Kingdom Hearts III takes place between Toy Story 2 and Toy Story 3 while Andy is still young (although it was originally meant to take place right after the first movie before that idea was scrapped), Katz said the stars wallpaper in the game was non-negotiable: "It's nerdy, but still very important for us." Pixar is known to include many Easter Eggs in their movies, and Kingdom Hearts III is no exception. Sounart said, "Keep an eye out for the Pizza Planet truck!" In regards to Monsters, Inc., Sounart said that most monsters do not have a nose, so Sora in his monster design doesn't either. Sully is one of the few monsters to have a nose. There were many other details to consider, such as how would Sora, Donald, and Goofy's clothes be incorporated into the world. Their final designs was another perfect amalgamation between Kingdom Hearts and Monsters, Inc.. Unlike Toy Box with Galaxy Toys, the Kingdom Hearts III world of Monstropolis showcases a location from the movies, the Monsters, Inc. factory. Katz pointed out that in the movies, we really only see the scare floor, the door vault, and the main entrance. In Kingdom Hearts III, there will be an opportunity to see what the basement and the are behind where they store the doors look like, along with visiting the sets shown in the film. Peter Del Vecho, producer of Frozen, said that due to the movie's popularity and huge fanbase, it was only natural for it to meet Kingdom Hearts. Del Vecho said that Square Enix did not only want to make a great game, but they also wanted to make Disney proud. Square Enix was determined to adapt the Disney phenomenon that is Frozen into a Kingdom Hearts world from the very beginning. Del Vecho was impressed in their desire to get fully immersed in the process with overseeing animation, layout, and even some camera movements. Del Vecho's team was amazed at how closely they matched the animation. Del Vecho said that there are many Frozen fans that wanted to continue the adventure in the movies, and now they will have the opportunity to take it home with them. As Elsa interacts with Kingdom Hearts III characters that were not in the movie, Del Vecho would like fans to thus take part in a new storyline by playing Kingdom Hearts III. Katz said that the more he lives the world of Kingdom Hearts, the more he appreciates how fans have welcomed its characters. Because of this, he feels lucky to be able to create art for a living (and bring Kingdom Hearts III's art to life). He finds it incredible that he got to play a small role in a series that so many people have been playing their whole life. A similar feeling about Kingdom Hearts' longevity is shared by Nomura himself, who commented, "I do feel the love towards Kingdom Hearts from all the fans. But I also feel with the passing of time that there are more team members were fans of Kingdom Hearts even before joining the team. It is wonderful to know that we have people on the production side that love the series, as well." The feature concludes by remarking that as Kingdom Hearts' fan base is so important that even the creators are fans, it must be something special, and that, ultimately, that is the same message shared by the Disney stories; Nomura agrees, "I see a kindness in those Disney stories that resonates with everyone. " You can read more statements made by Tasha Sounart and Jason Katz on working on Kingdom Hearts III here. UPDATE [Dec 3, 2018]: Fan Edward Munoz has kindly provided us with scans from the whole Kingdom Hearts III feature in the magazine! You can read the scans in the album below. View full article
  25. SuperGroupies have officially released new illustrations by Tetsuya Nomura of Kairi, Riku, Roxas, and Lea! The illustrations are similar to Sora's SuperGroupies illustration and features Kairi, Riku, Roxas, and Lea wearing the SuperGroupies x Kingdom Hearts clothing line. For customers who pre-ordered any Kingdom Hearts SuperGroupies item will be given a mini-poster of one of the character illustrations. UPDATE [Nov 30, 2018] Pre-orders are now available! You can pre-order until 11:59:59 PM JST on December 16th. You can pre-order by clicking here . Please note that all items are made to order and will be available for shipment during certain times. Delivery Estimates: February 2019: smartphone cases, scarf & pin set, necklaces April 2019: bag, wallets, outer wear, tops, and skirts May 2019: watches The illustrations can be seen in the galleries down below! UPDATE [Dec 2, 2018]: The SuperGroupies event, showcasing the Kingdom Hearts line at their pop-up store, has started! You can find more information about the campaign in our previous article and on their website. Check out some of the fan pictures from the event below!
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