Does anybody else besides me love the battle system in Olympus Coliseum in Re:Coded? I know I do, I am insanely in love with the battle system. It feels even more like a RPG to me. Yeah, I'm one of those RPG gamers that love turn-based battle system. I mean it feels more like playing Super Mario RPG 1,2, and 3 again than FF to me. Right now, I am trying to get to layer 30 so I can fight Ice Titan and get a trophy from him. I'm lvl 50 so it should be easy to beat him. But Anyway, I really hope Nomura does this for another KH game except not in just one world. I would love to have a turn-based battle system for a KH game, but that's just me and my opinion. I also wish Nomura thought of this sooner, maybe for CoM/Re:CoM instead of using cards. That'd be nice in my opinion. Although I really hate how you don't get too much Exp when you beat the enemies though. And I kinda wish the turn-base battle system would kinda be like Sonic Chronicles:The Dark Brother-hood where you can do combos with your team mates.
Does anybody else besides me love the battle system in Olympus Coliseum in Re:Coded? I know I do, I am insanely in love with the battle system. It feels even more like a RPG to me. Yeah, I'm one of those RPG gamers that love turn-based battle system. I mean it feels more like playing Super Mario RPG 1,2, and 3 again than FF to me. Right now, I am trying to get to layer 30 so I can fight Ice Titan and get a trophy from him. I'm lvl 50 so it should be easy to beat him. But Anyway, I really hope Nomura does this for another KH game except not in just one world. I would love to have a turn-based battle system for a KH game, but that's just me and my opinion. I also wish Nomura thought of this sooner, maybe for CoM/Re:CoM instead of using cards. That'd be nice in my opinion. Although I really hate how you don't get too much Exp when you beat the enemies though. And I kinda wish the turn-base battle system would kinda be like Sonic Chronicles:The Dark Brother-hood where you can do combos with your team mates.