Gangan Online have posted Chapter 13 for the Kingdom Hearts III manga. You can check out the previews for the chapter in our gallery below. You can read the full chapter on their site by clicking here or on their online app.
Chapter 14 will be available on December 17th.
You can also check out the articles for the previous chapters by clicking on the links below!
Chapter 0 Prologue Japanese English
Chapter 1 A New Journey Japanese English
Chapter 2 Olympus Coliseum Japanese English
Chapter 3 Olympus Coliseum Japanese English
Chapter 4 Olympus Coliseum Japanese English
Chapter 5 Olympus Coliseum Japanese English
Chapter 6 Olympus Coliseum Japanese English
Chapter 7 Olympus Coliseum Japanese English
Chapter 8 Olympus Coliseum Japanese English
Chapter 9 World of Darkness Japanese English
Chapter 10 Connected Japanese English
Chapter 11 The Self inside the Mirror Japanese English
Chapter 12 Reunion Japanese English
In addition, Vol. 1 (which contains Chapter 0 thru Chapter 8 ) is available in Japan and will be available in December in English.
Dengeki recently conducted an interview with Tetsuya Nomura on Kingdom Hearts Melody of Memory and what to expect from the series in the near future. You can read the interview below, courtesy of translations from our team's Ryuji.
What are your thoughts on this interview? Let us know in the comments below!
It has come to our attention that there are a great many individuals who are unfortunately unable to download their digital pre-orders for Kingdom Hearts Melody of Memory on PlayStation 4.
The issue consists of players attempting to download the title, but said download never commences. The PlayStation store page for Kingdom Hearts Melody of Memory lists the retail price instead of the option to download it as well, and if an individual experiencing these issues attempts to restore licenses via their PlayStation 4 menu, Kingdom Hearts Melody of Memory unfortunately remains unaffected.
PlayStation is reportedly offering refunds for this issue but the actual problem itself remains unresolved, and there is very little attention surrounding this dilemma. Rebuying the title after being refunded has worked for some players who have said to have done that.
Have you or anyone you know experienced this problem, or anything remotely similar? Let us know and we might be able to bring this plight more attention!
Kingdom Hearts Melody of Memory Review- Played on PlayStation 4. Review code provided by Square Enix.
*Note this is a spoiler free review. Please mask any new story heavy plot points you wish to discuss inside a spoiler box, in accordance with our site spoiler policy.
It is still incredibly unbelievable to me that not only did we get another Kingdom Hearts title announced so soon after the Kingdom Hearts III Re Mind DLC was released, but that same title has already released this same year. It truly is a wild time to be a Kingdom Hearts fan. With that being said however, the expectations for Kingdom Hearts Melody of Memory were a rather mixed bag. This was due to not only the very limited timeframe of hype that we were allotted, but also the genre of the game itself. Ultimately though, I found Kingdom Hearts Melody of Memory to mostly excel with flying colors at what it was driven to do, with some of its other elements leaving more to be desired.
The meat of this game is without a doubt, the rhythmic action gameplay. The demo gave us all a taste test of how this gameplay system would generally work and at least personally speaking, it made my hype for the full release go full throttle. Needless to say, I became easily addicted once I got my hands on the full release.
There are three types of songs you can play; Field Battles, Boss Battles and Memory Dives. Of these three song types, Field Battles are easily the most frequent, and they're certainly the ones I had the most fun with. They consist of the player's chosen team automatically running down lanes fraught with enemies and other obstacles. Players must time either singular, or multiple X, L1 or R1 button presses in time with the markers that appear. These markers obviously follow the beat of the song so if you know the song well, there's a likely chance you'll be able to pick up on the foundation of the rate that you should be pushing buttons at. Clearing songs and missions in the World Tour mode rewards players with items and various kinds of collectibles as well.
In a way, Kingdom Hearts Melody of Memory is the most fun and satisfied I have had when playing a rhythm game. While this genre is always centered around perfection, Melody of Memory takes a unique approach and does not simply depict button icons during the songs. (at least for Field Battles) You instead have to coincide your button presses with enemies on screen and while they do have markers, the lack of guided button prompts makes success feel all the more cathartic.
Boss Battles and Memory Dives are more akin to standard rhythm game titles. You simply have to time appropriate button presses with incoming icons. The Boss Battles are my largest critique in regards to gameplay. Their mechanics offer an enjoyable and unique challenge, however, there are only a handful of boss fights sprinkled throughout the game and there are some that really felt like they should have been included. It was in no way a deal breaker, but this was one of the concepts I would have found to be more fulfilling with further refining. With there being such an astronomically low number of them, the boss battles certainly stood out, but it also made me disappointed with how few of them there were. There are also stats the party members have which increase once they level up. These are oddly implemented since they really only impact your damage intake and health, but it does help players with learning songs on higher difficulties.
Memory Dives are the stages I'm the most indifferent on. While not as numerous as the Field Battle songs, there are a fair bit more than the boss battle tracks. They felt like the most lax of the three stage types. They were a convenient method to wind down after dealing with some particularly challenging Field Battle tracks.
Synthesis is a massive part of this game's content. From the synthesis menu you can craft new songs, (Memory Dives) new collectibles, other synthesis materials, and items. Performing synthesis also increases the catalog of what the shopkeeper Moogle offers, so there is an addicting, continuous cycle of effort and reward. The amount of what you can make is a tad overwhelming admittedly, but it made the overall gameplay loop increasingly more satisfying.
The museum is another massive part of this title's content. Containing a magnificent amount of art and other collectibles makes it an engaging way to spend some time. You can also check on your gameplay records as a nice reflection point. Admiring past entries of the franchise and your own gameplay history are these menus' sole purposes and they depict it all remarkably well.
Moving on from the gameplay, there are two elephants in the room regarding this title's release, the first of which being the story. Now, story has not been a heavily marketed aspect of this game, and not many were expecting much from it in that department. However, this without a doubt feels like the briefest inclusion of story for the series on consoles. Don't get me wrong, I thoroughly enjoyed most of the new story content but the issue I have with it all is the implementation. There is a mere 20 or so minutes of new cutscenes which even for a entry not centered around story, feels incredibly needless. The new story content felt as if it would better fit the confines of the Re Mind DLC rather than being backloaded to a new game's ending. It also doesn't help that the gameplay and new story just don't synergize well enough, so while I found myself invested and engaged in the new story content as a whole, it almost felt like I was consuming a completely different product than from what I was just playing.
All that said though, the new story content may rub some fans the wrong way for certain reasons, but it ultimately does a fairly enticing job of directly setting up what the future of the series has in store, in a much more conclusive way than what the Re Mind DLC did. Some notable aspects of this new story content have to do with Kairi and the voice acting. The tale of Kairi not being done justice is a tale as old as time so I won't bother getting into that now, but this new story content does end up respecting her as a character far more than the past. While still far from ideal, she has some more agency in what ends up happening to her, which is a step in the right direction. She also had a fair bit of personality for some of the story scenes.
Speaking of personality, a small gripe I had with this title was the narration, or recap, of the prior games. Clearing certain songs and worlds will award players with very brief recaps of the prior games in the franchise from Kairi's perspective. Unfortunately, I found these recap scenes to just barely skirt being serviceable. Due to their brevity, I don't think these scenes would be enough to entice prospective fans or inform them enough on what has happened in the prior entries. Kairi also has no personality in these recaps either. She is merely the narrator, but at the same time, the lack of any uniqueness from Kairi's point of view for these scenes makes them feel very dry, dull and barebones. This is not a massive detractor by any stretch of the imagination since these scenes do technically accomplish what they set out to do in a sense, and they are rather infrequent and brief, but the way they were handled still did rub me the wrong way. All in all, the best way to describe the narration is that it does its job as acting as a very lite recap, but it does not go into enough detail into the past games for it to act as a serviceable conduit, and it also lacks any notable uniqueness from Kairi as a narrator which makes me question its overall point.
The second elephant in the room has to do with the game's price tag and overall length. First and foremost, it is rather obvious at this point that this game is really aimed towards either rhythm game fans, or Kingdom Hearts fans who are in love with the soundtrack. This is not a title for those who expected a decent chunk of story, and if that is what a potential buyer desires, they are better off skipping this title entirely or purchasing it on sale. However, if you are a fan of rhythm games or are easily enthused by the wondrous Kingdom Hearts soundtracks, then this game is definitely worth the full price tag. Compared to most rhythm games, Kingdom Hearts Melody of Memory offers a jaw dropping amount of content. Including over 140 songs as well as tons of collectibles to the degree that it has is well beyond what most games of the genre do. The inclusions of synthesis, online versus mode on top of that, as well as co-op, makes Melody of Memory an incredibly stellar experience for those hooked to its gameplay. I am personally hoping for more songs to be added as DLC at some point down the road. There are still a decent chunk of songs that are not included such as the data battle tracks in Kingdom Hearts 3 Re Mind's Limit Cut Episode. Regardless of whether or not that happens though, I am very satisfied with the impressive slew of songs we got in one package.
Overall, most of the critiques I have with Kingdom Hearts Melody of Memory are minor and are not in any way major aspects of the game. At its core, this title is an absolute delight and I see myself sinking dozens upon dozens of more hours into it as we await the next entry in the franchise, and beyond. The cathartic nature of perfecting songs, the inclusion of 3 gameplay modes and 3 difficulties makes the replay value sky high. For rhythm game connoisseurs and those merely interested, there is more than enough to keep you hooked.
KH13 gives Kingdom Hearts Melody of Memory an 8.5/10.
A new Kingdom Hearts book, called Kingdom Hearts Ultimania: The Story Before Kingdom Hearts III, is available for pre-order from Amazon.
The description is as follows:
Are you intending on purchasing this unexpected English Ultimania? Let us know in the comments below!
Square Enix has revealed new Kingdom Hearts themed tissue box covers available for pre-order on their Japanese E-Store. You can pre-order the Monogram patterned tissue box cover here, and the Royal patterned tissue box cover here. Each tissue box cover is set to release February 6, 2021 for a price of ¥3,960(approximately $40 USD).
You can take a closer at the tissue box covers in the gallery below
Will you be purchasing these tissue box covers for the next time Kingdom Hearts gets the tears flowing? Let us know in the comments below!
Square Enix have announced that the Ultimanias for Kingdom Hearts III, Kingdom Hearts II Final Mix +, Kingdom Hearts II, Kingdom Hearts Dream Drop Distance and Kingdom Hearts Birth by Sleep are now available digitally!
The Kingdom Hearts Series Character Files book is also now available digitally as well!
Are you intending on purchasing any of these new digital versions? Let us know in the comments below!
The Kingdom Hearts III, II.8, Unchained χ & Union χ [Cross] – Original Soundtrack is now available worldwide on Apple Music and iTunes, Spotify, Amazon Music, Youtube Music and Deezer!
Are you excited to finally give a listen to these officially released tracks? Let us know in the comments below!
Good Smile Company have announced the next Kingdom Hearts Nendoroid figure. The newest one is Kingdom Hearts II Riku. The figure is available for pre-order on Good Smile's Japan site for ¥4,800 (about $46.00) and on the North America site for $45.99. It will be available in June 2021 for Japan and July 2021 for North America. You can check out the description and gallery below.
Kingdom Hearts II Sora Nendoroid will be releasing in May in Japan and June in North America.
Thanks to @gsc_kahotan for the info!
We will update the article when more information of the figure is available!
The third episode of Kingdom Hearts Dark Road has released in English! The global update for this title released unexpectedly soon after the JP version of the update.
You can watch all the cutscenes for this new update below, courtesy of Damo.
What are your thoughts on this hefty episode? Let us know in the comments below!
The official Japanese portal site for Kingdom Hearts Melody of Memory has updated with details on story, guest party members, and new confirmed music tracks.
You can read descriptions for each of the sections below thanks to KH13 staff member @Ryuji_Shiryu
You can summon Mickey to assist you with an item called King's Call. King's Call calls upon Mickey and adds him as a fourth party member to your party. He can provide rhythm support, as well as special bonuses that tally towards your score.
A number of additional tracks have been confirmed for the game. You can view the full list of confirmed tracks below.
Kingdom Hearts - Final Mix -
Kingdom Hearts Re: Chain of Memories
Kingdom Hearts II
Kingdom Hearts II - Final Mix -
Kingdom Hearts 358/2 Days
Kingdom Hearts Re: coded
Kingdom Hearts Birth by Sleep
Kingdom Hearts 3D [Dream Drop Distance]
Kingdom Hearts 0.2 Birth by Sleep - A Fragmentary Passage -
Kingdom Hearts III
Kingdom Heart Orchestra -World Tour- Album
Piano Collections Kingdom Hearts
Piano Collections Kingdom Hearts Field & Battle
What do you think of all this information as we near closer to Kingdom Hearts Melody of Memory's release? Let us know in the comments below!
The official Japanese Kingdom Hearts Dark Road Twitter account has announced that a new update for Kingdom Hearts Dark Road will be releasing on November 5th at around 3PM Japan time. This update will contain new story elements. No information regarding an English version of this update has been confirmed as of now.
Are you excited for what story events Episode 3, The Purpose of the Journey, will entail? Let us know in the comments below!
In the newest Famitsu issue, some new screenshots were revealed for Kingdom Hearts Melody of Memory! King Mickey is briefly introduced, with the article stating that an item will allow him to be a fourth playable character in Field Battle tracks. Some story cutscene screenshots from prior titles are shown, which are likely going to be viewable from the museum. New screenshots from the press site were revealed too. Lastly, a few screenshots showcasing some guest party members are shown. These guest party members are Aladdin, Beast and Stitch.
You can take a look at the new screenshots via our gallery below:
Additionally, new character renders for Kairi and King Mickey were released by 4gamer. You can take a look at them below:
What do you think of these two new character renders, especially the unexpected Kairi one? Let us know in the comments below!
We're running a competition to give away a free pre-order for Kingdom Hearts Melody of Memory! Entering the competition is simple – you can earn points by making posts and topics on the KH13 forum, or submitting fan-made content to our gallery and video archives. After a week (on November 9, 6am GMT), the top 10 people on the points leaderboard will go into a lucky draw, and one person will be randomly selected as the winner.
Where's the leaderboard?
A leaderboard is available on https://www.kh13.com/forums/ (at the top of the sidebar), showing the current top 10 people with the most points. The leaderboard should update every 5 minutes or so.
How can I see my points?
Check your user profile to see how many points you currently have.
How do I earn points?
Here are all of the ways points can be earned.
Posting a new topic in one of our Kingdom Hearts forums - instantly earn +5 points
Replying to a topic in one of our Kingdom Hearts forums - instantly earn +2 points
Posting a new topic in one of our other forums - instantly earn +2 points
Replying to a topic in one of our other forums - instantly earn +1 point
Submitting your fan-art to our gallery - also share the fan-art as a reply to this topic, and we will manually award you +5 points
Submitting your KH playthrough to our video archive - also share the video as a reply to this topic, and we will manually award you +5 points
If you're the winner and you live in North America, you have the option of choosing between a Kingdom Hearts Melody of Memory pre-order (on PS4, Xbox One, or Nintendo Switch, your choice), or if you've already pre-ordered the game, you can receive US$60 as a PayPal transfer.
If you're the winner and you live outside of North America, you'll receive US$60 as a PayPal transfer to go towards your Kingdom Hearts Melody of Memory pre-order.
What if I make the leaderboard but I'm not the randomly selected winner?
Only one person in the top 10 will be selected as the winner.
And that's everything. If you have any questions, please ask below. Good luck!
Thanks to KH13 forum user @VocaloidLover13, it has come to our attention that there exists a Youtube video showcasing the Versus Mode of Kingdom Hearts Melody of Memory! This Youtube video is uploaded by Gamar Santai, which seems to be the Youtube channel of a Malaysian gaming news site going by the same name. The video also seems to be legitimate.
This video has not gotten any attention within the community it seems, with it only having a few hundred views at the moment. Adding to the oddities is how this video was uploaded on October 14th which is half a month ago. According to an article published by Gamar Santai, as well as in the description of the Youtube video itself, this is "b-roll" footage. None of this footage has ever been distributed or shown off to the best of our knowledge.
The video showcases a total of 5 songs in Versus Mode for their entire duration. These songs are :
Another Side ~Battle Version~
Wave of Darkness I
Wave of Darkness I is included as a playable track in the Kingdom Hearts Melody of Memory demo, but none of the other 4 tracks featured in this video are playable in the demo in any capacity.
You can take a look at the video below:
What is your take on this video? Let us know in the comments below!