Here are the basic rules (as if I understand them !!):
- The goal is to meet the target BP (Board Points, I believe. Too lazy to look it up). It was set to 5000 so whoever gets to or over 5000 first, wins. But there is condition! The player must make it back to the keyhole (where you begin) to be considered the winner.
- The top BP number is the available amount of points you have for buying and upgrading panels. The bottom one is the cumulative BP. You want the bottom BP number to match or exceed the target BP.
- Buy up panels with Commands to increase your chances of getting a big return when you complete a lap. It's also there to screw over other players so when they land on your panel, they lose the amount listed on it AND you get their lost BP.
- Get to all checkpoints -- the red, yellow, green, and blue panels with a heart in them -- to get BP bonuses (can only get the bonus once per "lap")! And once you make it to all four and return to the keyhole, you get a hefty lap bonus. You can also draw a new card when you land on a checkpoint.
- Bonus Panels grant you Commands if you buy them, I believe. At the end of the game, you get Commands, I think. Although it might be dependent on if you win or not???
- Special Panels get you specials such as Captain Justice that randomly awards the current first place player with extra BP now and then. But sometimes, they come with consequences too like in the 100 Acre Wood Board, some honey pots with bees drop onto panels. If you happen to land on that panel, you lose BP.
- Dark blue flat panels are Damage Panels which reduce BP by the amount shown on the them. It's happened before where I kept rolling low numbers and moved onto just about every damn one of them. 9_9
- You can see where you'll end up if you check the mini map on the top right. To me, this is vital in strategizing how best to get to checkpoints and to move around the board in general. Also, I also keep the board in top-down/bird's eye view mode.
- I cropped it out the video but you can use the Hand (???) option (under Dice (???)) in the top left corner menu, you get special things to help you like the ability to use 2 or 3 dice and such. However, you must sacrifice one or two of your cards for them.
- Getting 2 or more consecutive panels with the same type of Command nets you an chain bonus. Buying an entire area of panels gets you an area bonus .... I think. ^^
- Try not to buy out an opponent's panel if their BP score is near the target score. Although you can do things like mess up their chain or area bonus.
Hope it helps to, understand the Command Board a little more.
Here are the basic rules (as if I understand them
!!):
- The goal is to meet the target BP (Board Points, I believe. Too lazy to look it up). It was set to 5000 so whoever gets to or over 5000 first, wins. But there is condition! The player must make it back to the keyhole (where you begin) to be considered the winner.
- The top BP number is the available amount of points you have for buying and upgrading panels. The bottom one is the cumulative BP. You want the bottom BP number to match or exceed the target BP.
- Buy up panels with Commands to increase your chances of getting a big return when you complete a lap. It's also there to screw over other players so when they land on your panel, they lose the amount listed on it AND you get their lost BP.
- Get to all checkpoints -- the red, yellow, green, and blue panels with a heart in them -- to get BP bonuses (can only get the bonus once per "lap")! And once you make it to all four and return to the keyhole, you get a hefty lap bonus.
You can also draw a new card when you land on a checkpoint.
- Bonus Panels grant you Commands if you buy them, I believe. At the end of the game, you get Commands, I think. Although it might be dependent on if you win or not???
- Special Panels get you specials such as Captain Justice that randomly awards the current first place player with extra BP now and then. But sometimes, they come with consequences too like in the 100 Acre Wood Board, some honey pots with bees drop onto panels. If you happen to land on that panel, you lose BP.
- Dark blue flat panels are Damage Panels which reduce BP by the amount shown on the them. It's happened before where I kept rolling low numbers and moved onto just about every damn one of them. 9_9
- You can see where you'll end up if you check the mini map on the top right. To me, this is vital in strategizing how best to get to checkpoints and to move around the board in general. Also, I also keep the board in top-down/bird's eye view mode.
- I cropped it out the video but you can use the Hand (???) option (under Dice (???)) in the top left corner menu, you get special things to help you like the ability to use 2 or 3 dice and such. However, you must sacrifice one or two of your cards for them.
- Getting 2 or more consecutive panels with the same type of Command nets you an chain bonus. Buying an entire area of panels gets you an area bonus .... I think. ^^
- Try not to buy out an opponent's panel if their BP score is near the target score.
Although you can do things like mess up their chain or area bonus.
Hope it helps to, understand the Command Board a little more.