Only played it for the first time yesterday, after seeing SO many videos of it. I know quite a bit about it, anyways.
Lantern (Holdable Item. Radius of Glowstone, lights around Player. Durability runs out when it's in your hand. Semi-weak durability.)
If you kill a certain number of Peaceful Mobs, they try to escape you much more swiftly, and every number beyond that number increases the radius that makes the mob run away when you get near. Think of like reputation. All Online Players respectively.
Rogues. Random Name and model. Weapons vary from Biome and Time of day. Drops Leather Armour, and chance to drop the weapon. They are not hostile until sunset. Attacks when provoked.
Weak Points. Creepers: Legs, Zombies: Head, Skeletons: Head, Witch: Hat Slime: Face Magma Cube: Face Spider/Cave Spider: Face Spider Jockey: Faces Ghast: Back Blaze: Face Silverfish: Head Wither Skeleton: Head Zombie Pigmen: Body Enderman: Back Wolf: Body
Lame ideas.
Lantern would be crafted by a glowstone in the middle, and iron ingots around it.
Only played it for the first time yesterday, after seeing SO many videos of it. I know quite a bit about it, anyways.
Lame ideas.
Lantern would be crafted by a glowstone in the middle, and iron ingots around it.