Kingdom Hearts Interviews
An archive of interviews and comments from the key people behind the Kingdom Hearts series.
343 interviews
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- Date published: 15 Jun 2012
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Publication: Square Enix Members
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Interviewee: Tai Yasue
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- Date published: 24 May 2012
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Publication: GameTrailers
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Interviewee: Raio Mitsuno
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- Date published: 14 May 2012
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Publication: GamerLive.TV
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Interviewee: Ryan Masuno
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- Date published: 5 May 2012
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Publication: Mum-mo Entertainment News
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Interviewee: Stephanie
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- Date published: 26 Apr 2012
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Publication: Famitsu Weekly
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Interviewee: Tai Yasue,Yoko Shimomura, Takeharu Ishimoto & Tsuyoshi Sekito
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- Date published: 11 Apr 2012
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Publication: Message from the KINGDOM
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Interviewee: Tai Yasue
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- Date published: 5 Apr 2012
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Publication: Famitsu Weekly
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Interviewee: Tetsuya Nomura
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- Date published: 2 Apr 2012
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Publication: Satoru Iwata
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Interviewee: Tetsuya Nomura
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- Date published: 22 Mar 2012
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Publication: Famitsu Weekly
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Interviewee: Tetsuya Nomura
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- Date published: 15 Mar 2012
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Publication: Famitsu Weekly
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Interviewee: Tetsuya Nomura
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- Date published: 21 Feb 2012
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Publication: Nintendo Power
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Interviewee: Tetsuya Nomura
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- Date published: 19 Jan 2012
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Publication: Famitsu Weekly
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Interviewee: Tetsuya Nomura
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- Date published: 20 Jun 2010
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Publication: Famitsu.com
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Interviewee: Tetsuya Nomura
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- Date published: 29 Jul 2010
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Publication: Dengeki PlayStation
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Interviewee: Tetsuya Nomura
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- Date published: 30 Dec 2010
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Publication: Dengeki PlayStation
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Interviewee: Tetsuya Nomura
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- Date published: 30 Jun 2010
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Publication: Famitsu Weekly
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Interviewee: Tetsuya Nomura
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- Date published: 14 Nov 2010
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Publication: Kingdom Hearts Re:coded Ultimania
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Interviewee: Various people
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- Date published: 18 Nov 2010
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Publication: Kingdom Hearts Re:coded Ultimania
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Interviewee: Tetsuya Nomura
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- Date published: 20 Nov 2010
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Publication: Kingdom Hearts Re:coded Ultimania
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Interviewee: Tetsuya Nomura
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Kingdom Hearts Ultimania included an interview with Tetsuya Nomura, the director for the Kingdom Hearts series. The major topic discussed was Kingdom Hearts. Interview --Having Disney's Princesses be captured and held in the same place, and in that way having them appear in the game together, worked well, didn't it? Nomura: To begin with, I wanted to put in a scene where all the Princesses were captured and being held at Hollow Bastion, and the various movies'
- Date published: 13 Jun 2002
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Publication: Famitsu Weekly
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Interviewee: Tetsuya Nomura
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Shortly after the release of the Japanese version of Kingdom Hearts, an unknown English group conducted a video interview with the Japanese development team for Kingdom Hearts. Here, the development team discuss their vision of the game. You can watch this below. Interview Source MineTaker
- Date published: 1 Jan 2003
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Publication: Behind the scenes: Kingdom Hearts
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Interviewee: Various people
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- Date published: 6 Aug 2020
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Publication: Otocoto.com
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Interviewee: Shuji Utsumi
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- Date published: 10 Apr 2022
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Publication: Deadline
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Interviewee: Haley Joel Osment
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- Date published: 19 May 2025
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Publication: Square Enix Blog
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Interviewee: Yoko Shimomura