I decided to use Unreal Engine to make Kingdom Hearts: Rebirth by Sleep. It is set between KH3 and KH4 in the Vault of Dreams where the half-human half-Heartless main villainess Rogue collects what she considers "Stolen Worlds", worlds that are acquired through theft every time her gold-and-silver coin lands gold side up. These are the worlds:
World Ghibli (Disney-dubbed Studio Ghibli films): This world (tutorial) is divided into three areas: Howl's Moving Castle-themed Wizard Workshop, Spirit Alley (based on Spirited Away) and the Kiki's Delivery Service-inspired Witches Cape.
Game Central Station (Wreck-It Ralph😞😞😞 The world of the 2012 Disney film now a hub world where Deoxys, a boy born from the hearts of Eraqus, Xehanort and Sora and the player protagonist, resides.
Château Maudit (Beauty and the Beast😞 The returning world from Kingdom Hearts II, now expanded to include the village
Olympus (Hercules😞😞 returning world from Kingdom Hearts III.
Tomorrowland (Disneyland): This world is based on a themed area at Disneyland
Arabian Coast (Tokyo DisneySea): The Japanese Disney Park's "port of call" receives the Kingdom Hearts treatment.
Halloween Bastion: This world was once Radiant Garden until Jack Skellington took over, reducing the world to a Halloween version of itself.
Kingdom of Corona (Tangled😞😞 Another KH3 world returns in Rebirth by Sleep.
The game utilize a battle system similar to the one in Kingdom Hearts: Birth by Sleep.
I decided to use Unreal Engine to make Kingdom Hearts: Rebirth by Sleep. It is set between KH3 and KH4 in the Vault of Dreams where the half-human half-Heartless main villainess Rogue collects what she considers "Stolen Worlds", worlds that are acquired through theft every time her gold-and-silver coin lands gold side up. These are the worlds:
The game utilize a battle system similar to the one in Kingdom Hearts: Birth by Sleep.
Edited by GarfieldBuilder