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Donkey Kong Country Tropical Freeze TYOSGL Early Thoughts/Pre Review

Posted

Hello, KH13! This is the first thread of a series I shall be doing normally on no exact dates on games coming up. This is the...

 

Thirteen Year-old Old School Game Lover ET/PR!

 

I shall be marking the categories that are possible to mix with the game.

 

 

First Look

 

Being a sucker for Donkey Kong Games, and having never played Returns, since it looked too difficult, I was excited for this, and still am. With the 21st on the Kremisphere, I cannot wait much longer. Might have to replay Donkey Kong Country 1-3 on my brother's SNES...

David Wise is returning from the original trilogy, and if there's anything that's stood out, it's the music. DKC2 is my personal favourite. The Gameplay, Music, Level Design and Enemy Design is perfect. I wasn't as excited as I am now, but... yeah.

 

 

Enemy Design

Although not the Kremlings/Goons/Pirates/Whateverthefiretruck, they are looking to have more personality than the Tikis from Returns. Vikings are the closest thing we're gonna get to the Pirates without them being Pirates, and that's a good thing. Enemies and Bosses look a whole lot smarter. Probably because they're animals, and not CALCIFIED WOODEN TOYS! I saw in the Launch trailer a red owl spitting fireballs. It wasn't on fire, but...that has more brains than the flying fire Tiki! (Flaming Tiki Buzzes) First boss seems better and harder than Mugly and Gnawty together, unlike Krow from DKC2. I suppose we have to let Mugly off though, since he was possessed by the Tiki, and thus not as smart as he could be. 9.7/10.

 

 

Gameplay

Like Returns. Enough said. Instead of blowing (yeah. If you laugh, yer real mature) you can pull things (seriously. If you laugh, you're SO mature). Dixie and Cranky Kong add to the gameplay. Water levels are back, with more control than the trilogy. No Enguarde, but it makes sense since you can attack underwater. 8.8/10

 

Music

I have nothing to explain. Just search 'Tropical Freeze Music'. Remixes from DKC2 return, and they're all amazing. YES, STICKERBRUSH SYMPHONY IS BACK. 9.9/10.

 

Level Design

The Level Design appears to be INFINITELY more creative than Returns. The camera changes sometimes apparently, and that's cool. From the jungle IMMEDIATELY to the beach in like the first level, this is gonna be good. Bramble Levels are back, but not sure if one level thing, or there's more. Probably just the one. Silhouette levels are back, and they're awesome. 9.8/10.

 

 

Donkey Kong plays his 3DS.

 

 

 

So, what do you guys think of my introduction of this series? Will you check in often, in a while, or just check then leave?

 

 

Happy Valentines day yesterday guys. (Forever Alone)

Featured Replies

Hello, KH13! This is the first thread of a series I shall be doing normally on no exact dates on games coming up. This is the...

 

Thirteen Year-old Old School Game Lover ET/PR!

 

I shall be marking the categories that are possible to mix with the game.

 

 

First Look

 

Being a sucker for Donkey Kong Games, and having never played Returns, since it looked too difficult, I was excited for this, and still am. With the 21st on the Kremisphere, I cannot wait much longer. Might have to replay Donkey Kong Country 1-3 on my brother's SNES...

David Wise is returning from the original trilogy, and if there's anything that's stood out, it's the music. DKC2 is my personal favourite. The Gameplay, Music, Level Design and Enemy Design is perfect. I wasn't as excited as I am now, but... yeah.

 

 

Enemy Design

Although not the Kremlings/Goons/Pirates/Whateverthefiretruck, they are looking to have more personality than the Tikis from Returns. Vikings are the closest thing we're gonna get to the Pirates without them being Pirates, and that's a good thing. Enemies and Bosses look a whole lot smarter. Probably because they're animals, and not CALCIFIED WOODEN TOYS! I saw in the Launch trailer a red owl spitting fireballs. It wasn't on fire, but...that has more brains than the flying fire Tiki! (Flaming Tiki Buzzes) First boss seems better and harder than Mugly and Gnawty together, unlike Krow from DKC2. I suppose we have to let Mugly off though, since he was possessed by the Tiki, and thus not as smart as he could be. 9.7/10.

 

 

Gameplay

Like Returns. Enough said. Instead of blowing (yeah. If you laugh, yer real mature) you can pull things (seriously. If you laugh, you're SO mature). Dixie and Cranky Kong add to the gameplay. Water levels are back, with more control than the trilogy. No Enguarde, but it makes sense since you can attack underwater. 8.8/10

 

Music

I have nothing to explain. Just search 'Tropical Freeze Music'. Remixes from DKC2 return, and they're all amazing. YES, STICKERBRUSH SYMPHONY IS BACK. 9.9/10.

 

Level Design

The Level Design appears to be INFINITELY more creative than Returns. The camera changes sometimes apparently, and that's cool. From the jungle IMMEDIATELY to the beach in like the first level, this is gonna be good. Bramble Levels are back, but not sure if one level thing, or there's more. Probably just the one. Silhouette levels are back, and they're awesome. 9.8/10.

 

 

Donkey Kong plays his 3DS.

 

 

 

So, what do you guys think of my introduction of this series? Will you check in often, in a while, or just check then leave?

 

 

Happy Valentines day yesterday guys. (Forever Alone)

I'm just super pissed that it's not on the 3DS as well. They could do it but they're just too lazy.....> :/

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