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KH13 · for Kingdom Hearts

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Posted

The Multiverse had existed for longer than anything in any single universe. Every single day, new universes are being added to the Multiverse, and every day the Multiverse becomes more and more complex, with all sorts of planets with their own worldly forces and governmental systems. These universes, while never being at peace, also existed in harmony with one another. A being from one universe has never touched a different universe.

 

That is, until now.

 

A powerful beast, who goes by the name of Jralvas, managed to open up paths between all the universes within the Multiverse. Now, portals all over several planets within several universes were opening up, and millions upon millions of innocent individuals were being killed by Jralvas's minions, Jralkin. However, it is these very portals that could potentially lead several brave souls to put a stop to Jralvas's evil plans, and put a rest to the tension between the universes...

 

PLEASE NOTE!

This RP is part combat, mostly plot. You do not have to have a character that can fight, but I do suggest that you stay engaged in the plot at the very least.

 

Also, for your character, you can have him/her be from any point in their game/series. It could be before the game, during, or after. It's your choice.

 

RULES!

Typical KH13 rules apply, with the following additions...

1. Character must be from a video game series that was ORIGINALLY a video game. So no Star Wars or anything like that.

2. You may have a maximum of three characters. If you are relatively new to RPing, I recommend you only stick with one, maybe two.

3. Even if your character is from a rated M game, please keep anything you type to PG-13.

4. Please do not spoil anything from the video game your character is from. You may leak some minor

info or hint at certain things, but please try to refrain from spoiling major plot points of certain games.

5. I am only allowing you to have a villain character if I have given you permission. If you would

like a character like that, please send me a PM and we'll see if we can work something out!

6. While I am allowing for any video game character, I ask that you try and keep your character from being overpowered.

7. If you are going to get into an argument of any kind out of RP in the RP

thread, I ask that you take it somewhere else to work things out.

8. Please stay engaged in the RP. If you are going to leave for any reason, please let me know ahead of time. However, if you constantly stop responding without good reason, I may request that you leave the RP.

9. I will only accept your characters if you tell us the name of your favorite video game company

at the bottom of your sign-up sheet. This is to make sure that you have all read the rules.

 

 

 

Sign-up Sheet:

 

Character's Name: What does your character typically use as a name?

Game/Series of Origin: What game/series did your character originally come from?

Description of Looks/Image: What does your character look like?

Primary Weapon: If your character uses a main weapon, what is it?

Secondary Weapon: If your character uses a secondary weapon, what is it?

Alternate Forms: If your character can change shape, form, personalities, etc., what is it that they turn into?

Special Powers/Magic: If your character has any special/magical abilities, what are they?

Typical Role in Combat: How does your character work in a fight?

Typical Role Outside of Combat: How does your character work outside of a fight?

Personality: How do they interact with other people?

Backstory: What is your character's history?

Strengths: What is your character good at?

Weaknesses: What is your character bad at?

 

 

I shall post my characters later, after a couple people have signed up. If you have any questions, PM me! Hope you all have fun!

Edited by Pangoro "Sen"

Featured Replies

Just a question... Is it okay for me to use a character with a sentient sword as his weapon, and his magic is mainly from a talking bat-like creature(I'll type some details about them)? It shoots projectiles that deal very low damage, but with the main character power he can make them powerful, kinda like this:

 

Posted Image

 

Monolith Soft.

Edited by Shun Kurosaki

  • Author

Just a question... Is it okay for me to use a character with a sentient sword as his weapon, and his magic is mainly from a talking bat-like creature(I'll type some details about them)? It shoots projectiles that deal very low damage, but with the main character power he can make them powerful, kinda like this:

 

Posted Image

 

Monolith Soft.

Oh, you mean Dust? Yeah, that would be fine!

Oh, you mean Dust? Yeah, that would be fine!

You played the game I see, sweet!

Character's Name: Dust.

Game/Series of Origin: Dust: An Elysian Tail

Description of Looks/Image: http://elysiantail.wikia.com/wiki/Dust?file=Dust_Sketch_Holding_Ahrah_Transparent.png

Primary Weapon: His sentient sword, Ahrah

Special Powers/Magic: Dust Storm, combined with Fidget's projectiles can unleash powerful attacks. Fidget has a fire, a lightning, and a holy projectiles. Combined with Dust Storm, the holy projectiles go over all the screen, the fire projectile  can turn lines of fire, and the Dust Storm unleashes a Thunderstorm when combined with lightning projectile.

Typical Role in Combat: Tends to launch enemies, and then attack them in mid-air, combining Dust Storm(Aerial) and grabbing an enemy and smashing him as a finisher.

Typical Role Outside of Combat: When not in combat, he usually helps other people's problems, even when they are in the way of is main goal

Personality: Dust, despite his strong charisma, is almost shy and is very reserved with good reason. This mannerism usually makes him come across as a bit stand-offish, which Fidget often points out when he is talking to people. He knows the difference between right and wrong, going overboard on justice at certain times, however he is more than willing to help out people no matter what help they are looking for. He sometimes aggressive towards situations beyond his control, often to the point of feeling agitated or violent at minor slip-ups. He also likes to mess around a bit and make some jokes with Fidget, and takes non-combat situations lightly. In combat, he is quite respectful to his opponent.

Backstory: He awakes in The Glade, a small glade in the mountains, with no memory of his past or identity. A mysterious blade, Ahrah, flies to him and explains that Dust is Ahrah's fated sword-bearer. Fidget, a nimbat, arrives a short time after claiming to be the guardian of the sword, and demanding its return. Despite her efforts to regain Ahrah, the sword tells her that she will join him and Dust on their journey. After going to a town, he decides to stop the campaign of a General named Gaius, to kill every Moonblood(A race that looks like a combination of Reptiles and humans) in the land, and the "Moonblood Sympathizers"- Warmbloods(Humans in the game) who help the Moonbloods in any way.

Strengths: Charismatic, and hard to manipulate. Quite agile on his own, being able to swing the Ahrah easily. He is quite strong physical-wise and skillful, being able to grab an airship in mid air and smash it to the ground.

Weaknesses: He blames himself when failing to help other people problems, one of the situations he is aggressive on about. Usually Ahrah and Fidget have to calm him down when that happens. He is also pretty weak defense-wise, and need to parry/dodge often in order to survive.

Needs fidget to unleash his full potential.

 

As I said earlier, Monolith Soft.

Edited by Shun Kurosaki

  • Author

You played the game I see, sweet!

Character's Name: Dust.

Game/Series of Origin: Dust: An Elysian Tail

Description of Looks/Image: http://elysiantail.wikia.com/wiki/Dust?file=Dust_Sketch_Holding_Ahrah_Transparent.png

Primary Weapon: His sentient sword, Ahrah

Special Powers/Magic: Dust Storm, combined with Fidget's projectiles can unleash powerful attacks. Fidget has a fire, a lightning, and a holy projectiles. Combined with Dust Storm, the holy projectiles go over all the screen, the fire projectile  can turn lines of fire, and the Dust Storm unleashes a Thunderstorm when combined with lightning projectile.

Typical Role in Combat: Tends to launch enemies, and then attack them in mid-air, combining Dust Storm(Aerial) and grabbing an enemy and smashing him as a finisher.

Typical Role Outside of Combat: When not in combat, he usually helps other people's problems, even when they are in the way of is main goal

Personality: Dust, despite his strong charisma, is almost shy and is very reserved with good reason. This mannerism usually makes him come across as a bit stand-offish, which Fidget often points out when he is talking to people. He knows the difference between right and wrong, going overboard on justice at certain times, however he is more than willing to help out people no matter what help they are looking for. He sometimes aggressive towards situations beyond his control, often to the point of feeling agitated or violent at minor slip-ups. He also likes to mess around a bit and make some jokes with Fidget, and takes non-combat situations lightly. In combat, he is quite respectful to his opponent.

Backstory: He awakes in The Glade, a small glade in the mountains, with no memory of his past or identity. A mysterious blade, Ahrah, flies to him and explains that Dust is Ahrah's fated sword-bearer. Fidget, a nimbat, arrives a short time after claiming to be the guardian of the sword, and demanding its return. Despite her efforts to regain Ahrah, the sword tells her that she will join him and Dust on their journey. After going to a town, he decides to stop the campaign of a General named Gaius, to kill every Moonblood(A race that looks like a combination of Reptiles and humans) in the land, and the "Moonblood Sympathizers"- Warmbloods(Humans in the game) who help the Moonbloods in any way.

Strengths: Charismatic, and hard to manipulate. Quite agile on his own, being able to swing the Ahrah easily. He is quite strong physical-wise and skillful, being able to grab an airship in mid air and smash it to the ground.

Weaknesses: He blames himself when failing to help other people problems, one of the situations he is aggressive on about. Usually Ahrah and Fidget have to calm him down when that happens. He is also pretty weak defense-wise, and need to parry/dodge often in order to survive.

Needs fidget to unleash his full potential.

 

As I said earlier, Monolith Soft.

This character is hereby accepted!

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