Kingdom Hearts Interviews
An archive of interviews and comments from the key people behind the Kingdom Hearts series.
343 interviews
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The September 2007 issue of Famitsu magazine included an interview with Tetsuya Nomura, the director of the Kingdom Hearts series. The major topics discussed were coded, Birth by Sleep, and 358/2 Days. Interview Nomura Interview - Kingdom Hearts: Coded (Mobile Phones): --The gane is played on a horizontal screen, even though the game is for mobile phones, why is this?" Nomura: This is not just the length screen but also a model screen specification for t
- Date published: 1 Sep 2007
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Publication: Famitsu
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Interviewee: Tetsuya Nomura
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Re:Riplai, released during December 2008, included an interview with Tetsuya Nomura, the director of the Kingdom Hearts series. The major topics discussed were Birth by Sleep, coded and 358/2 Days. Interview KINGDOM HEARTS Birth by Sleep Q. Why does Maleficent know about "Kingdom Hearts"? A. She is influenced by contact with a certain person. It's a main part of the story to look forward to. Q. Sora and company appear too!? A. Though
- Date published: 1 Dec 2008
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Publication: Re:Riplai
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Interviewee: Tetsuya Nomura
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- Date published: 8 Jun 2009
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Publication: Dengeki PlayStation
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Interviewee: Tetsuya Nomura
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- Date published: 26 Jun 2009
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Publication: Kingdom Hearts 358/2 Days Ultimania
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Interviewee: Tetsuya Nomura
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- Date published: 3 Jul 2009
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Publication: Famitsu Weekly
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Interviewee: Tetsuya Nomura
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The October 2007 issue of Famitsu magazine included an interview with Tetsuya Nomura, the director of the Kingdom Hearts series, and Hajime Tabata, the co-director of coded. The major topics discussed were coded and Birth by Sleep. Interview --This time there is high quality graphics, but do you think it will be a success on the mobile phone? Tabata: I don’t know yet, though it’s development specs are very close to Final Fantasy XIII Agito’s. --About the gam
- Date published: 1 Oct 2007
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Publication: Famitsu
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Interviewee: Tetsuya Nomura & Hajime Tabata
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The August 2008 issue of Famitsu PS3 + PSP magazine included an interview with Tetsuya Nomura, the director of the Kingdom Hearts series and Hajime Tabata, the co-director of coded. The major topics discussed were Birth by Sleep and coded. Interview --In the recent trailer, their are lines alluding to Master Xehanort aiming for those with hearts of pure light. Is Master Xehanort's goal also to take over the world? Nomura: It certainly indicates what he's intere
- Date published: 1 Jan 2008
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Publication: Famitsu PS3 + PSP
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Interviewee: Tetsuya Nomura & Hajime Tabata
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The September 2008 issue of Dengeki Wii + DS magazine included an interview with Tetsuya Nomura, the director of the Kingdom Hearts series. The major topics discussed were Birth by Sleep and coded. Interview --What kind of theme is drawn up in the story of KH Birth by Sleep (BbS below)? Nomura: The theme seems to revolves between "connections of the heart" and "fate." When it is played last, the player will understand that the KH story that take place afterward
- Date published: 1 Sep 2008
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Publication: Dengeki Wii + DS
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Interviewee: Tetsuya Nomura
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The October 2008 issue of Famitsu magazine included an interview with Tetsuya Nomura, the director of the Kingdom Hearts series. The major topics discussed were Birth by Sleep and coded. Interview --If 358/2 Days was emphasizing Xion, then was Birth by Sleep emphasizing Aqua? Nomura: Aqua's battle scenes were exhibited for the first time to the public, her movement is fast and easy to overlook. So that you don't lose sight of her, concentrate and try to
- Date published: 1 Oct 2008
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Publication: Famitsu
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Interviewee: Tetsuya Nomura
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- Date published: 16 Feb 2011
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Publication: Famitsu.com
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Interviewee: Yoko Shimomura
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A 2007 issue of Famitsu magazine included an interview with Tetsuya Nomura, the director for the Kingdom Hearts series. The major topic discussed was Birth by Sleep. Interview --So what about the development of Birth by Sleep? Nomura: The developer of re:COM will be working on KH:BBS. During Development, the production of KH:BBS was stopped, for the production of re:COM. At first it felt a bit weird starting the project again. I believe this project star
- Date published: 1 Sep 2007
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Publication: Famitsu
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Interviewee: Tetsuya Nomura
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Kingdom Hearts II Final Mix+ Ultimania included an interview with Tetsuya Nomura, the director of the Kingdom Hearts series. The major topics discussed were Kingdom Hearts II Final Mix and Birth by Sleep. Interview --About the new KH title that will be announced after summer this year (2007), will that be a direct sequel? Nomura: Hmm…I’m not sure how much I can say (laughs). I’ll start of by saying that it’s not Kingdom Hearts 3. --So this game will be a side s
- Date published: 2 May 2007
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Publication: Kingdom Hearts II Final Mix+ Ultimania
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Interviewee: Tetsuya Nomura
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- Date published: 25 Aug 2009
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Publication: Famitsu
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Interviewee: Tetsuya Nomura
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- Date published: 25 Sep 2009
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Publication: Dengeki PlayStation
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Interviewee: Tetsuya Nomura
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- Date published: 29 Sep 2009
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Publication: Famitsu
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Interviewee: Tetsuya Nomura
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- Date published: 2 Oct 2009
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Publication: Famitsu PSP+PS3
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Interviewee: Tetsuya Nomura
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- Date published: 5 Oct 2009
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Publication: Famitsu Weekly
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Interviewee: Tai Yasue
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- Date published: 23 Dec 2009
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Publication: Famitsu Weekly
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Interviewee: Tetsuya Nomura
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- Date published: 25 Dec 2009
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Publication: Famitsu Weekly
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Interviewee: Tetsuya Nomura
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- Date published: 30 Dec 2009
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Publication: Dengeki PlayStation
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Interviewee: Tetsuya Nomura
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- Date published: 5 Jan 2010
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Publication: Famitsu PSP+PS3
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Interviewee: Tetsuya Nomura
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- Date published: 16 Jan 2010
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Publication: Monthly Shōnen Jump
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Interviewee: Tetsuya Nomura
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- Date published: 12 Feb 2010
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Publication: Famitsu Weekly
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Interviewee: Birth by Sleep development team
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- Date published: 17 Feb 2010
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Publication: Famitsu
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Interviewee: Tetsuya Nomura