Nanani from GameFAQs is in the process of writing a complete guide for Kingdom Hearts coded. Recently, she has updated her guide with a script and summary of coded's sixth episode. This can be read below.
~The Story So Far~
(Text on black screen)
Sora had been in hot pursuit of the nasty troublemaker Pete,
when Maleficent appeared from the shadows.
She, like Pete, had come from the outside world
by insinuating herself into the data.
Then, by the witch's power, Sora's keyblade was shattered,
crumbling into dust before his eyes.
Bereft of his keyblade, Sora finds himself surrounded, on the verge of
attack by innumerable heartless.
And then...
PUSH KEY
--- Video: Reunion with the Witch
(Outside the Cave of Wonders, just as Chapter 5 ended)
Maleficent:
Let everything be swallowed by darkness!
(A swarm of Shadows leaps toward the defenceless Sora. He prepares to defend
himself. Suddenly, the Shadows are destroyed! Two figures land between Sora
and Maleficent, one wearing black, the other red.)
Riku:
You alright?
(Sora looks up, his expression brightening)
Sora:
Riku! Mickey!
(They look at Sora, then turn back to the witch.)
Mickey:
Maleficent. I didn't expect you to be here, in the data world.
Maleficent:
Data world?
I care nothing for such nonsense.
Pete:
It all happened thanks ter me!
(Flashback: Disney Castle. Pete is seen sneaking through the corridor to the
computer room. He reaches the door and peeks in.)
Pete:
I heard youse were up to something.
I went searchin' through the castle, as Maleficent ordered me to.
And then-
(Pete watches Mickey and co as they watch the computer. Sora's first keyhole,
in the Destiny Islands, is on the monitor.)
Mickey:
That light, from the monitor!
(When the bright white light comes out of the screen, it reaches Pete through
the slightly-open door. Everyone is engulfed by data.)
Pete:
I got caught up in that weird light, too.
When I came to, I was alone in a weird place.
(Pete is in a white room where images of the various worlds float in space. He
awakens with a start and looks around suspiciously. He then visibly gets an
idea, sticking his finger in the air.)
Pete:
Maleficent! Are you seeing this?
If you are then come on over here!
(Maleficent appears in a smoky dark swirl.)
Maleficent:
You had best not be calling me for trifles.
...What is this?
Pete:
I'm not too sure, but it looks like it's connected all over.
Dontcha think we could use it to take over some worlds?
Maleficent:
Indeed. What an interesting place you've found.
--- End Video
---- Cave of Wonders Entrance
(Sora, Riku, and Mickey stand, facing Pete and Maleficent, who have their backs
to the Cave.)
Pete:
After that, I went around checking things out.
I found that this world was one of the worlds connected up to your castle.
Oh, and I almost forgot, I got the path to the outside world reserved so's
nobody else can use it.
Sora:
So you're the one who blocked off the path!
Maleficent:
Have no worry.
All the worlds will be engulfed by darkness, soon enough.
First, I shall have this world go dark, then send my heartless out of it and
into your castle.
Mickey:
To our castle?!
Maleficent:
The time for sleep is over...
This time, I will at last take control of all the worlds.
Maleficent:
However, because of your interference,
the worlds are still much to bright.
That is why this time, I will make sure you stay asleep!
Riku:
The worlds...
I won't let you have them!
(Riku moves to attack)
Maleficent:
Hmph! A waste of time!
(She releases a green burst of energy, knocking Riku to his knees just before
he can reach the enemies.)
Riku:
Ugrrgh!
Mickey:
Riku!
Maleficent:
In the end, you too are part of the darkness...
All darkness is fated to return to darkness.
I'll be taking this with me.
I suspect it may be of some use, here and there.
(Riku vanishes in a dark burst. Maleficent teleports away in the same fashion.)
Pete:
Too bad! Now you haven't got a leg left to stand on!
GWAHAHAHAHAHAHA!
(He leaves, teleporting in a swirl of green data.)
Sora:
Riku!
Ugh, it can't be...
---- Disney Castle, Computer Room
(Sora and Mickey have rejoined Donald, Goody, and Jiminy at their HQ)
Jiminy:
How can this be...
I can't believe Riku was taken away!
Goofy:
Ehem. Riku had all the data from the notebook inside of him, right?
Donald:
Now all of the data could get turned into darkness.
Mickey:
Hey, Jiminy, how many more worlds still have bugs left inside them?
Jiminy:
Let me see...
There's... one more world left.
We only had a little bit more work to do to get rid of them all.
Sora:
When all the bugs were gone, you were all going back to your world, right...
I'm sorry... It's all my fault.
If only I had more power...
Mickey:
No, Sora, it's not your fault.
I'll do something to fix this, so don't worry!
Jiminy:
Your highness! What do you mean?!
(Mickey goes to stand in front of the doors)
Mickey:
I'm going to go find some clues about the last of the bugs, and I'll bring
Riku back, too.
Sora:
Mickey, let me help, too!
(Sora heads toward Mickey and the door, but stops a few steps away.)
Sora:
...huh? What?
My keyblade won't appear...!?
Mickey:
I'm sorry, Sora... your keyblade was completely destroyed.
Sora:
No way! How come!?
Mickey:
The truth is... that keyblade was made by us, in the outside world.
We edited the data to give it to you.
Now we can't edit anything from the outside anymore.
I think you'd better rest in here.
Sora:
But...!
Mickey:
Don't worry.
This time, it's my turn to help our friends.
Mickey:
Everybody, stay here and wait for me!
(Mickey leaves)
Donald:
...His highness... Will he be okay?
Goofy:
Sure he will. He's the King! A-hyuck.
Donald:
Quack. If it was only heartless, I wouldn't worry, but...
Jiminy:
Pete and Maleficent are in here, too.
Goofy:
Uhhmmmm... There're bugs, too.
Gawrsh, maybe we oughta worry.
Donald:
Still, his Highness told us to stay put...
Sora, what do you think we should do?
Donald:
...Wh-What?
(The camera zooms out, revealing that the three of them are alone in the room.)
Jiminy:
What? Where did Sora go?
Goofy:
!!
Sora! Do you reckon...
(The camera moves to the doors, then fades)
---- Hollow Bastion, Rising Falls
Sora:
Even if I don't have my keyblade, there's gotta be something I can do.
At the very least, I've got to help Riku...
(He climbs the stone steps, finding Pete at the top.)
Pete:
Huh? You...
Why're you here? It's not as if you can do anything.
Sora:
Pete! Tell me!
Where is Riku!?
Pete:
Hmph. If you wanna know, you'll have to catch me.
Course, I set up traps. There's nothing you can do all by yourself!
(Pete leaves, on foot, through the archway at the top of the steps.)
Sora:
Wait! I'm not letting you escape!
(Sora follows Pete out of the area. The camera zooms up, showing Hollow Bastion
proper in the background. The world logo fades in.)
---- Castle Gates
Pete:
See ya.
(He goes away.)
Help box:
Without the keyblade, Sora cannot attack heartless or break blocks.
Furthermore, he cannot use Debug abilities, and has limited access to support
abilities and items.
Instruction: Follow Pete!
Up ahead at the north end of this path is a Moogle Save Point. That should be
your first stop. Ignore the metal blocks overlooking the void, for now.
Moogle:
Welcome, kupo!
I have a present for you, kupo!
Please come again, kupo!
You'll get the Bookshelf of the Empty Castle Wallpaper (Avatar Kingdom item)
from it.
Help box:
*Avatar Kingdom Items*
This item can only be used in the Avatar Kingdom application. Go to the menu
and select "Receive Message" to obtain it there.
You can also rearrange your equipment and abilities. Few of them work, so make
sure you equip all the ones that do. Put on a defence-boosting bracelet, too.
Once you're finished, step up to the doors next to the Moogle.
Sora:
Ugh, the door won't budge.
I bet there's some kind of switch that opens it...
Instruction: Open the gate!
Walk back toward where you started. On the way, walk onto the metal blocks
sticking out on the left side.
Sora:
Hm? What's that...?
(The camera moves left, showing a dark red pyramid with a crystal above it.)
Sora:
I don't think I can reach it without my power.
Indeed, you can't jump over there right now. Keep following the path all the
way south and east until you reach the cage-lift.
Sora:
This looks like it leads somewhere else. Maybe I can find something?
Select "yes" to travel down to the Waterway.
---- Waterway
Sora:
Pete said he set up some traps, didn't he?
I've got to keep my eyes open.
To the west is a wall of bug blocks that you can't do anything about!
Go east instead.
You'll soon reach a pair of blue pyramids with glowing crystals above them.
Step up to one and investigate.
Help box:
When you hit a switch, the timer is activated.
Press the second switch before time runs out.
You have one full minute to press the corresponding switch, which is of course
the second of the two pyramids. This cannot possibly take more than 5 seconds.
Complete the task and the gate section between the pyramids will fall.
Sora:
Alright! I can move forward now.
Follow the path as north, then all the way west. At the west end you'll find
you can only take a few steps north before another wall of blocks stops your
progress. Turn east instead.
There is another blue pyramid right be the edge of the block wall. Press it,
and you'll see a bunch of damage blocks appear between you and the other
switch. You have one minute to dodge the blocks and make your way down the
hallway.
The nearer blocks mostly slide up and down, so you can get past them with a bit
of timing, but the farther ones mostly clump around the switch. You will most
likely take a bit of damage.
After you press the second switch, the blocks will vanish. Go back to the
middle of this hallway and investigate the spark of light that has appeared.
Sora:
I wonder what this switch does...?
Guess I'll push it.
(A scraping sound ensues)
Sora:
It sounds like a door opened, somewhere...
Instruction: Follow Pete!
You can now head back all the way south. Take the lift to return to the
Castle Gates.
---- Castle Gates
When you start up the path, a Wyvern will appear. You cannot fight it so just
run past it. It moves slowly so it won't be hard to outrun.
The door next to the Moogle save point is now open. Save if you like, then
go on through.
---- Entrance Hall - Lower
As soon as you enter, a wall of bug blocks falls behind of Sora, cutting him
off from the exit.
Sora:
Whoah!
I'm trapped!?
Did Pete do this?
(Pete appears across the room, at the juncture of the two large staircases.
He jumps in place, shaking the ground.)
Pete:
Gwahahahaha!
You've got some nerve, moseying on in here considering you're powerless.
Sora:
I can still catch you, no problem!
Pete:
As if I'll let you.
Come out! Heartless!
(Pete jumps again. Down near Sora, a pack of Shadows appears.)
Pete:
I'm busy getting the Puppet ready.
You stay here and play with these guys!
(He runs off through the far door)
Sora:
Wait!
Instruction: Escape from the heartless!
You're unarmed against six Shadows. Nothing to do but run! Go anywhere.
Eventually the scene progresses.
Sora:
Argh, if only I had my keyblade, these guys would be nothing...
No, even without it, I still have to try!
Voice:
Look out, Sora!
(Suddenly, Goofy comes charging through, breaking the wall of blocks with his
shield. He crashes into the opposite wall, taking out all six Shadows as he
careens on forward.)
Goofy:
Sora! You shouldn't have gone off alone.
Sora:
Goofy!
Goofy:
His Highness said to wait at the castle.
Should've figured this would happen.
Sora:
Yeah...
Sorry for running off...
Goofy:
Come on, let's go.
Sora:
...Okay.
(Sora makes to go back the way he came in)
Goofy:
Ahyuck, where're you goin?
Sora:
What? Aren't we going back?
Goofy:
You were after Pete, right?
I'm coming with you.
Sora:
With me... Are you sure?
(Goofy steps closer to Sora)
Goofy:
Of course!
It's like you said, Sora. Friends help each other out. It's only natural.
Sora:
Goofy.......
Thank you!
(Another pack of heartless appears around them.)
Goofy:
Okay, leave this to me!
Sora:
'Kay!
Help box:
*Command: Entrust*
Goofy has joined your party.
Choose the "Entrust" command, or press the attack key, to control Goofy.
There are three available commands:
Follow me............ Makes Goofy follow Sora
Fight the heartless.. Makes Goofy attack the heartless
Smash the blocks..... Makes Goofy smash blocks
The HP of party members can be restored by using items or save points.
Use the commands to have Goofy defeat these heartless.
If you don't use the menu, the three commands will be cycled by pressing the
attack button.
Instruction: Defeat the heartless!
Just press Attack once and Goofy will go to work. You still control Sora, so
keep him out of harm's way. When the battle is over, they will regroup.
Goofy:
By the way, have you seen Donald?
We were on our way here together,
but we got separated...
Sora:
Separated?!
Figures, that's just like him to get lost...
Sora:
Okay, while we go after Pete, let's keep an eye out for Donald.
Instruction: Follow Pete!
You can't go back outside this room; if you approach the door Goofy will tell
Sora to investigate the room a little more.
Go up either of the large staircases and approach the door Pete escaped from.
Goofy:
This is the door Pete escaped from, right?
Sora:
Yep, it should be...
Goofy:
Gawrsh, it won't open...
Sora:
Hey, what's this?
There's a heart-shaped hole. Looks like something goes in it...
Maybe we need to find something to get this door open?
Instruction: Assemble the Crest Pieces!
Follow the outer edge of the room along the right side, and you'll reach some
prize blocks. Have Goofy smash them and you'll get a couple of potions.
Along the left side, you'll reach a simple wooden door. Check it and go through
to the Library.
---- Library
You'll notice a table with a glowing light on it. Get close and investigate it
to get a Crest Piece.
Sora:
This must be it. I think it'll open that door.
There's also a red pyramid-switch, but you can't do anything with it yet.
Go back out of this room.
---- Entrance Hall - Lower
Sora:
Hey! What's that?!
(The camera moves to the middle of the room, just catching Donald on his way
outside.)
Sora:
Donald! Wait!!
Goofy:
Let's go after him, Sora.
Sora:
Yeah! Let's hurry!
Instruction: Follow Donald!
If you go to the locked door, a pair of Darkballs will attack you. Goofy can
take them out, but they will insist on following Sora. Don't drag them too far
or Goofy's attacks won't land.
Two more appear next to the Prize Blocks, and two more in the middle of the
lower level.
Get rid of the enemies and head out the way Donald went.
---- Castle Gates
(Sora and Goofy emerge to see Donald in the distance, heading toward the lift
to the Waterway.)
Instruction: Follow Donald!
This is a good time to save and heal.
Halfway down the path, you'll be attacked by a Wyvern. Get Goofy between it
and Sora to stay safe. A second Wyvern will spawn in as you reach the gate
leading to the lift. You can either let Goofy fight it, or dash past.
Get on the lift and head down.
---- Waterway
Sora:
I wonder where Donald got off to?
Goofy:
I have a feeling he's close.
Have Goofy smash up the wall of blocks to your left. You'll have to keep
walking up and down to make sure he hits them all.
Be sure to get the prize blocks, too. One contains a Hi-Potion, and the other
holds a new ability.
You get Slow!
Help box:
*Debug Ability: Slow*
Reduces the speed of your enemies.
There's no point equipping it right away since you can't use Debug abilities
without the keyblade.
Now, head east down this corridor, then turn north and continue west when you
reach the gate you opened last time. Halfway through, you'll be attacked by a
Darkball, so let Goofy do his thing.
You'll soon come to a second wall of blocks. Have them smashed. Again, you need
to have Sora move back and forth so that Goofy will hit all the targets.
When Goofy is done, keep moving north. You should be able to see Donald,
just beyond another gate to your right. Sora and Goofy won't notice him with
that gate in the way, though, so go a little bit further north.
Behind a partition at the end of this hallway is a prize block containing a
Potion.
Now, walk up to either of the blue pyramid switches and examine it. The timer
will activate, and two walls of blocks will appear. One consists of damage
blocks, moving slowly and impeding your movement. The other is made of bug
blocks and simply needs to be smashed.
Goofy can actually smash both types of blocks, so just make sure Sora doesn't
touch them.
Examine the second switch when you reach it. Doing so will make a new gate
open. Go north and then east. Have Goofy smash this prize block, which is
another Potion, then go south.
You'll promptly find yourself faced with another gate and another blue pyramid
switch. Examine it, and this time three walls of blocks will appear between
you and the matching switch. The west most is capped by prize blocks, containing
potions, so it is worthwhile to have Goofy get that entire wall smashed before
heading east through the normal bug blocks.
A Darkball will appear while you are smashing. However, Goofy can only smash
either blocks OR enemies; he won't attack the one while focused on the other.
Since the Darkball doesn't do much damage, you can ignore it and leave Goofy
smashing bocks.
When you reach the second switch and examine it, Sora and Goofy will
automatically run through the newly opened gate, reaching Donald.
Sora:
Donald!
Goofy:
There you are.
Donald:
Sora! Goofy!
Where have you been? Try not to get lost so much!
Goofy:
Lost?
Sora:
But aren't you the one that got...
Donald:
It doesn't matter!
I was just worried you two would get hurt!
Goofy:
Donald...
Sora:
Sorry...
If only I hadn't gotten my keyblade broken, none of this would have happened.
I'm so sorry for causing so much trouble for everybody.
Donald:
What are you talking about?
You're not causing any trouble.
Sora:
Huh?
Donald:
A-hyuck. It's true.
We're even glad, kind of.
Sora:
Glad? How come?
Donald:
Well, all this time, all we could do was watch you from outside, Sora.
The truth is, we really wanted to go on another journey with you,
the sooner the better.
Goofy:
Even with no keyblade, we can fight for you, Sora.
Sora:
Donald... Goofy...
Sora:
Hehehe. Thanks.
Donald:
Leave it all to us. We'll take out the heartless, no problem!
(Donald casts a couple of fireballs to show off. One of them hits a nearby
red pyramid-crystal, which starts to glow.)
Donald:
Qu-Quack?!
(The gates on their left and right open.)
Sora:
What's going on?
It looks like that switch responded to your magic.
Donald:
I- I guess so?
Of course! I knew it would do that.
Help box:
*Command: Entrust (2)*
Donald has joined your party.
Unlike Goofy, who is linked to the attack key, Donald can be Entrusted
through the menu, or by pressing the guard key.
As with Goofy, there are three available commands.
Instruction: Find the Crest Pieces!
Go east, into the lift that was revealed by the opening of the gate.
Ride it up.
---- Castle Gates
You'll arrive just west of the Moogle save point. Don't go inside yet.
Instead, go south to the metal blocks hanging over the edge. Sora will notice
something across the gap.
Sora:
That switch... Donald, do you think you can hit it?
Donald:
Quack, I'll try!
(He casts a fireball, lighting up the switch)
This has caused some nearby platforms to move. You'll need to go a bit
further south to make use of this. The two prize blocks nearby can be taken
via Donald's magic.
Head south. A pair of Wyverns will attack you on the way, but it's nothing
your friends can't handle.
Now, from the south ledge, you can reach a staircase made of slabs of metal
blocks. There is a prize block with another Potion on the second-highest of
these.
When you get up to the top, another pair of Wyverns will attack. Let your
friends take care of them. Once you do...
Sora:
Wha?
It feels like some kind of Mysterious Power is surrounding us.
Donald:
You're right. I feel warm.
Goofy:
I feel like I can do something I couldn't do before.
Sora:
Well, why don't we combine our powers and see what happens?
Help box:
*Trinity Combo*
You can now use the Trinity command.
When the Trinity gauge is full, use it to unleash a powerful attack, as
long as your friends are near you in battle.
However, it cannot be used if your friends are knocked out.
You should notice a Trinity gauge, now full, where your Debug gauge used to
be. It fills the same way, by smashing blocks and defeating enemies.
Using the Trinity works much like Sora's combos. You have to press direction
arrows as indicated on the screen to make the attack stronger.
Now, head north and collect two prize blocks. These contain a Potion and a
Hi-potion. Then turn around and go west from the metal-block-stair landing.
You'll come to a wall of bug blocks that Goofy can smash, and another set of
metal-block-stairs beyond. Make your way up. At the top, a shining light marks
your second Crest Piece.
Head back all the way down, north to the Moogle, and through the gate.
---- Entrance Hall (Lower)
Darkballs spawn in this room in the same spots as before.
Go up the left side and enter the Library.
---- Library
There is a red pyramid-switch along the west wall. Examine it and Donald will
zap it, causing the bookshelf to slide over and reveal a new passageway.
Head on through.
You'll be on the second level of the library. First, have your friends smash up
the bug blocks on the floor.
Next, examine either of the blue pyramid-switches. The minute timer will start
up, but the switches are very close together and you face no obstacles,
making this one trivial to complete.
When you press the second of the pair, two Darkballs will spawn in for your
friends to beat up, immediately followed by a group of three Darkballs.
Destroy them and head north, through the door opened by the switches.
You'll be on the top level of the library. Get the prize block at the north
end of the room. Then, examine the blue switch. Metal blocks will appear,
along with another one-minute timer and two Darkballs.
Run up the metal-block-stairs and make your way along the top of the
bookshelves. Entrust your friends to fighting the heartless while Sora moves.
It is very easy to fall off the bookshelves, so be careful.
The south end of the left bookshelf has a prize block containing a potion. The
switch you need is in the top right corner of the room. Press it and one of
the bookshelves will move. Jump down and go through the doorway it revealed.
You'll be back in the first room of the library, but standing on top of the
bookshelves. Walk along them to the north wall, then go east and jump across
the gap to reach some prize blocks. If your friends fall off, just take a few
steps while on Follow Me mode and they will jump back up.
After getting the blocks, go to the northwest corner of the room and jump
down from the shelves to enter the next door.
You'll find yourself in a large room with columns of metal blocks and a blue
switch. Examine it and the metal blocks will turn into normal ones. You have
to smash the middle column to make the second switch fall down to where you
can reach it. However, you only have 15 seconds this time.
Before you get to do anything, the view will change to the bottom of the
columns. They will then start moving in a three-card-monte fashion. Keep track
of where the switch is, since you don't have time to smash everything!
When you get the switch, the bookshelves along the north wall will part,
revealing one last door. Make your way through.
---- Entrance Hall (Upper)
You'll see a blue switch in a little alcove to your south. Examine it to start
another one minute timer.
The corresponding switch is all the way across the room, and you have Darkballs
to fight on the way. Also, walls of damage blocks rise and fall between you
and the switch. You can either make your way under them or have your friends
smash them. It is most efficient to set one of them to fight heartless and the
other to smash blocks.
When you get at the second switch, a bridge of metal blocks will appear,
allowing you to reach the top of the chandelier. Here, another Crest Piece
waits to be found.
Also, there are four prize blocks to collect. One of them conceals an ability.
You get Defender!
Help box:
*Support Ability: Defender*
In times of crisis, trade attack power for increased defensive ability.
Equip this right away. Sora needs all the defence he can get.
Make your way back around the room. More Darkballs will spawn in as you do so.
Go back inside the library.
---- Library
The room is now darker than it was before, and no books are visible.
Goofy:
A-hyuck. What's going on here?
Donald:
I've got a bad feeling about this place...
Sora:
Could this be one of Pete's traps?
We don't know what's going to happen next, so let's be careful.
Goofy:
Right. Thanks.
Donald:
Leave it to us! Everything will be fine!
-- AREA DEBUG MODE --
Instruction: Defeat the heartless!
You have four minutes to clear this segment.
A Defender will appear in the middle of the room. It will be deflecting
damage blocks as they fall into the room and knocking them towards Sora.
Keep him moving while Donald and Goofy attack. Don't forget to keep an eye on
their health, and use potions if necessary.
When they beat it, check your results, confirm and continue.
You get the last Crest Piece!
Sora and friends will emerge in the un-bugged library.
Sora:
Alright! Looks like we got all the Crest Pieces!
Goofy:
I hope we can get that door open, now.
Donald:
Sora, let's hurry up and catch Pete!
Sora:
Yeah!
Instruction: Open the Entrance Hall door!
You'll be set upon by Darkballs on your way out of the library. To leave, just
go south, then up the metal-block-stairs and over the bookshelves, south again,
and finally east to the exit.
---- Entrance Hall (Lower)
Head to the door that Pete used to escape. Sora will place the Crest Pieces
automatically.
Donald:
This is where Pete escaped to?
Sora:
Yeah. He said something about getting a Puppet ready.
Goofy:
We don't know what to expect, so let's be careful.
Sora:
Alright! Here we come, Pete!
Go through the door.
---- Great Crest
Sora and friends appear on a large lift, crackling with lightning.
Three Darkballs appear around them.
Instruction: Defeat the heartless!
You have to fight two waves of three Darkballs each, then two Darkballs and one
Wyvern, then one Darkball and two Wyverns, and finally three Wyverns together.
Save your Trinity for that last bunch, since the Wyverns have quite a lot of HP.
There is little room to maneuver but still try to get Sora out of harm's way as
much as you can.
Once the enemies are gone, the lift will move slowly eastward. The party gets
off automatically at the other end.
Sora:
Donald, Goofy, thank you.
Goofy:
What's on your mind, Sora?
Sora:
Hehe, it's just that with you two around, I feel like we can accomplish
anything. Even though I have no memory of it, I get the feeling we've fought
together like this, before...
Donald:
That must be a sign of our friendship with you, Sora.
Goofy:
Gawrsh, isn't it fun getting to make friends with each other all over again?
Donald:
But now it's time for the main event.
Goofy:
Yeah, we've got to catch Pete, and help Riku, too.
Sora:
Okay! Let's go!
---- High Tower
There is another Moogle Save Point right by the entrance. Make use of it.
Run past the switch for now and go grab the prize blocks at the west end of
this room. There are Darkballs in the way, but they hardly pose a threat.
Then, double back and examine the blue pyramid-switch. It will activate a three
minute timer and put several stairs into place.
Jump up the metal blocks and go west. The blocks move up and down and there is
a good chance at least one of your friends won't make it up on the first try.
If they get stuck under the stairs, you'll have to jump back down and start
over.
Keep going east and there will be a wall of bug blocks to smash. A Wyvern
lies in wait just past it. On your way up, you'll also meet a Darkball and a
Defender in close succession. That last can only be hit from behind, so try
to get Sora to move opposite from the other two, since the enemy will be
targeting him.
Past the enemies is another wall of blocks to smash. Just beyond it, you'll
face a pair of Wyverns. After that you'll finally reach a pillar of bug
blocks, at the top of which is the other switch. To save time, have one of
your friends switch to block-smashing mode while the other takes out the
heartless.
Just south of the second switch, a staircase of metal blocks leads back down,
but three Wyverns will attack you if you take it. Either fight them or run
east, to the pit made accessible by the switch.
Go into the door in the middle of the pit.
---- Grand Hall
(Sora and friends arrive while Pete is doing something with a large, colourful
machine.)
Sora:
Found you, Pete!
(Pete jumps heavily down a step.)
Pete:
Oh, so you went crying to your buddies 'cause you couldn't cut it all by
yourself? Well, it all ends here.
(He jumps again. Four Shadows spawn in around the party.)
Goofy:
Heartless!
Donald:
Quack! They won't beat us!
(Donald and Goofy dispatch the Shadows with ease)
Pete:
Go, now!
(He jumps in place, this time causing oodles of damage blocks to drop down.
The blocks form a writhing mass, floating above Sora's head.)
Donald:
Sora!
Goofy:
Look out!
(They dive to push Sora out of the way, both getting entangled by the blocks
in the process.)
Donald:
Quack! We're trapped!?
Goofy:
Uhh, I can't move...
Sora:
Donald! Goofy!
What do I do...
Pete:
GWAHAHAHA!
You guys, what're you protecting him for?
You know he's artificial, just like that keyblade of his, right?
Sora:
Grr...
Donald:
He's not artificial!
In every kind of world, Sora is still Sora!
Sora:
Donald...
Pete:
Peh, he's nothing but data.
He doesn't even have a heart!
Goofy:
That's not true!
Sora has a heart. It reached us
Pete:
...What?
Donald:
We've been watching, the whole time.
No matter how tough things got, no matter how much danger he was in, Sora
kept on fighting, to help everybody.
Goofy:
He even said he'd fight with us! His feelings, they're so deep, and so happy!
That's how... that's how we know for sure!
Sora has a heart, and it's inside of us!
Donald:
Our connected hearts are our power!
Sora:
Connected... hearts...
Pete:
Sh- Shut up! Be quiet!
That's enough!
Pete:
What can yer friendship possibly do?
(He jumps in place again)
Donald:
Quaaaacckkkk!
Goofy:
Ugghh...!
Sora:
Donald! Goofy!
Sora:
Stop...
Stop it...
Pete:
It's all over now!
Sora:
STOP!!
(A flash of light fills the screen. When it fades, the damage blocks are gone,
and Sora has his keyblade back!)
Sora:
...What? What just happened?
This is... my keyblade?
(Donald and Goofy get up and line up with Sora to face Pete)
Pete:
What's going on here!?
I thought Maleficent destroyed that thing...
Voice:
It looks like a new power has emerged from inside you.
(The camera turns to the entrance, revealing the speaker.)
Sora:
Mickey!
(Mickey enters the room and stands with the party)
Sora:
What's going on? What's this new power?
Mickey:
I don't know all the details, but...
I think something has awakened inside of you.
The keyblade is tightly connected to the Power of the Heart.
Yet, an old friend told me that the Heart can't be turned into Data.
Still, as you came up all this way, we developed a Bond between us.
It might have created something new, something that goes beyond data.
I'm sure it's a unique new power that you obtained through your links with
your friends across the worlds.
Sora:
A unique power...
Mickey:
I was exploring this world trying to find out more about the bugs, but I
think it's going to be alright now.
Pete:
Urgh, a new power, that's not part of the plan...
I should be gettin' outta here...
(Sora blocks his escape)
Sora:
Nuh-uh! I'm not letting you get way!
Come on, Pete, give me back Riku!
(Pete moves back to the steps leading to the ominous machine.)
Pete:
Gwahaha.
At this rate...
(The screen flashes red as an alarm buzzer rings out.)
Nanani from GameFAQs is in the process of writing a complete guide for Kingdom Hearts coded. Recently, she has updated her guide with a script and summary of coded's sixth episode. This can be read below.
(Text on black screen)
Sora had been in hot pursuit of the nasty troublemaker Pete,
when Maleficent appeared from the shadows.
She, like Pete, had come from the outside world
by insinuating herself into the data.
Then, by the witch's power, Sora's keyblade was shattered,
crumbling into dust before his eyes.
Bereft of his keyblade, Sora finds himself surrounded, on the verge of
attack by innumerable heartless.
And then...
PUSH KEY
--- Video: Reunion with the Witch
(Outside the Cave of Wonders, just as Chapter 5 ended)
Maleficent:
Let everything be swallowed by darkness!
(A swarm of Shadows leaps toward the defenceless Sora. He prepares to defend
himself. Suddenly, the Shadows are destroyed! Two figures land between Sora
and Maleficent, one wearing black, the other red.)
Riku:
You alright?
(Sora looks up, his expression brightening)
Sora:
Riku! Mickey!
(They look at Sora, then turn back to the witch.)
Mickey:
Maleficent. I didn't expect you to be here, in the data world.
Maleficent:
Data world?
I care nothing for such nonsense.
Pete:
It all happened thanks ter me!
(Flashback: Disney Castle. Pete is seen sneaking through the corridor to the
computer room. He reaches the door and peeks in.)
Pete:
I heard youse were up to something.
I went searchin' through the castle, as Maleficent ordered me to.
And then-
(Pete watches Mickey and co as they watch the computer. Sora's first keyhole,
in the Destiny Islands, is on the monitor.)
Mickey:
That light, from the monitor!
(When the bright white light comes out of the screen, it reaches Pete through
the slightly-open door. Everyone is engulfed by data.)
Pete:
I got caught up in that weird light, too.
When I came to, I was alone in a weird place.
(Pete is in a white room where images of the various worlds float in space. He
awakens with a start and looks around suspiciously. He then visibly gets an
idea, sticking his finger in the air.)
Pete:
Maleficent! Are you seeing this?
If you are then come on over here!
(Maleficent appears in a smoky dark swirl.)
Maleficent:
You had best not be calling me for trifles.
...What is this?
Pete:
I'm not too sure, but it looks like it's connected all over.
Dontcha think we could use it to take over some worlds?
Maleficent:
Indeed. What an interesting place you've found.
--- End Video
---- Cave of Wonders Entrance
(Sora, Riku, and Mickey stand, facing Pete and Maleficent, who have their backs
to the Cave.)
Pete:
After that, I went around checking things out.
I found that this world was one of the worlds connected up to your castle.
Oh, and I almost forgot, I got the path to the outside world reserved so's
nobody else can use it.
Sora:
So you're the one who blocked off the path!
Maleficent:
Have no worry.
All the worlds will be engulfed by darkness, soon enough.
First, I shall have this world go dark, then send my heartless out of it and
into your castle.
Mickey:
To our castle?!
Maleficent:
The time for sleep is over...
This time, I will at last take control of all the worlds.
Maleficent:
However, because of your interference,
the worlds are still much to bright.
That is why this time, I will make sure you stay asleep!
Riku:
The worlds...
I won't let you have them!
(Riku moves to attack)
Maleficent:
Hmph! A waste of time!
(She releases a green burst of energy, knocking Riku to his knees just before
he can reach the enemies.)
Riku:
Ugrrgh!
Mickey:
Riku!
Maleficent:
In the end, you too are part of the darkness...
All darkness is fated to return to darkness.
I'll be taking this with me.
I suspect it may be of some use, here and there.
(Riku vanishes in a dark burst. Maleficent teleports away in the same fashion.)
Pete:
Too bad! Now you haven't got a leg left to stand on!
GWAHAHAHAHAHAHA!
(He leaves, teleporting in a swirl of green data.)
Sora:
Riku!
Ugh, it can't be...
---- Disney Castle, Computer Room
(Sora and Mickey have rejoined Donald, Goody, and Jiminy at their HQ)
Jiminy:
How can this be...
I can't believe Riku was taken away!
Goofy:
Ehem. Riku had all the data from the notebook inside of him, right?
Donald:
Now all of the data could get turned into darkness.
Mickey:
Hey, Jiminy, how many more worlds still have bugs left inside them?
Jiminy:
Let me see...
There's... one more world left.
We only had a little bit more work to do to get rid of them all.
Sora:
When all the bugs were gone, you were all going back to your world, right...
I'm sorry... It's all my fault.
If only I had more power...
Mickey:
No, Sora, it's not your fault.
I'll do something to fix this, so don't worry!
Jiminy:
Your highness! What do you mean?!
(Mickey goes to stand in front of the doors)
Mickey:
I'm going to go find some clues about the last of the bugs, and I'll bring
Riku back, too.
Sora:
Mickey, let me help, too!
(Sora heads toward Mickey and the door, but stops a few steps away.)
Sora:
...huh? What?
My keyblade won't appear...!?
Mickey:
I'm sorry, Sora... your keyblade was completely destroyed.
Sora:
No way! How come!?
Mickey:
The truth is... that keyblade was made by us, in the outside world.
We edited the data to give it to you.
Now we can't edit anything from the outside anymore.
I think you'd better rest in here.
Sora:
But...!
Mickey:
Don't worry.
This time, it's my turn to help our friends.
Mickey:
Everybody, stay here and wait for me!
(Mickey leaves)
Donald:
...His highness... Will he be okay?
Goofy:
Sure he will. He's the King! A-hyuck.
Donald:
Quack. If it was only heartless, I wouldn't worry, but...
Jiminy:
Pete and Maleficent are in here, too.
Goofy:
Uhhmmmm... There're bugs, too.
Gawrsh, maybe we oughta worry.
Donald:
Still, his Highness told us to stay put...
Sora, what do you think we should do?
Donald:
...Wh-What?
(The camera zooms out, revealing that the three of them are alone in the room.)
Jiminy:
What? Where did Sora go?
Goofy:
!!
Sora! Do you reckon...
(The camera moves to the doors, then fades)
---- Hollow Bastion, Rising Falls
Sora:
Even if I don't have my keyblade, there's gotta be something I can do.
At the very least, I've got to help Riku...
(He climbs the stone steps, finding Pete at the top.)
Pete:
Huh? You...
Why're you here? It's not as if you can do anything.
Sora:
Pete! Tell me!
Where is Riku!?
Pete:
Hmph. If you wanna know, you'll have to catch me.
Course, I set up traps. There's nothing you can do all by yourself!
(Pete leaves, on foot, through the archway at the top of the steps.)
Sora:
Wait! I'm not letting you escape!
(Sora follows Pete out of the area. The camera zooms up, showing Hollow Bastion
proper in the background. The world logo fades in.)
---- Castle Gates
Pete:
See ya.
(He goes away.)
Help box:
Without the keyblade, Sora cannot attack heartless or break blocks.
Furthermore, he cannot use Debug abilities, and has limited access to support
abilities and items.
Instruction: Follow Pete!
Up ahead at the north end of this path is a Moogle Save Point. That should be
your first stop. Ignore the metal blocks overlooking the void, for now.
Moogle:
Welcome, kupo!
I have a present for you, kupo!
Please come again, kupo!
You'll get the Bookshelf of the Empty Castle Wallpaper (Avatar Kingdom item)
from it.
Help box:
*Avatar Kingdom Items*
This item can only be used in the Avatar Kingdom application. Go to the menu
and select "Receive Message" to obtain it there.
You can also rearrange your equipment and abilities. Few of them work, so make
sure you equip all the ones that do. Put on a defence-boosting bracelet, too.
Once you're finished, step up to the doors next to the Moogle.
Sora:
Ugh, the door won't budge.
I bet there's some kind of switch that opens it...
Instruction: Open the gate!
Walk back toward where you started. On the way, walk onto the metal blocks
sticking out on the left side.
Sora:
Hm? What's that...?
(The camera moves left, showing a dark red pyramid with a crystal above it.)
Sora:
I don't think I can reach it without my power.
Indeed, you can't jump over there right now. Keep following the path all the
way south and east until you reach the cage-lift.
Sora:
This looks like it leads somewhere else. Maybe I can find something?
Select "yes" to travel down to the Waterway.
---- Waterway
Sora:
Pete said he set up some traps, didn't he?
I've got to keep my eyes open.
To the west is a wall of bug blocks that you can't do anything about!
Go east instead.
You'll soon reach a pair of blue pyramids with glowing crystals above them.
Step up to one and investigate.
Help box:
When you hit a switch, the timer is activated.
Press the second switch before time runs out.
You have one full minute to press the corresponding switch, which is of course
the second of the two pyramids. This cannot possibly take more than 5 seconds.
Complete the task and the gate section between the pyramids will fall.
Sora:
Alright! I can move forward now.
Follow the path as north, then all the way west. At the west end you'll find
you can only take a few steps north before another wall of blocks stops your
progress. Turn east instead.
There is another blue pyramid right be the edge of the block wall. Press it,
and you'll see a bunch of damage blocks appear between you and the other
switch. You have one minute to dodge the blocks and make your way down the
hallway.
The nearer blocks mostly slide up and down, so you can get past them with a bit
of timing, but the farther ones mostly clump around the switch. You will most
likely take a bit of damage.
After you press the second switch, the blocks will vanish. Go back to the
middle of this hallway and investigate the spark of light that has appeared.
Sora:
I wonder what this switch does...?
Guess I'll push it.
(A scraping sound ensues)
Sora:
It sounds like a door opened, somewhere...
Instruction: Follow Pete!
You can now head back all the way south. Take the lift to return to the
Castle Gates.
---- Castle Gates
When you start up the path, a Wyvern will appear. You cannot fight it so just
run past it. It moves slowly so it won't be hard to outrun.
The door next to the Moogle save point is now open. Save if you like, then
go on through.
---- Entrance Hall - Lower
As soon as you enter, a wall of bug blocks falls behind of Sora, cutting him
off from the exit.
Sora:
Whoah!
I'm trapped!?
Did Pete do this?
(Pete appears across the room, at the juncture of the two large staircases.
He jumps in place, shaking the ground.)
Pete:
Gwahahahaha!
You've got some nerve, moseying on in here considering you're powerless.
Sora:
I can still catch you, no problem!
Pete:
As if I'll let you.
Come out! Heartless!
(Pete jumps again. Down near Sora, a pack of Shadows appears.)
Pete:
I'm busy getting the Puppet ready.
You stay here and play with these guys!
(He runs off through the far door)
Sora:
Wait!
Instruction: Escape from the heartless!
You're unarmed against six Shadows. Nothing to do but run! Go anywhere.
Eventually the scene progresses.
Sora:
Argh, if only I had my keyblade, these guys would be nothing...
No, even without it, I still have to try!
Voice:
Look out, Sora!
(Suddenly, Goofy comes charging through, breaking the wall of blocks with his
shield. He crashes into the opposite wall, taking out all six Shadows as he
careens on forward.)
Goofy:
Sora! You shouldn't have gone off alone.
Sora:
Goofy!
Goofy:
His Highness said to wait at the castle.
Should've figured this would happen.
Sora:
Yeah...
Sorry for running off...
Goofy:
Come on, let's go.
Sora:
...Okay.
(Sora makes to go back the way he came in)
Goofy:
Ahyuck, where're you goin?
Sora:
What? Aren't we going back?
Goofy:
You were after Pete, right?
I'm coming with you.
Sora:
With me... Are you sure?
(Goofy steps closer to Sora)
Goofy:
Of course!
It's like you said, Sora. Friends help each other out. It's only natural.
Sora:
Goofy.......
Thank you!
(Another pack of heartless appears around them.)
Goofy:
Okay, leave this to me!
Sora:
'Kay!
Help box:
*Command: Entrust*
Goofy has joined your party.
Choose the "Entrust" command, or press the attack key, to control Goofy.
There are three available commands:
Follow me............ Makes Goofy follow Sora
Fight the heartless.. Makes Goofy attack the heartless
Smash the blocks..... Makes Goofy smash blocks
The HP of party members can be restored by using items or save points.
Use the commands to have Goofy defeat these heartless.
If you don't use the menu, the three commands will be cycled by pressing the
attack button.
Instruction: Defeat the heartless!
Just press Attack once and Goofy will go to work. You still control Sora, so
keep him out of harm's way. When the battle is over, they will regroup.
Goofy:
By the way, have you seen Donald?
We were on our way here together,
but we got separated...
Sora:
Separated?!
Figures, that's just like him to get lost...
Sora:
Okay, while we go after Pete, let's keep an eye out for Donald.
Instruction: Follow Pete!
You can't go back outside this room; if you approach the door Goofy will tell
Sora to investigate the room a little more.
Go up either of the large staircases and approach the door Pete escaped from.
Goofy:
This is the door Pete escaped from, right?
Sora:
Yep, it should be...
Goofy:
Gawrsh, it won't open...
Sora:
Hey, what's this?
There's a heart-shaped hole. Looks like something goes in it...
Maybe we need to find something to get this door open?
Instruction: Assemble the Crest Pieces!
Follow the outer edge of the room along the right side, and you'll reach some
prize blocks. Have Goofy smash them and you'll get a couple of potions.
Along the left side, you'll reach a simple wooden door. Check it and go through
to the Library.
---- Library
You'll notice a table with a glowing light on it. Get close and investigate it
to get a Crest Piece.
Sora:
This must be it. I think it'll open that door.
There's also a red pyramid-switch, but you can't do anything with it yet.
Go back out of this room.
---- Entrance Hall - Lower
Sora:
Hey! What's that?!
(The camera moves to the middle of the room, just catching Donald on his way
outside.)
Sora:
Donald! Wait!!
Goofy:
Let's go after him, Sora.
Sora:
Yeah! Let's hurry!
Instruction: Follow Donald!
If you go to the locked door, a pair of Darkballs will attack you. Goofy can
take them out, but they will insist on following Sora. Don't drag them too far
or Goofy's attacks won't land.
Two more appear next to the Prize Blocks, and two more in the middle of the
lower level.
Get rid of the enemies and head out the way Donald went.
---- Castle Gates
(Sora and Goofy emerge to see Donald in the distance, heading toward the lift
to the Waterway.)
Instruction: Follow Donald!
This is a good time to save and heal.
Halfway down the path, you'll be attacked by a Wyvern. Get Goofy between it
and Sora to stay safe. A second Wyvern will spawn in as you reach the gate
leading to the lift. You can either let Goofy fight it, or dash past.
Get on the lift and head down.
---- Waterway
Sora:
I wonder where Donald got off to?
Goofy:
I have a feeling he's close.
Have Goofy smash up the wall of blocks to your left. You'll have to keep
walking up and down to make sure he hits them all.
Be sure to get the prize blocks, too. One contains a Hi-Potion, and the other
holds a new ability.
You get Slow!
Help box:
*Debug Ability: Slow*
Reduces the speed of your enemies.
There's no point equipping it right away since you can't use Debug abilities
without the keyblade.
Now, head east down this corridor, then turn north and continue west when you
reach the gate you opened last time. Halfway through, you'll be attacked by a
Darkball, so let Goofy do his thing.
You'll soon come to a second wall of blocks. Have them smashed. Again, you need
to have Sora move back and forth so that Goofy will hit all the targets.
When Goofy is done, keep moving north. You should be able to see Donald,
just beyond another gate to your right. Sora and Goofy won't notice him with
that gate in the way, though, so go a little bit further north.
Behind a partition at the end of this hallway is a prize block containing a
Potion.
Now, walk up to either of the blue pyramid switches and examine it. The timer
will activate, and two walls of blocks will appear. One consists of damage
blocks, moving slowly and impeding your movement. The other is made of bug
blocks and simply needs to be smashed.
Goofy can actually smash both types of blocks, so just make sure Sora doesn't
touch them.
Examine the second switch when you reach it. Doing so will make a new gate
open. Go north and then east. Have Goofy smash this prize block, which is
another Potion, then go south.
You'll promptly find yourself faced with another gate and another blue pyramid
switch. Examine it, and this time three walls of blocks will appear between
you and the matching switch. The west most is capped by prize blocks, containing
potions, so it is worthwhile to have Goofy get that entire wall smashed before
heading east through the normal bug blocks.
A Darkball will appear while you are smashing. However, Goofy can only smash
either blocks OR enemies; he won't attack the one while focused on the other.
Since the Darkball doesn't do much damage, you can ignore it and leave Goofy
smashing bocks.
When you reach the second switch and examine it, Sora and Goofy will
automatically run through the newly opened gate, reaching Donald.
Sora:
Donald!
Goofy:
There you are.
Donald:
Sora! Goofy!
Where have you been? Try not to get lost so much!
Goofy:
Lost?
Sora:
But aren't you the one that got...
Donald:
It doesn't matter!
I was just worried you two would get hurt!
Goofy:
Donald...
Sora:
Sorry...
If only I hadn't gotten my keyblade broken, none of this would have happened.
I'm so sorry for causing so much trouble for everybody.
Donald:
What are you talking about?
You're not causing any trouble.
Sora:
Huh?
Donald:
A-hyuck. It's true.
We're even glad, kind of.
Sora:
Glad? How come?
Donald:
Well, all this time, all we could do was watch you from outside, Sora.
The truth is, we really wanted to go on another journey with you,
the sooner the better.
Goofy:
Even with no keyblade, we can fight for you, Sora.
Sora:
Donald... Goofy...
Sora:
Hehehe. Thanks.
Donald:
Leave it all to us. We'll take out the heartless, no problem!
(Donald casts a couple of fireballs to show off. One of them hits a nearby
red pyramid-crystal, which starts to glow.)
Donald:
Qu-Quack?!
(The gates on their left and right open.)
Sora:
What's going on?
It looks like that switch responded to your magic.
Donald:
I- I guess so?
Of course! I knew it would do that.
Help box:
*Command: Entrust (2)*
Donald has joined your party.
Unlike Goofy, who is linked to the attack key, Donald can be Entrusted
through the menu, or by pressing the guard key.
As with Goofy, there are three available commands.
Instruction: Find the Crest Pieces!
Go east, into the lift that was revealed by the opening of the gate.
Ride it up.
---- Castle Gates
You'll arrive just west of the Moogle save point. Don't go inside yet.
Instead, go south to the metal blocks hanging over the edge. Sora will notice
something across the gap.
Sora:
That switch... Donald, do you think you can hit it?
Donald:
Quack, I'll try!
(He casts a fireball, lighting up the switch)
This has caused some nearby platforms to move. You'll need to go a bit
further south to make use of this. The two prize blocks nearby can be taken
via Donald's magic.
Head south. A pair of Wyverns will attack you on the way, but it's nothing
your friends can't handle.
Now, from the south ledge, you can reach a staircase made of slabs of metal
blocks. There is a prize block with another Potion on the second-highest of
these.
When you get up to the top, another pair of Wyverns will attack. Let your
friends take care of them. Once you do...
Sora:
Wha?
It feels like some kind of Mysterious Power is surrounding us.
Donald:
You're right. I feel warm.
Goofy:
I feel like I can do something I couldn't do before.
Sora:
Well, why don't we combine our powers and see what happens?
Help box:
*Trinity Combo*
You can now use the Trinity command.
When the Trinity gauge is full, use it to unleash a powerful attack, as
long as your friends are near you in battle.
However, it cannot be used if your friends are knocked out.
You should notice a Trinity gauge, now full, where your Debug gauge used to
be. It fills the same way, by smashing blocks and defeating enemies.
Using the Trinity works much like Sora's combos. You have to press direction
arrows as indicated on the screen to make the attack stronger.
Now, head north and collect two prize blocks. These contain a Potion and a
Hi-potion. Then turn around and go west from the metal-block-stair landing.
You'll come to a wall of bug blocks that Goofy can smash, and another set of
metal-block-stairs beyond. Make your way up. At the top, a shining light marks
your second Crest Piece.
Head back all the way down, north to the Moogle, and through the gate.
---- Entrance Hall (Lower)
Darkballs spawn in this room in the same spots as before.
Go up the left side and enter the Library.
---- Library
There is a red pyramid-switch along the west wall. Examine it and Donald will
zap it, causing the bookshelf to slide over and reveal a new passageway.
Head on through.
You'll be on the second level of the library. First, have your friends smash up
the bug blocks on the floor.
Next, examine either of the blue pyramid-switches. The minute timer will start
up, but the switches are very close together and you face no obstacles,
making this one trivial to complete.
When you press the second of the pair, two Darkballs will spawn in for your
friends to beat up, immediately followed by a group of three Darkballs.
Destroy them and head north, through the door opened by the switches.
You'll be on the top level of the library. Get the prize block at the north
end of the room. Then, examine the blue switch. Metal blocks will appear,
along with another one-minute timer and two Darkballs.
Run up the metal-block-stairs and make your way along the top of the
bookshelves. Entrust your friends to fighting the heartless while Sora moves.
It is very easy to fall off the bookshelves, so be careful.
The south end of the left bookshelf has a prize block containing a potion. The
switch you need is in the top right corner of the room. Press it and one of
the bookshelves will move. Jump down and go through the doorway it revealed.
You'll be back in the first room of the library, but standing on top of the
bookshelves. Walk along them to the north wall, then go east and jump across
the gap to reach some prize blocks. If your friends fall off, just take a few
steps while on Follow Me mode and they will jump back up.
After getting the blocks, go to the northwest corner of the room and jump
down from the shelves to enter the next door.
You'll find yourself in a large room with columns of metal blocks and a blue
switch. Examine it and the metal blocks will turn into normal ones. You have
to smash the middle column to make the second switch fall down to where you
can reach it. However, you only have 15 seconds this time.
Before you get to do anything, the view will change to the bottom of the
columns. They will then start moving in a three-card-monte fashion. Keep track
of where the switch is, since you don't have time to smash everything!
When you get the switch, the bookshelves along the north wall will part,
revealing one last door. Make your way through.
---- Entrance Hall (Upper)
You'll see a blue switch in a little alcove to your south. Examine it to start
another one minute timer.
The corresponding switch is all the way across the room, and you have Darkballs
to fight on the way. Also, walls of damage blocks rise and fall between you
and the switch. You can either make your way under them or have your friends
smash them. It is most efficient to set one of them to fight heartless and the
other to smash blocks.
When you get at the second switch, a bridge of metal blocks will appear,
allowing you to reach the top of the chandelier. Here, another Crest Piece
waits to be found.
Also, there are four prize blocks to collect. One of them conceals an ability.
You get Defender!
Help box:
*Support Ability: Defender*
In times of crisis, trade attack power for increased defensive ability.
Equip this right away. Sora needs all the defence he can get.
Make your way back around the room. More Darkballs will spawn in as you do so.
Go back inside the library.
---- Library
The room is now darker than it was before, and no books are visible.
Goofy:
A-hyuck. What's going on here?
Donald:
I've got a bad feeling about this place...
Sora:
Could this be one of Pete's traps?
We don't know what's going to happen next, so let's be careful.
Goofy:
Right. Thanks.
Donald:
Leave it to us! Everything will be fine!
-- AREA DEBUG MODE --
Instruction: Defeat the heartless!
You have four minutes to clear this segment.
A Defender will appear in the middle of the room. It will be deflecting
damage blocks as they fall into the room and knocking them towards Sora.
Keep him moving while Donald and Goofy attack. Don't forget to keep an eye on
their health, and use potions if necessary.
When they beat it, check your results, confirm and continue.
You get the last Crest Piece!
Sora and friends will emerge in the un-bugged library.
Sora:
Alright! Looks like we got all the Crest Pieces!
Goofy:
I hope we can get that door open, now.
Donald:
Sora, let's hurry up and catch Pete!
Sora:
Yeah!
Instruction: Open the Entrance Hall door!
You'll be set upon by Darkballs on your way out of the library. To leave, just
go south, then up the metal-block-stairs and over the bookshelves, south again,
and finally east to the exit.
---- Entrance Hall (Lower)
Head to the door that Pete used to escape. Sora will place the Crest Pieces
automatically.
Donald:
This is where Pete escaped to?
Sora:
Yeah. He said something about getting a Puppet ready.
Goofy:
We don't know what to expect, so let's be careful.
Sora:
Alright! Here we come, Pete!
Go through the door.
---- Great Crest
Sora and friends appear on a large lift, crackling with lightning.
Three Darkballs appear around them.
Instruction: Defeat the heartless!
You have to fight two waves of three Darkballs each, then two Darkballs and one
Wyvern, then one Darkball and two Wyverns, and finally three Wyverns together.
Save your Trinity for that last bunch, since the Wyverns have quite a lot of HP.
There is little room to maneuver but still try to get Sora out of harm's way as
much as you can.
Once the enemies are gone, the lift will move slowly eastward. The party gets
off automatically at the other end.
Sora:
Donald, Goofy, thank you.
Goofy:
What's on your mind, Sora?
Sora:
Hehe, it's just that with you two around, I feel like we can accomplish
anything. Even though I have no memory of it, I get the feeling we've fought
together like this, before...
Donald:
That must be a sign of our friendship with you, Sora.
Goofy:
Gawrsh, isn't it fun getting to make friends with each other all over again?
Donald:
But now it's time for the main event.
Goofy:
Yeah, we've got to catch Pete, and help Riku, too.
Sora:
Okay! Let's go!
---- High Tower
There is another Moogle Save Point right by the entrance. Make use of it.
Run past the switch for now and go grab the prize blocks at the west end of
this room. There are Darkballs in the way, but they hardly pose a threat.
Then, double back and examine the blue pyramid-switch. It will activate a three
minute timer and put several stairs into place.
Jump up the metal blocks and go west. The blocks move up and down and there is
a good chance at least one of your friends won't make it up on the first try.
If they get stuck under the stairs, you'll have to jump back down and start
over.
Keep going east and there will be a wall of bug blocks to smash. A Wyvern
lies in wait just past it. On your way up, you'll also meet a Darkball and a
Defender in close succession. That last can only be hit from behind, so try
to get Sora to move opposite from the other two, since the enemy will be
targeting him.
Past the enemies is another wall of blocks to smash. Just beyond it, you'll
face a pair of Wyverns. After that you'll finally reach a pillar of bug
blocks, at the top of which is the other switch. To save time, have one of
your friends switch to block-smashing mode while the other takes out the
heartless.
Just south of the second switch, a staircase of metal blocks leads back down,
but three Wyverns will attack you if you take it. Either fight them or run
east, to the pit made accessible by the switch.
Go into the door in the middle of the pit.
---- Grand Hall
(Sora and friends arrive while Pete is doing something with a large, colourful
machine.)
Sora:
Found you, Pete!
(Pete jumps heavily down a step.)
Pete:
Oh, so you went crying to your buddies 'cause you couldn't cut it all by
yourself? Well, it all ends here.
(He jumps again. Four Shadows spawn in around the party.)
Goofy:
Heartless!
Donald:
Quack! They won't beat us!
(Donald and Goofy dispatch the Shadows with ease)
Pete:
Go, now!
(He jumps in place, this time causing oodles of damage blocks to drop down.
The blocks form a writhing mass, floating above Sora's head.)
Donald:
Sora!
Goofy:
Look out!
(They dive to push Sora out of the way, both getting entangled by the blocks
in the process.)
Donald:
Quack! We're trapped!?
Goofy:
Uhh, I can't move...
Sora:
Donald! Goofy!
What do I do...
Pete:
GWAHAHAHA!
You guys, what're you protecting him for?
You know he's artificial, just like that keyblade of his, right?
Sora:
Grr...
Donald:
He's not artificial!
In every kind of world, Sora is still Sora!
Sora:
Donald...
Pete:
Peh, he's nothing but data.
He doesn't even have a heart!
Goofy:
That's not true!
Sora has a heart. It reached us
Pete:
...What?
Donald:
We've been watching, the whole time.
No matter how tough things got, no matter how much danger he was in, Sora
kept on fighting, to help everybody.
Goofy:
He even said he'd fight with us! His feelings, they're so deep, and so happy!
That's how... that's how we know for sure!
Sora has a heart, and it's inside of us!
Donald:
Our connected hearts are our power!
Sora:
Connected... hearts...
Pete:
Sh- Shut up! Be quiet!
That's enough!
Pete:
What can yer friendship possibly do?
(He jumps in place again)
Donald:
Quaaaacckkkk!
Goofy:
Ugghh...!
Sora:
Donald! Goofy!
Sora:
Stop...
Stop it...
Pete:
It's all over now!
Sora:
STOP!!
(A flash of light fills the screen. When it fades, the damage blocks are gone,
and Sora has his keyblade back!)
Sora:
...What? What just happened?
This is... my keyblade?
(Donald and Goofy get up and line up with Sora to face Pete)
Pete:
What's going on here!?
I thought Maleficent destroyed that thing...
Voice:
It looks like a new power has emerged from inside you.
(The camera turns to the entrance, revealing the speaker.)
Sora:
Mickey!
(Mickey enters the room and stands with the party)
Sora:
What's going on? What's this new power?
Mickey:
I don't know all the details, but...
I think something has awakened inside of you.
The keyblade is tightly connected to the Power of the Heart.
Yet, an old friend told me that the Heart can't be turned into Data.
Still, as you came up all this way, we developed a Bond between us.
It might have created something new, something that goes beyond data.
I'm sure it's a unique new power that you obtained through your links with
your friends across the worlds.
Sora:
A unique power...
Mickey:
I was exploring this world trying to find out more about the bugs, but I
think it's going to be alright now.
Pete:
Urgh, a new power, that's not part of the plan...
I should be gettin' outta here...
(Sora blocks his escape)
Sora:
Nuh-uh! I'm not letting you get way!
Come on, Pete, give me back Riku!
(Pete moves back to the steps leading to the ominous machine.)
Pete:
Gwahaha.
At this rate...
(The screen flashes red as an alarm buzzer rings out.)
Sora:
What's that?!
(White text)
Collecting Data... Collecting Data... 60% Complete.
Pete:
Now's my chance!
(He jumps, causing a keyhole to appear. Before anyone can react, he escapes
through it.)
Mickey:
Oh no! Did he get away?
Goofy:
Look! A keyhole!
Donald:
He must have gone inside!
Sora:
Hold on. Leave this part up to me.
Donald:
What? Why?
Sora:
Donald, Goofy, Mickey...
You all believed in me and fought for me, right?
So now, it's my turn. Let me return the favour.
I'll open the path! Just watch me!
Donald:
And here I thought we'd get to fight together, again...
Sora:
We'll always be together, even when we're apart.
Goofy:
Hehe. You wouldn't listen if we tried to stop you, would you Sora?
Mickey:
Okay Sora. Don't get careless.
Your pain is our pain, too.
If you get hurt, we'll all feel it too.
Sora:
It's okay. I promise I'll come back.
(Sora holds his keyblade up and opens the keyhole)
You'll be given a chance to open the menu before the battle. It is a good idea
to redo your equipment and abilities now that you can use them again.
Also, equip as many Hi-Potions as you can carry. D-Abilities will not work, so
don't waste AP on them.
When you close the menu, you'll get a chance to save your game. Take it.
[CH6BS]
(Sora appears in the Dark Depths. Data briefly fills the screen.)
Sora:
Pete! Found you!
Pete:
Gwahahaha! So you made it this far.
Sora:
You're not getting away again.
Pete:
Hmph...
You just won't stop getting in my way, will ya!?
I guess I got no choice but to show you what I can really do!
Help box:
Due to the immense power of the enemy, Debug Abilities have been sealed away.
The faster you defeat the enemy, the higher your final score will be.
-- PETE BATTLE READY --
Press any key to start the battle.
Pete attacks with a large rolling explosive, easily dodged, and with a shower
of smaller explosives that are not so easily dodged.
Run up to him and unleash a quick combo. He'll teleport away, and attack with
a rain of explosives upon reappearing. He will occasionally block your attacks
with a shield. If this happens, fall back and wait for him to get vulnerable
again.
Apart from attacking him directly, you can also hit the large explosive back
at him.
Eventually, Pete will launch a D-Thundaga attack at you. Keep moving and avoid
the bolts by Dodge Rolling out of the target area.
Along with the damage blocks that appear whenever he jumps, a prize block or
two will fall on occasion, which is your chance to rack up points.
When you finally beat him, the screen will flash white and your bonus score
will be displayed.
Pete:
Guurrgh...
How in the...
Sora:
Finished already?
Pete:
Hmph. I got one last trick.
Come on out! Your turn!
(A swirl of data manifests in the centre of the room. When it fades...)
Sora:
Riku!
(Riku is now wearing his purple and black heartless outfit from KH1)
Riku:
Sora! Don't come any closer!
Argh...!
Sora:
Riku? What's wrong!?
Pete:
I turned him into my Puppet, that's what!
Data is such a handy thing, isn't it. I got those bugs inside of him.
Come on, Puppet, listen up. I want ya to smash him good!
Riku:
Ugh, why should I obey you...
Pete:
Huh? It failed?
Not enough power?
(Purple Data swirls briefly around Riku)
Riku:
Arrrgh!
Sora:
Stop it!
Pete:
Well, I'll work something out.
See ya. You two play on your now, now.
(He leaves. Sora approaches Riku)
Sora:
Riku! Are you okay?
Mickey (from outside):
I heard a scream. Sora, are you alright?
Sora:
Mickey! I'm fine, but Riku... The bugs...!
Mickey:
What did you say!?
Riku, can you hear my voice?
Riku!
Riku:
. . . . . .
Sora:
Riku!
Riku... Can't you hear our voices anymore?
Riku:
Ugh... Defeat...
Sora:
What?!
(Sora is attacked by Riku)
-- RIKU BATTLE READY --
Press any key to begin.
Riku has much less HP and Defence than Pete. He should go down with a single
solid combo.
Riku:
Keep it up, make me vanish...
The data has to be destroyed before the bugs take me over for good...
Sora:
Don't talk like that, it's not like you...
What's wrong with you?!
Riku:
Urrggh... Arrrghh!
(Another data swirl surrounds Riku, and he stands up again.)
Riku:
. . . . . .
The battle resumes. Riku now has a data-swirl shield to protect himself, and
his HP has doubled. Wait for the shield to drop and launch a combo when you
get the chance. He'll go down again soon enough.
Riku:
Leave... me...
Run...
Urgh...
ARRRRGHHH!
(Data swirls around Riku once again, restoring him once more.)
Riku:
. . . . . .
Sora:
Riku...
It'll be alright.
I'll definitely save you...
I promised to come back. We'll go back and see everyone, together!
Riku is now at full strength, with roughly as much HP as Pete had. He is much
faster now, too. He has his data shield and is fast enough to parry Sora's
attacks.
If you equipped Guard Combo, you should be able to get serious damage out of
it with some successful parrys.
Riku attacks with swift sword strikes, and sometimes jumps out of view. When
he lands again, he'll bring down damage blocks and the occasional prize block.
Land combos whenever you can, and watch out for the blocks. For best results,
jump up and strike him while his Data-shield is down.
Once in a while, he'll launch a D-Attack combining Invisi, Haste, Homing, and
Damage Drain. Keep moving and try not to get hit too much when he does this,
since every hit he gets in will heal him. The best strategy is to Dodge Roll
away. For his jumping strikes, jump off the ground right before he lands and
you'll be able to dodge the blocks.
Eventually, you'll get the upper hand and defeat him. A light will emerge from
Riku that Sora will collect with the keyblade.
You get Cure!
Help Box:
*Debug Ability: Cure*
Restore Sora's HP.
After beating Riku, you get a second bonus screen. Confirm it and you finish
the stage.
STAGE ALL CLEAR!
Your score will be displayed, determining your reward.
*Items in brackets appear if you already have the first item for that rank*
S rank - 40001 points and up .... Empty Castle Carpet*
()
A rank - 30001 to 40000 points .... Heal Guard
(Random Jewel+)
B rank - 20001 to 30000 points .... Random Jewel
C rank - 0 to 20000 points .... Random Shard+
*: Avatar Kingdom Item
You can now unlock Proud Mode for Hollow Bastion in the Version Up menu.
Help Box:
*Game Mode: World Six Proud Mode*
You can now access World Six Proud Mode by accessing the Save Menu and
the Game Mode portion of the Version Up menu.
Help Box:
*Support Ability: Heal Guard*
Recover HP when you successfully guard yourself from an enemy attack.
--- Video: The Sleeping... Friend
(Back in the Grand Hall, a brilliant flash of light fills the room. Sora
emerges from it, landing on his feet. He runs over to Riku, who lies on the
floor, motionless.)
Sora:
Wha-
(Riku's body has merged with the bugs. Blocks stick out of him at odd angles.
As Sora watches his friend, another light emerges from the keyblade.)
Sora:
Huh?
(He raises the keyblade. It points itself at Riku and a emits a beam of white
light. After a flash, a new keyhole is seen floating above Riku.)
(Mickey, Jiminy, Donald, and Goofy run up the steps and join Sora. He points to
the keyhole.)
Sora:
Look at this... Could it be-?
Mickey:
Riku's body was taken over the bugs. So that means...
Oh! If we don't get rid of these bugs, Riku might never wake up!
Sora:
Riku...
--- End Video
You'll be back at the World Select screen. This time there is no Post-Battle
section. That's all you get!