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Update 4: Thanks to bKvEBVAvUq, we now realise that the back of the magazine had an extra 1-page section about the game. We have scanned and uploaded our own high quality version of this page, which you can see below.

SQEX.INFO have completely translated these impressions, which you can check out below.
Abruptly Climatic! The opening movie flowed well, but it became suddenly climatic! Least that’s how I felt, the opener is a high end movie made up of memorable scenes from the past series. There was a digest of scenes so far, but from here the condensed content begins. Just seeing Roxas, Axel, and Xion from 358/2 Days appear one after another in a high end rendered scene, I didn’t want to cry, but… Moreover, that’s not where it ends. On the bottom screen, the silhouette of King Mickey is moving about. The movements of the King on the bottom screen are linked to the top screen! …If I write anymore about it, I’ll end up spoiling you, so be excited when you see it for yourself. It’s really cool!
Now, about the action. From the start, the character you operate is Sora. One of the new elements introduced in this title is the “Free Flow Action” ability that lets you swirl around poles. This sort of high speed action is really fun! Thanks to the inhuman action, you can get to the rooftops with ease where there are treasure boxes. The Free Flow Action is not only refreshing, but the fun of being able to search the field is very reminiscent of the series from the first Kingdom Hearts to Birth by Sleep. And when you are playing, you can switch your operating character to Riku. Sora’s attacks provide big action, in comparison Riku’s smart moves make defeating enemies a breeze!
Continuing, there is a strange element called Link Portal that appears. It seems with Street Pass communication, the information of the people you pass by will be displayed on your bottom screen. This time when I played, I passed “Jiminy”, “Tidas”, and “Cecil”. Like with The World Ends With You, it seems that you can have fake encounters with computer characters. Incidentally, the names of the characters you encounter appear on the bottom screen. If you touch their names, you can fight together with your friend’s Dream Eaters and initiate a battle where you defeat enemies within a time limit. Other than that, it seems there are various hidden elements within this title.
Sorry for not mentioning the climax of the opening movie! Of course, there is much, much more to look forward to in this chapter of the series!
The Opener Made Me Cry!
In this title, you’ll be able to switch off playing between the main characters Sora and Riku while adventuring to Disney worlds. When the game begins, you are immediately tossed into battle while you can become accustomed to the game play little by little. The tutorial seems more courteous than the prior titles. I was relieved that even though this game operates on the Nintendo 3DS and has a new system, it was easy to get into.
Since a large number of enemies appear during battle Sora and Riku struggle against them more so than in the previous titles, it feels great to take pleasure in defeating the enemies! By the way, I noticed that since Tokyo Game Show last Fall, the difficulties of the “Free Flow Action” ability had been taken out. Still, a little experience is required. Invoking commands during battle comes naturally, like the Reality Shift ability and the other systems unique to this title. The mood of the title is like, “You can have a lot of fun just by invoking all the action.” It’s refreshing like the series usually is, but the result is something that can be relished over and over again.
From there, let’s talk about the friendly creatures that will be participating together with you in battle. To be honest, when I’m in battle I’m too busy worrying about myself, so I didn’t really know what my partners were doing, but during their leveling up part I involuntarily let out a giggle at their cuteness. You can pet them with the touch pad, give them a training toy to play with, give them a snack… Whenever you do that, they either react happily or grumpily, their own individual personalities shine through, tightening my heart like they were my own babies. Like explained on page 47 of this issue, you can make your own Dream Eaters and name them, so they become very dear to you.
Lastly, right after you turn the game on, the opening movie begins to play if you leave it on the title screen. I had mistakenly thought, “Isn’t the series going to end with this title?” and that the result was astonishing. Honestly, just watching it, I cried remembering all the things from the travels up until now! For the fans, above all please watch this opener closely! It’ll really get to you.
Update 3: We now have extremely large, high quality scans of the Kingdom Hearts 3D article from Famitsu Weekly. These were scanned and uploaded by KH13.com. Enjoy. *Keep in mind that once you are on the gallery page, you can click again to make them even bigger. These are VERY large scans.*

Update 2: A more extensive translation/impressions have appeared online thanks to SQEX.INFO. You can read this below.
It appears that along with Axel (Lea), Xaldin (Dilan), Lexaeus (Aeleus), Even (Vexen), and Ienzo (Zexion) return to their human form at Radiant Garden. Axel is shown wondering about the others who haven’t reappeared like Xigbar(Braig) and Saix (Isa). Other screenshots show Sora and Riku as Yen Sid informs them about the journey they about to set out on for their Mark of Mastery exam. Restoring “those who are asleep within their sadness” is the key to passing. On the same page, Young Master Xehanort is shown taunting Riku about the darkness in his heart and in one screenshot saying, “You were the one I chose from the beginning.”
Sora and Riku meet Sam Flynn, Quorra, and Kevin Flynn on The Grid, where they connive against Clu who has taken an interest in the Keyblade. Sora searches for the whereabouts of Tron and faces Rinzler in a battle. Riku is also shown fighting a boss resembling a mantis which uses a quick spinning attack as well as an attack that depletes the Drop Gauge. Meanwhile, Young Xehanort and Ansem appear, apparently taunting Sora. Riku also mentions that anyone has the capability of bringing Ansem into being.
Two new Reality Shift commands are introduced. The “Code Breaker” command takes place in The Grid. To invoke this attack, you must touch on the correct red words in the right order on the bottom screen to break the code that releases an attack. The other is called “Fantasmic” that takes place in the Fantasia world of Symphony of Sorcery. This attack is invoked by touching music notes on the bottom screen similar to the mini games in the previous Little Mermaid worlds.
Evil Eye Owl (ガンミ・ワクロウ)
It’s weak point is it’s wings.
Snail Cargot (デンデン・カルゴ)
It’s protective shell is very defensive; when it is utilized it is impenetrable no matter how many times you hit it.
Swift Giraffe (イダテン・キリン)
This Spirit Dream Eater grants Riku lightning fast attacks with it’s Link Action ability Thunder Storm.
Opake Pierrot (オパケ・ピエロ)
This Spirit Dream Eater resembles a clownish figure reminiscent of Quina from Final Fantasy IX. It’s Link Attack is called Ghost Vacuum which helps in prize/drop collection.
Scissor Beetle (ハサミ・クワガタ)
This Spirit Dream Eater resembles a stag beetle. The Link Action attack that it utilizes with Sora is called Drop Shot. With it, you can aim and trap your enemies to deal log range damage.
Bat Bat (コウモリ・バット)
This familiar Spirit Dream Eater’s Link Action attack is called Dark Fierce and when it combines it’s powers with Riku, it has a confusing and HP draining effect.
The article goes on to explain the breeding of Dream Eaters. By collecting ingredients and recipes, you’ll be able to create and name your Spirit Dream Eaters. Also depending on the ingredients you use, the special abilities associated with the Dream Eater can be customized. In the article example, they create a Wondernyan with the Slide Dash command. Other details related in the article explain how to edit your command deck as well as the different abilities associated with the Dream Eaters. For instance, the Dream Eaters gain status abilities like HP Up as they level up which can be equipped to instantly effect the character you play as.
Update 1: Pavlovic Sarah from KH13 has translated parts of the article. You can read this below.
Yen Sid: You have chosen the journey that will lead you on a mission to become Keyblade Masters.
Yen Sid: I will have you go back to Destiny Islands, as it was when it was swallowed by darkness and sleeping. The two are given an explanation about the Mark of Mastery. Someone who is sleeping in sorrow will become the key.
The face that is reflected in the mirror is...
Lea: Ah... I am back to my human form...
Beings who are without a Heart, “Nobodies”, and the Org. XIII. Their members are back as humans... Are their names and figure also as before!?
Unknown: Dilan, Aeleus, Even, Ienzo...
Lea (Axel) is searching for Braig (Xigbar), Isa (Saïx) and the others, who are not to be found yet, but...
Lea: Maybe they are still not back in the castle...
When he says “Happy-go-lucky boy”, he is talking about Sora, isn't he? It seems he was told about Sora by someone.
Unknown: Just as I heard it... you are a happy-go-lucky boy.
A scene where he seems to talk to Riku. He is talking like he is well aware of the darkness in Riku's heart.
Unknown: You are still afraid of the darkness.
Riku: So you're saying that anyone is able to give birth to Ansem...
The Silver-Haired-Boy and Xemnas!?
Silver-Haired-Boy: You do not even know where you are...
In this world, the mysterious boy appeared. Xemnas appears also!? Is this the real one or...
Xemnas: You are the choosen one.
Tron guy: You just have to touch the source a little bit to overwrite the whole character.
Top and bottom are upside down, even the operations/control are disordered.
In the battle with Rinzler, the gravity operation is disordered and top and bottom are upside down as well! At this time, the control becomes upside down as well.
The Reality Shift, Sora to Riku's unique technique, differs from world to world. The Reality Shift of The Grid, “Code Break”, is taking place in the lower screen where specific characters (the code) are shown and when touched, you can hack enemies and fixed forts in the upper screen.
Depending on the code combination, you can let the enemies change sides/put back them to sleep, force them to release prizes, etc. The Symphony of Sorcery: Fantasia is introduced too. Touching and sliding the ♪ as indicated, a firework is launched and the enemies are attacked.
You have to touch the “MOVING” and “SPARK”. In this case the “SWITCH” above is a miss-code.
The [MOVING SPARK] enables you to manipulate enemies to one's benefit, optionally, you can induce a big explosion.
The beautiful co-acting of sound and firework
“Drop Prizes” obtained by killing enemies on this occasion can be chanced for points. Using these points you can temporary manipulate the character as you want after they changed places, rising their ability or obtaining comands, items etc.
A forecast event for the present worlds' future.
After the event of changing places, items are easier to obtain and rare enemies are more likely to appear. Under this circumstances the state of the world and tendency alternate every time. The world displayed in the lower screen is the forecast for the worlds future, check it out.
You gan give them names!
You have to raise them from the very beginning, love and care for them. The Dream Eaters affinity with their friends and their learned ability can be shared with Sora & Riku.
The slots for the equipment increase as you advance through the game.
As expected, this week's issue of Famitsu Weekly magazine contained an article on Kingdom Hearts 3D: Dream Drop Distance. The article, which releases on February 23, 2012, mostly focuses on Radiant Garden and The Grid, the characters within those worlds, and also some information about Dream Eaters. ArikaMiz has scanned parts of this article, and you can see these scans below, in our gallery.
[removed due to HQ scans above]
Square Enix have updated the official Kingdom Hearts Twitter to announce that Kingdom Hearts 3D: Dream Drop Distance will be featured at a Square Enix event in Tokyo on Saturday March 3, 2012. No other information was given. What do you think will be shown at the event? Let us know at our forum.
Update: Square Enix have posted on the official Kingdom Hearts blog about the event. While they don't reveal too much about what will be happening, they do state that the event will celebrate the series' 10th Anniversary and be called a "Premiere Event". This event will be open to selected members of Square Enix Memebers Japan.
The event will be held at a venue in Odaiba, Tokyo and will run 5 times throughout the day on Saturday March 3, 2012. In local Japan time, these times are 1:30PM to 2:10PM at the earliest, and 5:30PM to 6:30PM at the latest. The venue will be decorated with "Kingdom Hearts" color, containing familiar characters and the history of the series. Post cards with Kingdom Hearts artwork will be distributed.
Square Enix have also set up a website for the event.



As was announced earlier, the latest issue of V Jump magazine revealed that V Jump Books will be releasing an unofficial guidebook for Kingdom Hearts 3D: Dream Drop Distance titled "Dream World Navigation". The book (which is in Japanese) will release on the same day as Kingdom Hearts 3D, March 29, 2012. It will be available for ¥1150 (approximately US$14.36). Thanks to SQEX.INFO, we now know that Amazon.co.jp have put the book up for pre-orders. Unlike with Kingdom Hearts 3D, Amazon.co.jp will allow international shipping this time! If you want a pretty book with some Kingdom Hearts 3D artwork (and a guide if you read Japanese), then we definitely recommend that you consider buying this.
Update 4: silver3drago from KH13 has done us the massive favour of typing up the whole interview, for everyone to read. Enjoy! Edit: The interview has now been listed in our interviews archive.
-- Kingdom Hearts 3D was first announced at the same time as the Nintendo 3DS hardware. What made you so eager to bring the series to a new platform? Nomura: We were impressed with the passion Nintendo put into the design of the N3DS hardware. And personally, I was excited by the idea of a Kingdom Hearts game that could be played in 3D in the palm of one’s hands. That was certainly a big part of it.
-- Can you explain what the title-Dream Drop Distance-Means?
The story for this installment takes place in a world submerged in sleep, and from that “Sleep” we derived “Dream”. “Drop”, from the phrase “Drop off to sleep”, is our name for the system in which players alternate between control of Sora and Riku during gameplay. And since Sora and Riku are progressing through the story on different storylines, we chose “Distance” to express the gulf between them. And of course, since all three words start with the letter D, it can be shortened to 3D to add to the meaning of 3D functionality.
-- What can you tell us about the overarching story of the game and how it ties into the future of Kingdom Hearts?
The story for this installment picks up where Kingdom Hearts Re:Coded on the Nintendo DS left off, making it the most recent chapter in the timeline. It’s the story that takes place right before the final chapter of the “Xehanort arc”, which began with the very frist Kingdom Hearts.
To give a brief summary of the game’s premise, Yen Sid assigns Sora and Riku with visiting the Sleeping Worlds and open the seven Sleeping Doors as their Mark of Mastery exam, which they must complete in order to become Keyblade Masters. However, a mysterious boy in a black cloak appears everywhere they go, and nothing ends up going exactly as planned. That’s the gist of it.
In terms of future Kingdom Hearts, I know fans are eager for the arc’s final battle, and I hope to begin writing it soon.
-- In a previous interview, you mentioned that the Mark of Mastery exam won’t span the entirety of the game. Could you elaborate on that a little bit?
As I just mentioned, the mysterious boy in the black cloak causes the story to take an unexpected turn. Whenever he appears, Xehanort and other characters that have been linked to him, like Ansem, seem to follow, even though they’ve already been defeated in the past. Their story isn’t about the Mark of Mastery exam, so that plotline proceeds in a different direction.
-- How did you decide which new Disney worlds to include in the game?
Tai Yasue, the game’s codirector, suggested that since the film Fantasia contained many worlds, we could use that in the game to separate the worlds that Sora and Riku traveled through. I’ve always wanted to visit Fantasia in a Kingdom Hearts game, so I jumped at the chance. It’s a similar story with the other worlds. We considered how their worldview and settings could be used in interesting effect with the particular mechanics and scenario we had written for this installment, and selected them on that basis.
-- Why did you choose to make both Sora and Riku playable characters this time around?
Sora and Riku represent the theme of the Kingdom Hearts series, which is “the light and dark sides of the heart.” This story takes place right before the final battle, and so we wanted to go back to the origin of the series and depict the polarity of light and darkness through their respective stories.
-- As big fans of The World Ends with You, we’re excited to see its characters appear in Dream Drop Distance. What role do they play in this game?
In previous games in the Kingdom Hearts series, Final Fantasy characters made appearances and gave Sora guidance to help with his adventure. This time, it’s characters from The World Ends with You who perform that role. The basic story is that the characters wandered into this world while playing the Reapers’ Game, and became separated from their partners. Their stories begin with the teammates searching for each other.
-- Aside from yourself, did anyone on the Kingdom Hearts team work on the World Ends with You?
The illustrator who worked on TWEWY, Gen Kobayashi, is now serving as the art director for Dream Drop Distance. That games composer, Takeharu Ishimoto, has also created some music for DDD. Finally, the director of TWEWY, Tatsuya Kando, is working as this game’s animation supervisor.
-- What are the origins of the Dream Eaters? And can you explain the difference between the two types: Spirits and Nightmares?
Actually, as you may have seen in the debut trailer, I was originally planning to go with Heartless and Nobodies. But when I started thinking about setting the game in a dream world with enemies who could grow and fight alongside the player, I felt that it wouldn’t really make sense to be raising Heartless and Nobodies. So I came up with the Dream Eaters as a new kind of enemy that appears in Sleeping Worlds and that feeds on dreams instead of being focused on hearts the way Heartless and Nobodies are.
Nightmares are the Dream Eaters who eat dreams born in these worlds and sow nightmares instead; they appear as the main enemy for this installment. Spirits are good monsters who eat nightmares, and they fight alongside Sora and Riku as allies.
-- Will Sora and Riku fight alongside Disney characters at any point? Or do they strictly fight alongside their Spirit allies?
In this installment, they will be fighting almost exclusively alongside their Spirit allies. To be clear, this game isn’t a spinoff, since it’s a continuation of the series’s main story. But when I’m working on a game in the series that isn’t a numbered title, I like taking the opportunity to incorporate ambitious new systems like this.
-- The action in Dream Drop Distance is a lot faster and more frenetic than in the previous Kingdom Hearts games. What was the motivation behind that?
I have a clear direction for how I want the Kingdom Hearts series evolve, and this change is part of moving in that direction. The games in the series are known as RPGs with a high level of action, in which anyone can perform flashy moves. In order to make the gameplay even more dynamic, we’ve implemented a new system called Flowmotion. With that, I think we’ve taken another step towards our ultimate goal for the series.
-- In a recent trailer, we spotted various Nobodies like Xemnas, Xion, and Axel. How is it that they’re around for the events of this game?
I can’t discuss details just yet, but the mysterious boy in the black cloak has something to do with this. They will confuse Sora and Riku wherever they go.
Who would you say is the main villain in Dream Drop Distance?
I can’t make a definitive statement because that would be giving away a secret, but I will tell you once again, the mysterious boy in the black cloak is the key to the answer.
-- Will this game take advantage of StreetPass or SpotPass?
The game does take advantage of StreetPass capabilities, and uses them in the Spirit-breeding system.
-- Who’s composing the soundtrack for the game? Will it include a new theme song?
With this installment, Yoko Simomura will continue her role as the series’s main composer. Takeharu Ishimoto and Tsuyoshi Sekito-who have worked on previus installments like Kingdom Hearts: Birth by Sleep-will also be contributing music to this game. Ishimoto will not only be handling songs from The World Ends with You, but from other games as well. As with our previous titles, the theme music is going to be a song by Utada Hikaru.
-- Will all of the US voice actors from previous Kingdom Hearts be reprising their roles in Dream Drop Distance?
That’s certainly a plan. In fact, the voice recording for the North American version is already underway.
-- This year marks the 10th anniversary of the series. Do you have anything special in store for 2012 to celebrate this occasion?
In Japan, we’re planning to release a 10-year commemorative box set. We don’t have any other solid plans, but the series has a lot of support from fans in North America, so I hope we can do something special for them as well.
-- Finally, if we ask nicely, would you share something about Dream Drop distance that you haven’t mentioned anywhere else?
This is the first time we’re doing this, but there’s a surprise during the end credits. So even when the credits start to roll, don’t put down your N3DS, and don’t let your guard down!
Update 3: Oishii from KH13 has scanned and uploaded all pages of the Nintendo Power article, all in amazing quality. You can see these below, in our gallery.

Update 2: Nintendo Power have updated their official website with a preview of the issue. This preview gives us a high quality version of the front page, as well as the first page of the Kingdom Hearts 3D article. You can see this below, thanks to J. Severe from KH13 for the tip.

Update 1: We now have scans of the issue, uploaded by burai97. Thanks to KH Ultimania for the tip. You can see these below.
[removed due to higher quality scans above]
The March 2012 issue of Nintendo Power magazine has included an article on Kingdom Hearts 3D: Dream Drop Distance. The article (which is completely in English) confirms a lot of the information we have been getting over the last few months from Japanese sources, and also contains an interview with Tetsuya Nomura. We will be getting scans of this issue soon, but in the meantime, please check out a summary of it from silver3drago from KH13 (who has a copy of the issue).
[removed due to complete interview above]
Richard Epcar has confirmed via his Facebook page that he will be returning for Kingdom Hearts 3D: Dream Drop Distance to voice "Ansem / Xehanort" in the game. While we already knew that he would be voice acting, it is interesting to see that Epcar is suddenly allowed to make an official announcement, because "it's been announced". Perhaps some more information about the English release is coming soon? Let us know what you think at our forum. Thanks to RobertOrri from KH13 for the tip.

Update 2: Square Enix have added Kingdom Hearts 3D footage to the Japanese eShop, as announced, however this unexpectedly contained some never before seen footage from the game! Thanks to blaze627 for the footage, and KH Ultimania for the tip and upload, you can see this footage below. Check back as we will later upload a HQ version of it.

Update 1: As expected, Kingdom Hearts 3D appeared at the event. There was a short trailer, and this trailer contained some new footage! In case you missed it, we've uploaded this trailer to YouTube for you. Check it out below, or view and/or download it from our video archive! Secondly, Nintendo announced that the footage would be downloadable from the eShop (if you have a Japanese Nintendo 3DS). They also showed us the KH3D Special Trailer.

Nintendo have announced that they will be running a third "Nintendo Direct" event today, at 8PM on February 22, in Japan. Like the first two, this will be livestreamed on the Nintendo website. Kingdom Hearts 3D: Dream Drop Distance appeared at the first two events, with the first containing new content, and the second a rehash of the short Jump Festa 2012 trailer. This makes it likely that Kingdom Hearts 3D will be shown again, but it is unknown if we will see new footage or not.
Square Enix have updated their official Kingdom Hearts blog to explain a newly announced feature in Kingdom Hearts 3D: Dream Drop Distance. As you can see from the screenshot below (click for a larger image), the game will feature a "Memoirs" section that will summarize the Kingdom Hearts series and present the information chronologically. This will help people to understand the game if they have not played some of the previous games.
Update: Pavlovic Sarah from KH13 has translated the blog post from Square Enix. You can read this translation below.
Kingdom Hearts 3D [Dream Drop Distance] will contain a menu called MEMOIR. First screenshot:
Tutorial → You can use this guide to confirm gameplay aspects
Reflection Scene
Chronicle
Game Help
Choose the Memoir you want to see
- Free Fall Action (Normal)
- Reality Shift
- Free Fall Action (Battle)
- Spirit Link
Second screenshot:
Terra, Aqua, Ventus were in the world called Land of Departure, which is protected by generations of students of Keyblade masters, to practice under Master Eraqus to become Keyblade masters.
Originally, Terra and Aqua were both expected to became accepted as masters, but...
- Birth by Sleep *this one is selected*
- Kingdom Hearts
- 358/2 Days
- Kingdom Hearts II
In MEMOIR, you will be able to check the tutorial as often as you want and get various reflection-scenes of the story as you advance through the game. You will also be able to see your game progress in this menu.
Furthermore, in CHRONICLE you will be able to see the explanation of the past series, and therefore, those who are playing Kingdom Hearts for the first time will be find a summary of the story and be able to enjoy the game even more.
As you would know, Square Enix is releasing an official plush toy for the release of Kingdom Hearts 3D: Dream Drop Distance. This plush toy will be of the Dream Eater Spirit, Wonder Meow. You can see the previously released images of this below. Square Enix have recently updated their Official Online Shop with the release date of the toy, March 31, 2012. This, of course, is 2 days after the release of Kingdom Hearts 3D.
Secondly, CDJapan have created a pre-order page for the toy. CDJapan is an online store that ships items internationally, so you will be able to buy the toy from here. It will be available for US$44.47 (with shipping upwards of $60... ouch), and confirms the release date of March 31, 2012.
Photos → Square Enix Online Shop → Wonder Nyan

Update: Play-Asia.com have created a page where you can pre-order the game. This is a good way to buy the Anniversary Box if you live outside of Japan. There is no price yet, however, it should be somewhere around $200, as the local price for Japan is ¥15,000 (approximately US$187.95).
Square Enix have updated their official Kingdom Hearts blog, Message from the KINGDOM, with the first pictures of the Kingdom Hearts 10th Anniversary 3D+Days+Re:coded Box. The 10th Anniversary 3D+Days+Re:coded Box is, of course, a special boxset releasing in Japan on the same day as Kingdom Hearts 3D: Dream Drop Distance. You can click hear to read about the contents of the box, or look below to see the first images of it. (Click for larger images.) It's certainly very pretty!

Update 7: Pavlovic Sarah from KH13 has even more of the article (we're certainly getting a lot of updates about this), mainly focusing on the Organization XIII and Radiant Garden parts! You can read this below.
A black coated person is attacking Sora!? Yen Sid: From now on, you will probably face even more danger.
Yen Sid (picture with Riku and Sora): Also, you will have to obtain a new power and open the 7 Keyholes of Sleep.
Currently, some worlds have fallen asleep and they are trapped in an abnormal situation. It is Sora and Riku's mission to release the Keyholes of Sleep.
Yen Sid: This long journey will transform your appearance.
Radiant Garden
The members of the Org. XIII changed!
Are there more members of the Org. XIII than shown here?
Lea: Have the two recovered consciousness?
They are called by their former names and their appearance is not of the Nobodies, they are back to their human form.
Lea - Axel's human form
The black-coated Lea
Lea: It's always me who has to do the unpleasant business.
Ienzo - Zexion's human form
The white-coated Ienzo
Ienzo: The world called Traverse Town is formed. There, it will be recovered.
The former form of the Org. member No. 6 Zexion is researching something in the laboratory.
Aeleus - Lexaeus' human form
The uniformed Aeleus
Aeleus: Dilan and Even recovered consciousness but...
The former form of the Org. member Nr. 5 Lexaeus appeared!! With a serious face, he is concerned about the condition of his friends, but...
Kanmi Fukurou – researching the enemy's weak point
Opake Piero - prize-snatching
Hasami Kuugata – long distance attack
Goumori Batto – confusion and drain attack
Idaten Kirin – thunder attribute x high-speed movement
Denden Karugo – the shell as a perfect defense
Update 6: Oishii from KH13 has translated two sections:
Drop System
Play Riku’s Side > Character Switch > Sora’s Side Starts On the bottom right part of the screen with Riku’s face icon is the drop gauge. When the drop reaches 0 you automatically drop!!
During the time that Riku is sleeping, in a separate place Sora’s adventure unfolds!!
**There is still more to this section but because of glare/page cuts off, I can't translate anymore -.-
Dream Eater Selection!
When you link with your Kuma Panda, you can gain HP up ability. Immediately you will see the link to Riku!!
Acquire Abilities!!
Use the “link points” you have saved during your adventure and redeem them for abilities and commands. The abilities you gain will be shared with both Sora and Riku!!
With the commands you gain, set the command to Sora or Riku’s command deck, and strengthen them both!!
Update 5: Pavlovic Sarah from KH13 has translated bits and pieces from the article, including the text from a lot of screenshots. You can read this below.
Riku
Sora's buddy. In Riku's event, you will see the independently acting Riku seperated from Sora. As a first time production and limited special favor, an AR-Card
You will obtain a rare Dream Eater.
One of the Disney-related worlds that Sora and Riku are returning to is introduced!
While exploring the Realm of Sleep, different incidents will occur and have to be solved while you explore them.
The world inside the computer
Sora: This is the world Tron was inside, isn't it?
Clu: You own the thing that is called the Keyblade, able to open every door.
"The kid owns a strange weapon"
Clu and the other people from Tron: Legacy seems to be interested in the Keyblade.
Shining Keyblade
A Keyblade is not just a weapon!!
Sora: It is a tool to make everyone smile.
Do they want the Keyblade?
Kevin: Maker of the computer program "The Grid"
Quorra: A mysterious woman who helps Sam in the grid
Sam: A boy who is searching for his father Kevin
Is the keyblade inducing something?
Black Coated Boy: "You do not even understand where you are"
Does the Black coated boy know something?
Yen Sid's order!
Sora and Riku have to visit the magician Yen Sid to take a exam.
What is the order they are told with importance?
What is the "Keyhole of Sleep"?
Update 4: ArikaMiz from Twitter has uploaded her own scans of the V Jump article. These are in much clearer detail, and show some pages which we hadn't seen before. You can see these below.

Update 3: SQEX.INFO have translated part of the article, revealing information about the special Kingdom Hearts 3D-themed issue of V Jump, earlier announced to release on March 29. However, a March 21 release is now expected. You can read their translation below.
V-JUMP Books will be publishing an unofficial guide book with the release of Kingdom Hearts 3D Dream Drop Distance titled “Dream World Navigation”. It will have a simultaneous release with the title on March 21, 2012 and retail for ¥1150 (approximately US$14.83). The book will likely be an incomplete guide as the previous guides for Re:Coded etc. were, however it will also contain a special AR card, though what it features is still unknown. Update 2: Oishii from KH13 has translated the names of the new Dream Eaters, and these can be read below.
- Kanmi Fukurou (translates to "Sweet Owl")
- Denden Karugo (translates to "Denden Snail")
- Idaten Kirin (translates to "Swift Giraffe")
Update 1: We now have some larger images of the article, focusing on various bits in detail, thanks to bKvEBVAvUq. We can see the returning Organization XIII members, as well as the new Dream Eaters, and a paragraph explaining the mechanics of Dream Eater creation. You can see this below.

As expected, Kingdom Hearts 3D: Dream Drop Distance has appeared with an article in the latest issue of V Jump magazine, the March 2012 issue releasing on February 21, 2012. This article shows screenshots of Lea, Aeleus and Ienzo, more screens of The Grid, the Tron: Legacy world, and another double page dedicated to new Dream Eaters. You can see scans of this article below, thanks to maggosh from KHInsider for the find, and exodaze from KH13 for the tip. Stay tuned for the next couple of days, because we're still waiting on the Famitsu Weekly article!

Update: Some translations of the new information featured in the article have appeared online. Thanks to andriasang.com, we know more about the method with which Dream Eaters are created. You can read this below.
The magazine also has details on a new gameplay component involving the Dream Eater creatures. You can create new Dream Eaters by gathering materials called "Dream Pieces" and combining these according to a recipe. Scans of the February 20, 2012 issue of Weekly Shōnen Jump magazine have started to appear online. The magazine contains an article on Kingdom Hearts 3D: Dream Drop Distance, where the Tron: Legacy-based world, now known as The Grid, is featured. You can see scans of this article below, thanks to aibo_ac7. We should see more scans and information later in V Jump magazine tomorrow, and finally Famitsu Weekly magazine on the 23rd.

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