Jump to content
View in the app

A better way to browse. Learn more.

KH13 · for Kingdom Hearts

A full-screen app on your home screen with push notifications, badges and more.

To install this app on iOS and iPadOS
  1. Tap the Share icon in Safari
  2. Scroll the menu and tap Add to Home Screen.
  3. Tap Add in the top-right corner.
To install this app on Android
  1. Tap the 3-dot menu (⋮) in the top-right corner of the browser.
  2. Tap Add to Home screen or Install app.
  3. Confirm by tapping Install.

Xendran#1406

Member
  • Joined

  • Last visited

Everything posted by Xendran#1406

  1. yeah this game has some serious rpg tactics available which is really nice
  2. it would make sense, they already have 3 difficulty options so i could see there being another not having a hard mode available right away sends me signals of there being a mode where you literally can only deal good damage if you focus on staggering all the time kinda like in sekiro how once you get ng+ you get the real 'git gud' mode where you can't just hold the block button anymore
  3. im curious if there is an unlockable hard mode that is difficult enough to justify forcing people to play the entire game first i feel like at it's peak this game moves away from all realtime inputs, and moves more towards the insane strategy plays of something like Dragon Age Origins
  4. i like how the game is actually wiling to gameover you on normal if you ignore the combat mechanics
  5. I could have grabbed royal but I'm gonna wait for a sale
  6. Can just walk in and buy it
  7. Australia has it on shelves
  8. playing on this difficulty
  9. the first 2 seconds make it clear it's not vanilla 1fm, and you can literally see Master difficulty being picked. the first 2 seconds make it clear it's not vanilla 1fm, and you can literally see Master difficulty being picked.
  10. hd still processing
  11. Download Link: https://drive.google.com/file/d/1bf3HNqbb4Rb_-59ruAeZHaSINqUsilt2/view Video: https://www.youtube.com/watch?v=3ttzjvPeIXc Kingdom Hearts: Critical Mix is a mod for Kingdom Hearts: Final Mix that adds new gameplay features, multiple quality of life improvements, and a very challenging Level 1 mode. This mod includes abilities on keyblades, similar to Kingdom Hearts 2 and beyond, a new progression system, and scaling keyblades similar to Kingdom Hearts 3. Any feedback and recommendations would be great, as there are some fairly substantial changes to the game with this mod. If there's anything I can do to improve it, I'd be happy to make changes and adjust it. While this mod is created around a Level 1 Proud Mode experience, you can feel free to play on a lower difficulty for a less intense level of difficulty. Make sure you take a look at the list of Keyblade Abilities so you know all the benefits of your equipped weapon! Enjoy! INSTALLATION INSTRUCTIONS NOTE: Aladdin interferes with the increase to damage taken and he causes Sora to take far less damage than normal. Place "3E68955A.pnach" in the "Cheats" folder in your PCSX2 install directory. Enable cheats in PCSX2. System -> Enable Cheats. After making your first save file, open "3E68955A.pnach" in notepad and delete the "Starting Abilities - DELETE AFTER SAVING" section. If you don't, you will not be able to unequip any of your abilities. RECOMMENDED: In your controller settings, set "Right Stick Down" to do nothing. If you don't, you may accidentally move your command menu while rotating the camera. New Gameplay Features - EXP Zero - Keyblades now come with a variety of abilities. The 6 empty abilities at the top of Sora's list are used for AP abilities given by keyblades. List of Keyblade Abilities: https://docs.google.com/document/d/1mPsC-zV6GKoX9euLi6xF79xunkD7Gt8uNWfVljk5L1g/edit?usp=sharing - Keyblades also scale in power as you seal keyholes, which makes all keyblades endgame viable. - Sora's HP, MP, Strength, and Accessory Slots are now increased by sealing the keyholes of worlds. - Items now use the Auto-Reload system. - Commands in the 4th menu slot can now be used out of combat. This includes opening chests, using trinities, examining objects, etc. - Sora's movement speed has been increased. - Sora has access to a wide variety of abilities from the start of the game. - Sora has Combo Master (does not work during Guard Armor for some reason). - Sora's base HP has been increased by a lot, but he also takes significantly more damage and his base defense has been reduced to 0. This reduces the effectiveness of +HP Items and Cure spells. - Elemental Resistances are not affected by accessories. Resistance can instead be obtained through certain Keyblade abilities. (This is not reflected in your stats screen) - Sora's damage output has been adjusted to deal adequate damage at level 1. New Options You can enable and disable these to best suit your preferences. - 60FPS. Disable this if you have a weaker computer. - KH2 Camera. Zooms the camera out for a better view of Sora's surroundings. Disable this if you prefer the closer KH1 camera. - Cutscenes can be skipped the first time watching them. - North America controls are enabled (X to attack, O to jump). - The camera is now controlled with the Right Stick instead of L2 and R2. - Solo Mode. Enable this if you want an even greater challenge. NOTE: Solo Mode crashes the game during Guard Armor. It may crash during other areas. If your game crashes, this should be the first thing you disable. Disabled Items - Elixir (Converts into 1 Hi Potion and 1 Ether) - Megalixir (Converts into 1 Mega Potion and 1 Mega Ether) - Stat Boosts Update Log Update 13 Commands in the 4th menu slot can now be used out of combat. This includes opening chests, using trinities, examining objects, etc. Update 12 Sealing Hollow Bastion now reduces Sora’s damage intake form 300% to 200%. Damage after Hollow Bastion second visit was too high, particularly noticeable in Hades Cup. Bugfixes to Ultima Weapon and Lionheart. Update 11 - Solo Mode is disabled by default again. This was accidentally enabled in Update 9. - Elixirs will now convert into 1 Hi Potion and 1 Ether instead of doing nothing. - Megalixirs will now convert into 1 Mega Potion and 1 Mega Ether instead of doing nothing. - Oblivion's late game scaling has been increased. - Divine Rose's Auto Cure now also prevents death when it activates. - Divine Rose's Auto Cure now costs 3MP (up from 2MP) - Divine Rose no longer causes your MP and HP to be lower than normal after death. - Divine Rose no longer has Fairy Harp's ability. - Divine Rose no longer causes Fairy Harp's ability to not activate. - Metal Chocobo now has scaling. It is stronger as a result. Update 10 A total of 3 Kupo Coins have been added as world completion bonuses. Kupo Coins will revive you once when you die, but will drain your MP to zero. Only one Kupo Coin can be used in a battle. Deep Jungle and Wonderland have had their stat bonuses swapped. Update 9 - Jungle King's movement speed penalty has been reduced. - Divine Rose has had its ability changed to Auto Cure. Auto Cure automatically spends 2MP to instantly heal Sora when his health is low. - Crabclaw has had its ability changed to MP Infuse. MP Infuse boosts Sora's strength while he has any MP, but spends 1MP every 5 attacks. - Oathkeeper has had its ability changed to Emergency MP. Emergency MP restores 1MP if Sora uses an item while out of MP. - Olympia has had its ability changed to Hero's Power. Hero's Power increases Sora's Strength increases by up to 9 based on how many times he has attacked, as long as his HP is 60 or more. - Oblivion's Ability has been fixed (Again) - Metal Chocobo's Ability has been fixed. Update 8 Bugs with damage scaling have been fixed. Auto-Reload no longer reloads your items in between rounds in Olympus. Update 7 Smoothed out Sora's damage scaling. It will feel much more natural now, and you will no longer deal chip damage to mobs in late game. Update 6 Auto-Reload for items has been added. Oblivion's ability has been fixed. Update 5 Monstro's world completion bonuses now work, and are instead unlocked when you obtain High Jump. Update 4 Jungle King and Wishing Star have been rebalanced. Sealing Olympus now increases Sora's Strength by 2. Update 3 Shortcut abilities granted by keyblades are now correctly removed when the keyblade granting them is unequipped. Update 2 Sora's HP, MP and Acessory Slots now increase based on the number of worlds you have completed. Keyblades now scale in power based on the number of worlds you have completed. Update 1 Minor bugfixes
  12. Combat styles break combat flow instead of dynamically changing mid comboCommands break combat flowLevel power progression is ridiculously extremeLevel 1 mode is heavily imbalancedExcessive reliance on gimmicks (Those things that go invincible and roll + explode, anyone?)Excessive reliance on spamming defensive abilities without needing to actually time themExcessive reliance on permanent stunlocks on the playerAbility to have permanent iframesShotlocks are absurdly overpoweredFinishers drop you to the ground and do not flow wellYou only get one combo and close to nothing that modifies itPoor lock-on trackingAbilities are gated by either guesswork or metagamingLack of interesting boss mechanics Very few interesting boss movesets (So much so that Secret Episode seems like it was made by a different team entirely based on the level design and how good the boss is)Terra in generalYou should answer the questions though. Especially the last one.
  13. This thread is time-limited. Can everybody, in as much detail as you are willing, explain your most and least favourite parts of the game mechanics of KH? Please make sure to clarify what game you are referring to when answering these. I am aware that BBS has extreme flaws with its combat system and character progression, so put more focus on answering things about the other games. Things such as: Enemy Design Boss Design Combat Flow Character Abilities Character Progression Difficulty Integration of Magic in Combat Guarding and Dodging NPC Interactions Sidequests Arena/Colosseum Also, feel free to post the one thing that you want absolutely most in a Kingdom Hearts game that does not involve unrealistic goals such as arbitrary character cameos from another series. The majority of other ideas, however, are welcome.

Configure browser push notifications

Chrome (Android)
  1. Tap the lock icon next to the address bar.
  2. Tap Permissions → Notifications.
  3. Adjust your preference.
Chrome (Desktop)
  1. Click the padlock icon in the address bar.
  2. Select Site settings.
  3. Find Notifications and adjust your preference.
Scroll to the top