100 percent tech points. Parrying added so much intention to the combat of KH1 and it would be a nice change of pace from the flashiness of KH3. In general I think the base keyblade combat should be focused on a little more going forward, not that summons, shotlock, etc weren't welcome additions, but when there's so many different flashy things to choose from it makes it feel bloated imo. A perfect KH combat system imo would combine the parrying/summons from KH1, the responsiveness/speed of KH2, and the magic system of KH3.