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KH13 · for Kingdom Hearts

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Liftea

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Everything posted by Liftea

  1. it got graded like one
  2. one of the classes was a preparation for the master thesis
  3. @ElectriCole people in master's degree are actual psychopaths and tryhards. Average grade of class: 1.46 and 1.32 in two subjects The average grade in both classes were an A- both classes were supposed to be hard but people no lifed the assignment but people no life'd the assignment I put over 120 hours in one assignment btw
  4. in terms of visuals XC3 looks already insane and it ran on a potato
  5. the next game is gonna be incredible
  6. XC3 ending too 1 not so much 1 ending was just badass
  7. XC2 ending made me cry like a bitch
  8. it also has the best villains also because they are designed by Tetsuya Nomura director of the Kingdom Hearts franchise
  9. XC2 had the advantage that it dropped massive lore bombs and had insane emotional heights I like XC2's story more too
  10. there's explanation videos on yt
  11. especially the ending where you suddenly are at this place the radio drops an insane lore bomb but only people who played xenosaga caught the reference
  12. the dlc story is insane
  13. I had a take that made them so mad when I told them that spirit summons in Elden Ring are an awesome and organic way for difficulty curves I would always take this over difficulty modes spirit summons were such a great idea
  14. Lies of P has now an easy mode
  15. another gacha
  16. yeah this caused a huge drama because it also turned out that the character was evil the character was popular and when they revealed it people got so mad they made everyone feel like an asshole for killing her
  17. I felt so bad for her girl's entire life was misery
  18. ikr
  19. on top of that the writing was excellent this main story quest made me cry like a bitch they also do a great job in terms of cutscenes. They sometimes tell cutscenes just through artworks and it never feels cheap because it's well utilized. I never got the feeling that it's just to save money but rather as an artistic choice they use it like old school FF games used their big cgi cutscenes nowadays you can no longer impress with cgi so they do the exact opposite and make it artworks instead to make it still feel special
  20. the only time where it causes issues is with flying because the character can fly faster than the foliage loads but that's an optimization issue on ps5
  21. compression killed it but imagine this in higher res when you move through this grass and flowers all of them move the fog is intentional btw the foliage work is incredible there's not a single part of "grass" that is just flat. all of the foliage looks like this I don't want to imagine how this looks with actual good hardware I would die for a FF game in this art direction with better character models this is horizon zero dawn decima engine levels of foliage with UE4
  22. @Daz_4th there's a new area in Wuthering Waves that almost makes my ps5 explode and then I asked myself if it's UE5 and google told me UE4 and then I was shocked how this shit can be UE4 a lot of vegetation and all of it has collision detection it reminds me a lot of the "graphics flex" area in GW Ragnarok if they go UE5 it's over for mihoyo in the graphics department going unity was such a mistake for them
  23. Both
  24. chinese players were able to play it and the game feels really cheap and they don't believe that it will be successful + the person who makes this game has health issues

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