Everything you're about to read is more or less the truth. Real names of people and towns have been changed for the readers own protection. If you choose to continue, just know that they may come after you, and odds of your survival are low. There is no defense. Once they've got you, you belong to them until death. They'll know your story. Your family, your friends, your complete past will be known to them. Even worse, they will take on your life in your place. They will take your body as their own. These slugs- they're parasitic aliens. They enter your body through your ear- you could be sleeping, or sitting in class. Odds are, you could even volunteer. Now that you know the danger that could await you, will you still read on?
Before, it was mentioned that there was no defense. This is a half-truth. There's a group of people dedicated to stopping these aliens- these Yeerks. Using Alien technology given to them by a war victim, this small brigade absorbs a creatures DNA through touch, and gains the ability to change their own bodies into theirs. They've come to be known as the Animorphs, and they may be the Earths last hope.
The information is now known to you- you've become a target. If you want to defend yourself, keep reading. You may make a valuable team member yet.
-----------
Starting soon before the team receives their powers, this RP is not going to replicate the books. It's a new story, regardless of how similar the beginning is. You also don't have to had read the books to participate! This will pretty much lay down all the rules for you that you need to know once the RP starts.
You're one of five high school students who are walking home from your favorite hot spot- it could be a beach or a mall, an arcade. We can decide once we start. On your way home, you're passing something no one has looked at in years. In the books, this is a construction site, but this time around, it's an abandoned amusement park. That's where the story begins, and where you receive your ability to morph.
In world rules
You have to have touched the animal you wish to morph into sometime after receiving the power.
Staying morphed for 2 hours will trap you in that body forever.
Trust only your team- anyone could be a Controller - a Yeerk controlling a host body.
Here's some information that'll probably be repeated in the RP for story purposes, but I'm still going to put it here just in case.
-Yeerks-
The Yeerks are a parasitic species of slug-like creatures who require host bodies to see, walk and verbally communicate. They have made it their mission to search the galaxy and enslave other species
Controllers are Yeerks that already posses a host.
Vissers are High-Ranking Yeerks, The lower the number, the higher the ranking. i.e. Visser 1 > Visser 3.
-Andalites-
The Andalites are an advanced race of centaur-like aliens. They are the primary race fighting the Yeerks and are known throughout the galaxy for their advanced technology. They invented the Escafil Device, a cube which allows them to metamorph into other specie.
While neither good nor evil, most Andalites lack compassion for other specie.
Elfangor is the Andalite that gives the Animorphs the Escafil Device.
The rest will be told in RP
GENERAL RULES
-Just follow the General KH13 Rules and we should be fine here!-
Character Sheet~
Name:
Age:
Gender:
Appearance:
Battle Morph(Optional):
Skill (Athletic, Intelligence, etc):
Personality:
Bio:
My SHEET:
Name: James Harper
Age: 17
Gender: M
Appearance:
Art not mine
Battle Morph(Optional): None
Skill (Athletic, Intelligence, etc): Stealth
Personality: While James is outgoing to his friends, he's usually pretty quiet around strangers and adults- he listens more than he talks when it comes to them. He's friendly but slightly shy- however he also has a decent sense of moral duty.
Bio: His house is pretty average, one would suppose. His dad left his life when he was a kid, leaving him alone with his mom. He's also an only child, but has a pet cat named Dinah he's raised since birth. His mom works for a clothing line, so they aren't low on money but also aren't the richest in town.
Everything you're about to read is more or less the truth. Real names of people and towns have been changed for the readers own protection. If you choose to continue, just know that they may come after you, and odds of your survival are low. There is no defense. Once they've got you, you belong to them until death. They'll know your story. Your family, your friends, your complete past will be known to them. Even worse, they will take on your life in your place. They will take your body as their own. These slugs- they're parasitic aliens. They enter your body through your ear- you could be sleeping, or sitting in class. Odds are, you could even volunteer. Now that you know the danger that could await you, will you still read on?
Before, it was mentioned that there was no defense. This is a half-truth. There's a group of people dedicated to stopping these aliens- these Yeerks. Using Alien technology given to them by a war victim, this small brigade absorbs a creatures DNA through touch, and gains the ability to change their own bodies into theirs. They've come to be known as the Animorphs, and they may be the Earths last hope.
The information is now known to you- you've become a target. If you want to defend yourself, keep reading. You may make a valuable team member yet.
-----------
Starting soon before the team receives their powers, this RP is not going to replicate the books. It's a new story, regardless of how similar the beginning is. You also don't have to had read the books to participate! This will pretty much lay down all the rules for you that you need to know once the RP starts.
You're one of five high school students who are walking home from your favorite hot spot- it could be a beach or a mall, an arcade. We can decide once we start. On your way home, you're passing something no one has looked at in years. In the books, this is a construction site, but this time around, it's an abandoned amusement park. That's where the story begins, and where you receive your ability to morph.
In world rules
Here's some information that'll probably be repeated in the RP for story purposes, but I'm still going to put it here just in case.
-Yeerks-
The Yeerks are a parasitic species of slug-like creatures who require host bodies to see, walk and verbally communicate. They have made it their mission to search the galaxy and enslave other species
Controllers are Yeerks that already posses a host.
Vissers are High-Ranking Yeerks, The lower the number, the higher the ranking. i.e. Visser 1 > Visser 3.
-Andalites-
The Andalites are an advanced race of centaur-like aliens. They are the primary race fighting the Yeerks and are known throughout the galaxy for their advanced technology. They invented the Escafil Device, a cube which allows them to metamorph into other specie.
While neither good nor evil, most Andalites lack compassion for other specie.
Elfangor is the Andalite that gives the Animorphs the Escafil Device.
The rest will be told in RP
GENERAL RULES
-Just follow the General KH13 Rules and we should be fine here!-
Character Sheet~
Name:
Age:
Gender:
Appearance:
Battle Morph(Optional):
Skill (Athletic, Intelligence, etc):
Personality:
Bio:
My SHEET:
Name: James Harper
Age: 17
Gender: M
Appearance:
Art not mine
Battle Morph(Optional): None
Skill (Athletic, Intelligence, etc): Stealth
Personality: While James is outgoing to his friends, he's usually pretty quiet around strangers and adults- he listens more than he talks when it comes to them. He's friendly but slightly shy- however he also has a decent sense of moral duty.
Bio: His house is pretty average, one would suppose. His dad left his life when he was a kid, leaving him alone with his mom. He's also an only child, but has a pet cat named Dinah he's raised since birth. His mom works for a clothing line, so they aren't low on money but also aren't the richest in town.
Edited by Shard the Gentleman