Birth By Sleep was a very interesting and ambitious KH game. Three new characters, new abilities, new fighting systems, lots of command customization, nice sttings, mature and dark story, good music.
Unfortunately the game had, in my opinion, severe flaws. The biggest one, is that just like recom, the basic swordplay, which is the foundation of KH1 and KH2 wasnt good at all. You couldnt guard, get an opening and land a combo on an enemy. The foes retaliated randomly and guard was kinda broken because it had a really big duration compared to other games. It wasnt as fast and precise.
Anothe problem i had was that TAV are very slow. Even VEN who is supposed to be speedy, he does these huge and sloppy swings with his keyblades and every strike is bascially an opening for the enemy to counter you. Sora in KH1 and KH2 even in recom, he attacks pretty quick if he has an opening, lorewise because sora is fighting for his life while TAV are more cocky due to being formally trained.
Last, the command system. While really cool,i dont udnerstand why commands are split in action and magic commands. if you are gonna distinguish the two why not just use the KH1 system where special commands where mapped to triangle and magic was its own box?
they could have used the traditional system but give TAV customizable abilities and spells. TAV share a lot of common spells while i would prefer it if each character had a set of unique spells and abiilities only that fleshed out their intricacies. Terra for ex Meteor and Quake, ven faith and tornado, Aqua time splicer and Glacier.
Birth By Sleep was a very interesting and ambitious KH game. Three new characters, new abilities, new fighting systems, lots of command customization, nice sttings, mature and dark story, good music.
Unfortunately the game had, in my opinion, severe flaws. The biggest one, is that just like recom, the basic swordplay, which is the foundation of KH1 and KH2 wasnt good at all. You couldnt guard, get an opening and land a combo on an enemy. The foes retaliated randomly and guard was kinda broken because it had a really big duration compared to other games. It wasnt as fast and precise.
Anothe problem i had was that TAV are very slow. Even VEN who is supposed to be speedy, he does these huge and sloppy swings with his keyblades and every strike is bascially an opening for the enemy to counter you. Sora in KH1 and KH2 even in recom, he attacks pretty quick if he has an opening, lorewise because sora is fighting for his life while TAV are more cocky due to being formally trained.
Last, the command system. While really cool,i dont udnerstand why commands are split in action and magic commands. if you are gonna distinguish the two why not just use the KH1 system where special commands where mapped to triangle and magic was its own box?
they could have used the traditional system but give TAV customizable abilities and spells. TAV share a lot of common spells while i would prefer it if each character had a set of unique spells and abiilities only that fleshed out their intricacies. Terra for ex Meteor and Quake, ven faith and tornado, Aqua time splicer and Glacier.