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Posted

N-Space studio co-founder, Dan O’Leary, has admitted that sales for Heroes of Ruin for the Nintendo 3DS were nothing short of disappointing. O’Leary said that there’s very little chance that we will ever see a sequel to the game, which received an average Metacritic score of 69%. Here’s what he had to say about the game, and the Nintendo 3DS.

 

“We’re not satisfied with the sales. The 3DS attach rate is… challenging at best and it seems that, for all its promise, Heroes of Ruin did not appeal to enough of the installed base.”

“I am super pleased with what we made and would love to return to the genre one day, but I fear that Heroes did not have enough commercial impact to justify a sequel.”

Featured Replies

I just really hate that game.

I tried the demo and wasnt that interested in it.

I felt the same way as the first two at first, then it grew on me and it's...okay.

"Sales" isn't a verb

I agree that the demo wasn't all that. Sure it wasn't bad, but it's just so different than a typical 3DS game that I'd assume it wouldn't appeal to the majority of the 3DS audience (like myself).

  • Author

"Sales" isn't a verb

 

Grammer Nazi much?

Grammer Nazi much?

 

No. Not even close. The title makes no sense

I liked the demo but I had both Diablo 3 and Torchlight at the time to fill my dungeon crawler needs. I prefer these kind of games on the pc rather than in my hands but it was a pretty impressive game on the 3DS, shame a lot of people didn't like it.

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