Can everybody, in as much detail as you are willing, explain your most and least favourite parts of the game mechanics of KH? Please make sure to clarify what game you are referring to when answering these.
I am aware that BBS has extreme flaws with its combat system and character progression, so put more focus on answering things about the other games.
Things such as:
Enemy Design Boss Design Combat Flow Character Abilities Character Progression Difficulty Integration of Magic in Combat Guarding and Dodging NPC Interactions Sidequests Arena/Colosseum
Also, feel free to post the one thing that you want absolutely most in a Kingdom Hearts game that does not involve unrealistic goals such as arbitrary character cameos from another series. The majority of other ideas, however, are welcome.
This thread is time-limited.
Can everybody, in as much detail as you are willing, explain your most and least favourite parts of the game mechanics of KH? Please make sure to clarify what game you are referring to when answering these.
I am aware that BBS has extreme flaws with its combat system and character progression, so put more focus on answering things about the other games.
Things such as:
Enemy Design
Boss Design
Combat Flow
Character Abilities
Character Progression
Difficulty
Integration of Magic in Combat
Guarding and Dodging
NPC Interactions
Sidequests
Arena/Colosseum
Also, feel free to post the one thing that you want absolutely most in a Kingdom Hearts game that does not involve unrealistic goals such as arbitrary character cameos from another series. The majority of other ideas, however, are welcome.