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You Think They'll Nerf Ansem SoD's Boss Battle?

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I remember back when KH3D came out a looooooot of people complained about how the battle with Ansem SoD (or at least the second part of his battle) was hard mainly because his attack output was insanely overpowered. So now that we have DDD confirmed for an HD remaster, do you think they'll nerf that fight a bit? Similiar to what they did with No Heart in BBSFM HD.

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I hope not, but at least I can say I beat the original version on Critical. Not a big fan when they nerf things, although it makes more sense here; it's a story boss and you do kinda have to beat it.

i never had much trouble with it but that might have been because I stuck to raising my max level by 10 per world when I played on Critical. I kept hearing people say this was the toughest KH game yet so I wanted to be prepared. When I got to the Ansem SoD fight I had no trouble at all. 

KH Dream Drop Distance will be the same as its 3DS counterpart aside a few tweaks from handheld to console.

I actually didn't find it that hard. Really, once you've grinded for dark roll in Flick-Rush, everything Riku has to do becomes a lot easier.

There's a chance they might nerf it, but it wasn't really difficult in my opinion. You basically had to be good at dodging his attacks.  :tongue:

In my opinion it was the hardest storyline boss of the whole series. I really don't want them to nerf him, I like hard battles, actually, I think they should power up Xemnas, who was (in my opinion) easier than the first form of Ansem SoD.

I didn't find it hard on my first play through. It wasn't till after I finished the game that I heard about people saying how hard it was and I was just like "no it wasn't..."

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