(( Time for tasks, and yes, the first clues. Programmers your character's CANT read them. All you see while these are handed out is everyone on the island sitting around and wandering about. Disregard that there isn't tasks written here. I'm setting it up to inform you they will be here once I edit them. But they have to sound cool first. ))
All of a sudden, the island filled with noise, sounding like a very loud, very low-flying jet-plane. The sky, covered in clouds, concealed the image of the source of the sound, but it filled the island, scaring animals and shocking the simulations. A voice came on, in each of the simulation's minds. "Hello. You all have been placed here for reasons unknown to you. And you have been given 2 chances to escape. You each have a programmer assigned to you, and you each have a person connection to that programmer. Your clues will be revealed to you now."
A small, delicate piece of paper floats down in front of you. The note is hand-written, in long, swooping letters. You begin to read it aloud.
Tessaline Lien
'Congratulations, you have survived this far. Now, as you have experienced the effects of all our programmers, you have a choice to make. Which one do you know, Tessaline? Because we cannot expect you to know by now, you will be given a series of hints, clues, if you will. They will not relate to your programmer exactly, but the time of your life that you met them, and the effects that they've had on you. Good luck.'
There is a small paper attached to the notes she received, it holds one word. "Daddy."
Silver Mors
'Congratulations, you have survived this far. Now, as you have experienced the effects of all our programmers, you have a choice to make. Which one do you know, Silver? Because we cannot expect you to know by now, you will be given a series of hints, clues, if you will. They will not relate to your programmer exactly, but the time of your life that you met them, and the effects that they've had on you. Good luck.'
There is a small satin box attached to the note, enclosed within the box is a flower petal, and a chocolate.
Cassidy Kingly
'Congratulations, you have survived this far. Now, as you have experienced the effects of all our programmers, you have a choice to make. Which one do you know, Cassidy? Because we cannot expect you to know by now, you will be given a series of hints, clues, if you will. They will not relate to your programmer exactly, but the time of your life that you met them, and the effects that they've had on you. Good luck.'
There is nothing special attached to the note, no slip of paper, or box. Rather, there is a sketch on the back, of a box of crayons.
------------------------------- (Tasks)
A message appears on your screen, with the voice flicking on in your headset. "Hello programmers, it is time for your next task. whether you have completed, or failed, your first task, we have decided not to remove any money from your bank account. This is a special event. As none of you completed your tasks successfully. However, in exchange for that, your tasks will not be dedicated to your personality, rather, they will be quite hard this term. And a reward of 5 million will be given to the first person to succeed in their task. You will be given the opportunity to read the other's tasks. As they are enclosed in the message."
... The message box beeps, showing three new messages.
"If none of you complete the task, you will all lose half of your remaining balance. These sets are for teamwork, one of you wins, or all of you lose. Good luck!"
Amber Ashley
--- This is a message only for your eyes. This message will be deleted after read, so please read the full and entire message before closing. ---
We are amazingly disappointed in all of you. However, you have a chance to redeem yourselves. We suggest you work together, and do not try to force others to fail, because, if that is the case, then you all will lose a large portion of your money. Amber Ashley's task is following.Your personality is strong, largely cruel and vindictive. So your task, is to care. You will care for the simulations. If you do not choose to do this task, multiple abilities will be removed for this part of the game. You cannot create anything, however, if it is already there, or another programmer creates it for you, you may manipulate it and use it. You will care for them, be sure they can find the ability to hunt, create shelter, and care for themselves. This means all of them, and if one of them fail, if only for a minute, you will fail. Tomorrow the clock will begin ticking. Even if you fail, your abilities will not be restored until next week.
Bowen Korber
--- This is a message only for your eyes. This message will be deleted after read, so please read the full and entire message before closing. ---
We are amazingly disappointed in all of you. However, you have a chance to redeem yourselves. We suggest you work together, and do not try to force others to fail, because, if that is the case, then you all will lose a large portion of your money. Bowen Korber's task is following.Your personality has not yet been confirmed by your system. So your task will be as follows, you must make the simulations fear the programmers. You must do this, without the ability to manipulate anything. You can create all you want, but you cannot move anything, or influence anything. If you harm a simulation, then you will fail. If you do not make all of the simulations fear the programmers, then you will fail. You have until the end of the week to complete this task. Even if you fail, your abilities will not be restored until next week.
Van Fabre
--- This is a message only for your eyes. This message will be deleted after read, so please read the full and entire message before closing. ---
We are amazingly disappointed in all of you. However, you have a chance to redeem yourselves. We suggest you work together, and do not try to force others to fail, because, if that is the case, then you all will lose a large portion of your money. Van Fabre's task is following.You are a kind, gentle person. As such, your last role was protector. Now, however, your role will be controller. Each of the other programmers have been limited, as such, we felt you should gain more abilities. You have been granted the ability to restrict the other programmers access to the simulation. You will play god not to the simulations, but you will also play god to the programmers. Your task is simple, you are the law. The simulations cannot be manipulated, or influenced by the vindictive nature of a programmer, nor can the neutral programmer create obstacles. And you will enforce laws, which are enclosed in another attachment. Remember, all programmers can see this.
Laws:
A simulation cannot build their own shelter, and only one shelter may exist on the island at a time.
A simulation cannot fish or hunt for food, and must find their food among the plants or dead animals.
Any programmers with restricted access can only see the simulation for 2-4 hours a day. The hours they can be online (Whether specific times, or just a timer) can be edited using your //:edit tool.
No simulation, no matter their influence can speak, or communicate in any way with each other, or a programmer.
No simulation can interact with another, in any way, whether by sight or ear.
(( Is it bad I'm enjoying this so much? This is fun... ))
(( I do apologize for limiting abilities, and the really long post. But don't forget, you can talk... and technically, if you can get the other programmer to give up their password, you can play on their computer. Have fuuuunnnnn~ ))